func_wall: Change MOVETYPE_NONE to MOVETYPE_PUSH

This commit is contained in:
Marco Cawthorne 2021-05-10 14:52:41 +02:00
parent aef65b5749
commit 728b261471
2 changed files with 3 additions and 3 deletions

View file

@ -79,8 +79,8 @@ func_illusionary::Respawn(void)
/* func_illusionary specifics */
SetAngles([0,0,0]);
SetMovetype(MOVETYPE_PUSH);
SetSolid(SOLID_BSP);
SetMovetype(MOVETYPE_NONE);
SetSolid(SOLID_NOT);
SetModel(m_oldModel);
SetOrigin(m_oldOrigin);
SetSkin(0);

View file

@ -119,7 +119,7 @@ func_wall::Init(void)
precache_model(model);
setmodel(this, model);
setorigin(this, origin);
movetype = MOVETYPE_NONE;
movetype = MOVETYPE_PUSH;
drawmask = MASK_ENGINE;
solid = SOLID_BSP;
}