..
AnimationUtil.cpp
made a copy
2006-04-02 10:49:08 +00:00
AnimationUtil.h
made a copy
2006-04-02 10:49:08 +00:00
AvHAcidRocketGun.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHActionButtons.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHActionButtons.h
made a copy
2006-04-02 10:49:08 +00:00
AvHAlert.h
made a copy
2006-04-02 10:49:08 +00:00
AvHAlienAbilities.cpp
o Onos charge done, needs PT testing and feedback
2006-04-25 21:35:07 +00:00
AvHAlienAbilities.h
o Added +movement to trigger blink, leap and charge
2006-04-24 23:40:42 +00:00
AvHAlienAbilityConstants.h
o Added alien cloaking indicator.
2006-04-27 00:43:05 +00:00
AvHAlienEquipment.cpp
o Defence chambers now heal the base 10 + a variable 4%
2006-04-25 23:21:34 +00:00
AvHAlienEquipment.h
made a copy
2006-04-02 10:49:08 +00:00
AvHAlienEquipmentConstants.h
o Reverted debug error as it wasn't fixed after all =(
2006-05-01 14:52:14 +00:00
AvHAlienTurret.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHAlienTurret.h
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2006-04-02 10:49:08 +00:00
AvHAlienWeapon.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHAlienWeapon.h
made a copy
2006-04-02 10:49:08 +00:00
AvHAlienWeaponConstants.h
made a copy
2006-04-02 10:49:08 +00:00
AvHAlienWeapons.h
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2006-04-02 10:49:08 +00:00
AvHAmbientSound.cpp
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2006-04-02 10:49:08 +00:00
AvHAmbientSound.h
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2006-04-02 10:49:08 +00:00
AvHAssert.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHBabblerGun.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHBaseBuildable.cpp
o Chambers and structures now do not play any effects upon death caused by game reset to prevent client disconnects.
2006-04-26 23:51:53 +00:00
AvHBaseBuildable.h
o Removed an animation debug setting from Balance.txt
2006-04-14 22:12:54 +00:00
AvHBaseInfoLocation.cpp
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2006-04-02 10:49:08 +00:00
AvHBaseInfoLocation.h
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2006-04-02 10:49:08 +00:00
AvHBasePlayerWeapon.cpp
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2006-04-02 10:49:08 +00:00
AvHBasePlayerWeapon.h
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2006-04-02 10:49:08 +00:00
AvHBasePlayerWeaponConstants.h
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2006-04-02 10:49:08 +00:00
AvHBileBombGun.cpp
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2006-04-02 10:49:08 +00:00
AvHBite.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHBite2.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHBlink.cpp
o Added +movement to trigger blink, leap and charge
2006-04-24 23:40:42 +00:00
AvHBlipConstants.h
made a copy
2006-04-02 10:49:08 +00:00
AvHBuildable.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHBuildable.h
made a copy
2006-04-02 10:49:08 +00:00
AvHBuildingGun.cpp
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2006-04-02 10:49:08 +00:00
AvHClaws.cpp
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2006-04-02 10:49:08 +00:00
AvHClientUtil.cpp
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2006-04-02 10:49:08 +00:00
AvHClientUtil.h
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2006-04-02 10:49:08 +00:00
AvHClientVariables.h
o Changed cl_hidebliptext 0 to cl_labelhivesight 1
2006-04-26 23:20:52 +00:00
AvHCloakable.cpp
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2006-04-02 10:49:08 +00:00
AvHCloakable.h
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2006-04-02 10:49:08 +00:00
AvHCocoon.cpp
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2006-04-02 10:49:08 +00:00
AvHCombat.cpp
o Added a new scoreboard column 'Info'
2006-04-16 12:47:09 +00:00
AvHCommandConstants.h
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2006-04-02 10:49:08 +00:00
AvHCommanderModeHandler.cpp
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2006-04-02 10:49:08 +00:00
AvHCommanderModeHandler.h
made a copy
2006-04-02 10:49:08 +00:00
AvHConsoleCommands.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHConstants.cpp
o Updated liblist.gam for 3.2.
