/* ====================================================== RPG-X Admin By TiM 28-6-2006 This menu is designed to allow admins to choose commands ingame. ====================================================== */ #include "ui_local.h" #define ID_MAINMENU 15 #define ID_ADMIN_MAIN 16 #define ID_ADMIN_CLIENTS 17 #define ID_ADMIN_AUDIO 18 #define ID_GOD 20 #define ID_NOCLIP 21 #define ID_CLOAK 22 #define ID_FLIGHT 23 #define ID_GIVE 24 #define ID_REVIVE 25 #define ID_MESSAGE 26 #define ID_ENTITY 27 #define ID_BEAM_LOC 28 #define ID_BEAM_PLAYER 29 #define ID_FXGUNLIST 30 #define ID_FXGUN 31 #define ID_SPAWNCHAR 32 #define ID_REMOVECHAR 33 #define ID_BIND_SPAWN 40 #define ID_BIND_USEENT 41 #define ID_BIND_KICK 42 #define ID_CLIENT_SELECT 43 #define ID_CLIENT_KICK 44 #define ID_CLIENT_FORCE 45 #define PIC_ARROW_UP "menu/common/arrow_up_16.tga" #define PIC_ARROW_DOWN "menu/common/arrow_dn_16.tga" static void AdminMenu_Event( void* ptr, int event ); void UI_ClientAdminMenu( void ); void UI_AdminAudioMenu( void ); typedef enum { CHOICE_MYSELF, CHOICE_EVERYONE } adminChoics_n; /*typedef enum { CHOICE_MINE, CHOICE_ALL };*/ static int s_admin_reviveList[] = { MNT_MYSELF, MNT_EVERYONE, 0 }; static int s_admin_spawnList[] = { MNT_MINE, MNT_ALL, 0 }; typedef struct { char *name; int arg1Flags; int arg2Flags; int arg3Flags; int arg1Desc; int arg2Desc; int arg3Desc; } fxData_t; const fxData_t s_admin_fxData[] = { { "default", ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), -1, -1, -1 }, { "detpack", ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), -1, -1, -1 }, { "chunks", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_CHUNKTYPE, -1 }, { "sparks", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_SPARKINTERVAL, MNT_TIMELENGTH, -1 }, { "steam", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_TIMELENGTH, -1, -1 }, { "drips", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, MNT_DRIPTYPE, MNT_DRIPINTENSITY, MNT_TIMELENGTH }, { "smoke", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_TIMELENGTH, -1 }, { "surf_explosion", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_SHAKEINTENSITY, -1 }, { "elec_explosion", QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, -1, -1 }, { "fire", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_TIMELENGTH, -1 }, { "shake", QMF_HIGHLIGHT_IF_FOCUS, QMF_HIGHLIGHT_IF_FOCUS, ( QMF_INACTIVE | QMF_GRAYED ), MNT_RADIUS, MNT_SHAKEINTENSITY, -1 }, { NULL, 0, 0, 0, 0, 0, 0 } }; const char* s_admin_forceParams[] = { "name", "model", "class", "rank", "height", "weight", "age", "race", 0 }; const char* s_admin_bindCmds[] = { "spawnChar", "useEnt", "kickTarget", 0 }; typedef struct { menuframework_s menu; menubitmap_s mainMenu; /* Return to game ( or main menu ) */ menubitmap_s adminMain; /* Self Admin Commands */ menubitmap_s adminClients; /* Others Admin Commands */ menubitmap_s adminAudio; /* Audio related commands (coz they need teh space) */ /* admin main */ menuaction_s god; menuaction_s noclip; menuaction_s cloak; menuaction_s flight; menuaction_s give; menulist_s giveList; menuaction_s msg; menufield_s msgArg; menubitmap_s flushTripmines; menulist_s tripminesList; menuaction_s revive; menulist_s reviveList; menuaction_s useEnt; menufield_s