// Choreo version 1 event stoppoint "stop" { time 7.760000 -1.000000 param "noaction" } event section "pause" { time 6.106668 -1.000000 param "noaction" } actor "Dog" { channel "audio" { } channel "look at" { event lookat "player" { time 6.319994 7.966662 param "!player" event_ramp { 0.5400 0.9323 1.3733 0.9222 } } event lookat "look alyx" { time 1.893333 4.686667 param "alyx" event_ramp { 0.4000 0.8240 1.4000 0.9340 2.4000 0.8291 } } } channel "move to" { event moveto "mark_dog_grab" { time 4.426666 6.259999 param "mark_dog_grab" param2 "Run " resumecondition } } channel "face to" { event face "mark_dog_grab_look" { time 6.293333 7.966667 param "mark_dog_grab_look" event_ramp { 0.9900 0.9915 1.5700 0.9898 } } event face "face alyx" { time 2.533334 4.820002 param "alyx" event_ramp { 1.5200 0.8613 1.9700 0.8579 } } } channel "Trigger" { } faceposermodel "C:\VALVE\HL2\hl2\models\dog.mdl" } actor "Alyx" { channel "audio" { event speak "something else" { time 0.133333 1.795215 param "eli_lab.al_somethingelse" fixedlength cctype "cc_master" cctoken "" } event speak "something bigger!" { time 2.506667 3.725125 param "eli_lab.al_somethingbigger" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "look_dog" { time 1.973333 8.260000 param "dog" event_ramp { 0.2885 0.8439 5.6905 0.7100 } } } faceposermodel "U:\HL2\hl2\models\alyx.mdl" } scalesettings { "CChoreoView" "25" "ExpressionTool" "100" "GestureTool" "100" "RampTool" "20" "SceneRampTool" "100" } fps 60 snap off