halflife25-sdk/dmc/dlls
2014-12-30 14:47:33 +01:00
..
activity.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
activitymap.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
animating.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
animation.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
animation.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
basemonster.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
bmodels.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
buttons.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
cbase.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
cbase.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
cdll_dll.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
client.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
client.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
combat.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
decals.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
defaultai.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
defaultai.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
dmc.def initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
dmcgl.def initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
doors.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
doors.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
effects.cpp Changed to CTripBeam to allow future overloading. 2013-10-13 20:34:25 -04:00
effects.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
enginecallback.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
explode.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
explode.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
extdll.h Visual C++ 2010 Express support 2013-10-06 21:22:29 +02:00
func_break.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
func_break.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
func_tank.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
game.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
game.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
gamerules.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
gamerules.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
globals.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
h_ai.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
h_export.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
hl.def initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
hl.dsp Normalized line endings (no changes) 2013-10-23 09:09:13 +02:00
hlgl.def initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
items.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
items.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
lights.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
Makefile initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
maprules.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
maprules.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
monsterevent.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
monsters.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
monsters.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
monsterstate.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
multiplay_gamerules.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
nodes.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
nodes.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
observer.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
pathcorner.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
plane.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
plane.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
plats.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
player.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
player.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
quake_gun.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
quake_gun.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
quake_items.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
quake_nail.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
quake_player.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
quake_rocket.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
quake_weapons_all.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
saverestore.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
schedule.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
schedule.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
scripted.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
scripted.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
scriptevent.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
singleplay_gamerules.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
skill.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
skill.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
sound.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
soundent.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
soundent.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
spectator.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
spectator.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
subs.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
teamplay_gamerules.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
teamplay_gamerules.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
threewave_gamerules.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
threewave_gamerules.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
trains.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
triggers.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
util.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
util.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
vector.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
weapons.cpp Same fix applied to Deathmatch Classic 2014-12-30 14:47:33 +01:00
weapons.h initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00
world.cpp initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00