2006-04-14 19:08:25 +00:00
AvHConstants.h
o Lowered the rate of players being forced to the RR from 8/sec to 5/sec.
2006-05-01 17:54:56 +00:00
AvHCurl.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHDebugUtil.h
made a copy
2006-04-02 10:49:08 +00:00
AvHDevour.cpp
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2006-04-02 10:49:08 +00:00
AvHDivineWind.cpp
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2006-04-02 10:49:08 +00:00
AvHDramaticPriority.h
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2006-04-02 10:49:08 +00:00
AvHEggLayer.cpp
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2006-04-02 10:49:08 +00:00
AvHEnsnare.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHEntities.cpp
o Updated the sounds for web
2006-05-01 12:37:31 +00:00
AvHEntities.h
o added 3 second warmup to web
2006-04-19 21:27:26 +00:00
AvHEntityHierarchy.cpp
o Added new message SetUpgrades sent when the enthier is process
2006-04-18 00:24:46 +00:00
AvHEntityHierarchy.h
o added back in -mlook but made it do nothing. Use of the console toggles mlook
2006-04-17 19:15:39 +00:00
AvHEvents.cpp
o Reverted debug error as it wasn't fixed after all =(
2006-05-01 14:52:14 +00:00
AvHEvents.h
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2006-04-02 10:49:08 +00:00
AvHFlameGun.cpp
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2006-04-02 10:49:08 +00:00
AvHFont.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHFont.h
made a copy
2006-04-02 10:49:08 +00:00
AvHGamerules.cpp
o Lowered the rate of players being forced to the RR from 8/sec to 5/sec.
2006-05-01 17:54:56 +00:00
AvHGamerules.h
o Lowered the rate of players being forced to the RR from 8/sec to 5/sec.
2006-05-01 17:54:56 +00:00
AvHGrenade.cpp
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2006-04-02 10:49:08 +00:00
AvHGrenadeGun.cpp
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2006-04-02 10:49:08 +00:00
AvHHealingSpray.cpp
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2006-04-02 10:49:08 +00:00
AvHHeavyMachineGun.cpp
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2006-04-02 10:49:08 +00:00
AvHHelp.cpp
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2006-04-02 10:49:08 +00:00
AvHHive.cpp
o Added sprite for unhardened web strand
2006-04-27 01:33:51 +00:00
AvHHive.h
o fixed slowresearch for build times.
2006-04-26 01:24:16 +00:00
AvHHiveGun.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHHud.cpp
o Fixed bug with cl_labelhivesight where 0 and 1 was interchanged
2006-04-29 15:06:23 +00:00
AvHHud.h
o Fixed bug with cl_labelhivesight where 0 and 1 was interchanged
2006-04-29 15:06:23 +00:00
AvHHudConstants.h
made a copy
2006-04-02 10:49:08 +00:00
AvHHudRender.cpp
o Fixed bug with cl_labelhivesight where 0 and 1 was interchanged
2006-04-29 15:06:23 +00:00
AvHHulls.h
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2006-04-02 10:49:08 +00:00
AvHItemInfo.cpp
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2006-04-02 10:49:08 +00:00
AvHKnife.cpp
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2006-04-02 10:49:08 +00:00
AvHLogoutComponent.cpp
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2006-04-02 10:49:08 +00:00
AvHLogoutComponent.h
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2006-04-02 10:49:08 +00:00
AvHMachineGun.cpp
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2006-04-02 10:49:08 +00:00
AvHMapExtents.cpp
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2006-04-02 10:49:08 +00:00
AvHMapExtents.h
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2006-04-02 10:49:08 +00:00
AvHMarineEquipment.cpp
o Removed an animation debug setting from Balance.txt
2006-04-14 22:12:54 +00:00
AvHMarineEquipment.h
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2006-04-02 10:49:08 +00:00
AvHMarineEquipmentConstants.h
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2006-04-02 10:49:08 +00:00
AvHMarineTurret.cpp
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2006-04-02 10:49:08 +00:00
AvHMarineTurret.h
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2006-04-02 10:49:08 +00:00
AvHMarineWeapon.cpp
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2006-04-02 10:49:08 +00:00
AvHMarineWeapon.h
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2006-04-02 10:49:08 +00:00
AvHMarineWeaponConstants.h
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2006-04-02 10:49:08 +00:00
AvHMarineWeapons.h
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2006-04-02 10:49:08 +00:00
AvHMessage.h
