rpgxef/code/ui/ui_admin.c

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/*
======================================================
RPG-X Admin
By TiM
28-6-2006
This menu is designed to allow admins to choose commands
ingame.
======================================================
*/
#include "ui_local.h"
#define ID_MAINMENU 15
#define ID_ADMIN_MAIN 16
#define ID_ADMIN_CLIENTS 17
#define ID_ADMIN_AUDIO 18
#define ID_GOD 20
#define ID_NOCLIP 21
#define ID_CLOAK 22
#define ID_FLIGHT 23
#define ID_GIVE 24
#define ID_REVIVE 25
#define ID_MESSAGE 26
#define ID_ENTITY 27
#define ID_BEAM_LOC 28
#define ID_BEAM_PLAYER 29
#define ID_FXGUNLIST 30
#define ID_FXGUN 31
#define ID_SPAWNCHAR 32
#define ID_REMOVECHAR 33
#define ID_BIND_SPAWN 40
#define ID_BIND_USEENT 41
#define ID_BIND_KICK 42
#define ID_CLIENT_SELECT 43
#define ID_CLIENT_KICK 44
#define ID_CLIENT_FORCE 45
#define PIC_ARROW_UP "menu/common/arrow_up_16.tga"
#define PIC_ARROW_DOWN "menu/common/arrow_dn_16.tga"
static void AdminMenu_Event( void* ptr, int event );
void UI_ClientAdminMenu( void );
void UI_AdminAudioMenu( void );
typedef enum {
CHOICE_MYSELF,
CHOICE_EVERYONE
} adminChoics_n;
/*typedef enum {
CHOICE_MINE,
CHOICE_ALL
};*/
static int s_admin_reviveList[] =
{
MNT_MYSELF,
MNT_EVERYONE,
0
};
static int s_admin_spawnList[] =
{
MNT_MINE,
MNT_ALL,
0
};
typedef struct {
char *name;
int arg1Flags;
int arg2Flags;
int arg3Flags;
int arg1Desc;
int arg2Desc;
int arg3Desc;
} fxData_t;
const fxData_t s_admin_fxData[] = {
{ "default", ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), -1, -1, -1 },
{ "detpack", ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), -1, -1, -1 },
{ "chunks", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_CHUNKTYPE, -1 },
{ "sparks", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_SPARKINTERVAL, MNT_TIMELENGTH, -1 },
{ "steam", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_TIMELENGTH, -1, -1 },
{ "drips", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, MNT_DRIPTYPE, MNT_DRIPINTENSITY, MNT_TIMELENGTH },
{ "smoke", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_TIMELENGTH, -1 },
{ "surf_explosion", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_SHAKEINTENSITY, -1 },
{ "elec_explosion", QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, -1, -1 },
{ "fire", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_TIMELENGTH, -1 },
{ "shake", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_SHAKEINTENSITY, -1 },
{ NULL, 0, 0, 0, 0, 0, 0 }
};
const char* s_admin_forceParams[] = {
"name",
"model",
"class",
"rank",
"height",
"weight",
"age",
"race",
0
};
const char* s_admin_bindCmds[] = {
"spawnChar",
"useEnt",
"kickTarget",
0
};
typedef struct {
menuframework_s menu;
menubitmap_s mainMenu; /* Return to game ( or main menu ) */
menubitmap_s adminMain; /* Self Admin Commands */
menubitmap_s adminClients; /* Others Admin Commands */
menubitmap_s adminAudio; /* Audio related commands (coz they need teh space) */
/* admin main */
menuaction_s god;
menuaction_s noclip;
menuaction_s cloak;
menuaction_s flight;
menuaction_s give;
menulist_s giveList;
menuaction_s msg;
menufield_s msgArg;
menubitmap_s flushTripmines;
menulist_s tripminesList;
menuaction_s revive;
menulist_s reviveList;
menuaction_s useEnt;
menufield_s useEntField;
menuaction_s useEntKey;
menuaction_s beamToLoc;
menulist_s beamLocList;
menuaction_s beamToPlayerExecute;
menulist_s beamPlayerList;
menuaction_s fxGun;
menulist_s fxGunList;
menufield_s fxArg1;
menufield_s fxArg2;
menufield_s fxArg3;
menuaction_s spawnChar;
menulist_s flushList;
menuaction_s flushChars;
menuaction_s spawnCharBind;
menuaction_s useEntBind;
menuaction_s kickTargetBind;
int keyBindActive; /* index of whichever bind is active */
int binds[3]; /* stores the indices of each bind button */
/* menu arrows */
menubitmap_s upArrow;
menubitmap_s dnArrow;
qhandle_t corner_ll_4_18;
qhandle_t corner_ll_4_4;
/* ie this menu was called via the console ( ie a key bind instead of from the main menu) */
qboolean fromConsole;
} admin_t;
admin_t s_admin;
adminGeneric_t s_adminGeneric;
static char *fxList[10];
/*static char* giveItems[] =
{
"all",
"health",
"weapons",
"ammo",
"forcefield",
"transporter",
"phaser",
"phaser_rifle",
"coffee",
"disruptor",
"coffee",
"admin_gun",
"tr-116",
"photon_burst",
"dermal_regen",
"hypospray",
"toolkit",
"medkit",
"tricorder",
"padd",
"neutrino_probe",
"cloak",
"flight",
"god",
0
};*/ /* hardcoded = blegh + 1 for 0 */
/*
===============
AdminGeneric_InitLists
TiM: Init global arrays filling
them in with generic info
we'll need for different menus
===============
*/
void AdminGeneric_InitLists( void ) {
int i;
char info[MAX_TOKEN_CHARS];
memset( &s_adminGeneric, 0, sizeof( s_adminGeneric ) );
/* point the items array to our main item list */
for ( i = 0; i < bg_numGiveItems; i++ ) {
s_adminGeneric.giveItems[i] = bg_giveItem[i].consoleName;
}
s_adminGeneric.giveItems[i] = 0;
/* build location list */
for ( i = 1; i < MAX_LOCATIONS; i++ ) {
trap_GetConfigString( CS_LOCATIONS + i, info, MAX_INFO_STRING );
if ( !info[0] )
break;
Q_strncpyz( s_adminGeneric.locList[s_adminGeneric.numLocs], info, sizeof( s_adminGeneric.locList[s_adminGeneric.numLocs] ) );
/* omfg suxx */
s_adminGeneric.locListPtr[s_adminGeneric.numLocs] = s_adminGeneric.locList[s_adminGeneric.numLocs];
s_adminGeneric.numLocs++;
}
s_adminGeneric.locListPtr[s_adminGeneric.numLocs] = 0; /* Null terminate */
/* build player list */
for ( i = 0; i < MAX_CLIENTS; i++ ) {
trap_GetConfigString( CS_PLAYERS + i, info, MAX_INFO_STRING );
if ( !info[0] || !strlen(Info_ValueForKey( info, "n" )) )
continue;
Q_strncpyz( s_adminGeneric.charList[s_adminGeneric.numChars].name, Info_ValueForKey( info, "n" ), sizeof( s_adminGeneric.charList[s_adminGeneric.numChars].name ) );
s_adminGeneric.charList[s_adminGeneric.numChars].id = i;
/* omfg ghey */
s_adminGeneric.charListPtr[ s_adminGeneric.numChars ] = s_adminGeneric.charList[s_adminGeneric.numChars].name; //va( "%s", /*s_adminGeneric.charList[s_adminGeneric.numChars].id,*/ s_adminGeneric.charList[s_adminGeneric.numChars].name);
s_adminGeneric.numChars++;
}
s_adminGeneric.charListPtr[ s_adminGeneric.numChars ] = 0;
}
/*
===============
AdminMenu_DrawLCARSBox
TiM: Since all the elements are
drawn in separate LCARS boxes of dif
dimensions, but ultimately the same
design, we can make one function to draw
all of them. :)
===============
*/
static void AdminMenu_DrawLCARSBox ( int x, int y, int w, int h, vec4_t color, int title ) {
trap_R_SetColor( color );
/* draw upper box end curve */
UI_DrawHandlePic( x + w - 18, y, -18, 18, uis.graphicButtonLeftEnd );
/* draw upper main box */
UI_DrawHandlePic( x + 10, y, w - 20, 18, uis.whiteShader );
/* draw left brace */
UI_DrawHandlePic( x, y + 20, 4, h - 26, uis.whiteShader );
/* draw top left corner GFX */
UI_DrawHandlePic( x, y - 12, 8, -32, s_admin.corner_ll_4_18 );
/* lower left end curve */
UI_DrawHandlePic( x, y + h - 6, 8, 8, s_admin.corner_ll_4_4 );
/* teeny weeny end piece for lower bar */
UI_DrawHandlePic( x + w - 4, y + h - 4, -4, 4, uis.graphicButtonLeftEnd );
/* lower bar */
UI_DrawHandlePic( x + 9, y + h - 4, w - 11, 4, uis.whiteShader );
/* if possible, add a title */
if ( menu_normal_text[ title ] ) {
UI_DrawProportionalString( x + 15, y + 1, menu_normal_text[ title ], UI_LEFT | UI_SMALLFONT, colorTable[CT_BLACK] );
}
}
/*
===============
AdminMenu_DrawCommon
===============
*/
static void AdminMenu_DrawCommon ( void ) {
/* Left side LCARS bars */
trap_R_SetColor( colorTable[CT_LTBROWN1]);
UI_DrawHandlePic(30,203, 47, 70, uis.whiteShader);
trap_R_SetColor( colorTable[CT_LTGOLD1]);
UI_DrawHandlePic(30,276, 47, 78, uis.whiteShader);
trap_R_SetColor( colorTable[CT_DKRED1]);
UI_DrawHandlePic(30,357, 47, 32, uis.whiteShader);
/* LCARS Numbers */
/*UI_DrawProportionalString( 74, 66, "51876",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString( 74, 84, "4912",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);*/
UI_DrawProportionalString( 74, 188, "2134", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString( 74, 206, "3754", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString( 74, 279, "7535", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString( 74, 360, "12343", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString( 74, 395, "5356", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
/*UI_DrawProportionalString( 584, 142, "43245", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);*/
/* Admin Buttons line */
trap_R_SetColor( colorTable[CT_DKBROWN1]);
UI_DrawHandlePic( 81, 25, 4, 74, uis.whiteShader );
UI_DrawHandlePic( 88, 100, 94, 18, uis.whiteShader );
if ( s_admin.corner_ll_4_18 )
UI_DrawHandlePic( 81, 98, 8, 32, s_admin.corner_ll_4_18 );
/* trap_R_SetColor( colorTable[CT_LTGOLD1]); */
UI_DrawHandlePic( 185, 100, 179, 18, uis.whiteShader );
trap_R_SetColor( colorTable[CT_DKBROWN1]);
UI_DrawHandlePic( 367, 100, 94, 18, uis.whiteShader );
UI_DrawHandlePic( 592, 100, -18, 18, uis.graphicButtonLeftEnd );
trap_R_SetColor( colorTable[CT_DKPURPLE1] );
UI_DrawHandlePic( s_admin.adminMain.generic.x - 14, s_admin.adminMain.generic.y, 18, 18, uis.graphicButtonLeftEnd );
UI_DrawHandlePic( s_admin.adminClients.generic.x - 14, s_admin.adminClients.generic.y, 18, 18, uis.graphicButtonLeftEnd );
UI_DrawHandlePic( s_admin.adminAudio.generic.x - 14, s_admin.adminAudio.generic.y, 18, 18, uis.graphicButtonLeftEnd );
}
/*
===============
AdminMenu_InitButtons
===============
*/
static void AdminMenu_InitButtons( menuframework_s *menu ) {
s_admin.mainMenu.generic.type = MTYPE_BITMAP;
s_admin.mainMenu.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.mainMenu.generic.x = 464;
s_admin.mainMenu.generic.y = 100;
s_admin.mainMenu.generic.name = GRAPHIC_SQUARE;
s_admin.mainMenu.generic.id = ID_MAINMENU;
s_admin.mainMenu.generic.callback = AdminMenu_Event;
s_admin.mainMenu.width = MENU_BUTTON_MED_WIDTH+2;
s_admin.mainMenu.height = MENU_BUTTON_MED_HEIGHT;
s_admin.mainMenu.color = CT_DKPURPLE1;
s_admin.mainMenu.color2 = CT_LTPURPLE1;
s_admin.mainMenu.textX = MENU_BUTTON_TEXT_X;
s_admin.mainMenu.textY = MENU_BUTTON_TEXT_Y;
if ( !ingameFlag || !s_admin.fromConsole)
s_admin.mainMenu.textEnum = MBT_MAINMENU;
else
s_admin.mainMenu.textEnum = MBT_INGAMERESUME;
