Commit graph

7 commits

Author SHA1 Message Date
Walter Julius Hennecke
bfc137ff2e Updates to multiple headers 2014-10-27 22:18:33 +01:00
Walter Julius Hennecke
128be4b0b8 Fixed a potential buffer overflow. 2014-03-29 01:21:28 +01:00
Walter Julius Hennecke
94d303ebf1 Updated version 2014-02-21 19:30:44 +01:00
Walter Julius Hennecke
e5daed2aea Updated version number 2014-02-20 23:37:11 +01:00
Walter Julius Hennecke
1494913f18 Added include guards to all game and ui headers. 2013-09-03 23:01:15 +02:00
Harry Young
3164fdfa33 A lot of stuff!
-replaced target_safezone with target_sone (backwardscompability is in place)
--It now servers for more purposes than just escapepods. Also included in the MSD-System

-Removed list-iteration for safezones.
--They gave me such a hard time and put unneeded limits in place (like one time shots)
--now we loop trough all entities instead and find those with the right criteria and go from there

-For safezones clients are now tagged in the backend (new gclients_t-field)
--only those that aren't taggesd this way will be killed
--Closed FS#30

-First version of shiphealth HUD (FS#8, needs testing)
--There were som modifications made to the full UI as well

-Both Selfdestruct and Shiphealth communication to the client go via command now, the events got removed
-new Version Notation: RPG-X V 2.3 CB 4

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-02-10 00:31:04 +01:00
lol
6dab122140 Added a missing file 2012-08-04 22:59:10 +02:00