Walter Julius Hennecke
b3050ce324
Added missing SVF_CLIENTMASK in g_public.h
2012-10-24 13:00:33 +02:00
Walter Julius 'GSIO01' Hennecke
fa51ff5a70
Sync with RPG-X2-rpgxEF Repo
2012-10-15 13:05:45 +02:00
Walter Julius 'GSIO01' Hennecke
def5d8ffd6
Added missing svFlag to g_public.h
2012-09-18 04:00:07 +02:00
Walter Julius 'GSIO01' Hennecke
725dfe17a1
Sync with RPG-X rpgxEF edition repo
2012-09-09 09:16:07 +02:00
Walter Julius Hennecke
0748cb7b59
Fixed compile errors and modified Makefile
...
- fixed compile errors while compiling the engine
- fixed a warning while compiling the engine
- modified Makefile to compile client, server and shared libs by default
2012-08-04 17:16:01 +02:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
...
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00
Walter Julius Hennecke
b90a89ea61
Fixes and other
...
- removed all #ifdefs ELITEFORCE nad #ifdefs XTRA
- changes to fix shader remapping
2012-08-01 15:29:19 +02:00
Walter Julius Hennecke
9766c706a0
New version based on ioq3/ioEF head revision (unstested)
2012-01-22 22:34:33 +01:00
Walter Julius Hennecke
0e9dc46ba2
Removed old ioquake/ioEF head revision
2012-01-22 22:21:11 +01:00
Walter Julius Hennecke
0e225482a6
Added first changes towards rpgxEF (Note this won't compile yet)
2011-12-09 18:47:04 +01:00
Walter Julius Hennecke
cf8c93b07f
Initial commit (which basicly is ioEF 1.8 without modifcations)
2011-12-09 18:15:18 +01:00