s_admin.mainMenu.textcolor = CT_BLACK;
s_admin.mainMenu.textcolor2 = CT_WHITE;
s_admin.adminMain.generic.type = MTYPE_BITMAP;
s_admin.adminMain.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.adminMain.generic.x = 125;
s_admin.adminMain.generic.y = 66;
s_admin.adminMain.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
s_admin.adminMain.generic.callback = AdminMenu_Event;
s_admin.adminMain.generic.id = ID_ADMIN_MAIN;
s_admin.adminMain.width = MENU_BUTTON_MED_WIDTH;
s_admin.adminMain.height = MENU_BUTTON_MED_HEIGHT;
s_admin.adminMain.color = CT_DKPURPLE1;
s_admin.adminMain.color2 = CT_LTPURPLE1;
s_admin.adminMain.textX = MENU_BUTTON_TEXT_X;
s_admin.adminMain.textY = MENU_BUTTON_TEXT_Y;
s_admin.adminMain.textEnum = MBT_ADMIN_MAIN;
s_admin.adminMain.textcolor = CT_BLACK;
s_admin.adminMain.textcolor2 = CT_WHITE;
s_admin.adminClients.generic.type = MTYPE_BITMAP;
s_admin.adminClients.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.adminClients.generic.x = 298;
s_admin.adminClients.generic.y = 66;
s_admin.adminClients.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
s_admin.adminClients.generic.callback = AdminMenu_Event;
s_admin.adminClients.generic.id = ID_ADMIN_CLIENTS;
s_admin.adminClients.width = MENU_BUTTON_MED_WIDTH;
s_admin.adminClients.height = MENU_BUTTON_MED_HEIGHT;
s_admin.adminClients.color = CT_DKPURPLE1;
s_admin.adminClients.color2 = CT_LTPURPLE1;
s_admin.adminClients.textX = MENU_BUTTON_TEXT_X;
s_admin.adminClients.textY = MENU_BUTTON_TEXT_Y;
s_admin.adminClients.textEnum = MBT_ADMIN_CLIENTS;
s_admin.adminClients.textcolor = CT_BLACK;
s_admin.adminClients.textcolor2 = CT_WHITE;
s_admin.adminAudio.generic.type = MTYPE_BITMAP;
s_admin.adminAudio.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.adminAudio.generic.x = 470;
s_admin.adminAudio.generic.y = 66;
s_admin.adminAudio.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
s_admin.adminAudio.generic.callback = AdminMenu_Event;
s_admin.adminAudio.generic.id = ID_ADMIN_AUDIO;
s_admin.adminAudio.width = MENU_BUTTON_MED_WIDTH;
s_admin.adminAudio.height = MENU_BUTTON_MED_HEIGHT;
s_admin.adminAudio.color = CT_DKPURPLE1;
s_admin.adminAudio.color2 = CT_LTPURPLE1;
s_admin.adminAudio.textX = MENU_BUTTON_TEXT_X;
s_admin.adminAudio.textY = MENU_BUTTON_TEXT_Y;
s_admin.adminAudio.textEnum = MBT_ADMIN_AUDIO;
s_admin.adminAudio.textcolor = CT_BLACK;
s_admin.adminAudio.textcolor2 = CT_WHITE;
Menu_AddItem( menu, &s_admin.mainMenu );
Menu_AddItem( menu, &s_admin.adminMain );
Menu_AddItem( menu, &s_admin.adminClients );
Menu_AddItem( menu, &s_admin.adminAudio );
}
/*
===============
AdminMenu_Event
===============
*/
static void AdminMenu_Event( void* ptr, int event ) {
if ( event != QM_ACTIVATED )
return;
switch ( ((menucommon_s *)ptr)->id ) {
case ID_ADMIN_MAIN:
UI_PopMenu();
UI_AdminMenu( s_admin.fromConsole );
break;
case ID_ADMIN_CLIENTS:
UI_PopMenu();
UI_ClientAdminMenu();
break;
case ID_ADMIN_AUDIO:
UI_PopMenu();
UI_AdminAudioMenu();
break;
case ID_GOD:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, "god\n" );
break;
case ID_NOCLIP:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, "noclip\n" );
break;
case ID_CLOAK:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, "cloak\n" );
break;
case ID_FLIGHT:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, "flight\n" );
break;
case ID_GIVE:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "give %s", s_adminGeneric.giveItems[s_admin.giveList.curvalue] ) );
break;
case ID_REVIVE:
switch( s_admin.reviveList.curvalue ) {
case CHOICE_MYSELF:
trap_Cmd_ExecuteText( EXEC_APPEND, "revive\n" );
break;
case CHOICE_EVERYONE:
trap_Cmd_ExecuteText( EXEC_APPEND, "revive all\n" );
break;
}
/*UI_ForceMenuOff();*/
break;
case ID_MESSAGE:
/*UI_ForceMenuOff();*/
if ( strlen( s_admin.msgArg.field.buffer ) ) {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "msg \"%s\" ", s_admin.msgArg.field.buffer ) );
}
break;
case ID_ENTITY:
/*UI_ForceMenuOff();*/
if ( strlen( s_admin.useEntField.field.buffer ) ) {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "useEnt \"%s\" ", s_admin.useEntField.field.buffer ) );
}
break;
case ID_BEAM_LOC:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToLocation %i", s_admin.beamLocList.curvalue + 1 ) );
break;
case ID_BEAM_PLAYER:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToPlayer %i", s_adminGeneric.charList[s_admin.beamPlayerList.curvalue].id ) );
break;
case ID_FXGUNLIST:
/* reload the fields to set up input for this effect */
s_admin.fxArg1.generic.flags = s_admin_fxData[s_admin.fxGunList.curvalue].arg1Flags;
s_admin.fxArg2.generic.flags = s_admin_fxData[s_admin.fxGunList.curvalue].arg2Flags;
s_admin.fxArg3.generic.flags = s_admin_fxData[s_admin.fxGunList.curvalue].arg3Flags;
break;
case ID_FXGUN:
{
char cmd[64];
/*UI_ForceMenuOff();*/
Com_sprintf( cmd, 64, "fxGun %s ", s_admin_fxData[s_admin.fxGunList.curvalue].name );
/* compile arguments */
if ( !(s_admin.fxArg1.generic.flags & QMF_INACTIVE) ) {
if ( s_admin.fxArg1.field.buffer[0] ) {
strcat( cmd, va( "%s", s_admin.fxArg1.field.buffer ) );
}
else {
strcat( cmd, " 0" );
}
}
if ( !(s_admin.fxArg2.generic.flags & QMF_INACTIVE) ) {
if ( s_admin.fxArg2.field.buffer[0] ) {
strcat( cmd, va( " %s", s_admin.fxArg2.field.buffer) );
}
else {
strcat( cmd, " 0" );
}
}
if ( !(s_admin.fxArg3.generic.flags & QMF_INACTIVE) ) {
if ( s_admin.fxArg3.field.buffer[0] ) {
strcat( cmd, va( " %s", s_admin.fxArg3.field.buffer) );
}
else {
strcat( cmd, " 0" );
}
}
/* Com_Printf( "Cmd: %s\n", cmd ); */
trap_Cmd_ExecuteText( EXEC_APPEND, cmd );
}
break;
case ID_SPAWNCHAR:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, "spawnChar" );
break;
case ID_REMOVECHAR:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "flushChars %i", s_admin.flushList.curvalue ) );
break;
case ID_BIND_SPAWN:
case ID_BIND_USEENT:
case ID_BIND_KICK:
s_admin.keyBindActive = ((menucommon_s *) ptr)->id - 40;
s_admin.menu.noNewSelecting = qtrue;
break;
case ID_MAINMENU:
UI_PopMenu();
break;
}
}
/*
===============
AdminMenu_Draw
===============
*/
static void AdminMenu_Draw( void ) {
vec_t* color = colorTable[CT_LTORANGE];
char msg1[36];
char msg2[36];
char msg3[36];
UI_MenuFrame2( &s_admin.menu );
AdminMenu_DrawCommon();
/* Draw Boxes for all of the elements */
/* First Row */
AdminMenu_DrawLCARSBox( 81, 121, 201, 70, color, MNT_MAIN_CMDS ); /* Cheat Buttons */
AdminMenu_DrawLCARSBox( 287, 121, 173, 70, color, MNT_GIVE_CMDS ); /* Give Buttons */
AdminMenu_DrawLCARSBox( 465, 121, 142, 70, color, MNT_REVIVE_CMDS ); /* Revive Button */
/* Second Row */
AdminMenu_DrawLCARSBox( 81, 194, 339, 70, color, MNT_BROADCAST_CMDS ); /* Admin Message */
AdminMenu_DrawLCARSBox( 425, 194, 183, 70, color, MNT_USEENT_CMDS ); /* UseEnt */
/* Third Row */
AdminMenu_DrawLCARSBox( 81, 268, 360, 70, color, MNT_BEAM_CMDS ); /* Beaming */
AdminMenu_DrawLCARSBox( 447, 268, 160, 88, color, MNT_FXGUN_CMDS ); /* FX Gun-zor */
/* Fourth Row */
AdminMenu_DrawLCARSBox( 81, 342, 361, 49, color, MNT_SPAWN_CMDS ); /* Char Spawn */
/* argument descriptions for the FXGun */
if ( s_admin_fxData[s_admin.fxGunList.curvalue].arg1Desc >= 0 ) {
Com_sprintf( msg1, sizeof( msg1 ), "1: %s", menu_normal_text[s_admin_fxData[s_admin.fxGunList.curvalue].arg1Desc] );
UI_DrawProportionalString( 524, 358, msg1, UI_TINYFONT | UI_CENTER, colorTable[CT_WHITE] );
}
if ( s_admin_fxData[s_admin.fxGunList.curvalue].arg2Desc >= 0 ) {
Com_sprintf( msg2, sizeof( msg2 ), "2: %s", menu_normal_text[s_admin_fxData[s_admin.fxGunList.curvalue].arg2Desc] );
UI_DrawProportionalString( 524, 370, msg2, UI_TINYFONT | UI_CENTER, colorTable[CT_WHITE] );
}
if ( s_admin_fxData[s_admin.fxGunList.curvalue].arg3Desc >= 0 ) {
Com_sprintf( msg3, sizeof( msg3 ), "2: %s", menu_normal_text[s_admin_fxData[s_admin.fxGunList.curvalue].arg3Desc] );
UI_DrawProportionalString( 524, 382, msg3, UI_TINYFONT | UI_CENTER, colorTable[CT_WHITE] );
}
if ( s_admin.keyBindActive >= 0 ) {
UI_DrawProportionalString( 344, 426, menu_normal_text[MNT_WAITINGFORNEWKEY], UI_TINYFONT | UI_CENTER, colorTable[CT_RED] );
}
UI_DrawProportionalString( 81, 405, menu_normal_text[ MNT_KEYBINDINGS ], UI_SMALLFONT, colorTable[CT_WHITE] );
/* Lines for player model frame */
Menu_Draw( &s_admin.menu );
}
static sfxHandle_t AdminMenu_KeyEvent( int key ) {
int i, j;
menucommon_s *s;
char command[256];
s = (menucommon_s*)Menu_ItemAtCursor( &s_admin.menu );
if ( s_admin.keyBindActive >= 0 ) {
if (key & K_CHAR_FLAG)
goto end;
if ( key < 1 || key > 256 )
goto end;
switch ( key ) {
case K_ESCAPE:
s_admin.keyBindActive = -1;
s_admin.menu.noNewSelecting = qfalse;
return (menu_out_sound);
case '`':
goto end;
break;
}
/* unbind this emote from anything else */
for ( i = 1; i < 256; i++ ) {
trap_Key_GetBindingBuf( i, command, 256 );
if ( !Q_stricmp( command, s_admin_bindCmds[s_admin.keyBindActive] ) ) {
trap_Key_SetBinding( i, "" );
}
}
/* set the new command */
trap_Key_SetBinding( key, s_admin_bindCmds[s_admin.keyBindActive] );
s_admin.binds[s_admin.keyBindActive] = key;
s_admin.keyBindActive = -1;
s_admin.menu.noNewSelecting = qfalse;
/* reget key binds for all the buttons */
for ( i = 0; i < 3; i++ ) {
for ( j = 0; j < 256; j++ ) {
trap_Key_GetBindingBuf( j, command, sizeof( command ) );
if ( *command == 0 )
continue;
if ( !Q_stricmp( command, s_admin_bindCmds[i] ) ) {
s_admin.binds[i] = j;
break;
}
}
}
return ( menu_out_sound );
}
else {
/* unbind the current key */
if ( s->id >= ID_BIND_SPAWN && s->id <= ID_BIND_KICK ) {
int id = s->id - 40;
switch ( key ) {
case K_BACKSPACE:
case K_DEL:
case K_KP_DEL:
for ( i = 1; i < 256; i++ ) {
trap_Key_GetBindingBuf( i, command, 256 );
if ( !Q_stricmp( command, s_admin_bindCmds[id] ) ) {
trap_Key_SetBinding( i, "" );
s_admin.binds[id] = -1;
}
}
return ( menu_out_sound );
}
}
}
end:
return ( Menu_DefaultKey( &s_admin.menu, key ) );
}
void UI_AdminMenu_Cache( void ) {
trap_R_RegisterShaderNoMip(PIC_ARROW_UP);
trap_R_RegisterShaderNoMip(PIC_ARROW_DOWN);
s_admin.corner_ll_4_18 = trap_R_RegisterShaderNoMip( "menu/common/corner_ll_4_18" );
s_admin.corner_ll_4_4 = trap_R_RegisterShaderNoMip( "menu/common/corner_ll_4_4" );
}
/*
===============
AdminMenu_DrawButton
TiM: Because normal
buttons are drawn in a
really silly way, I've custom
wrote the way single buttons
are rendered.