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2006-04-02 10:49:08 +00:00
AvHMessageList.h
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2006-04-02 10:49:08 +00:00
AvHMetabolize.cpp
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2006-04-02 10:49:08 +00:00
AvHMG.cpp
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2006-04-02 10:49:08 +00:00
AvHMine.cpp
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2006-04-02 10:49:08 +00:00
AvHMiniMap.cpp
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2006-04-02 10:49:08 +00:00
AvHMiniMap.h
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2006-04-02 10:49:08 +00:00
AvHMovementUtil.cpp
made a copy
2006-04-02 10:49:08 +00:00
AvHMovementUtil.h
made a copy
2006-04-02 10:49:08 +00:00
AvHNetworkMessages.cpp
o fixed the setgamma bug
2006-04-27 00:56:31 +00:00
AvHNetworkMessages.h
o Added new message SetUpgrades sent when the enthier is process
2006-04-18 00:24:46 +00:00
AvHNexusClient.cpp
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2006-04-02 10:49:08 +00:00
AvHNexusClient.h
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2006-04-02 10:49:08 +00:00
AvHNexusServer.cpp
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2006-04-02 10:49:08 +00:00
AvHNexusServer.h
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2006-04-02 10:49:08 +00:00
AvHNexusTunnelToClient.cpp
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2006-04-02 10:49:08 +00:00
AvHNexusTunnelToClient.h
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2006-04-02 10:49:08 +00:00
AvHNexusTunnelToServer.cpp
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2006-04-02 10:49:08 +00:00
AvHNexusTunnelToServer.h
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2006-04-02 10:49:08 +00:00
AvHNukeGun.cpp
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2006-04-02 10:49:08 +00:00
AvHOrder.cpp
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2006-04-02 10:49:08 +00:00
AvHOrder.h
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2006-04-02 10:49:08 +00:00
AvHOverviewControl.cpp
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2006-04-02 10:49:08 +00:00
AvHOverviewControl.h
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2006-04-02 10:49:08 +00:00
AvHOverviewMap.cpp
o added blip variation for comm minimap
2006-04-18 18:13:40 +00:00
AvHOverviewMap.h
o added back in -mlook but made it do nothing. Use of the console toggles mlook
2006-04-17 19:15:39 +00:00
AvHParalysisGun.cpp
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2006-04-02 10:49:08 +00:00
AvHParasiteGun.cpp
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2006-04-02 10:49:08 +00:00
AvHParticleConstants.h
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2006-04-02 10:49:08 +00:00
AvHParticleEditorHandler.cpp
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2006-04-02 10:49:08 +00:00
AvHParticleEditorHandler.h
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2006-04-02 10:49:08 +00:00
AvHParticleSystem.cpp
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2006-04-02 10:49:08 +00:00
AvHParticleSystem.h
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AvHParticleSystemEntity.cpp
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AvHParticleSystemEntity.h
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AvHParticleSystemManager.cpp
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2006-04-02 10:49:08 +00:00
AvHParticleSystemManager.h
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2006-04-02 10:49:08 +00:00
AvHParticleTemplate.cpp
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2006-04-02 10:49:08 +00:00
AvHParticleTemplate.h
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2006-04-02 10:49:08 +00:00
AvHParticleTemplateClient.cpp
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2006-04-02 10:49:08 +00:00
AvHParticleTemplateClient.h
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2006-04-02 10:49:08 +00:00
AvHParticleTemplateServer.cpp
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2006-04-02 10:49:08 +00:00
AvHParticleTemplateServer.h
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2006-04-02 10:49:08 +00:00
AvHPieMenuHandler.cpp
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2006-04-02 10:49:08 +00:00
AvHPieMenuHandler.h
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2006-04-02 10:49:08 +00:00
AvHPistol.cpp
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2006-04-02 10:49:08 +00:00
AvHPlayer.cpp
o Lowered the rate of players being forced to the RR from 8/sec to 5/sec.
