lol
6dab122140
Added a missing file
2012-08-04 22:59:10 +02:00
Walter Julius Hennecke
71e23e32ac
...
2012-08-04 18:22:20 +02:00
Walter Julius Hennecke
0748cb7b59
Fixed compile errors and modified Makefile
...
- fixed compile errors while compiling the engine
- fixed a warning while compiling the engine
- modified Makefile to compile client, server and shared libs by default
2012-08-04 17:16:01 +02:00
Walter Hennecke
c8ca3f2f37
Updated ReadMes
2012-08-04 15:24:25 +02:00
Walter Julius Hennecke
eb333f2da6
Update README.txt
...
Updated the Readme
2012-08-04 16:03:58 +03:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
...
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00
Walter Julius Hennecke
21151db397
Readded external lightmap support
2012-08-01 15:49:12 +02:00
Walter Julius Hennecke
b90a89ea61
Fixes and other
...
- removed all #ifdefs ELITEFORCE nad #ifdefs XTRA
- changes to fix shader remapping
2012-08-01 15:29:19 +02:00
Walter Julius Hennecke
c44406e24f
Fixed wrong value for MAX_MODEL_BITS
2012-08-01 11:56:35 +02:00
unknown
ff0810a994
Updated MSVC10 project
...
Set preprocessors
2012-07-06 16:15:28 +02:00
unknown
781ae4561e
fs_game adjustment
2012-07-06 16:07:29 +02:00
Veritas
1fe1561696
Changed default start location from /RPG-X2 to /rpgxEF
2012-06-05 18:01:48 -04:00
Walter Julius Hennecke
caa45cd867
added make-i386.sh
2012-05-05 20:10:54 +02:00
Walter Julius Hennecke
ad36255435
added make-i386.sh
2012-05-05 20:09:57 +02:00
Walter Hennecke
8571cebfa4
Fixes and OS X compile
...
- Fixed new client window icon
- Modified OS X make shell scripts
2012-01-26 13:30:54 +01:00
Walter Julius Hennecke
356413e1c4
.
2012-01-24 12:01:30 +01:00
Walter Julius Hennecke
e9bee0e1a6
Changed window mode Icon to RPG-X Icon
2012-01-24 11:54:27 +01:00
Walter Julius Hennecke
7862720ccd
Added rpgxEF icon
2012-01-24 11:38:27 +01:00
Walter Julius Hennecke
5a468b8550
Modified Makefile
...
rpgxEF is now linked with correct binary names.
2012-01-24 11:24:21 +01:00
Walter Julius Hennecke
e42e39afc0
Added Readme file
2012-01-23 10:11:45 +01:00
Walter Julius Hennecke
6cd7b2554b
Commit becuase of modified project file
2012-01-23 00:57:08 +01:00
Walter Julius Hennecke
d7c59c1a21
Fixed mp3 sound
2012-01-23 00:51:53 +01:00
Walter Julius Hennecke
c2b5d43bfe
Current progress
2012-01-23 00:32:35 +01:00
Walter Julius Hennecke
61429f882f
Some fixes
2012-01-23 00:05:51 +01:00
Walter Julius Hennecke
1e26694845
Fixed some #ifdef stuff
2012-01-22 23:39:52 +01:00
Walter Julius Hennecke
858dc0c831
Fixed mp3 codec issues
...
ADDED:
code/client/snd_codec_mp3.c
code/libmad/mad.h
code/libs/win32/libmad.a
code/libs/win32/libmad.dll.a
code/libs/win32/libmad.la
code/libs/win64/libmad.a
code/libs/win64/libmad.dll.a
code/libs/win64/libmad.la
2012-01-22 23:27:39 +01:00
Walter Julius Hennecke
344ecbba31
Made teh cross compile shell scripts executablew
2012-01-22 22:47:39 +01:00
Walter Julius Hennecke
ac826f207d
Updated Makefile
2012-01-22 22:44:06 +01:00
Walter Julius Hennecke
9766c706a0
New version based on ioq3/ioEF head revision (unstested)
2012-01-22 22:34:33 +01:00
Walter Julius Hennecke
f721215800
Removed some stuff that somehow survided deletion
2012-01-22 22:33:24 +01:00
Walter Julius Hennecke
0e9dc46ba2
Removed old ioquake/ioEF head revision
2012-01-22 22:21:11 +01:00
Walter Julius Hennecke
0e225482a6
Added first changes towards rpgxEF (Note this won't compile yet)
2011-12-09 18:47:04 +01:00
Walter Julius Hennecke
cf8c93b07f
Initial commit (which basicly is ioEF 1.8 without modifcations)
2011-12-09 18:15:18 +01:00