CBaseMonster: Reset name of the entity to trigger when scripted_sequence completes.

This commit is contained in:
Marco Cawthorne 2020-09-10 19:42:29 +02:00
parent 44b6a3d10a
commit 0f4b31c5f1

View file

@ -345,6 +345,8 @@ CBaseMonster::FreeState(void)
trigger.Trigger(this, TRIG_TOGGLE);
}
}
/* we're done triggering things! give it up! */
m_strRouteEnded = "";
}
if (m_iSequenceRemove) {