===============
*/
static void AdminMenu_DrawButton ( void *self ) {
qboolean focus;
menuaction_s* action;
int color;
int textColor;
int x;
int y;
action = (menuaction_s *)self;
if ( action->generic.flags & QMF_HIDDEN )
return;
x = action->generic.x;
y = action->generic.y;
focus = ( Menu_ItemAtCursor( action->generic.parent ) == action );
/* get the needed color data */
if ( action->generic.flags & QMF_GRAYED ) {
color = CT_DKGREY;
textColor = CT_BLACK;
}
else if ( focus && action->generic.flags & QMF_HIGHLIGHT_IF_FOCUS ) {
color = action->color2;
textColor = action->textcolor2;
}
else {
color = action->color;
textColor = action->textcolor;
}
/* draw the menu caption */
if (menu_button_text[action->textEnum][1] && focus )
{
UI_DrawProportionalString( action->generic.parent->descX, action->generic.parent->descY, menu_button_text[action->textEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]);
}
/* draw the button elements */
trap_R_SetColor( colorTable[ color ] );
UI_DrawHandlePic(x, y, MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd); /* left */
UI_DrawHandlePic(x + action->width - MENU_BUTTON_MED_HEIGHT, y, -MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd); /* right */
UI_DrawHandlePic(x + MENU_BUTTON_MED_HEIGHT - 8, y, action->width - ( MENU_BUTTON_MED_HEIGHT - 8 ) - 10, MENU_BUTTON_MED_HEIGHT, uis.whiteShader);
if ( menu_button_text[action->textEnum][0] ) {
UI_DrawProportionalString( x + action->textX, y + action->textY, menu_button_text[action->textEnum][0], UI_SMALLFONT, colorTable[ textColor ] );
}
}
/*
===============
AdminMenu_DrawBinding
===============
*/
static void AdminMenu_DrawBinding( void *self ) {
qboolean focus;
menuaction_s *action;
int x,y;
int bind;
char name[20];
int buttonColor;
int textColor;
int width;
action = (menuaction_s *)self;
x = action->generic.x;
y = action->generic.y;
focus = ( Menu_ItemAtCursor( action->generic.parent ) == action );
bind = s_admin.binds[ action->generic.id - 40 ];
/* Get bind name */
if ( bind <= 0 || bind >=256 ) {
Q_strncpyz( name, "???", sizeof( name ) );
}
else {
trap_Key_KeynumToStringBuf( bind, name, sizeof( name ) );
Q_strupr( name );
}
/* get relevant colors */
if ( focus ) {
buttonColor = action->color2;
textColor = action->textcolor2;
}
else {
buttonColor = action->color;
textColor = action->textcolor;
}
if ( focus ) {
if ( menu_button_text[action->textEnum][1] ) {
UI_DrawProportionalString( action->generic.parent->descX, action->generic.parent->descY, menu_button_text[action->textEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]);
}
}
width = action->width;
if ( !width ) {
if ( menu_button_text[action->textEnum][0] )
width = 19 + (SMALLCHAR_WIDTH * strlen(menu_button_text[action->textEnum][0])) + 19;
else
width = 19 + (SMALLCHAR_WIDTH * 11) + 19;
}
if ( action->generic.flags & QMF_GRAYED )
trap_R_SetColor( colorMdGrey );
else
trap_R_SetColor( colorTable[buttonColor] );
UI_DrawHandlePic( x, y, 19, 19, uis.graphicButtonLeftEnd);
UI_DrawHandlePic( x + width - 19, y, -19, 19, uis.graphicButtonLeftEnd); /* right */
UI_DrawHandlePic( x + 11, y, width - 22, 19, uis.whiteShader);
trap_R_SetColor( NULL );
/* button text */
if ( strlen( menu_button_text[action->textEnum][0] ) ) {
UI_DrawProportionalString( x + action->textX, y + action->textY, menu_button_text[action->textEnum][0], UI_SMALLFONT, colorTable[textColor] );
}
/* bind text */
if ( action->generic.flags & QMF_GRAYED )
textColor = CT_DKGREY;
else
textColor = CT_WHITE;
UI_DrawProportionalString( x + width + 5, y+1, name, UI_SMALLFONT, colorTable[textColor] );
}
/*
===============
AdminMenu_Init
===============
*/
static void AdminMenu_Init( void ) {
int i, j;
char binding[256];
UI_AdminMenu_Cache();
/******************************************************************/
AdminGeneric_InitLists();
/* point the FX list */
for ( i = 0; i < 10; i++ ) {
fxList[i] = s_admin_fxData[i].name;
}
/* get key binds for the bound list */
for ( i = 0; i < 3; i++ ) {
for ( j = 0; j < 256; j++ ) {
trap_Key_GetBindingBuf( j, binding, sizeof( binding ) );
if ( *binding == 0 )
continue;
if ( !Q_stricmp( binding, s_admin_bindCmds[i] ) ) {
s_admin.binds[i] = j;
break;
}
}
}
/******************************************************************/
s_admin.menu.wrapAround = qtrue;
s_admin.menu.fullscreen = qtrue;
s_admin.menu.draw = AdminMenu_Draw;
s_admin.menu.descX = MENU_DESC_X;
s_admin.menu.descY = MENU_DESC_Y;
s_admin.menu.titleX = MENU_TITLE_X;
s_admin.menu.titleY = MENU_TITLE_Y;
s_admin.menu.footNoteEnum = MNT_ADMIN;
s_admin.menu.titleI = MNT_ADMIN_MENU;
s_admin.menu.key = AdminMenu_KeyEvent;
s_admin.god.generic.type = MTYPE_ACTION;
s_admin.god.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.god.generic.callback = AdminMenu_Event;
s_admin.god.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.god.generic.id = ID_GOD;
s_admin.god.generic.x = 90;
s_admin.god.generic.y = 143;
s_admin.god.textX = 9;
s_admin.god.textY = 1;
s_admin.god.textEnum = MBT_ADMIN_GOD;
s_admin.god.color = CT_DKPURPLE1;
s_admin.god.color2 = CT_LTPURPLE1;
s_admin.god.textcolor = CT_BLACK;
s_admin.god.textcolor2 = CT_WHITE;
s_admin.god.width = 81;
s_admin.god.height = 18;
s_admin.noclip.generic.type = MTYPE_ACTION;
s_admin.noclip.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.noclip.generic.callback = AdminMenu_Event;
s_admin.noclip.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.noclip.generic.id = ID_NOCLIP;
s_admin.noclip.generic.x = 181;
s_admin.noclip.generic.y = 143;
s_admin.noclip.textX = 9;
s_admin.noclip.textY = 1;
s_admin.noclip.textEnum = MBT_ADMIN_NOCLIP;
s_admin.noclip.color = CT_DKPURPLE1;
s_admin.noclip.color2 = CT_LTPURPLE1;
s_admin.noclip.textcolor = CT_BLACK;
s_admin.noclip.textcolor2 = CT_WHITE;
s_admin.noclip.width = 81;
s_admin.noclip.height = 18;
s_admin.cloak.generic.type = MTYPE_ACTION;
s_admin.cloak.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.cloak.generic.callback = AdminMenu_Event;
s_admin.cloak.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.cloak.generic.id = ID_CLOAK;
s_admin.cloak.generic.x = 90;
s_admin.cloak.generic.y = 165;
s_admin.cloak.textX = 9;
s_admin.cloak.textY = 1;
s_admin.cloak.textEnum = MBT_ADMIN_CLOAK;
s_admin.cloak.color = CT_DKPURPLE1;
s_admin.cloak.color2 = CT_LTPURPLE1;
s_admin.cloak.textcolor = CT_BLACK;
s_admin.cloak.textcolor2 = CT_WHITE;
s_admin.cloak.width = 81;
s_admin.cloak.height = 18;
s_admin.flight.generic.type = MTYPE_ACTION;
s_admin.flight.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.flight.generic.callback = AdminMenu_Event;
s_admin.flight.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.flight.generic.id = ID_FLIGHT;
s_admin.flight.generic.x = 181;
s_admin.flight.generic.y = 165;
s_admin.flight.textX = 9;
s_admin.flight.textY = 1;
s_admin.flight.textEnum = MBT_ADMIN_FLIGHT;
s_admin.flight.color = CT_DKPURPLE1;
s_admin.flight.color2 = CT_LTPURPLE1;
s_admin.flight.textcolor = CT_BLACK;
s_admin.flight.textcolor2 = CT_WHITE;
s_admin.flight.width = 81;
s_admin.flight.height = 18;
s_admin.giveList.generic.type = MTYPE_SPINCONTROL;
s_admin.giveList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.giveList.generic.x = 298;
s_admin.giveList.generic.y = 143;
s_admin.giveList.width = 60;
s_admin.giveList.height = 18;
s_admin.giveList.itemnames = (const char**)s_adminGeneric.giveItems;
s_admin.giveList.color = CT_DKPURPLE1;
s_admin.giveList.color2 = CT_LTPURPLE1;
s_admin.giveList.textcolor = CT_BLACK;
s_admin.giveList.textcolor2 = CT_WHITE;
s_admin.giveList.textX = 9;
s_admin.giveList.textY = 1;
s_admin.giveList.maxChars = 8;
s_admin.giveList.textEnum = MBT_ADMIN_ITEM;
/*s_admin.giveList.ignoreList = qtrue;*/ /*Sad bug in the engine cropping up, so I have to disable this :(*/
s_admin.give.generic.type = MTYPE_ACTION;
s_admin.give.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.give.generic.callback = AdminMenu_Event;
s_admin.give.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.give.generic.id = ID_GIVE;
s_admin.give.generic.x = 298;
s_admin.give.generic.y = 165;
s_admin.give.textX = 9;
s_admin.give.textY = 1;
s_admin.give.textEnum = MBT_ADMIN_EXECUTE;
s_admin.give.color = CT_DKPURPLE1;
s_admin.give.color2 = CT_LTPURPLE1;
s_admin.give.textcolor = CT_BLACK;
s_admin.give.textcolor2 = CT_WHITE;
s_admin.give.width = 70;
s_admin.give.height = 18;
s_admin.reviveList.generic.type = MTYPE_SPINCONTROL;
s_admin.reviveList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.reviveList.generic.x = 474;
s_admin.reviveList.generic.y = 143;
s_admin.reviveList.width = 62;
s_admin.reviveList.height = 18;
s_admin.reviveList.listnames = s_admin_reviveList;
s_admin.reviveList.color = CT_DKPURPLE1;
s_admin.reviveList.color2 = CT_LTPURPLE1;
s_admin.reviveList.textcolor = CT_BLACK;
s_admin.reviveList.textcolor2 = CT_WHITE;
s_admin.reviveList.textX = 9;
s_admin.reviveList.textY = 1;
s_admin.reviveList.textEnum = MBT_ADMIN_REVIVE;
s_admin.revive.generic.type = MTYPE_ACTION;
s_admin.revive.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.revive.generic.callback = AdminMenu_Event;
s_admin.revive.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.revive.generic.id = ID_REVIVE;
s_admin.revive.generic.x = 474;
s_admin.revive.generic.y = 165;
s_admin.revive.textX = 9;
s_admin.revive.textY = 1;
s_admin.revive.textEnum = MBT_ADMIN_EXECUTE;
s_admin.revive.color = CT_DKPURPLE1;
s_admin.revive.color2 = CT_LTPURPLE1;
s_admin.revive.textcolor = CT_BLACK;
s_admin.revive.textcolor2 = CT_WHITE;
s_admin.revive.width = 72;
s_admin.revive.height = 18;
s_admin.msgArg.generic.type = MTYPE_FIELD;
s_admin.msgArg.field.widthInChars = 30;
s_admin.msgArg.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */
s_admin.msgArg.generic.x = 90 + 5 +
UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */
s_admin.msgArg.generic.y = 217;
s_admin.msgArg.field.style = UI_SMALLFONT;
s_admin.msgArg.field.titleEnum = MBT_ADMIN_MESSAGE;
s_admin.msgArg.field.titlecolor = CT_WHITE;
s_admin.msgArg.field.textcolor = CT_DKGOLD1;
s_admin.msgArg.field.textcolor2 = CT_LTGOLD1;
s_admin.msg.generic.type = MTYPE_ACTION;
s_admin.msg.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.msg.generic.callback = AdminMenu_Event;
s_admin.msg.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.msg.generic.id = ID_MESSAGE;
s_admin.msg.generic.x = 90;
s_admin.msg.generic.y = 238;
s_admin.msg.textX = 9;
s_admin.msg.textY = 1;
s_admin.msg.textEnum = MBT_ADMIN_EXECUTE;
s_admin.msg.color = CT_DKPURPLE1;
s_admin.msg.color2 = CT_LTPURPLE1;
s_admin.msg.textcolor = CT_BLACK;
s_admin.msg.textcolor2 = CT_WHITE;
s_admin.msg.width = 100;
s_admin.msg.height = 18;
s_admin.useEntField.generic.type = MTYPE_FIELD;
s_admin.useEntField.field.widthInChars = 11;
s_admin.useEntField.field.maxchars = 32;
s_admin.useEntField.generic.x = 434 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_ENTITY][0], UI_SMALLFONT ); /* 159; */
s_admin.useEntField.generic.y = 217;
s_admin.useEntField.field.style = UI_SMALLFONT;
s_admin.useEntField.field.titleEnum = MBT_ADMIN_ENTITY;
s_admin.useEntField.field.titlecolor = CT_WHITE;
s_admin.useEntField.field.textcolor = CT_DKGOLD1;
s_admin.useEntField.field.textcolor2 = CT_LTGOLD1;
s_admin.useEnt.generic.type = MTYPE_ACTION;
s_admin.useEnt.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.useEnt.generic.callback = AdminMenu_Event;
s_admin.useEnt.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.useEnt.generic.id = ID_ENTITY;
s_admin.useEnt.generic.x = 434;
s_admin.useEnt.generic.y = 238;
s_admin.useEnt.textX = 9;
s_admin.useEnt.textY = 1;
s_admin.useEnt.textEnum = MBT_ADMIN_EXECUTE;
s_admin.useEnt.color = CT_DKPURPLE1;
s_admin.useEnt.color2 = CT_LTPURPLE1;
s_admin.useEnt.textcolor = CT_BLACK;
s_admin.useEnt.textcolor2 = CT_WHITE;
s_admin.useEnt.width = 100;
s_admin.useEnt.height = 18;
s_admin.beamLocList.generic.type = MTYPE_SPINCONTROL;
s_admin.beamLocList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.beamLocList.generic.x = 90;
