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https://github.com/UberGames/rpgxEF.git
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added nlohmann json library as submodule
This commit is contained in:
parent
f6700d67dc
commit
a87cc1e591
6 changed files with 10 additions and 23 deletions
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
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@ -0,0 +1,3 @@
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[submodule "code/json"]
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path = code/json
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url = https://github.com/nlohmann/json.git
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@ -71,7 +71,7 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>lua\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\lua\include;..\json\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>__WIN32__;WIN32;_DEBUG;_WINDOWS;XTRA;G_LUA;LUA_COMPAT_MODULE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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@ -133,6 +133,7 @@
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<CompileAs>CompileAsCpp</CompileAs>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalIncludeDirectories>..\lua\include;..\json\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -72,7 +72,7 @@
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</HeaderFileName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>..\lua\include;mysql;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\lua\include;..\json\include;mysql;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>__WIN32__;WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;XTRA;G_LUA;CG_LUA;SQL=1;LUA_COMPAT_MODULE;LUA_COMPAT_APIINTCASTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>false</StringPooling>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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@ -131,7 +131,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalIncludeDirectories>..\lua\include;mysql;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\lua\include;..\json\include;mysql;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsCpp</CompileAs>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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@ -536,21 +536,6 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
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</Flex>
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<None Include="game.def" />
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<CustomBuildStep Include="g_syscalls.asm">
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<FileType>Document</FileType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</CustomBuildStep>
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<CustomBuildStep Include="game.bat">
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<FileType>Document</FileType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</CustomBuildStep>
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<CustomBuildStep Include="game.q3asm">
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<FileType>Document</FileType>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</CustomBuildStep>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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@ -323,11 +323,6 @@
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<Filter>Resource Files</Filter>
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</None>
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</ItemGroup>
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<ItemGroup>
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<CustomBuildStep Include="g_syscalls.asm" />
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<CustomBuildStep Include="game.bat" />
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<CustomBuildStep Include="game.q3asm" />
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</ItemGroup>
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<ItemGroup>
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<Flex Include="bg_lex.l">
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<Filter>Source Files</Filter>
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1
code/json
Submodule
1
code/json
Submodule
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@ -0,0 +1 @@
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Subproject commit d456a2d7774b31a13bf3aa02d56a8ae145bd0e20
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@ -85,6 +85,7 @@
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<LanguageStandard>stdcpp17</LanguageStandard>
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<CompileAs>CompileAsCpp</CompileAs>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalIncludeDirectories>..\lua\include;..\json\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -130,6 +131,7 @@
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<CompileAs>CompileAsCpp</CompileAs>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalIncludeDirectories>..\lua\include;..\json\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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