useEntField; menuaction_s useEntKey; menuaction_s beamToLoc; menulist_s beamLocList; menuaction_s beamToPlayerExecute; menulist_s beamPlayerList; menuaction_s fxGun; menulist_s fxGunList; menufield_s fxArg1; menufield_s fxArg2; menufield_s fxArg3; menuaction_s spawnChar; menulist_s flushList; menuaction_s flushChars; menuaction_s spawnCharBind; menuaction_s useEntBind; menuaction_s kickTargetBind; int keyBindActive; /* index of whichever bind is active */ int binds[3]; /* stores the indices of each bind button */ /* menu arrows */ menubitmap_s upArrow; menubitmap_s dnArrow; qhandle_t corner_ll_4_18; qhandle_t corner_ll_4_4; /* ie this menu was called via the console ( ie a key bind instead of from the main menu) */ qboolean fromConsole; } admin_t; admin_t s_admin; adminGeneric_t s_adminGeneric; static char *fxList[10]; /*static char* giveItems[] = { "all", "health", "weapons", "ammo", "forcefield", "transporter", "phaser", "phaser_rifle", "coffee", "disruptor", "coffee", "admin_gun", "tr-116", "photon_burst", "dermal_regen", "hypospray", "toolkit", "medkit", "tricorder", "padd", "neutrino_probe", "cloak", "flight", "god", 0 };*/ /* hardcoded = blegh + 1 for 0 */ /* =============== AdminGeneric_InitLists TiM: Init global arrays filling them in with generic info we'll need for different menus =============== */ void AdminGeneric_InitLists( void ) { int i; char info[MAX_TOKEN_CHARS]; memset( &s_adminGeneric, 0, sizeof( s_adminGeneric ) ); /* point the items array to our main item list */ for ( i = 0; i < bg_numGiveItems; i++ ) { s_adminGeneric.giveItems[i] = bg_giveItem[i].consoleName; } s_adminGeneric.giveItems[i] = 0; /* build location list */ for ( i = 1; i < MAX_LOCATIONS; i++ ) { trap_GetConfigString( CS_LOCATIONS + i, info, MAX_INFO_STRING ); if ( !info[0] ) break; Q_strncpyz( s_adminGeneric.locList[s_adminGeneric.numLocs], info, sizeof( s_adminGeneric.locList[s_adminGeneric.numLocs] ) ); /* omfg suxx */ s_adminGeneric.locListPtr[s_adminGeneric.numLocs] = s_adminGeneric.locList[s_adminGeneric.numLocs]; s_adminGeneric.numLocs++; } s_adminGeneric.locListPtr[s_adminGeneric.numLocs] = 0; /* Null terminate */ /* build player list */ for ( i = 0; i < MAX_CLIENTS; i++ ) { trap_GetConfigString( CS_PLAYERS + i, info, MAX_INFO_STRING ); if ( !info[0] || !strlen(Info_ValueForKey( info, "n" )) ) continue; Q_strncpyz( s_adminGeneric.charList[s_adminGeneric.numChars].name, Info_ValueForKey( info, "n" ), sizeof( s_adminGeneric.charList[s_adminGeneric.numChars].name ) ); s_adminGeneric.charList[s_adminGeneric.numChars].id = i; /* omfg ghey */ s_adminGeneric.charListPtr[ s_adminGeneric.numChars ] = s_adminGeneric.charList[s_adminGeneric.numChars].name; //va( "%s", /*s_adminGeneric.charList[s_adminGeneric.numChars].id,*/ s_adminGeneric.charList[s_adminGeneric.numChars].name); s_adminGeneric.numChars++; } s_adminGeneric.charListPtr[ s_adminGeneric.numChars ] = 0; } /* =============== AdminMenu_DrawLCARSBox TiM: Since all the elements are drawn in separate LCARS boxes of dif dimensions, but ultimately the same design, we can make one function to draw all of them. :) =============== */ static void AdminMenu_DrawLCARSBox ( int x, int y, int w, int h, vec4_t color, int title ) { trap_R_SetColor( color ); /* draw upper box end curve */ UI_DrawHandlePic( x + w - 18, y, -18, 18, uis.graphicButtonLeftEnd ); /* draw upper main box */ UI_DrawHandlePic( x + 10, y, w - 20, 18, uis.whiteShader ); /* draw left brace */ UI_DrawHandlePic( x, y + 20, 4, h - 26, uis.whiteShader ); /* draw top left corner GFX */ UI_DrawHandlePic( x, y - 12, 8, -32, s_admin.corner_ll_4_18 ); /* lower left end curve */ UI_DrawHandlePic( x, y + h - 6, 8, 8, s_admin.corner_ll_4_4 ); /* teeny weeny end piece for lower bar */ UI_DrawHandlePic( x + w - 4, y + h - 4, -4, 4, uis.graphicButtonLeftEnd ); /* lower bar */ UI_DrawHandlePic( x + 9, y + h - 4, w - 11, 4, uis.whiteShader ); /* if possible, add a title */ if ( menu_normal_text[ title ] ) { UI_DrawProportionalString( x + 15, y + 1, menu_normal_text[ title ], UI_LEFT | UI_SMALLFONT, colorTable[CT_BLACK] ); } } /* =============== AdminMenu_DrawCommon =============== */ static void AdminMenu_DrawCommon ( void ) { /* Left side LCARS bars */ trap_R_SetColor( colorTable[CT_LTBROWN1]); UI_DrawHandlePic(30,203, 47, 70, uis.whiteShader); trap_R_SetColor( colorTable[CT_LTGOLD1]); UI_DrawHandlePic(30,276, 47, 78, uis.whiteShader); trap_R_SetColor( colorTable[CT_DKRED1]); UI_DrawHandlePic(30,357, 47, 32, uis.whiteShader); /* LCARS Numbers */ /*UI_DrawProportionalString( 74, 66, "51876",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString( 74, 84, "4912",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);*/ UI_DrawProportionalString( 74, 188, "2134", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString( 74, 206, "3754", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString( 74, 279, "7535", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString( 74, 360, "12343", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString( 74, 395, "5356", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]); /*UI_DrawProportionalString( 584, 142, "43245", UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);*/ /* Admin Buttons line */ trap_R_SetColor( colorTable[CT_DKBROWN1]); UI_DrawHandlePic( 81, 25, 4, 74, uis.whiteShader ); UI_DrawHandlePic( 88, 100, 94, 18, uis.whiteShader ); if ( s_admin.corner_ll_4_18 ) UI_DrawHandlePic( 81, 98, 8, 32, s_admin.corner_ll_4_18 ); /* trap_R_SetColor( colorTable[CT_LTGOLD1]); */ UI_DrawHandlePic( 185, 100, 179, 18, uis.whiteShader ); trap_R_SetColor( colorTable[CT_DKBROWN1]); UI_DrawHandlePic( 367, 100, 94, 18, uis.whiteShader ); UI_DrawHandlePic( 592, 100, -18, 18, uis.graphicButtonLeftEnd ); trap_R_SetColor( colorTable[CT_DKPURPLE1] ); UI_DrawHandlePic( s_admin.adminMain.generic.x - 14, s_admin.adminMain.generic.y, 18, 18, uis.graphicButtonLeftEnd ); UI_DrawHandlePic( s_admin.adminClients.generic.x - 14, s_admin.adminClients.generic.y, 18, 18, uis.graphicButtonLeftEnd ); UI_DrawHandlePic( s_admin.adminAudio.generic.x - 14, s_admin.adminAudio.generic.y, 18, 18, uis.graphicButtonLeftEnd ); } /* =============== AdminMenu_InitButtons =============== */ static void AdminMenu_InitButtons( menuframework_s *menu ) { s_admin.mainMenu.generic.type = MTYPE_BITMAP; s_admin.mainMenu.