Half-Life: Fixed ITEM_SUIT. This should not have happened. Sorry.

This commit is contained in:
Marco Cawthorne 2019-09-15 10:52:49 +02:00
parent 5956041ef7
commit 492cdfe8c5

View file

@ -24,7 +24,7 @@ class item_suit:CBaseTrigger
void item_suit::touch(void)
{
if (other.classname == "player") {
if (other.classname != "player") {
return;
}