2023-09-06 00:27:38 +00:00
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//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
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2023-09-06 00:25:25 +00:00
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef VGUI_MESSAGEBOX_H
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#define VGUI_MESSAGEBOX_H
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#include<VGUI.h>
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#include<VGUI_Frame.h>
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#include<VGUI_Dar.h>
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namespace vgui
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{
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class Label;
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class Button;
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class ActionSignal;
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class VGUIAPI MessageBox : public Frame
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{
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private:
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Label* _messageLabel;
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Button* _okButton;
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Dar<ActionSignal*> _actionSignalDar;
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public:
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MessageBox(const char* title,const char* text,int x,int y);
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protected:
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virtual void performLayout();
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public:
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virtual void addActionSignal(ActionSignal* s);
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virtual void fireActionSignal();
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};
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}
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2000-06-05 00:00:00 +00:00
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#endif
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