s_admin.beamLocList.generic.y = 290;
s_admin.beamLocList.width = 123;
s_admin.beamLocList.height = 18;
s_admin.beamLocList.itemnames = (const char**)s_adminGeneric.locListPtr;
s_admin.beamLocList.color = CT_DKPURPLE1;
s_admin.beamLocList.color2 = CT_LTPURPLE1;
s_admin.beamLocList.textcolor = CT_BLACK;
s_admin.beamLocList.textcolor2 = CT_WHITE;
s_admin.beamLocList.textX = 9;
s_admin.beamLocList.textY = 1;
s_admin.beamLocList.maxChars = 20;
s_admin.beamLocList.textEnum = MBT_ADMIN_BEAMLOC;
s_admin.beamToLoc.generic.type = MTYPE_ACTION;
s_admin.beamToLoc.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.beamToLoc.generic.callback = AdminMenu_Event;
s_admin.beamToLoc.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.beamToLoc.generic.id = ID_BEAM_LOC;
s_admin.beamToLoc.generic.x = 360;
s_admin.beamToLoc.generic.y = 290;
s_admin.beamToLoc.textX = 9;
s_admin.beamToLoc.textY = 1;
s_admin.beamToLoc.textEnum = MBT_ADMIN_EXECUTE;
s_admin.beamToLoc.color = CT_DKPURPLE1;
s_admin.beamToLoc.color2 = CT_LTPURPLE1;
s_admin.beamToLoc.textcolor = CT_BLACK;
s_admin.beamToLoc.textcolor2 = CT_WHITE;
s_admin.beamToLoc.width = 70;
s_admin.beamToLoc.height = 18;
if ( !s_adminGeneric.numLocs ) {
s_admin.beamLocList.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
s_admin.beamToLoc.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
}
s_admin.beamPlayerList.generic.type = MTYPE_SPINCONTROL;
s_admin.beamPlayerList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.beamPlayerList.generic.x = 90;
s_admin.beamPlayerList.generic.y = 312;
s_admin.beamPlayerList.width = 123;
s_admin.beamPlayerList.height = 18;
s_admin.beamPlayerList.itemnames = (const char**)s_adminGeneric.charListPtr;
s_admin.beamPlayerList.color = CT_DKPURPLE1;
s_admin.beamPlayerList.color2 = CT_LTPURPLE1;
s_admin.beamPlayerList.textcolor = CT_BLACK;
s_admin.beamPlayerList.textcolor2 = CT_WHITE;
s_admin.beamPlayerList.textX = 9;
s_admin.beamPlayerList.textY = 1;
s_admin.beamPlayerList.textEnum = MBT_ADMIN_BEAMPLAYER;
s_admin.beamPlayerList.maxChars = 20;
s_admin.beamToPlayerExecute.generic.type = MTYPE_ACTION;
s_admin.beamToPlayerExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.beamToPlayerExecute.generic.callback = AdminMenu_Event;
s_admin.beamToPlayerExecute.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.beamToPlayerExecute.generic.id = ID_BEAM_PLAYER;
s_admin.beamToPlayerExecute.generic.x = 360;
s_admin.beamToPlayerExecute.generic.y = 312;
s_admin.beamToPlayerExecute.textX = 9;
s_admin.beamToPlayerExecute.textY = 1;
s_admin.beamToPlayerExecute.textEnum = MBT_ADMIN_EXECUTE;
s_admin.beamToPlayerExecute.color = CT_DKPURPLE1;
s_admin.beamToPlayerExecute.color2 = CT_LTPURPLE1;
s_admin.beamToPlayerExecute.textcolor = CT_BLACK;
s_admin.beamToPlayerExecute.textcolor2 = CT_WHITE;
s_admin.beamToPlayerExecute.width = 70;
s_admin.beamToPlayerExecute.height = 18;
if ( !s_adminGeneric.numChars ) {
s_admin.beamPlayerList.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
s_admin.beamToPlayerExecute.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
}
s_admin.fxGunList.generic.type = MTYPE_SPINCONTROL;
s_admin.fxGunList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.fxGunList.generic.callback = AdminMenu_Event;
s_admin.fxGunList.generic.id = ID_FXGUNLIST;
s_admin.fxGunList.generic.x = 457;
s_admin.fxGunList.generic.y = 290;
s_admin.fxGunList.width = 66;
s_admin.fxGunList.height = 18;
s_admin.fxGunList.itemnames = (const char**)fxList;
s_admin.fxGunList.color = CT_DKPURPLE1;
s_admin.fxGunList.color2 = CT_LTPURPLE1;
s_admin.fxGunList.textcolor = CT_BLACK;
s_admin.fxGunList.textcolor2 = CT_WHITE;
s_admin.fxGunList.textX = 9;
s_admin.fxGunList.textY = 1;
s_admin.fxGunList.textEnum = MBT_ADMIN_FX;
s_admin.fxArg1.generic.type = MTYPE_FIELD;
s_admin.fxArg1.generic.flags = QMF_INACTIVE | QMF_GRAYED;
s_admin.fxArg1.field.widthInChars = 3;
s_admin.fxArg1.field.maxchars = 8;
s_admin.fxArg1.generic.x = 457 + 5 +
UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_PARM1][0], UI_SMALLFONT ); /* 159; */
s_admin.fxArg1.generic.y = 310;
s_admin.fxArg1.field.style = UI_SMALLFONT;
s_admin.fxArg1.field.titleEnum = MBT_ADMIN_PARM1;
s_admin.fxArg1.field.titlecolor = CT_WHITE;
s_admin.fxArg1.field.textcolor = CT_DKGOLD1;
s_admin.fxArg1.field.textcolor2 = CT_LTGOLD1;
s_admin.fxArg2.generic.type = MTYPE_FIELD;
s_admin.fxArg2.generic.flags = QMF_INACTIVE | QMF_GRAYED;
s_admin.fxArg2.field.widthInChars = 3;
s_admin.fxArg2.field.maxchars = 8;
s_admin.fxArg2.generic.x = 510 + 5 +
UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_PARM2][0], UI_SMALLFONT ); /* 159; */
s_admin.fxArg2.generic.y = 310;
s_admin.fxArg2.field.style = UI_SMALLFONT;
s_admin.fxArg2.field.titleEnum = MBT_ADMIN_PARM2;
s_admin.fxArg2.field.titlecolor = CT_WHITE;
s_admin.fxArg2.field.textcolor = CT_DKGOLD1;
s_admin.fxArg2.field.textcolor2 = CT_LTGOLD1;
s_admin.fxArg3.generic.type = MTYPE_FIELD;
s_admin.fxArg3.generic.flags = QMF_INACTIVE | QMF_GRAYED;
s_admin.fxArg3.field.widthInChars = 3;
s_admin.fxArg3.field.maxchars = 8;
s_admin.fxArg3.generic.x = 563 + 5 +
UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_PARM3][0], UI_SMALLFONT ); /* 159; */
s_admin.fxArg3.generic.y = 310;
s_admin.fxArg3.field.style = UI_SMALLFONT;
s_admin.fxArg3.field.titleEnum = MBT_ADMIN_PARM3;
s_admin.fxArg3.field.titlecolor = CT_WHITE;
s_admin.fxArg3.field.textcolor = CT_DKGOLD1;
s_admin.fxArg3.field.textcolor2 = CT_LTGOLD1;
s_admin.fxGun.generic.type = MTYPE_ACTION;
s_admin.fxGun.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.fxGun.generic.callback = AdminMenu_Event;
s_admin.fxGun.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.fxGun.generic.id = ID_FXGUN;
s_admin.fxGun.generic.x = 457;
s_admin.fxGun.generic.y = 330;
s_admin.fxGun.textX = 9;
s_admin.fxGun.textY = 1;
s_admin.fxGun.textEnum = MBT_ADMIN_EXECUTE;
s_admin.fxGun.color = CT_DKPURPLE1;
s_admin.fxGun.color2 = CT_LTPURPLE1;
s_admin.fxGun.textcolor = CT_BLACK;
s_admin.fxGun.textcolor2 = CT_WHITE;
s_admin.fxGun.width = 70;
s_admin.fxGun.height = 18;
s_admin.spawnChar.generic.type = MTYPE_ACTION;
s_admin.spawnChar.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.spawnChar.generic.callback = AdminMenu_Event;
s_admin.spawnChar.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.spawnChar.generic.id = ID_SPAWNCHAR;
s_admin.spawnChar.generic.x = 90;
s_admin.spawnChar.generic.y = 365;
s_admin.spawnChar.textX = 9;
s_admin.spawnChar.textY = 1;
s_admin.spawnChar.textEnum = MBT_ADMIN_SPAWN;
s_admin.spawnChar.color = CT_DKPURPLE1;
s_admin.spawnChar.color2 = CT_LTPURPLE1;
s_admin.spawnChar.textcolor = CT_BLACK;
s_admin.spawnChar.textcolor2 = CT_WHITE;
s_admin.spawnChar.width = 102;
s_admin.spawnChar.height = 18;
s_admin.flushList.generic.type = MTYPE_SPINCONTROL;
s_admin.flushList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.flushList.generic.callback = AdminMenu_Event;
s_admin.flushList.generic.x = 203;
s_admin.flushList.generic.y = 365;
s_admin.flushList.width = 102;
s_admin.flushList.height = 18;
s_admin.flushList.listnames = s_admin_spawnList;
s_admin.flushList.color = CT_DKPURPLE1;
s_admin.flushList.color2 = CT_LTPURPLE1;
s_admin.flushList.textcolor = CT_BLACK;
s_admin.flushList.textcolor2 = CT_WHITE;
s_admin.flushList.textX = 9;
s_admin.flushList.textY = 1;
s_admin.flushList.textEnum = MBT_ADMIN_REMOVE;
s_admin.flushChars.generic.type = MTYPE_ACTION;
s_admin.flushChars.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.flushChars.generic.callback = AdminMenu_Event;
s_admin.flushChars.generic.ownerdraw = AdminMenu_DrawButton;
s_admin.flushChars.generic.id = ID_REMOVECHAR;
s_admin.flushChars.generic.x = 371;
s_admin.flushChars.generic.y = 365;
s_admin.flushChars.textX = 9;
s_admin.flushChars.textY = 1;
s_admin.flushChars.textEnum = MBT_ADMIN_EXECUTE;
s_admin.flushChars.color = CT_DKPURPLE1;
s_admin.flushChars.color2 = CT_LTPURPLE1;
s_admin.flushChars.textcolor = CT_BLACK;
s_admin.flushChars.textcolor2 = CT_WHITE;
s_admin.flushChars.width = 70;
s_admin.flushChars.height = 18;
s_admin.spawnCharBind.generic.type = MTYPE_ACTION;
s_admin.spawnCharBind.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.spawnCharBind.generic.callback = AdminMenu_Event;
s_admin.spawnCharBind.generic.ownerdraw = AdminMenu_DrawBinding;
s_admin.spawnCharBind.generic.id = ID_BIND_SPAWN;
s_admin.spawnCharBind.generic.x = 149;
s_admin.spawnCharBind.generic.y = 404;
s_admin.spawnCharBind.textX = 9;
s_admin.spawnCharBind.textY = 1;
s_admin.spawnCharBind.textEnum = MBT_ADMIN_SPAWNB;
s_admin.spawnCharBind.color = CT_DKPURPLE1;
s_admin.spawnCharBind.color2 = CT_LTPURPLE1;
s_admin.spawnCharBind.textcolor = CT_BLACK;
s_admin.spawnCharBind.textcolor2 = CT_WHITE;
s_admin.spawnCharBind.width = 112;
s_admin.spawnCharBind.height = 19;
s_admin.useEntBind.generic.type = MTYPE_ACTION;
s_admin.useEntBind.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.useEntBind.generic.callback = AdminMenu_Event;
s_admin.useEntBind.generic.ownerdraw = AdminMenu_DrawBinding;
s_admin.useEntBind.generic.id = ID_BIND_USEENT;
s_admin.useEntBind.generic.x = 301;
s_admin.useEntBind.generic.y = 404;
s_admin.useEntBind.textX = 9;
s_admin.useEntBind.textY = 1;
s_admin.useEntBind.textEnum = MBT_ADMIN_USEENTB;
s_admin.useEntBind.color = CT_DKPURPLE1;
s_admin.useEntBind.color2 = CT_LTPURPLE1;
s_admin.useEntBind.textcolor = CT_BLACK;
s_admin.useEntBind.textcolor2 = CT_WHITE;
s_admin.useEntBind.width = 112;
s_admin.useEntBind.height = 19;
s_admin.kickTargetBind.generic.type = MTYPE_ACTION;
s_admin.kickTargetBind.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_admin.kickTargetBind.generic.callback = AdminMenu_Event;
s_admin.kickTargetBind.generic.ownerdraw = AdminMenu_DrawBinding;
s_admin.kickTargetBind.generic.id = ID_BIND_KICK;
s_admin.kickTargetBind.generic.x = 453;
s_admin.kickTargetBind.generic.y = 404;
s_admin.kickTargetBind.textX = 9;
s_admin.kickTargetBind.textY = 1;
s_admin.kickTargetBind.textEnum = MBT_ADMIN_KICKB;
s_admin.kickTargetBind.color = CT_DKPURPLE1;
s_admin.kickTargetBind.color2 = CT_LTPURPLE1;
s_admin.kickTargetBind.textcolor = CT_BLACK;
s_admin.kickTargetBind.textcolor2 = CT_WHITE;
s_admin.kickTargetBind.width = 112;
s_admin.kickTargetBind.height = 19;
s_admin.keyBindActive = -1; /* Represents a held-down bind */
/*s_admin.upArrow.generic.type = MTYPE_BITMAP;
s_admin.upArrow.generic.flags = QMF_HIDDEN | QMF_INACTIVE | QMF_GRAYED;
s_admin.upArrow.generic.x = 242;
s_admin.upArrow.generic.y = 185;
s_admin.upArrow.generic.name = PIC_ARROW_UP;
s_admin.upArrow.generic.id = ID_LIST_UP;
s_admin.upArrow.generic.callback = AdminMenu_Event;
s_admin.upArrow.width = 16;
s_admin.upArrow.height = 16;
s_admin.upArrow.color = CT_DKPURPLE1;
s_admin.upArrow.color2 = CT_LTPURPLE1;
s_admin.upArrow.textX = MENU_BUTTON_TEXT_X;
s_admin.upArrow.textY = MENU_BUTTON_TEXT_Y;
s_admin.upArrow.textcolor = CT_BLACK;
s_admin.upArrow.textcolor2 = CT_WHITE;
s_admin.dnArrow.generic.type = MTYPE_BITMAP;
s_admin.dnArrow.generic.flags = QMF_HIDDEN | QMF_INACTIVE | QMF_GRAYED;
s_admin.dnArrow.generic.x = 242;
s_admin.dnArrow.generic.y = 407;
s_admin.dnArrow.generic.name = PIC_ARROW_DOWN;
s_admin.dnArrow.generic.id = ID_LIST_DN;
s_admin.dnArrow.generic.callback = AdminMenu_Event;
s_admin.dnArrow.width = 16;
s_admin.dnArrow.height = 16;
s_admin.dnArrow.color = CT_DKPURPLE1;
s_admin.dnArrow.color2 = CT_LTPURPLE1;
s_admin.dnArrow.textX = MENU_BUTTON_TEXT_X;
s_admin.dnArrow.textY = MENU_BUTTON_TEXT_Y;
s_admin.dnArrow.textcolor = CT_BLACK;
s_admin.dnArrow.textcolor2 = CT_WHITE;*/
/* Add the common buttons */
AdminMenu_InitButtons( &s_admin.menu );
Menu_AddItem( &s_admin.menu, &s_admin.god );
Menu_AddItem( &s_admin.menu, &s_admin.noclip );
Menu_AddItem( &s_admin.menu, &s_admin.cloak );
Menu_AddItem( &s_admin.menu, &s_admin.flight );
Menu_AddItem( &s_admin.menu, &s_admin.giveList );
Menu_AddItem( &s_admin.menu, &s_admin.give );
