#ifndef _G_SQL_H_ #define _G_SQL_H_ enum g_sqlLimits_e { MAX_SQL_RESULT = 4096 }; static const char SQL_ENABLE_FOREIGN_KEY_CONSTRAINTS[] = "PRAGMA foreign_keys = ON;"; static const char SQL_BEGIN_TRANSACTION[] = "BEGIN TRANSACTION"; static const char SQL_ROLLBACK_TRANSACTION[] = "ROLLBACK TRANSACTION"; static const char SQL_COMMIT_TRANSACTION[] = "COMMIT TRANSACTION"; static const char SQL_USER_CREATEUSERTABLE[] = { "CREATE TABLE IF NOT EXISTS rpgx_users ( "\ "id INTEGER PRIMARY KEY AUTOINCREMENT, "\ "username TEXT NOT NULL , "\ "password TEXT NOT NULL "\ ")" }; static const char SQL_USER_CREATERIGHTSTABLE[] = { "CREATE TABLE IF NOT EXISTS rpgx_userRights ( "\ "id INT NOT NULL PRIMARY KEY, "\ "admin BIT NOT NULL, "\ "rights LONG NOT NULL, "\ "FOREIGN KEY(id) REFERENCES rpgx_users(id) "\ ")" }; static const char SQL_USER_DELETE[] = "DELETE FROM rpgx_users WHERE username = :UNAME"; static const char SQL_USER_DELTE_RIGHTS[] = "DELETE FROM rpgx_userRights WHERE id = :ID"; static const char SQL_USER_ADD[] = "INSERT INTO rpgx_users VALUES(NULL,:USERNAME,:PASSWORD)"; static const char SQL_USER_ADD_RIGHTS[] = "INSERT INTO rpgx_userRights VALUES(:ID, 0, 0)"; static const char SQL_USER_MOD_RIGHTS[] = "UPDATE rpgx_userRights SET rights = :RIGHTS WHERE id = :ID"; static const char SQL_USER_GET_RIGHTS[] = "SELECT rights FROM rpgx_userRights WHERE id = :ID"; static const char SQL_USER_CHECK_ADMIN[] = "SELECT admin FROM rpgx_userRights WHERE id = :ID"; static const char SQL_USER_GET_PASSWORD[] = "SELECT password FROM rpgx_users WHERE id = :ID"; static const char SQL_USER_SET_PASSWORD[] = "UPDATE rpgx_users SET password = :PASSWORD WHERE id = :ID"; static const char SQL_USER_GET_UID[] = "SELECT id FROM rpgx_users WHERE username = :UNAME"; static const char SQL_USER_LOGIN[] = "SELECT id FROM rpgx_users WHERE username = :UNAME AND password = :PASSWORD"; static const char SQL_STRING_CREATE_TABLE[] = { "CREATE TABLE IF NOT EXISTS rpgx_strings ( "\ "id INTEGER PRIMARY KEY AUTOINCREMENT, "\ "text TEXT NOT NULL, "\ "text_de TEXT NOT NULL, "\ "text_nl TEXT NOT NULL "\ ")" }; /* Okay. I think this list is way too long and some things should be put together. Here is the original list for reference. typedef enum { SQLF_GIVE = 1, SQLF_GOD = 2, SQLF_NOCLIP = 4, SQLF_CLOAK = 8, SQLF_EVOSUIT = 16, SQLF_FLIGHT = 32, SQLF_FORCENAME = 64, //now SQLF_FORCEPARM = 64 SQLF_FORCEKILL = 128, SQLF_KICK = 256, SQLF_DRAG = 512, SQLF_DISARM = 1024, SQLF_FORCERANK = 2048, //now SQLF_FORCEPARM = 64 SQLF_REVIVE = 4096, SQLF_NOOB = 8192, SQLF_MESSAGE = 16384, SQLF_FORCEMODEL = 32768, //now SQLF_FORCEPARM = 64 SQLF_MUSIC = 65536, SQLF_SOUND = 131072, //now SQLF_MUSIC = 65536 SQLF_USEENT = 262144, SQLF_BEAM = 524288, SQLF_FORCEPLAYER = 1048576, //now SQLF_FORCEPARM = 64 SQLF_FX = 2097152, SQLF_CHARS = 4194304, SQLF_CLAMP = 8388608, SQLF_LOCK = 16777216, SQLF_FFSTUFF = 33554432, SQLF_ALERT = 67108864, SQLF_TESS = 134217728, SQLF_FORCECLASS = 268435456, //now SQLF_FORCEPARM = 64 SQLF_FORCEVOTE = 536870912, SQLF_SHAKE = 1073741824, //now SQLF_FX = 2097152 //SQLF_ENTLIST = 2147483648 // that is to big ... using SQLF_USEENT for entitylist as it makes sense } sql_userflags;*/ typedef enum { SQLF_GIVE = 1, SQLF_GOD = 2, SQLF_NOCLIP = 4, SQLF_CLOAK = 8, SQLF_EVOSUIT = 16, SQLF_FLIGHT = 32, SQLF_FORCEPARM = 64, SQLF_FORCEKILL = 128, SQLF_KICK = 256, SQLF_DRAG = 512, SQLF_DISARM = 1024, SQLF_SMS = 2048, //Shiphealth, Selfdestruct and associated SQLF_REVIVE = 4096, SQLF_NOOB = 8192, SQLF_MESSAGE = 16384, SQLF_DEBUG = 32768, //Debugging Tools SQLF_MUSIC = 65536, //unused = 131072, SQLF_USEENT = 262144, SQLF_BEAM = 524288, //unused = 1048576, SQLF_FX = 2097152, SQLF_CHARS = 4194304, SQLF_CLAMP = 8388608, SQLF_LOCK = 16777216, SQLF_FFSTUFF = 33554432, SQLF_ALERT = 67108864, SQLF_TESS = 134217728, //unused = 268435456, SQLF_FORCEVOTE = 536870912 //unused = 1073741824 //Maximum Value } sql_userflags; #endif // _G_SQL_H_