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.mainMenu.generic.x = 464; s_admin.mainMenu.generic.y = 100; s_admin.mainMenu.generic.name = GRAPHIC_SQUARE; s_admin.mainMenu.generic.id = ID_MAINMENU; s_admin.mainMenu.generic.callback = AdminMenu_Event; s_admin.mainMenu.width = MENU_BUTTON_MED_WIDTH+2; s_admin.mainMenu.height = MENU_BUTTON_MED_HEIGHT; s_admin.mainMenu.color = CT_DKPURPLE1; s_admin.mainMenu.color2 = CT_LTPURPLE1; s_admin.mainMenu.textX = MENU_BUTTON_TEXT_X; s_admin.mainMenu.textY = MENU_BUTTON_TEXT_Y; if ( !ingameFlag || !s_admin.fromConsole) s_admin.mainMenu.textEnum = MBT_MAINMENU; else s_admin.mainMenu.textEnum = MBT_INGAMERESUME; s_admin.mainMenu.textcolor = CT_BLACK; s_admin.mainMenu.textcolor2 = CT_WHITE; s_admin.adminMain.generic.type = MTYPE_BITMAP; s_admin.adminMain.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.adminMain.generic.x = 125; s_admin.adminMain.generic.y = 66; s_admin.adminMain.generic.name = BUTTON_GRAPHIC_LONGRIGHT; s_admin.adminMain.generic.callback = AdminMenu_Event; s_admin.adminMain.generic.id = ID_ADMIN_MAIN; s_admin.adminMain.width = MENU_BUTTON_MED_WIDTH; s_admin.adminMain.height = MENU_BUTTON_MED_HEIGHT; s_admin.adminMain.color = CT_DKPURPLE1; s_admin.adminMain.color2 = CT_LTPURPLE1; s_admin.adminMain.textX = MENU_BUTTON_TEXT_X; s_admin.adminMain.textY = MENU_BUTTON_TEXT_Y; s_admin.adminMain.textEnum = MBT_ADMIN_MAIN; s_admin.adminMain.textcolor = CT_BLACK; s_admin.adminMain.textcolor2 = CT_WHITE; s_admin.adminClients.generic.type = MTYPE_BITMAP; s_admin.adminClients.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.adminClients.generic.x = 298; s_admin.adminClients.generic.y = 66; s_admin.adminClients.generic.name = BUTTON_GRAPHIC_LONGRIGHT; s_admin.adminClients.generic.callback = AdminMenu_Event; s_admin.adminClients.generic.id = ID_ADMIN_CLIENTS; s_admin.adminClients.width = MENU_BUTTON_MED_WIDTH; s_admin.adminClients.height = MENU_BUTTON_MED_HEIGHT; s_admin.adminClients.color = CT_DKPURPLE1; s_admin.adminClients.color2 = CT_LTPURPLE1; s_admin.adminClients.textX = MENU_BUTTON_TEXT_X; s_admin.adminClients.textY = MENU_BUTTON_TEXT_Y; s_admin.adminClients.textEnum = MBT_ADMIN_CLIENTS; s_admin.adminClients.textcolor = CT_BLACK; s_admin.adminClients.textcolor2 = CT_WHITE; s_admin.adminAudio.generic.type = MTYPE_BITMAP; s_admin.adminAudio.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.adminAudio.generic.x = 470; s_admin.adminAudio.generic.y = 66; s_admin.adminAudio.generic.name = BUTTON_GRAPHIC_LONGRIGHT; s_admin.adminAudio.generic.callback = AdminMenu_Event; s_admin.adminAudio.generic.id = ID_ADMIN_AUDIO; s_admin.adminAudio.width = MENU_BUTTON_MED_WIDTH; s_admin.adminAudio.height = MENU_BUTTON_MED_HEIGHT; s_admin.adminAudio.color = CT_DKPURPLE1; s_admin.adminAudio.color2 = CT_LTPURPLE1; s_admin.adminAudio.textX = MENU_BUTTON_TEXT_X; s_admin.adminAudio.textY = MENU_BUTTON_TEXT_Y; s_admin.adminAudio.textEnum = MBT_ADMIN_AUDIO; s_admin.adminAudio.textcolor = CT_BLACK; s_admin.adminAudio.textcolor2 = CT_WHITE; Menu_AddItem( menu, &s_admin.mainMenu ); Menu_AddItem( menu, &s_admin.adminMain ); Menu_AddItem( menu, &s_admin.adminClients ); Menu_AddItem( menu, &s_admin.adminAudio ); } /* =============== AdminMenu_Event =============== */ static void AdminMenu_Event( void* ptr, int event ) { if ( event != QM_ACTIVATED ) return; switch ( ((menucommon_s *)ptr)->id ) { case ID_ADMIN_MAIN: UI_PopMenu(); UI_AdminMenu( s_admin.fromConsole ); break; case