Menu_AddItem( &s_admin.menu, &s_admin.reviveList );
Menu_AddItem( &s_admin.menu, &s_admin.revive );
Menu_AddItem( &s_admin.menu, &s_admin.msgArg );
Menu_AddItem( &s_admin.menu, &s_admin.msg );
Menu_AddItem( &s_admin.menu, &s_admin.useEntField );
Menu_AddItem( &s_admin.menu, &s_admin.useEnt );
Menu_AddItem( &s_admin.menu, &s_admin.beamLocList );
Menu_AddItem( &s_admin.menu, &s_admin.beamToLoc );
Menu_AddItem( &s_admin.menu, &s_admin.beamPlayerList );
Menu_AddItem( &s_admin.menu, &s_admin.beamToPlayerExecute );
Menu_AddItem( &s_admin.menu, &s_admin.fxGunList );
Menu_AddItem( &s_admin.menu, &s_admin.fxArg1 );
Menu_AddItem( &s_admin.menu, &s_admin.fxArg2 );
Menu_AddItem( &s_admin.menu, &s_admin.fxArg3 );
Menu_AddItem( &s_admin.menu, &s_admin.fxGun );
Menu_AddItem( &s_admin.menu, &s_admin.spawnChar );
Menu_AddItem( &s_admin.menu, &s_admin.flushList );
Menu_AddItem( &s_admin.menu, &s_admin.flushChars );
Menu_AddItem( &s_admin.menu, &s_admin.spawnCharBind );
Menu_AddItem( &s_admin.menu, &s_admin.useEntBind );
Menu_AddItem( &s_admin.menu, &s_admin.kickTargetBind );
/*Menu_AddItem( &s_admin.menu, &s_admin.upArrow );
Menu_AddItem( &s_admin.menu, &s_admin.dnArrow );*/
/*
* TiM: Ahem... haaxxxx. For some weird reason, these aren't encapsulating right
* ... could be the lack of null pointer at the end ROFL
*/
s_admin.reviveList.numitems = 2;
}
/*
===============
UI_AdminMenu
===============
*/
void UI_AdminMenu( qboolean fromConsole ) {
memset( &s_admin, 0, sizeof( s_admin ) );
s_admin.fromConsole = fromConsole;
AdminMenu_Init();
ingameFlag = qtrue;
Mouse_Show();
UI_PushMenu( &s_admin.menu );
}
/*========================================================================*/
/*Admin Client Menu*/
typedef struct {
int id;
char model[MAX_QPATH];
float height;
float weight;
char race[MAX_NAME_LENGTH];
char age[MAX_NAME_LENGTH];
int classId;
} clientStats_t;
typedef struct {
menuframework_s menu;
menulist_s clientList;
int numClients;
clientStats_t clientStats;
menulist_s beamToLoc;
menuaction_s beamToLocExecute;
menulist_s beamToPlayer;
menuaction_s beamToPlayerExecute;
menulist_s giveItem;
menuaction_s giveItemExecute;
menufield_s kickReason;
menuaction_s kickExecute;
menulist_s forcePlayer;
menufield_s forceParm;
menuaction_s forceExecute;
} clientAdmin_t;
clientAdmin_t s_clientAdmin;
/*
===================
ClientAdmin_GetClient
TiM: Get all the data
we need to display info about
the currently selected player
===================
*/
static void ClientAdmin_GetClient ( int listNum )
{
/* get the currently selected client, and parse their info string */
char info[MAX_TOKEN_CHARS];
trap_GetConfigString( CS_PLAYERS + s_adminGeneric.charList[listNum].id, info, sizeof( info ) );
/* holy crap this is bad. */
/* This could happen if a selected player disconnected at exactly the wrong time lol */
if ( !info[0] ) {
Com_Printf( S_COLOR_RED "ERROR: Selected player was not found. Please try again." );
/* Re-Init. If it were a dud player, this'll probably get rid of them */
s_clientAdmin.clientList.curvalue = 0;
AdminGeneric_InitLists();
/*return;*/
}
/* Fill the fields up */
s_clientAdmin.clientStats.id = s_adminGeneric.charList[s_clientAdmin.clientList.curvalue].id;
s_clientAdmin.clientStats.height = atof( Info_ValueForKey( info, "height" ) );
s_clientAdmin.clientStats.weight = atof( Info_ValueForKey( info, "weight" ) );
s_clientAdmin.clientStats.classId = atoi( Info_ValueForKey( info, "p" ) );
Q_strncpyz( s_clientAdmin.clientStats.model, Info_ValueForKey( info, "model" ), sizeof( s_clientAdmin.clientStats.model ) );
Q_strncpyz( s_clientAdmin.clientStats.race, Info_ValueForKey( info, "race" ), sizeof( s_clientAdmin.clientStats.race ) );
Q_strncpyz( s_clientAdmin.clientStats.age, Info_ValueForKey( info, "age" ), sizeof( s_clientAdmin.clientStats.age ) );
}
/*
===================
ClientAdmin_Event
===================
*/
static void ClientAdmin_Event( void *ptr, int event ) {
if ( event != QM_ACTIVATED )
return;
switch( ((menucommon_s *)ptr)->id ) {
case ID_CLIENT_SELECT:
ClientAdmin_GetClient(s_adminGeneric.charList[s_clientAdmin.clientList.curvalue].id);
break;
case ID_BEAM_LOC:
/*UI_ForceMenuOff()*/;
trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToLocation %i %i", s_clientAdmin.clientStats.id, s_clientAdmin.beamToLoc.curvalue + 1 ) );
break;
case ID_BEAM_PLAYER:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToPlayer %i %i", s_clientAdmin.clientStats.id, s_adminGeneric.charList[s_clientAdmin.beamToPlayer.curvalue].id ) );
break;
case ID_GIVE:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "give %i %s", s_clientAdmin.clientStats.id, s_adminGeneric.giveItems[s_clientAdmin.giveItem.curvalue] ) );
break;
case ID_CLIENT_KICK:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "kick2 %i %s", s_clientAdmin.clientStats.id, s_clientAdmin.kickReason.field.buffer ) );
break;
case ID_CLIENT_FORCE:
/*UI_ForceMenuOff();*/
/* TiM: Manual overrides for class and rank */
if ( !Q_stricmp( s_admin_forceParams[s_clientAdmin.forcePlayer.curvalue], "class" ) )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "forceClass %i %s", s_clientAdmin.clientStats.id, s_clientAdmin.forceParm.field.buffer ) );
}
else if ( !Q_stricmp( s_admin_forceParams[s_clientAdmin.forcePlayer.curvalue], "rank" ) )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "forceRank %i %s", s_clientAdmin.clientStats.id, s_clientAdmin.forceParm.field.buffer ) );
}
else
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "forcePlayer %i %s %s", s_clientAdmin.clientStats.id,
s_admin_forceParams[s_clientAdmin.forcePlayer.curvalue],
s_clientAdmin.forceParm.field.buffer ) );
}
break;
}
}
/*
===================
ClientAdmin_Draw
===================
*/
static void ClientAdmin_Draw( void ) {
vec_t* color = colorTable[CT_LTORANGE];
char string[MAX_QPATH];
int x, y;
UI_MenuFrame2( &s_clientAdmin.menu );
/* Main Box */
AdminMenu_DrawLCARSBox( 81, 122, 527, 118, color, MNT_CLIENT_INFO_CMDS );
/* Beam List */
AdminMenu_DrawLCARSBox( 81, 244, 351, 70, color, MNT_BEAM_CMDS );
/* Give Item */
AdminMenu_DrawLCARSBox( 435, 244, 173, 70, color, MNT_GIVE_CMDS );
/* Kick Client */
AdminMenu_DrawLCARSBox( 81, 318, 527, 48, color, MNT_KICK_CLIENT_CMDS );
/* Force Parm */
AdminMenu_DrawLCARSBox( 81, 370, 527, 48, color, MNT_FORCE_PARAM_CMDS );
/* Draw Player Data */
x = 106;
y = 169;
/* Player ID */
Com_sprintf( string, sizeof( string ), "%s: %3i", menu_normal_text[MNT_ID], s_clientAdmin.clientStats.id );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);
/* Player Model */
x+=174;
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_MODEL], s_clientAdmin.clientStats.model );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);
/* Height */
x+=233; /* big gap for long model names */
Com_sprintf( string, sizeof( string ), "%s: %3.2f", menu_normal_text[MNT_HEIGHT], s_clientAdmin.clientStats.height );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);
/* Race */
x = 106;
y += 22;
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_RACE], s_clientAdmin.clientStats.race );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);
/* Class */
x+=174;
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_CLASS], uis.classData[s_clientAdmin.clientStats.classId].classNameFull );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);
/* Weight */
x+=233; /* big gap for long model names */
Com_sprintf( string, sizeof( string ), "%s: %3.2f", menu_normal_text[MNT_WEIGHT], s_clientAdmin.clientStats.weight );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);
/* Age */
x = 106;
y += 22;
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_AGE], s_clientAdmin.clientStats.age );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);
/* Rank */
/* *SOBS* Won't work since we can't access the scores from here :S */
/*x+=174;
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_RANK], "TestRank" );
UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);*/
AdminMenu_DrawCommon();
Menu_Draw( &s_clientAdmin.menu );
}
/*
===================
ClientAdmin_Init
===================
*/
static void ClientAdmin_Init( void ) {
AdminGeneric_InitLists();
s_clientAdmin.menu.wrapAround = qtrue;
s_clientAdmin.menu.fullscreen = qtrue;
s_clientAdmin.menu.draw = ClientAdmin_Draw;
s_clientAdmin.menu.descX = MENU_DESC_X;
s_clientAdmin.menu.descY = MENU_DESC_Y;
s_clientAdmin.menu.titleX = MENU_TITLE_X;
s_clientAdmin.menu.titleY = MENU_TITLE_Y;
s_clientAdmin.menu.footNoteEnum = MNT_ADMIN;
s_clientAdmin.menu.titleI = MNT_CLIENT_MENU;
s_clientAdmin.clientList.generic.type = MTYPE_SPINCONTROL;
s_clientAdmin.clientList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.clientList.generic.x = 96;
s_clientAdmin.clientList.generic.y = 145;
s_clientAdmin.clientList.width = 128;
s_clientAdmin.clientList.height = 18;
s_clientAdmin.clientList.itemnames = (const char**)s_adminGeneric.charListPtr;
s_clientAdmin.clientList.color = CT_DKPURPLE1;
s_clientAdmin.clientList.color2 = CT_LTPURPLE1;
s_clientAdmin.clientList.textcolor = CT_BLACK;
s_clientAdmin.clientList.textcolor2 = CT_WHITE;
s_clientAdmin.clientList.textX = 9;
s_clientAdmin.clientList.textY = 1;
s_clientAdmin.clientList.textEnum = MBT_CLIENT_SELECT;
s_clientAdmin.clientList.generic.callback = ClientAdmin_Event;
s_clientAdmin.clientList.generic.id = ID_CLIENT_SELECT;
s_clientAdmin.beamToLoc.generic.type = MTYPE_SPINCONTROL;
s_clientAdmin.beamToLoc.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.beamToLoc.generic.x = 91;
s_clientAdmin.beamToLoc.generic.y = 266;
s_clientAdmin.beamToLoc.width = 123;
s_clientAdmin.beamToLoc.height = 18;
s_clientAdmin.beamToLoc.itemnames = (const char**)s_adminGeneric.locListPtr;
s_clientAdmin.beamToLoc.color = CT_DKPURPLE1;
s_clientAdmin.beamToLoc.color2 = CT_LTPURPLE1;
s_clientAdmin.beamToLoc.textcolor = CT_BLACK;
s_clientAdmin.beamToLoc.textcolor2 = CT_WHITE;
s_clientAdmin.beamToLoc.textX = 9;
s_clientAdmin.beamToLoc.textY = 1;
s_clientAdmin.beamToLoc.maxChars = 20;
s_clientAdmin.beamToLoc.textEnum = MBT_ADMIN_BEAMLOC;
s_clientAdmin.beamToLocExecute.generic.type = MTYPE_ACTION;
s_clientAdmin.beamToLocExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.beamToLocExecute.generic.callback = ClientAdmin_Event;
s_clientAdmin.beamToLocExecute.generic.ownerdraw = AdminMenu_DrawButton;
s_clientAdmin.beamToLocExecute.generic.id = ID_BEAM_LOC;
s_clientAdmin.beamToLocExecute.generic.x = 355;
s_clientAdmin.beamToLocExecute.generic.y = 266;
s_clientAdmin.beamToLocExecute.textX = 9;
s_clientAdmin.beamToLocExecute.textY = 1;
s_clientAdmin.beamToLocExecute.textEnum = MBT_ADMIN_EXECUTE;
s_clientAdmin.beamToLocExecute.color = CT_DKPURPLE1;
s_clientAdmin.beamToLocExecute.color2 = CT_LTPURPLE1;
s_clientAdmin.beamToLocExecute.textcolor = CT_BLACK;
s_clientAdmin.beamToLocExecute.textcolor2 = CT_WHITE;
s_clientAdmin.beamToLocExecute.width = 70;
s_clientAdmin.beamToLocExecute.height = 18;
if ( !s_adminGeneric.numLocs ) {
s_clientAdmin.beamToLoc.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
s_clientAdmin.beamToLocExecute.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
}
s_clientAdmin.beamToPlayer.generic.type = MTYPE_SPINCONTROL;
s_clientAdmin.beamToPlayer.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.beamToPlayer.generic.x = 91;
s_clientAdmin.beamToPlayer.generic.y = 288;
s_clientAdmin.beamToPlayer.width = 123;
s_clientAdmin.beamToPlayer.height = 18;
s_clientAdmin.beamToPlayer.itemnames = (const char**)s_adminGeneric.charListPtr;
s_clientAdmin.beamToPlayer.color = CT_DKPURPLE1;
s_clientAdmin.beamToPlayer.color2 = CT_LTPURPLE1;
s_clientAdmin.beamToPlayer.textcolor = CT_BLACK;
s_clientAdmin.beamToPlayer.textcolor2 = CT_WHITE;
s_clientAdmin.beamToPlayer.textX = 9;
s_clientAdmin.beamToPlayer.textY = 1;
s_clientAdmin.beamToPlayer.textEnum = MBT_ADMIN_BEAMPLAYER;
s_clientAdmin.beamToPlayer.maxChars = 20;
s_clientAdmin.beamToPlayerExecute.generic.type = MTYPE_ACTION;
