forked from valve/halflife-sdk
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
// ServerCtrl.h : main header file for the ServerCtrl application
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//
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#if !defined(AFX_ServerCtrl_H__E2974CA6_EF9F_11D3_A4D9_00105A1727F3__INCLUDED_)
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#define AFX_ServerCtrl_H__E2974CA6_EF9F_11D3_A4D9_00105A1727F3__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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#include "resource.h" // main symbols
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/////////////////////////////////////////////////////////////////////////////
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// CServerCtrlApp:
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// See ServerCtrl.cpp for the implementation of this class
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//
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class CServerCtrlApp : public CWinApp
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{
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public:
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CServerCtrlApp();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CServerCtrlApp)
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public:
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virtual BOOL InitInstance();
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//}}AFX_VIRTUAL
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// Implementation
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//{{AFX_MSG(CServerCtrlApp)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_ServerCtrl_H__E2974CA6_EF9F_11D3_A4D9_00105A1727F3__INCLUDED_)
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