source-sdk-2013/sp/game/hl2/scenes/eli_lab/al_somethingbigger.vcd

127 lines
2.1 KiB
Text
Raw Normal View History

// Choreo version 1
event stoppoint "stop"
{
time 7.760000 -1.000000
param "noaction"
}
event section "pause"
{
time 6.106668 -1.000000
param "noaction"
}
actor "Dog"
{
channel "audio"
{
}
channel "look at"
{
event lookat "player"
{
time 6.319994 7.966662
param "!player"
event_ramp
{
0.5400 0.9323
1.3733 0.9222
}
}
event lookat "look alyx"
{
time 1.893333 4.686667
param "alyx"
event_ramp
{
0.4000 0.8240
1.4000 0.9340
2.4000 0.8291
}
}
}
channel "move to"
{
event moveto "mark_dog_grab"
{
time 4.426666 6.259999
param "mark_dog_grab"
param2 "Run "
resumecondition
}
}
channel "face to"
{
event face "mark_dog_grab_look"
{
time 6.293333 7.966667
param "mark_dog_grab_look"
event_ramp
{
0.9900 0.9915
1.5700 0.9898
}
}
event face "face alyx"
{
time 2.533334 4.820002
param "alyx"
event_ramp
{
1.5200 0.8613
1.9700 0.8579
}
}
}
channel "Trigger"
{
}
faceposermodel "C:\VALVE\HL2\hl2\models\dog.mdl"
}
actor "Alyx"
{
channel "audio"
{
event speak "something else"
{
time 0.133333 1.795215
param "eli_lab.al_somethingelse"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "something bigger!"
{
time 2.506667 3.725125
param "eli_lab.al_somethingbigger"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "look_dog"
{
time 1.973333 8.260000
param "dog"
event_ramp
{
0.2885 0.8439
5.6905 0.7100
}
}
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
scalesettings
{
"CChoreoView" "25"
"ExpressionTool" "100"
"GestureTool" "100"
"RampTool" "20"
"SceneRampTool" "100"
}
fps 60
snap off