s_clientAdmin.beamToPlayerExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.beamToPlayerExecute.generic.callback = ClientAdmin_Event;
s_clientAdmin.beamToPlayerExecute.generic.ownerdraw = AdminMenu_DrawButton;
s_clientAdmin.beamToPlayerExecute.generic.id = ID_BEAM_PLAYER;
s_clientAdmin.beamToPlayerExecute.generic.x = 355;
s_clientAdmin.beamToPlayerExecute.generic.y = 288;
s_clientAdmin.beamToPlayerExecute.textX = 9;
s_clientAdmin.beamToPlayerExecute.textY = 1;
s_clientAdmin.beamToPlayerExecute.textEnum = MBT_ADMIN_EXECUTE;
s_clientAdmin.beamToPlayerExecute.color = CT_DKPURPLE1;
s_clientAdmin.beamToPlayerExecute.color2 = CT_LTPURPLE1;
s_clientAdmin.beamToPlayerExecute.textcolor = CT_BLACK;
s_clientAdmin.beamToPlayerExecute.textcolor2 = CT_WHITE;
s_clientAdmin.beamToPlayerExecute.width = 70;
s_clientAdmin.beamToPlayerExecute.height = 18;
if ( !s_adminGeneric.numChars ) {
s_clientAdmin.beamToPlayer.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
s_clientAdmin.beamToPlayerExecute.generic.flags |= QMF_GRAYED | QMF_INACTIVE;
}
s_clientAdmin.giveItem.generic.type = MTYPE_SPINCONTROL;
s_clientAdmin.giveItem.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.giveItem.generic.x = 446;
s_clientAdmin.giveItem.generic.y = 266;
s_clientAdmin.giveItem.width = 60;
s_clientAdmin.giveItem.height = 18;
s_clientAdmin.giveItem.itemnames = (const char**)s_adminGeneric.giveItems;
s_clientAdmin.giveItem.color = CT_DKPURPLE1;
s_clientAdmin.giveItem.color2 = CT_LTPURPLE1;
s_clientAdmin.giveItem.textcolor = CT_BLACK;
s_clientAdmin.giveItem.textcolor2 = CT_WHITE;
s_clientAdmin.giveItem.textX = 9;
s_clientAdmin.giveItem.textY = 1;
s_clientAdmin.giveItem.maxChars = 8;
s_clientAdmin.giveItem.textEnum = MBT_ADMIN_ITEM;
/*s_clientAdmin.giveItem.ignoreList = qtrue;*/ /*Sad bug in the engine cropping up, so I have to disable this :(*/
s_clientAdmin.giveItemExecute.generic.type = MTYPE_ACTION;
s_clientAdmin.giveItemExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.giveItemExecute.generic.callback = ClientAdmin_Event;
s_clientAdmin.giveItemExecute.generic.ownerdraw = AdminMenu_DrawButton;
s_clientAdmin.giveItemExecute.generic.id = ID_GIVE;
s_clientAdmin.giveItemExecute.generic.x = 446;
s_clientAdmin.giveItemExecute.generic.y = 288;
s_clientAdmin.giveItemExecute.textX = 9;
s_clientAdmin.giveItemExecute.textY = 1;
s_clientAdmin.giveItemExecute.textEnum = MBT_ADMIN_EXECUTE;
s_clientAdmin.giveItemExecute.color = CT_DKPURPLE1;
s_clientAdmin.giveItemExecute.color2 = CT_LTPURPLE1;
s_clientAdmin.giveItemExecute.textcolor = CT_BLACK;
s_clientAdmin.giveItemExecute.textcolor2 = CT_WHITE;
s_clientAdmin.giveItemExecute.width = 70;
s_clientAdmin.giveItemExecute.height = 18;
s_clientAdmin.kickReason.generic.type = MTYPE_FIELD;
s_clientAdmin.kickReason.field.widthInChars = 42;
s_clientAdmin.kickReason.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O*/
s_clientAdmin.kickReason.generic.x = 91 + 5 +
UI_ProportionalStringWidth( menu_button_text[MBT_CLIENT_KICK][0], UI_SMALLFONT ); /* 159; */
s_clientAdmin.kickReason.generic.y = 340;
s_clientAdmin.kickReason.field.style = UI_SMALLFONT;
s_clientAdmin.kickReason.field.titleEnum = MBT_CLIENT_KICK;
s_clientAdmin.kickReason.field.titlecolor = CT_WHITE;
s_clientAdmin.kickReason.field.textcolor = CT_DKGOLD1;
s_clientAdmin.kickReason.field.textcolor2 = CT_LTGOLD1;
s_clientAdmin.kickExecute.generic.type = MTYPE_ACTION;
s_clientAdmin.kickExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.kickExecute.generic.callback = ClientAdmin_Event;
s_clientAdmin.kickExecute.generic.ownerdraw = AdminMenu_DrawButton;
s_clientAdmin.kickExecute.generic.id = ID_CLIENT_KICK;
s_clientAdmin.kickExecute.generic.x = 512;
s_clientAdmin.kickExecute.generic.y = 340;
s_clientAdmin.kickExecute.textX = 9;
s_clientAdmin.kickExecute.textY = 1;
s_clientAdmin.kickExecute.textEnum = MBT_ADMIN_EXECUTE;
s_clientAdmin.kickExecute.color = CT_DKPURPLE1;
s_clientAdmin.kickExecute.color2 = CT_LTPURPLE1;
s_clientAdmin.kickExecute.textcolor = CT_BLACK;
s_clientAdmin.kickExecute.textcolor2 = CT_WHITE;
s_clientAdmin.kickExecute.width = 91;
s_clientAdmin.kickExecute.height = 18;
s_clientAdmin.forcePlayer.generic.type = MTYPE_SPINCONTROL;
s_clientAdmin.forcePlayer.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.forcePlayer.generic.x = 91;
s_clientAdmin.forcePlayer.generic.y = 392;
s_clientAdmin.forcePlayer.width = 98;
s_clientAdmin.forcePlayer.height = 18;
s_clientAdmin.forcePlayer.itemnames = (const char**)s_admin_forceParams;
s_clientAdmin.forcePlayer.color = CT_DKPURPLE1;
s_clientAdmin.forcePlayer.color2 = CT_LTPURPLE1;
s_clientAdmin.forcePlayer.textcolor = CT_BLACK;
s_clientAdmin.forcePlayer.textcolor2 = CT_WHITE;
s_clientAdmin.forcePlayer.textX = 9;
s_clientAdmin.forcePlayer.textY = 1;
s_clientAdmin.forcePlayer.maxChars = 20;
s_clientAdmin.forcePlayer.textEnum = MBT_CLIENT_FORCE;
s_clientAdmin.forceParm.generic.type = MTYPE_FIELD;
s_clientAdmin.forceParm.field.widthInChars = 15;
s_clientAdmin.forceParm.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */
s_clientAdmin.forceParm.generic.x = 281 + 5 +
UI_ProportionalStringWidth( menu_button_text[MBT_CLIENT_PARAM][0], UI_SMALLFONT ); /* 159; */
s_clientAdmin.forceParm.generic.y = 392;
s_clientAdmin.forceParm.field.style = UI_SMALLFONT;
s_clientAdmin.forceParm.field.titleEnum = MBT_CLIENT_PARAM;
s_clientAdmin.forceParm.field.titlecolor = CT_WHITE;
s_clientAdmin.forceParm.field.textcolor = CT_DKGOLD1;
s_clientAdmin.forceParm.field.textcolor2 = CT_LTGOLD1;
s_clientAdmin.forceExecute.generic.type = MTYPE_ACTION;
s_clientAdmin.forceExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_clientAdmin.forceExecute.generic.callback = ClientAdmin_Event;
s_clientAdmin.forceExecute.generic.ownerdraw = AdminMenu_DrawButton;
s_clientAdmin.forceExecute.generic.id = ID_CLIENT_FORCE;
s_clientAdmin.forceExecute.generic.x = 512;
s_clientAdmin.forceExecute.generic.y = 392;
s_clientAdmin.forceExecute.textX = 9;
s_clientAdmin.forceExecute.textY = 1;
s_clientAdmin.forceExecute.textEnum = MBT_ADMIN_EXECUTE;
s_clientAdmin.forceExecute.color = CT_DKPURPLE1;
s_clientAdmin.forceExecute.color2 = CT_LTPURPLE1;
s_clientAdmin.forceExecute.textcolor = CT_BLACK;
s_clientAdmin.forceExecute.textcolor2 = CT_WHITE;
s_clientAdmin.forceExecute.width = 91;
s_clientAdmin.forceExecute.height = 18;
AdminMenu_InitButtons( &s_clientAdmin.menu );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.clientList );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToLoc );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToLocExecute );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToPlayer);
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToPlayerExecute );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.giveItem );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.giveItemExecute );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.kickReason );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.kickExecute );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.forcePlayer );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.forceParm );
Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.forceExecute );
ClientAdmin_GetClient( 0 );
}
/*
===================
UI_ClientAdminMenu
===================
*/
void UI_ClientAdminMenu( void ) {
memset( &s_clientAdmin, 0, sizeof( s_clientAdmin ) );
ClientAdmin_Init();
Mouse_Show();
UI_PushMenu( &s_clientAdmin.menu );
}
/*****************************************************************************************/
/* TiM - Admin Audio Menu */
#define MAX_SONGS 2048
#define MAX_SOUNDS_ 1024
#define MAX_BUTTONS 7
#define MAX_AUDIO_LOCATIONS 32
/* menu choices defines */
#define ID_SONGBUTTON0 100
#define ID_SONGBUTTON1 101
#define ID_SONGBUTTON2 102
#define ID_SONGBUTTON3 103
#define ID_SONGBUTTON4 104
#define ID_SONGBUTTON5 105
#define ID_SONGBUTTON6 106
#define ID_PLAYSONG 1
#define ID_STOPSONG 2
#define ID_SONGUP 3
#define ID_SONGDN 4
#define ID_SNDBUTTON0 200
#define ID_SNDBUTTON1 201
#define ID_SNDBUTTON2 202
#define ID_SNDBUTTON3 203
#define ID_SNDBUTTON4 204
#define ID_SNDBUTTON5 205
#define ID_SNDBUTTON6 206
#define ID_PLAYSND 5
#define ID_SNDUP 6
#define ID_SNDDN 7
typedef enum
{
TYPE_WAV,
TYPE_MP3
} soundFormat_t;
typedef struct
{
char fileRoute[MAX_QPATH];
byte format;
} soundList_t;
typedef struct {
menuframework_s menu;
/* song list */
menubitmap_s songButtons[MAX_BUTTONS];
menubitmap_s songUpArrow;
menubitmap_s songDnArrow;
menubitmap_s playSong;
menubitmap_s stopSong;
/* sound list */
menubitmap_s soundButtons[MAX_BUTTONS];
menubitmap_s soundUpArrow;
menubitmap_s soundDnArrow;
menubitmap_s playSound;
soundList_t musicList[MAX_SONGS];
int numSongs;
int songOffset;
int selectedSong;
soundList_t soundList[MAX_SOUNDS_];
int numSounds;
int soundOffset;
int selectedSound;
} adminAudio_t;
adminAudio_t s_adminAudio;
/*
====================
AdminAudio_OffsetList
TiM: Offset the list of char pointers
when we click an arrow button
====================
*/
/*char mainArray[][MAX_QPATH]*/
static void AdminAudio_OffsetList ( soundList_t *soundList, int *offset, int numSounds, menubitmap_s *btnList )
{
int i;
char *buffer;
if ( *offset < 0 )
{
*offset = 0;
}
if ( numSounds > MAX_BUTTONS && ( *offset > ( numSounds - MAX_BUTTONS ) ) )
{
*offset = ( numSounds - MAX_BUTTONS );
}
for ( i = 0; i < MAX_BUTTONS; i ++ )
{
buffer = soundList[*offset+i].fileRoute;
if ( !buffer[0] )
{
if ( btnList[i].generic.flags & ( QMF_INACTIVE | QMF_HIDDEN ) ) {
continue;
}
else {
btnList[i].generic.flags |= ( QMF_INACTIVE | QMF_HIDDEN );
continue;
}
}
btnList[i].generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
btnList[i].textPtr = buffer;
}
}
/*
====================
AdminAudio_InitFilesList
TiM: Load our dat file,
and see where we need to look
for sound/music files
====================
*/
static void AdminAudio_InitFilesList ( void )
{
int numFiles;
char buffer[20000];
char* strPtr;
char* token;
int strLen;
fileHandle_t f;
char soundDirs[MAX_AUDIO_LOCATIONS][MAX_QPATH];
char musicDirs[MAX_AUDIO_LOCATIONS][MAX_QPATH];
int numMusicDirs=0;
int numSndDirs=0;
int i, j;
/* First step: Parse in the config where we store all our file dirs */
strLen = trap_FS_FOpenFile( "ext_data/audioFileRoutes.dat", &f, FS_READ );
if ( !strLen ) {
Com_Printf( S_COLOR_RED "Warning: ext_data/audioFileRoutes.dat could not be found.\n" );
return;
}
trap_FS_Read( buffer, sizeof( buffer ), f );
if ( !buffer[0] ) {
Com_Printf( S_COLOR_RED "Warning: could not read ext_data/audio_dirs.dat\n" );
return;
}
trap_FS_FCloseFile( f );
COM_BeginParseSession();
strPtr = buffer;
while ( 1 )
{
token = COM_Parse( &strPtr );
if ( !token[0] )
break;
/* music list */
if ( !Q_stricmp( "musicFiles", token ) )
{
token = COM_Parse( &strPtr );
if ( !token[0] )
break;
/* next item should be brackets */
if ( !Q_stricmpn( token, "{", 1 ) )
{
/* start loop */
token = COM_Parse( &strPtr );
if ( !token[0] )
break;
while ( token[0] && Q_stricmpn( token, "}", 1 ) )
{
Q_strncpyz( musicDirs[numMusicDirs], token, sizeof( musicDirs[numMusicDirs] ) );
numMusicDirs++;
token = COM_Parse( &strPtr );
if ( !token[0] )
break;
}
}
else
{
Com_Printf( "ERROR: musicFiles does not have an opening brace!\n" );
continue;
}
}
/* sound list */
if ( !Q_stricmp( "soundFiles", token ) )
{
token = COM_Parse( &strPtr );
if ( !token[0] )
break;
/* next item should be brackets */
if ( !Q_stricmpn( token, "{", 1 ) )
{
/* start loop */
token = COM_Parse( &strPtr );
if ( !token[0] )
break;
while ( token[0] && Q_stricmpn( token, "}", 1 ) )
{
Q_strncpyz( soundDirs[numSndDirs], token, sizeof( soundDirs[numSndDirs] ) );
numSndDirs++;
token = COM_Parse( &strPtr );
if ( !token[0] )
break;
}
}
else
{
Com_Printf( "ERROR: soundFiles does not have an opening brace!\n" );
continue;
}
}
}
/* step two - load in the music dir mp3s */
memset( &s_adminAudio.musicList, 0, sizeof( s_adminAudio.musicList ) );
for ( i = 0; i < numMusicDirs; i++ )
{
/* first, get the file list */
