Walter Julius Hennecke
398c0fade9
Added list_remove_at function ...
...
... that removes the list element at the given index.
2013-04-14 22:54:40 +02:00
Walter Julius Hennecke
d5691391fb
Updated list module
2013-04-14 22:34:29 +02:00
Walter Julius Hennecke
1a66b0f08b
Added list_at function
2013-04-12 23:52:21 +02:00
Walter Julius Hennecke
e41a75403f
See extended description
...
- modified G_RadiusListOfTypes
- added list_init
- modified list_remove
- updated list documentation
2013-04-10 23:03:13 +02:00
Walter Julius Hennecke
ece161e04a
Multiple changes (list module related)
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- G_RadiusListOfTypes now uses list instead of entity pointer array
- added list_clear function
2013-04-09 23:22:47 +02:00
Walter Julius Hennecke
4a14f2a9fa
Added possibility to add pointers to lists
2013-04-09 22:27:38 +02:00
Walter Julius Hennecke
f8d1bd2419
Bugfix
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Added a missing malloc
2013-04-07 00:06:08 +02:00
Walter Julius Hennecke
b58d94864d
Added addtional functions ...
...
- added list_append
- added list_prepend
2013-04-06 22:42:06 +02:00
Walter Julius Hennecke
afe3614b2a
Modified list module and sublicensed it
2013-04-06 22:27:08 +02:00
Walter Hennecke
2ffffcd6e4
Bug fixes to list module
2013-02-13 11:57:18 +01:00
Walter Julius Hennecke
e57e8d9d27
Cleanup and more
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* cleanup: g_missile.c, g_mover.c
* modified list to allow list->destructor to be NULL
2012-11-12 21:33:22 +01:00
Walter Julius Hennecke
8632e3b72d
See description ...
...
* removed unused cvars and related code
* moved rpg_message cvars into timedmessages.cfg and removed the cvars
* modified list module to support cyclic list access
2012-11-11 13:53:08 +01:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
...
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00