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f2e44b24fb
nuclide
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platform
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base_sound.pk3dir
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sound
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modelevent_shell.sndshd
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Add modelevent_shell sound shader definitions, so mods can set shell eject sounds.
2021-03-27 06:47:56 +00:00
modelevent_shell.eject
{
Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null and misc/missing PCM samples for fallback.
2021-12-18 23:06:37 +00:00
sample misc/missing.wav
Add modelevent_shell sound shader definitions, so mods can set shell eject sounds.
2021-03-27 06:47:56 +00:00
}
modelevent_shell.land
{
Add platform/base_sound.pk3, move base sound shaders in there. Add misc/null and misc/missing PCM samples for fallback.
2021-12-18 23:06:37 +00:00
sample misc/missing.wav
Add modelevent_shell sound shader definitions, so mods can set shell eject sounds.
2021-03-27 06:47:56 +00:00
}
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