2006-05-01 17:54:56 +00:00
AvHPlayer.h
o Lowered the rate of players being forced to the RR from 8/sec to 5/sec.
2006-05-01 17:54:56 +00:00
AvHPlayerUpgrade.cpp
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2006-04-02 10:49:08 +00:00
AvHPlayerUpgrade.h
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2006-04-02 10:49:08 +00:00
AvHPrimalScream.cpp
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2006-04-02 10:49:08 +00:00
AvHPushableBuildable.cpp
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2006-04-02 10:49:08 +00:00
AvHPushableBuildable.h
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2006-04-02 10:49:08 +00:00
AvHReinforceable.cpp
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2006-04-02 10:49:08 +00:00
AvHReinforceable.h
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2006-04-02 10:49:08 +00:00
AvHResearchManager.cpp
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2006-04-02 10:49:08 +00:00
AvHResearchManager.h
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2006-04-02 10:49:08 +00:00
AvHScriptClient.cpp
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2006-04-02 10:49:08 +00:00
AvHScriptManager.cpp
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2006-04-02 10:49:08 +00:00
AvHScriptManager.h
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2006-04-02 10:49:08 +00:00
AvHScriptServer.cpp
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2006-04-02 10:49:08 +00:00
AvHScriptShared.cpp
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2006-04-02 10:49:08 +00:00
AvHScrollHandler.cpp
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2006-04-02 10:49:08 +00:00
AvHScrollHandler.h
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2006-04-02 10:49:08 +00:00
AvHScrollPanel.cpp
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2006-04-02 10:49:08 +00:00
AvHScrollPanel.h
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2006-04-02 10:49:08 +00:00
AvHSelectionHelper.cpp
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2006-04-02 10:49:08 +00:00
AvHSelectionHelper.h
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2006-04-02 10:49:08 +00:00
AvHServerPlayerData.cpp
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2006-04-02 10:49:08 +00:00
AvHServerPlayerData.h
made a copy
2006-04-02 10:49:08 +00:00
AvHServerUtil.cpp
o Aliens can now trigger 'the enemy approaches' by attacking it. friendly fire does not change behaviour. Leap does not trigger it at all.
2006-04-29 12:13:41 +00:00
AvHServerUtil.h
o Added a server variable sv_structurelimit defaulting to 300
2006-04-27 11:54:47 +00:00
AvHServerVariables.h
o Added a server variable sv_structurelimit defaulting to 300
2006-04-27 11:54:47 +00:00
AvHSharedMovementInfo.cpp
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2006-04-02 10:49:08 +00:00
AvHSharedMovementInfo.h
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2006-04-02 10:49:08 +00:00
AvHSharedTypes.h
o Added a new scoreboard column 'Info'
2006-04-16 12:47:09 +00:00
AvHSharedUtil.cpp
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2006-04-02 10:49:08 +00:00
AvHSharedUtil.h
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2006-04-02 10:49:08 +00:00
AvHSiegeTurret.cpp
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2006-04-02 10:49:08 +00:00
AvHSiegeTurret.h
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2006-04-02 10:49:08 +00:00
AvHSniperGun.cpp
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2006-04-02 10:49:08 +00:00
AvHSonicGun.cpp
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2006-04-02 10:49:08 +00:00
AvHSoundConstants.h
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AvHSoundListManager.cpp
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2006-04-02 10:49:08 +00:00
AvHSoundListManager.h
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2006-04-02 10:49:08 +00:00
AvHSpawn.cpp
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2006-04-02 10:49:08 +00:00
AvHSpawn.h
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2006-04-02 10:49:08 +00:00
AvHSpecials.cpp
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2006-04-02 10:49:08 +00:00
AvHSpecials.h
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2006-04-02 10:49:08 +00:00
AvHSpikeGun.cpp
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2006-04-02 10:49:08 +00:00
AvHSpitGun.cpp
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2006-04-02 10:49:08 +00:00
AvHSpores.cpp
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2006-04-02 10:49:08 +00:00
AvHSpriteAPI.cpp
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2006-04-02 10:49:08 +00:00
AvHSpriteAPI.h
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2006-04-02 10:49:08 +00:00
AvHSprites.h
o Fixed bug with cl_labelhivesight where 0 and 1 was interchanged
2006-04-29 15:06:23 +00:00
AvHStomp.cpp
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2006-04-02 10:49:08 +00:00
AvHSwipe.cpp
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2006-04-02 10:49:08 +00:00
AvHTeam.cpp
O Comm vote can no longer be avoided if the player gets out of the chair and jumps back in.