numFiles = trap_FS_GetFileList( musicDirs[i], ".mp3", buffer, sizeof( buffer ) );
if ( !numFiles || !buffer[0] )
{
Com_Printf( S_COLOR_RED "WARNING: No songs found in directory: %s\n", musicDirs[i] );
continue;
}
strPtr = buffer;
j=0;
while ( j < numFiles )
{
if ( !strPtr )
break;
strLen = strlen( strPtr );
/*
* the API returns files in subfolders too
* but we're not interested in that here
*/
if ( strchr( strPtr, '/' ) != NULL )
{
strPtr += strLen + 1;
j++;
continue;
}
if ( !Q_stricmp( strPtr + strLen - 4, ".mp3" ) )
{
strPtr[strLen-4] = '\0';
}
Com_sprintf( s_adminAudio.musicList[s_adminAudio.numSongs].fileRoute, sizeof( s_adminAudio.musicList[s_adminAudio.numSongs].fileRoute ), "%s/%s", musicDirs[i], strPtr );
/*Com_Printf( S_COLOR_RED "%s\n", s_adminAudio.musicList[s_adminAudio.numSongs] );*/
s_adminAudio.musicList[s_adminAudio.numSongs].format = TYPE_MP3;
s_adminAudio.numSongs++;
if ( s_adminAudio.numSongs >= MAX_SONGS )
break;
strPtr += strLen + 1;
j++;
}
}
/* step three - sound files */
memset( &s_adminAudio.soundList, 0, sizeof( s_adminAudio.soundList ) );
for ( i = 0; i < numSndDirs; i++ )
{
/* first, get the file list for mp3s */
numFiles = trap_FS_GetFileList( soundDirs[i], ".mp3", buffer, sizeof( buffer ) );
strPtr = buffer;
j=0;
while ( j < numFiles )
{
if ( !strPtr )
break;
strLen = strlen( strPtr );
/* no hierarchical files here */
if ( strchr( strPtr, '/' ) != NULL )
{
strPtr += strLen + 1;
j++;
continue;
}
if ( !Q_stricmp( strPtr + strLen - 4, ".mp3" ) )
{
strPtr[strLen-4] = '\0';
}
Com_sprintf( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute, sizeof( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute ), "%s/%s", soundDirs[i], strPtr );
/* Com_Printf( S_COLOR_RED "%s\n", s_adminAudio.soundList[s_adminAudio.numSounds] ); */
s_adminAudio.soundList[s_adminAudio.numSounds].format = TYPE_MP3;
s_adminAudio.numSounds++;
if ( s_adminAudio.numSounds >= MAX_SONGS )
break;
strPtr += strLen + 1;
j++;
}
/*
* second - wav files
* in EF, MP3 files are usually single FX while wavs are loops
* tho custom sounds might not abide by this
*/
numFiles = trap_FS_GetFileList( soundDirs[i], ".wav", buffer, sizeof( buffer ) );
strPtr = buffer;
j=0;
while ( j < numFiles )
{
if ( !strPtr )
break;
strLen = strlen( strPtr );
/* no hierarchical files here */
if ( strchr( strPtr, '/' ) != NULL )
{
strPtr += strLen + 1;
j++;
continue;
}
if ( !Q_stricmp( strPtr + strLen - 4, ".wav" ) )
{
strPtr[strLen-4] = '\0';
}
Com_sprintf( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute, sizeof( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute ), "%s/%s", soundDirs[i], strPtr );
/* Com_Printf( S_COLOR_RED "%s\n", s_adminAudio.soundList[s_adminAudio.numSounds] ); */
s_adminAudio.soundList[s_adminAudio.numSounds].format = TYPE_WAV;
s_adminAudio.numSounds++;
if ( s_adminAudio.numSounds >= MAX_SONGS )
break;
strPtr += strLen + 1;
j++;
}
}
}
/*
====================
AdminAudio_Event
====================
*/
static void AdminAudio_Event( void *ptr, int event )
{
if ( event != QM_ACTIVATED )
return;
switch( ((menucommon_s *)ptr)->id )
{
/* Song Buttons */
case ID_SONGBUTTON0:
case ID_SONGBUTTON1:
case ID_SONGBUTTON2:
case ID_SONGBUTTON3:
case ID_SONGBUTTON4:
case ID_SONGBUTTON5:
case ID_SONGBUTTON6:
{
if ( s_adminAudio.selectedSong < 0 )
s_adminAudio.playSong.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_adminAudio.selectedSong = s_adminAudio.songOffset + ( ((menucommon_s *)ptr)->id - 100 );
}
break;
case ID_SONGUP:
s_adminAudio.songOffset-=7; /*--;*/
AdminAudio_OffsetList( s_adminAudio.musicList, &s_adminAudio.songOffset, s_adminAudio.numSongs, s_adminAudio.songButtons );
break;
case ID_SONGDN:
s_adminAudio.songOffset+=7; /*++;*/
AdminAudio_OffsetList( s_adminAudio.musicList, &s_adminAudio.songOffset, s_adminAudio.numSongs, s_adminAudio.songButtons );
break;
case ID_STOPSONG:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, "stopMusic" );
break;
case ID_PLAYSONG:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "playMusic %s", s_adminAudio.musicList[s_adminAudio.selectedSong].fileRoute ) );
break;
/* Sound Buttons */
case ID_SNDBUTTON0:
case ID_SNDBUTTON1:
case ID_SNDBUTTON2:
case ID_SNDBUTTON3:
case ID_SNDBUTTON4:
case ID_SNDBUTTON5:
case ID_SNDBUTTON6:
{
if ( s_adminAudio.selectedSound < 0 )
s_adminAudio.playSound.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_adminAudio.selectedSound = s_adminAudio.soundOffset + ( ((menucommon_s *)ptr)->id - 200 );
}
break;
case ID_SNDUP:
s_adminAudio.soundOffset-=7; /*--;*/
AdminAudio_OffsetList( s_adminAudio.soundList, &s_adminAudio.soundOffset, s_adminAudio.numSounds, s_adminAudio.soundButtons );
break;
case ID_SNDDN:
s_adminAudio.soundOffset+=7; /*++;*/
AdminAudio_OffsetList( s_adminAudio.soundList, &s_adminAudio.soundOffset, s_adminAudio.numSounds, s_adminAudio.soundButtons );
break;
case ID_PLAYSND:
/*UI_ForceMenuOff();*/
trap_Cmd_ExecuteText( EXEC_APPEND, va( "playSound %s.%s", s_adminAudio.soundList[s_adminAudio.selectedSound].fileRoute, s_adminAudio.soundList[s_adminAudio.selectedSound].format == TYPE_MP3 ? "mp3" : "wav" ) );
break;
}
}
/*
====================
AdminAudio_Draw
====================
*/
static void AdminAudio_Draw( void )
{
int i;
int x, y, w, h;
UI_MenuFrame2( &s_adminAudio.menu );
/*
* Music UI Elements
* As opposed to the other functions, we need
* to custom make this function
*/
x = 81;
y = 121;
w = 529;
h = 155;
trap_R_SetColor( colorTable[CT_LTORANGE] );
/* draw upper box end curve */
UI_DrawHandlePic( x + w - 18, y, -18, 18, uis.graphicButtonLeftEnd );
/* draw upper main box */
UI_DrawHandlePic( x + 10, y, w - 262, 18, uis.whiteShader );
/* draw left brace */
UI_DrawHandlePic( x, y + 20, 4, h - 26, uis.whiteShader );
/* draw top left corner GFX */
UI_DrawHandlePic( x, y - 12, 8, -32, s_admin.corner_ll_4_18 );
/* lower left end curve */
UI_DrawHandlePic( x, y + h - 6, 8, 8, s_admin.corner_ll_4_4 );
/* teeny weeny end piece for lower bar */
UI_DrawHandlePic( x + w - 4, y + h - 4, -4, 4, uis.graphicButtonLeftEnd );
/* lower bar */
UI_DrawHandlePic( x + 9, y + h - 4, w - 11, 4, uis.whiteShader );
/* if possible, add a title */
UI_DrawProportionalString( x + 15, y + 1, menu_normal_text[ MNT_PLAYMUSIC ], UI_LEFT | UI_SMALLFONT, colorTable[CT_BLACK] );
/* Arrow Buttons */
trap_R_SetColor( colorTable[CT_DKPURPLE1] );
UI_DrawHandlePic( x + 476, y, 18, 18, uis.whiteShader );
UI_DrawHandlePic( x + 497, y, 18, 18, uis.whiteShader );
x = 81;
y = 279;
w = 529;
h = 155;
trap_R_SetColor( colorTable[CT_LTORANGE] );
/* draw upper box end curve */
UI_DrawHandlePic( x + w - 18, y, -18, 18, uis.graphicButtonLeftEnd );
/* draw upper main box */
UI_DrawHandlePic( x + 10, y, w - 164, 18, uis.whiteShader );
/* draw left brace */
UI_DrawHandlePic( x, y + 20, 4, h - 26, uis.whiteShader );
/* draw top left corner GFX */
UI_DrawHandlePic( x, y - 12, 8, -32, s_admin.corner_ll_4_18 );
/* lower left end curve */
UI_DrawHandlePic( x, y + h - 6, 8, 8, s_admin.corner_ll_4_4 );
/* teeny weeny end piece for lower bar */
UI_DrawHandlePic( x + w - 4, y + h - 4, -4, 4, uis.graphicButtonLeftEnd );
/* lower bar */
UI_DrawHandlePic( x + 9, y + h - 4, w - 11, 4, uis.whiteShader );
/* if possible, add a title */
UI_DrawProportionalString( x + 15, y + 1, menu_normal_text[ MNT_PLAYSOUND ], UI_LEFT | UI_SMALLFONT, colorTable[CT_BLACK] );
/* Arrow Buttons */
trap_R_SetColor( colorTable[CT_DKPURPLE1] );
UI_DrawHandlePic( x + 476, y, 18, 18, uis.whiteShader );
UI_DrawHandlePic( x + 497, y, 18, 18, uis.whiteShader );
/* TiM - paint the selected menu option white */
for ( i = 0; i < MAX_BUTTONS; i++ )
{
/* selected song */
{
if ( i + s_adminAudio.songOffset == s_adminAudio.selectedSong )
{
s_adminAudio.songButtons[i].textcolor = CT_WHITE;
s_adminAudio.songButtons[i].textcolor2 = CT_WHITE;
}
else
{
if ( s_adminAudio.songButtons[i].textcolor == CT_WHITE && s_adminAudio.songButtons[i].textcolor2 == CT_WHITE )
{
s_adminAudio.songButtons[i].textcolor = CT_DKGOLD1;
s_adminAudio.songButtons[i].textcolor2 = CT_LTGOLD1;
}
}
}
/* selected sound */
{
if ( i + s_adminAudio.soundOffset == s_adminAudio.selectedSound )
{
s_adminAudio.soundButtons[i].textcolor = CT_WHITE;
s_adminAudio.soundButtons[i].textcolor2 = CT_WHITE;
}
else
{
if ( s_adminAudio.soundButtons[i].textcolor == CT_WHITE && s_adminAudio.soundButtons[i].textcolor2 == CT_WHITE )
{
s_adminAudio.soundButtons[i].textcolor = CT_DKGOLD1;
s_adminAudio.soundButtons[i].textcolor2 = CT_LTGOLD1;
}
}
}
}
AdminMenu_DrawCommon();
Menu_Draw( &s_adminAudio.menu );
}
/*static void AdminAudio_Cache( void )
{
trap_R_RegisterShaderNoMip( PIC_ARROW_UP );
trap_R_RegisterShaderNoMip( PIC_ARROW_DOWN );
}*/
/*
====================
AdminAudio_Init
====================
*/
static void AdminAudio_Init( void )
{
int i, x, y;
s_adminAudio.selectedSong = -1;
s_adminAudio.selectedSound = -1;
AdminAudio_InitFilesList();
s_adminAudio.menu.wrapAround = qtrue;
s_adminAudio.menu.fullscreen = qtrue;
s_adminAudio.menu.draw = AdminAudio_Draw;
s_adminAudio.menu.descX = MENU_DESC_X;
s_adminAudio.menu.descY = MENU_DESC_Y;
s_adminAudio.menu.titleX = MENU_TITLE_X;
s_adminAudio.menu.titleY = MENU_TITLE_Y;
s_adminAudio.menu.footNoteEnum = MNT_ADMIN;
s_adminAudio.menu.titleI = MNT_AUDIO_MENU;
x = 93;
y = 141;
for ( i = 0; i < MAX_BUTTONS; i++ )
{
s_adminAudio.songButtons[i].generic.type = MTYPE_BITMAP;
s_adminAudio.songButtons[i].generic.flags = QMF_INACTIVE | QMF_HIDDEN;
s_adminAudio.songButtons[i].generic.x = x;
s_adminAudio.songButtons[i].generic.y = y;
s_adminAudio.songButtons[i].generic.callback = AdminAudio_Event;
s_adminAudio.songButtons[i].generic.id = ID_SONGBUTTON0+i;
s_adminAudio.songButtons[i].width = 500; /*129*/
s_adminAudio.songButtons[i].height = 16;
s_adminAudio.songButtons[i].color = CT_DKPURPLE1;
s_adminAudio.songButtons[i].color2 = CT_LTPURPLE1;
s_adminAudio.songButtons[i].textPtr = NULL;
s_adminAudio.songButtons[i].textX = 4;
s_adminAudio.songButtons[i].textY = 1;
s_adminAudio.songButtons[i].textcolor = CT_DKGOLD1;
s_adminAudio.songButtons[i].textcolor2 = CT_LTGOLD1;
s_adminAudio.songButtons[i].textStyle = UI_SMALLFONT;
y += 18;
}
s_adminAudio.playSong.generic.type = MTYPE_BITMAP;
s_adminAudio.playSong.generic.name = GRAPHIC_SQUARE;
s_adminAudio.playSong.generic.flags = QMF_GRAYED | QMF_INACTIVE;
s_adminAudio.playSong.generic.callback = AdminAudio_Event;
s_adminAudio.playSong.generic.id = ID_PLAYSONG;
s_adminAudio.playSong.generic.x = 361;
s_adminAudio.playSong.generic.y = 121;
s_adminAudio.playSong.width = 95;
s_adminAudio.playSong.height = 18;
s_adminAudio.playSong.color = CT_DKPURPLE1;
s_adminAudio.playSong.color2 = CT_LTPURPLE1;
s_adminAudio.playSong.textX = MENU_BUTTON_TEXT_X;
s_adminAudio.playSong.textY = MENU_BUTTON_TEXT_Y;
s_adminAudio.playSong.textEnum = MBT_AUDIO_PLAYSONG;
s_adminAudio.playSong.textcolor = CT_BLACK;
s_adminAudio.playSong.textcolor2 = CT_WHITE;
s_adminAudio.stopSong.generic.type = MTYPE_BITMAP;
s_adminAudio.stopSong.generic.name = GRAPHIC_SQUARE;
s_adminAudio.stopSong.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_adminAudio.stopSong.generic.callback = AdminAudio_Event;
s_adminAudio.stopSong.generic.id = ID_STOPSONG;
s_adminAudio.stopSong.generic.x = 459;
s_adminAudio.stopSong.generic.y = 121;
s_adminAudio.stopSong.width = 95;
s_adminAudio.stopSong.height = 18;
s_adminAudio.stopSong.color = CT_DKPURPLE1;
s_adminAudio.stopSong.color2 = CT_LTPURPLE1;
s_adminAudio.stopSong.textX = MENU_BUTTON_TEXT_X;
s_adminAudio.stopSong.textY = MENU_BUTTON_TEXT_Y;
s_adminAudio.stopSong.textEnum = MBT_AUDIO_STOPSONG;
s_adminAudio.stopSong.textcolor = CT_BLACK;
s_adminAudio.stopSong.textcolor2 = CT_WHITE;
s_adminAudio.songUpArrow.generic.type = MTYPE_BITMAP;
s_adminAudio.songUpArrow.generic.name = PIC_ARROW_UP;
s_adminAudio.songUpArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE;
s_adminAudio.songUpArrow.generic.callback = AdminAudio_Event;
s_adminAudio.songUpArrow.generic.id = ID_SONGUP;
