Frontiersmen Data :: Marine :: Weaponry: Knife

 
Knife
Shotgun
Trip Mine
Jet Pack
Pistol
Heavy Machine Gun
Welder
Heavy Armor
Light Machine Gun
Grenade Launcher
Turret
Siege Turret

Desc.: Hyper-alloys nano-crafted to a perfect edge – slightly flexible, and nearly unbreakable.


Use: Last resort weapon. Conserves ammo against defenseless targets, like chambers.


Data: Knives have been around for a very long time. Few weapons have been field tested as often, or as vigorously. Your standard issue blade is the most effective size, shape, and grip we believe exists for the wide variety of in-field tasks a Frontiersman may face – including, when necessary, combat. However, against the Kharaa, this is a very last resort. Better to retreat than engage the Kharaa in melee.

      Knife

Damage

30