Move CLASSEXPORT from server/defs.h to shared/defs.h
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2 changed files with 2 additions and 2 deletions
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@ -27,8 +27,6 @@
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#include "traceattack.h"
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#include "footsteps.h"
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#define CLASSEXPORT(classname,classa) void classname(void) { spawnfunc_##classa(); }
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#define AREAPORTAL_CLOSED 0
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#define AREAPORTAL_OPEN 1
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@ -28,6 +28,8 @@
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#include "pmove.h"
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#include "memory.h"
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#define CLASSEXPORT(classname,classa) void classname(void) { spawnfunc_##classa(); }
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/* Those are constant for HL BSP and CANNOT be changed.
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* Blame Valve for purchasing a Quake II license but not
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* scrapping hull sizes for their .bsp format... */
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