ID_ADMIN_CLIENTS: UI_PopMenu(); UI_ClientAdminMenu(); break; case ID_ADMIN_AUDIO: UI_PopMenu(); UI_AdminAudioMenu(); break; case ID_GOD: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, "god\n" ); break; case ID_NOCLIP: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, "noclip\n" ); break; case ID_CLOAK: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, "cloak\n" ); break; case ID_FLIGHT: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, "flight\n" ); break; case ID_GIVE: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "give %s", s_adminGeneric.giveItems[s_admin.giveList.curvalue] ) ); break; case ID_REVIVE: switch( s_admin.reviveList.curvalue ) { case CHOICE_MYSELF: trap_Cmd_ExecuteText( EXEC_APPEND, "revive\n" ); break; case CHOICE_EVERYONE: trap_Cmd_ExecuteText( EXEC_APPEND, "revive all\n" ); break; } /*UI_ForceMenuOff();*/ break; case ID_MESSAGE: /*UI_ForceMenuOff();*/ if ( strlen( s_admin.msgArg.field.buffer ) ) { trap_Cmd_ExecuteText( EXEC_APPEND, va( "msg \"%s\" ", s_admin.msgArg.field.buffer ) ); } break; case ID_ENTITY: /*UI_ForceMenuOff();*/ if ( strlen( s_admin.useEntField.field.buffer ) ) { trap_Cmd_ExecuteText( EXEC_APPEND, va( "useEnt \"%s\" ", s_admin.useEntField.field.buffer ) ); } break; case ID_BEAM_LOC: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToLocation %i", s_admin.beamLocList.curvalue + 1 ) ); break; case ID_BEAM_PLAYER: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToPlayer %i", s_adminGeneric.charList[s_admin.beamPlayerList.curvalue].id ) ); break; case ID_FXGUNLIST: /* reload the fields to set up input for this effect */ s_admin.fxArg1.generic.flags = s_admin_fxData[s_admin.fxGunList.curvalue].arg1Flags; s_admin.fxArg2.generic.flags = s_admin_fxData[s_admin.fxGunList.curvalue].arg2Flags; s_admin.fxArg3.generic.flags = s_admin_fxData[s_admin.fxGunList.curvalue].arg3Flags; break; case ID_FXGUN: { char cmd[64]; /*UI_ForceMenuOff();*/ Com_sprintf( cmd, 64, "fxGun %s ", s_admin_fxData[s_admin.fxGunList.curvalue].name ); /* compile arguments */ if ( !(s_admin.fxArg1.generic.flags & QMF_INACTIVE) ) { if ( s_admin.fxArg1.field.buffer[0] ) { strcat( cmd, va( "%s", s_admin.fxArg1.field.buffer ) ); } else { strcat( cmd, " 0" ); } } if ( !(s_admin.fxArg2.generic.flags & QMF_INACTIVE) ) { if ( s_admin.fxArg2.field.buffer[0] ) { strcat( cmd, va( " %s", s_admin.fxArg2.field.buffer) ); } else { strcat( cmd, " 0" ); } } if ( !(s_admin.fxArg3.generic.flags & QMF_INACTIVE) ) { if ( s_admin.fxArg3.field.buffer[0] ) { strcat( cmd, va( " %s", s_admin.fxArg3.field.buffer) ); } else { strcat( cmd, " 0" ); } } /* Com_Printf( "Cmd: %s\n", cmd ); */ trap_Cmd_ExecuteText( EXEC_APPEND, cmd ); } break; case ID_SPAWNCHAR: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, "spawnChar" ); break; case ID_REMOVECHAR: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "flushChars %i", s_admin.flushList.curvalue ) ); break; case ID_BIND_SPAWN: case ID_BIND_USEENT: case ID_BIND_KICK: s_admin.keyBindActive = ((menucommon_s *) ptr)->id - 40; s_admin.menu.noNewSelecting = qtrue; break; case ID_MAINMENU: UI_PopMenu(); break; } } /* =============== AdminMenu_Draw =============== */ static void AdminMenu_Draw( void ) { vec_t* color = colorTable[CT_LTORANGE]; char msg1[36]; char msg2[36]; char