rpgxef/code/game/g_sql.h
2014-10-27 22:18:33 +01:00

135 lines
21 KiB
C

#ifndef _G_SQL_H_
#define _G_SQL_H_
enum g_sqlLimits_e {
MAX_SQL_RESULT = 4096
};
static const char SQL_ENABLE_FOREIGN_KEY_CONSTRAINTS[] = "PRAGMA foreign_keys = ON;";
static const char SQL_BEGIN_TRANSACTION[] = "BEGIN TRANSACTION";
static const char SQL_ROLLBACK_TRANSACTION[] = "ROLLBACK TRANSACTION";
static const char SQL_COMMIT_TRANSACTION[] = "COMMIT TRANSACTION";
static const char SQL_USER_CREATEUSERTABLE[] = {
"CREATE TABLE IF NOT EXISTS rpgx_users ( "\
"id INTEGER PRIMARY KEY AUTOINCREMENT, "\
"username TEXT NOT NULL , "\
"password TEXT NOT NULL "\
")"
};
static const char SQL_USER_CREATERIGHTSTABLE[] = {
"CREATE TABLE IF NOT EXISTS rpgx_userRights ( "\
"id INT NOT NULL PRIMARY KEY, "\
"admin BIT NOT NULL, "\
"rights LONG NOT NULL, "\
"FOREIGN KEY(id) REFERENCES rpgx_users(id) "\
")"
};
static const char SQL_USER_DELETE[] = "DELETE FROM rpgx_users WHERE username = :UNAME";
static const char SQL_USER_DELTE_RIGHTS[] = "DELETE FROM rpgx_userRights WHERE id = :ID";
static const char SQL_USER_ADD[] = "INSERT INTO rpgx_users VALUES(NULL,:USERNAME,:PASSWORD)";
static const char SQL_USER_ADD_RIGHTS[] = "INSERT INTO rpgx_userRights VALUES(:ID, 0, 0)";
static const char SQL_USER_MOD_RIGHTS[] = "UPDATE rpgx_userRights SET rights = :RIGHTS WHERE id = :ID";
static const char SQL_USER_GET_RIGHTS[] = "SELECT rights FROM rpgx_userRights WHERE id = :ID";
static const char SQL_USER_CHECK_ADMIN[] = "SELECT admin FROM rpgx_userRights WHERE id = :ID";
static const char SQL_USER_GET_PASSWORD[] = "SELECT password FROM rpgx_users WHERE id = :ID";
static const char SQL_USER_SET_PASSWORD[] = "UPDATE rpgx_users SET password = :PASSWORD WHERE id = :ID";
static const char SQL_USER_GET_UID[] = "SELECT id FROM rpgx_users WHERE username = :UNAME";
static const char SQL_USER_LOGIN[] = "SELECT id FROM rpgx_users WHERE username = :UNAME AND password = :PASSWORD";
static const char SQL_STRING_CREATE_TABLE[] = {
"CREATE TABLE IF NOT EXISTS rpgx_strings ( "\
"id INTEGER PRIMARY KEY AUTOINCREMENT, "\
"text TEXT NOT NULL, "\
"text_de TEXT NOT NULL, "\
"text_nl TEXT NOT NULL "\
")"
};
/* Okay. I think this list is way too long and some things should be put together. Here is the original list for reference.
typedef enum {
SQLF_GIVE = 1,
SQLF_GOD = 2,
SQLF_NOCLIP = 4,
SQLF_CLOAK = 8,
SQLF_EVOSUIT = 16,
SQLF_FLIGHT = 32,
SQLF_FORCENAME = 64, //now SQLF_FORCEPARM = 64
SQLF_FORCEKILL = 128,
SQLF_KICK = 256,
SQLF_DRAG = 512,
SQLF_DISARM = 1024,
SQLF_FORCERANK = 2048, //now SQLF_FORCEPARM = 64
SQLF_REVIVE = 4096,
SQLF_NOOB = 8192,
SQLF_MESSAGE = 16384,
SQLF_FORCEMODEL = 32768, //now SQLF_FORCEPARM = 64
SQLF_MUSIC = 65536,
SQLF_SOUND = 131072, //now SQLF_MUSIC = 65536
SQLF_USEENT = 262144,
SQLF_BEAM = 524288,
SQLF_FORCEPLAYER = 1048576, //now SQLF_FORCEPARM = 64
SQLF_FX = 2097152,
SQLF_CHARS = 4194304,
SQLF_CLAMP = 8388608,
SQLF_LOCK = 16777216,
SQLF_FFSTUFF = 33554432,
SQLF_ALERT = 67108864,
SQLF_TESS = 134217728,
SQLF_FORCECLASS = 268435456, //now SQLF_FORCEPARM = 64
SQLF_FORCEVOTE = 536870912,
SQLF_SHAKE = 1073741824, //now SQLF_FX = 2097152
//SQLF_ENTLIST = 2147483648 // that is to big ... using SQLF_USEENT for entitylist as it makes sense
} sql_userflags;*/
typedef enum {
SQLF_GIVE = 1,
SQLF_GOD = 2,
SQLF_NOCLIP = 4,
SQLF_CLOAK = 8,
SQLF_EVOSUIT = 16,
SQLF_FLIGHT = 32,
SQLF_FORCEPARM = 64,
SQLF_FORCEKILL = 128,
SQLF_KICK = 256,
SQLF_DRAG = 512,
SQLF_DISARM = 1024,
SQLF_SMS = 2048, //Shiphealth, Selfdestruct and associated
SQLF_REVIVE = 4096,
SQLF_NOOB = 8192,
SQLF_MESSAGE = 16384,
SQLF_DEBUG = 32768, //Debugging Tools
SQLF_MUSIC = 65536,
//unused = 131072,
SQLF_USEENT = 262144,
SQLF_BEAM = 524288,
//unused = 1048576,
SQLF_FX = 2097152,
SQLF_CHARS = 4194304,
SQLF_CLAMP = 8388608,
SQLF_LOCK = 16777216,
SQLF_FFSTUFF = 33554432,
SQLF_ALERT = 67108864,
SQLF_TESS = 134217728,
//unused = 268435456,
SQLF_FORCEVOTE = 536870912
//unused = 1073741824
//Maximum Value
} sql_userflags;
#endif // _G_SQL_H_