.. |
cg_anims.h
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_consolecmds.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_draw.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_drawtools.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_effects.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_ents.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_env.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_event.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_info.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_lensflares.c
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cg_local.h
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_localents.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_logger.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_logger.h
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Updates to multiple header files
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2014-10-25 01:00:31 +02:00 |
cg_main.c.orig
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cg_main.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_marks.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_motionblur.c
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Cleaned up last and Replaced all ints in cgame by int32_t
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2013-08-16 15:43:41 +02:00 |
cg_players.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_playerstate.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_predict.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_public.h
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Conflict resolving
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2014-11-07 19:12:02 +01:00 |
cg_scoreboard.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_screenfx.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_screenfx.h
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Added include guards to all cgame headers ...
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2013-09-03 22:42:30 +02:00 |
cg_servercmds.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_snapshot.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_syscalls.asm
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cg_syscalls.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_text.h
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Updates tu multiple headers
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2014-11-07 19:04:38 +01:00 |
cg_view.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cg_weapons.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cgame.def
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cgame.dsp
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cgame.dsw
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cgame.opt
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cgame.plg
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cgame.q3asm
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cgame.vcproj
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
cgame.vcxproj
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added nlohmann json library as submodule
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2018-06-30 16:01:55 +02:00 |
cgame.vcxproj.filters
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
cgame.vcxproj.user
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
fx_compression.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_disruptor.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_grenade.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_hypospray.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_item.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_lib.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_local.h
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Updates to varous cg_ and bg_ files
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2014-11-09 14:31:26 +01:00 |
fx_misc.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_phaser.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_quantum.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_tetrion.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
fx_transporter.cpp
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Make all game code projects compile as cpp code
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2017-09-30 21:49:31 +02:00 |
README-RPG-X2.txt
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Updated ReadMes
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2012-08-04 15:24:25 +02:00 |
STEF Game Source License.doc
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Updated ReadMes
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2012-08-04 15:24:25 +02:00 |
Todo.txt
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Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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2012-08-04 12:54:37 +02:00 |
tr_types.h
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Cleaned up last and Replaced all ints in cgame by int32_t
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2013-08-16 15:43:41 +02:00 |