2006-04-15 02:49:58 +00:00
AvHTeam.h
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2006-04-02 10:49:08 +00:00
AvHTeamHierarchy.cpp
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2006-04-02 10:49:08 +00:00
AvHTeamHierarchy.h
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2006-04-02 10:49:08 +00:00
AvHTechID.h
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2006-04-02 10:49:08 +00:00
AvHTechImpulsePanel.cpp
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2006-04-02 10:49:08 +00:00
AvHTechImpulsePanel.h
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2006-04-02 10:49:08 +00:00
AvHTechNode.cpp
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2006-04-02 10:49:08 +00:00
AvHTechNode.h
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2006-04-02 10:49:08 +00:00
AvHTechSlotManager.cpp
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2006-04-02 10:49:08 +00:00
AvHTechSlotManager.h
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2006-04-02 10:49:08 +00:00
AvHTechTree.cpp
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2006-04-02 10:49:08 +00:00
AvHTechTree.h
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2006-04-02 10:49:08 +00:00
AvHTitles.h
o Added a server variable sv_structurelimit defaulting to 300
2006-04-27 11:54:47 +00:00
AvHTooltip.cpp
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2006-04-02 10:49:08 +00:00
AvHTooltip.h
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2006-04-02 10:49:08 +00:00
AvHTurret.cpp
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2006-04-02 10:49:08 +00:00
AvHTurret.h
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2006-04-02 10:49:08 +00:00
AvHUIFactory.cpp
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2006-04-02 10:49:08 +00:00
AvHUIFactory.h
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2006-04-02 10:49:08 +00:00
AvHUmbraGun.cpp
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2006-04-02 10:49:08 +00:00
AvHVisibleBlipList.cpp
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2006-04-02 10:49:08 +00:00
AvHVisibleBlipList.h
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2006-04-02 10:49:08 +00:00
AvHVoiceHelper.cpp
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2006-04-02 10:49:08 +00:00
AvHVoiceHelper.h
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2006-04-02 10:49:08 +00:00
AvHWebSpinner.cpp
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2006-04-02 10:49:08 +00:00
AvHWeldable.cpp
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2006-04-02 10:49:08 +00:00
AvHWeldable.h
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2006-04-02 10:49:08 +00:00
AvHWelder.cpp
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2006-04-02 10:49:08 +00:00
AvHWorldUpdate.cpp
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CollisionChecker.cpp
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CollisionChecker.h
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CollisionChecker_ServerOnly.cpp
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2006-04-02 10:49:08 +00:00
CollisionUtil.cpp
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2006-04-02 10:49:08 +00:00
CollisionUtil.h
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2006-04-02 10:49:08 +00:00
FileUtil.cpp
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2006-04-02 10:49:08 +00:00
FileUtil.h
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2006-04-02 10:49:08 +00:00
LineDrawer.cpp
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2006-04-02 10:49:08 +00:00
LineDrawer.h
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2006-04-02 10:49:08 +00:00
NetworkMeter.cpp
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NetworkMeter.h
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2006-04-02 10:49:08 +00:00