s_adminAudio.songUpArrow.generic.x = 558;
s_adminAudio.songUpArrow.generic.y = 123;
s_adminAudio.songUpArrow.width = 16;
s_adminAudio.songUpArrow.height = 16;
s_adminAudio.songUpArrow.color = CT_DKGOLD1;
s_adminAudio.songUpArrow.color2 = CT_LTGOLD1;
s_adminAudio.songUpArrow.textX = MENU_BUTTON_TEXT_X;
s_adminAudio.songUpArrow.textY = MENU_BUTTON_TEXT_Y;
s_adminAudio.songUpArrow.textcolor = CT_BLACK;
s_adminAudio.songUpArrow.textcolor2 = CT_WHITE;
s_adminAudio.songDnArrow.generic.type = MTYPE_BITMAP;
s_adminAudio.songDnArrow.generic.name = PIC_ARROW_DOWN;
s_adminAudio.songDnArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE;
s_adminAudio.songDnArrow.generic.callback = AdminAudio_Event;
s_adminAudio.songDnArrow.generic.id = ID_SONGDN;
s_adminAudio.songDnArrow.generic.x = 579;
s_adminAudio.songDnArrow.generic.y = 123;
s_adminAudio.songDnArrow.width = 16;
s_adminAudio.songDnArrow.height = 16;
s_adminAudio.songDnArrow.color = CT_DKGOLD1;
s_adminAudio.songDnArrow.color2 = CT_LTGOLD1;
s_adminAudio.songDnArrow.textX = MENU_BUTTON_TEXT_X;
s_adminAudio.songDnArrow.textY = MENU_BUTTON_TEXT_Y;
s_adminAudio.songDnArrow.textcolor = CT_BLACK;
s_adminAudio.songDnArrow.textcolor2 = CT_WHITE;
if ( s_adminAudio.numSongs > MAX_BUTTONS ) {
s_adminAudio.songUpArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_adminAudio.songDnArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
}
x=93;
y=299;
for ( i = 0; i < MAX_BUTTONS; i++ )
{
s_adminAudio.soundButtons[i].generic.type = MTYPE_BITMAP;
s_adminAudio.soundButtons[i].generic.flags = QMF_INACTIVE | QMF_HIDDEN;
s_adminAudio.soundButtons[i].generic.x = x;
s_adminAudio.soundButtons[i].generic.y = y;
s_adminAudio.soundButtons[i].generic.callback = AdminAudio_Event;
s_adminAudio.soundButtons[i].generic.id = ID_SNDBUTTON0+i;
s_adminAudio.soundButtons[i].width = 500; /*129*/
s_adminAudio.soundButtons[i].height = 16;
s_adminAudio.soundButtons[i].color = CT_DKPURPLE1;
s_adminAudio.soundButtons[i].color2 = CT_LTPURPLE1;
s_adminAudio.soundButtons[i].textPtr = NULL;
s_adminAudio.soundButtons[i].textX = 4;
s_adminAudio.soundButtons[i].textY = 1;
s_adminAudio.soundButtons[i].textcolor = CT_DKGOLD1;
s_adminAudio.soundButtons[i].textcolor2 = CT_LTGOLD1;
s_adminAudio.soundButtons[i].textStyle = UI_SMALLFONT;
y += 18;
}
s_adminAudio.playSound.generic.type = MTYPE_BITMAP;
s_adminAudio.playSound.generic.name = GRAPHIC_SQUARE;
s_adminAudio.playSound.generic.flags = QMF_GRAYED | QMF_INACTIVE;
s_adminAudio.playSound.generic.callback = AdminAudio_Event;
s_adminAudio.playSound.generic.id = ID_PLAYSND;
s_adminAudio.playSound.generic.x = 459;
s_adminAudio.playSound.generic.y = 279;
s_adminAudio.playSound.width = 95;
s_adminAudio.playSound.height = 18;
s_adminAudio.playSound.color = CT_DKPURPLE1;
s_adminAudio.playSound.color2 = CT_LTPURPLE1;
s_adminAudio.playSound.textX = MENU_BUTTON_TEXT_X;
s_adminAudio.playSound.textY = MENU_BUTTON_TEXT_Y;
s_adminAudio.playSound.textEnum = MBT_AUDIO_PLAYSND;
s_adminAudio.playSound.textcolor = CT_BLACK;
s_adminAudio.playSound.textcolor2 = CT_WHITE;
s_adminAudio.soundUpArrow.generic.type = MTYPE_BITMAP;
s_adminAudio.soundUpArrow.generic.name = PIC_ARROW_UP;
s_adminAudio.soundUpArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE;
s_adminAudio.soundUpArrow.generic.callback = AdminAudio_Event;
s_adminAudio.soundUpArrow.generic.id = ID_SNDUP;
s_adminAudio.soundUpArrow.generic.x = 558;
s_adminAudio.soundUpArrow.generic.y = 281;
s_adminAudio.soundUpArrow.width = 16;
s_adminAudio.soundUpArrow.height = 16;
s_adminAudio.soundUpArrow.color = CT_DKGOLD1;
s_adminAudio.soundUpArrow.color2 = CT_LTGOLD1;
s_adminAudio.soundUpArrow.textX = MENU_BUTTON_TEXT_X;
s_adminAudio.soundUpArrow.textY = MENU_BUTTON_TEXT_Y;
s_adminAudio.soundUpArrow.textcolor = CT_BLACK;
s_adminAudio.soundUpArrow.textcolor2 = CT_WHITE;
s_adminAudio.soundDnArrow.generic.type = MTYPE_BITMAP;
s_adminAudio.soundDnArrow.generic.name = PIC_ARROW_DOWN;
s_adminAudio.soundDnArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE;
s_adminAudio.soundDnArrow.generic.callback = AdminAudio_Event;
s_adminAudio.soundDnArrow.generic.id = ID_SNDDN;
s_adminAudio.soundDnArrow.generic.x = 579;
s_adminAudio.soundDnArrow.generic.y = 281;
s_adminAudio.soundDnArrow.width = 16;
s_adminAudio.soundDnArrow.height = 16;
s_adminAudio.soundDnArrow.color = CT_DKGOLD1;
s_adminAudio.soundDnArrow.color2 = CT_LTGOLD1;
s_adminAudio.soundDnArrow.textX = MENU_BUTTON_TEXT_X;
s_adminAudio.soundDnArrow.textY = MENU_BUTTON_TEXT_Y;
s_adminAudio.soundDnArrow.textcolor = CT_BLACK;
s_adminAudio.soundDnArrow.textcolor2 = CT_WHITE;
if ( s_adminAudio.numSounds > MAX_BUTTONS )
{
s_adminAudio.soundUpArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_adminAudio.soundDnArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
}
AdminMenu_InitButtons( &s_adminAudio.menu );
for ( i = 0; i < MAX_BUTTONS; i++ )
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.songButtons[i] );
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.playSong );
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.stopSong );
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.songUpArrow );
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.songDnArrow );
for ( i = 0; i < MAX_BUTTONS; i++ )
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.soundButtons[i] );
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.playSound );
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.soundUpArrow );
Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.soundDnArrow );
AdminAudio_OffsetList( s_adminAudio.musicList, &s_adminAudio.songOffset, s_adminAudio.numSongs, s_adminAudio.songButtons );
AdminAudio_OffsetList( s_adminAudio.soundList, &s_adminAudio.soundOffset, s_adminAudio.numSounds, s_adminAudio.soundButtons );
}
/*
====================
UI_AdminAudioMenu
====================
*/
void UI_AdminAudioMenu( void )
{
memset( &s_adminAudio, 0, sizeof( s_adminAudio ) );
AdminAudio_Init();
Mouse_Show();
UI_PushMenu( &s_adminAudio.menu );
}
/**********************************************************************
UI_LOGIN.C
User inferface for user login (sql)
**********************************************************************/
#include "ui_local.h"
static byte sqlkey;
typedef struct {
menuframework_s menu;
sfxHandle_t openingVoice;
menuaction_s admin;
menuaction_s sql;
menubitmap_s quit;
menufield_s apassword;
menufield_s username;
menufield_s password;
} login_t;
login_t s_login;
#define ID_COMPUTERVOICE 6
#define ID_ADMIN 100001
#define ID_SQL 100002
void UI_LoginMenu_Cache (void);
/*
=================
UI_LoginSetSqlkey
=================
*/
void UI_LoginSetSqlkey(int key) {
sqlkey = (byte)key;
}
/*
=================
M_Login_Event
=================
*/
static void M_Login_Event(void* ptr, int notification) {
int id;
id = ((menucommon_s*)ptr)->id;
switch(id) {
case ID_SQL:
if(notification == QM_ACTIVATED) {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "userlogin %s %s\n", s_login.username.field.buffer, s_login.password.field.buffer ));
UI_PopMenu();
}
break;
case ID_ADMIN:
if(notification == QM_ACTIVATED) {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "adminlogin %s\n", s_login.apassword.field.buffer ));
UI_PopMenu();
}
break;
}
}
/*
=================
LoginMenu_Key
=================
*/
sfxHandle_t LoginMenu_Key(int key) {
return (Menu_DefaultKey(&s_login.menu, key));
}
extern qhandle_t leftRound;
extern qhandle_t corner_ul_24_60;
extern qhandle_t corner_ll_12_60;
/*
===============
LoginMenu_Draw
===============
*/
static void LoginMenu_Draw(void) {
AdminMenu_DrawCommon();
vec_t* color = colorTable[CT_LTORANGE];
AdminMenu_DrawLCARSBox( 81, 194, 339, 70, color, MNT_BROADCAST_CMDS ); /* Admin Login */
AdminMenu_DrawLCARSBox( 81, 268, 339, 91, color, MNT_BROADCAST_CMDS ); /* SQL Login */
Menu_Draw(&s_login.menu);
}
/*
===============
UI_LoginMenu_Cache
===============
*/
void UI_LoginMenu_Cache(void) {
leftRound = trap_R_RegisterShaderNoMip("menu/common/halfroundl_24.tga");
corner_ul_24_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ul_24_60.tga");
corner_ll_12_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ll_12_60.tga");
}
/*
===============
LoginMenu_Init
===============
*/
void LoginMenu_Init(void) {
/*int y, pad, x;
int i, width;*/
s_login.menu.wrapAround = qtrue;
s_login.menu.fullscreen = qtrue;
s_login.menu.draw = LoginMenu_Draw;
s_login.menu.descX = MENU_DESC_X;
s_login.menu.descY = MENU_DESC_Y;
s_login.menu.titleX = MENU_TITLE_X;
s_login.menu.titleY = MENU_TITLE_Y;
s_login.menu.footNoteEnum = MNT_ADMIN;
s_login.menu.titleI = MNT_ADMIN_MENU;
s_login.menu.key = LoginMenu_Key;
s_login.apassword.generic.type = MTYPE_FIELD;
s_login.apassword.field.widthInChars = 30;
s_login.apassword.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */
s_login.apassword.generic.x = 90 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */
s_login.apassword.generic.y = 217;
s_login.apassword.field.style = UI_SMALLFONT;
s_login.apassword.field.titleEnum = MBT_ADMIN_MESSAGE;
s_login.apassword.field.titlecolor = CT_WHITE;
s_login.apassword.field.textcolor = CT_DKGOLD1;
s_login.apassword.field.textcolor2 = CT_LTGOLD1;
s_login.admin.generic.type = MTYPE_ACTION;
s_login.admin.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_login.admin.generic.callback = M_Login_Event;
s_login.admin.generic.ownerdraw = AdminMenu_DrawButton;
s_login.admin.generic.id = ID_ADMIN;
s_login.admin.generic.x = 90;
s_login.admin.generic.y = 238;
s_login.admin.textX = 9;
s_login.admin.textY = 1;
s_login.admin.textEnum = MBT_ADMIN_EXECUTE;
s_login.admin.color = CT_DKPURPLE1;
s_login.admin.color2 = CT_LTPURPLE1;
s_login.admin.textcolor = CT_BLACK;
s_login.admin.textcolor2 = CT_WHITE;
s_login.admin.width = 100;
s_login.admin.height = 18;
s_login.username.generic.type = MTYPE_FIELD;
s_login.username.field.widthInChars = 30;
s_login.username.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */
s_login.username.generic.x = 90 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */
s_login.username.generic.y = 290;
s_login.username.field.style = UI_SMALLFONT;
s_login.username.field.titleEnum = MBT_ADMIN_MESSAGE;
s_login.username.field.titlecolor = CT_WHITE;
s_login.username.field.textcolor = CT_DKGOLD1;
s_login.username.field.textcolor2 = CT_LTGOLD1;
s_login.password.generic.type = MTYPE_FIELD;
s_login.password.field.widthInChars = 30;
s_login.password.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */
s_login.password.generic.x = 90 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */
s_login.password.generic.y = 312;
s_login.password.field.style = UI_SMALLFONT;
s_login.password.field.titleEnum = MBT_ADMIN_MESSAGE;
s_login.password.field.titlecolor = CT_WHITE;
s_login.password.field.textcolor = CT_DKGOLD1;
s_login.password.field.textcolor2 = CT_LTGOLD1;
s_login.sql.generic.type = MTYPE_ACTION;
s_login.sql.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_login.sql.generic.callback = M_Login_Event;
s_login.sql.generic.ownerdraw = AdminMenu_DrawButton;
s_login.sql.generic.id = ID_SQL;
s_login.sql.generic.x = 90;
s_login.sql.generic.y = 334;
s_login.sql.textX = 9;
s_login.sql.textY = 1;
s_login.sql.textEnum = MBT_ADMIN_EXECUTE;
s_login.sql.color = CT_DKPURPLE1;
s_login.sql.color2 = CT_LTPURPLE1;
s_login.sql.textcolor = CT_BLACK;
s_login.sql.textcolor2 = CT_WHITE;
s_login.sql.width = 100;
s_login.sql.height = 18;
AdminMenu_InitButtons( &s_login.menu );
Menu_AddItem( &s_login.menu, &s_login.apassword);
Menu_AddItem( &s_login.menu, &s_login.admin );
Menu_AddItem( &s_login.menu, &s_login.username );
Menu_AddItem( &s_login.menu, &s_login.password );
Menu_AddItem( &s_login.menu, &s_login.sql );
}
/*
===============
UI_LoginMenu
===============
*/
void UI_LoginMenu(void) {
memset(&s_login, 0, sizeof(s_login));
uis.menusp = 0;
ingameFlag = qtrue;
Mouse_Show();
UI_LoginMenu_Cache();
LoginMenu_Init();
UI_PushMenu(&s_login.menu);
Menu_AdjustCursor(&s_login.menu, 1);
}