msg3[36]; UI_MenuFrame2( &s_admin.menu ); AdminMenu_DrawCommon(); /* Draw Boxes for all of the elements */ /* First Row */ AdminMenu_DrawLCARSBox( 81, 121, 201, 70, color, MNT_MAIN_CMDS ); /* Cheat Buttons */ AdminMenu_DrawLCARSBox( 287, 121, 173, 70, color, MNT_GIVE_CMDS ); /* Give Buttons */ AdminMenu_DrawLCARSBox( 465, 121, 142, 70, color, MNT_REVIVE_CMDS ); /* Revive Button */ /* Second Row */ AdminMenu_DrawLCARSBox( 81, 194, 339, 70, color, MNT_BROADCAST_CMDS ); /* Admin Message */ AdminMenu_DrawLCARSBox( 425, 194, 183, 70, color, MNT_USEENT_CMDS ); /* UseEnt */ /* Third Row */ AdminMenu_DrawLCARSBox( 81, 268, 360, 70, color, MNT_BEAM_CMDS ); /* Beaming */ AdminMenu_DrawLCARSBox( 447, 268, 160, 88, color, MNT_FXGUN_CMDS ); /* FX Gun-zor */ /* Fourth Row */ AdminMenu_DrawLCARSBox( 81, 342, 361, 49, color, MNT_SPAWN_CMDS ); /* Char Spawn */ /* argument descriptions for the FXGun */ if ( s_admin_fxData[s_admin.fxGunList.curvalue].arg1Desc >= 0 ) { Com_sprintf( msg1, sizeof( msg1 ), "1: %s", menu_normal_text[s_admin_fxData[s_admin.fxGunList.curvalue].arg1Desc] ); UI_DrawProportionalString( 524, 358, msg1, UI_TINYFONT | UI_CENTER, colorTable[CT_WHITE] ); } if ( s_admin_fxData[s_admin.fxGunList.curvalue].arg2Desc >= 0 ) { Com_sprintf( msg2, sizeof( msg2 ), "2: %s", menu_normal_text[s_admin_fxData[s_admin.fxGunList.curvalue].arg2Desc] ); UI_DrawProportionalString( 524, 370, msg2, UI_TINYFONT | UI_CENTER, colorTable[CT_WHITE] ); } if ( s_admin_fxData[s_admin.fxGunList.curvalue].arg3Desc >= 0 ) { Com_sprintf( msg3, sizeof( msg3 ), "2: %s", menu_normal_text[s_admin_fxData[s_admin.fxGunList.curvalue].arg3Desc] ); UI_DrawProportionalString( 524, 382, msg3, UI_TINYFONT | UI_CENTER, colorTable[CT_WHITE] ); } if ( s_admin.keyBindActive >= 0 ) { UI_DrawProportionalString( 344, 426, menu_normal_text[MNT_WAITINGFORNEWKEY], UI_TINYFONT | UI_CENTER, colorTable[CT_RED] ); } UI_DrawProportionalString( 81, 405, menu_normal_text[ MNT_KEYBINDINGS ], UI_SMALLFONT, colorTable[CT_WHITE] ); /* Lines for player model frame */ Menu_Draw( &s_admin.menu ); } static sfxHandle_t AdminMenu_KeyEvent( int key ) { int i, j; menucommon_s *s; char command[256]; s = (menucommon_s*)Menu_ItemAtCursor( &s_admin.menu ); if ( s_admin.keyBindActive >= 0 ) { if (key & K_CHAR_FLAG) goto end; if ( key < 1 || key > 256 ) goto end; switch ( key ) { case K_ESCAPE: s_admin.keyBindActive = -1; s_admin.menu.noNewSelecting = qfalse; return (menu_out_sound); case '`': goto end; break; } /* unbind this emote from anything else */ for ( i = 1; i < 256; i++ ) { trap_Key_GetBindingBuf( i, command, 256 ); if ( !Q_stricmp( command, s_admin_bindCmds[s_admin.keyBindActive] ) ) { trap_Key_SetBinding( i, "" ); } } /* set the new command */ trap_Key_SetBinding( key, s_admin_bindCmds[s_admin.keyBindActive] ); s_admin.binds[s_admin.keyBindActive] = key; s_admin.keyBindActive = -1; s_admin.menu.noNewSelecting = qfalse; /* reget key binds for all the buttons */ for ( i = 0; i < 3; i++ ) { for ( j = 0; j < 256; j++ ) { trap_Key_GetBindingBuf( j, command, sizeof( command ) ); if ( *command == 0 ) continue; if ( !Q_stricmp( command, s_admin_bindCmds[i] ) ) { s_admin.binds[i] = j; break; } } } return ( menu_out_sound ); } else { /* unbind the current key */ if ( s->id >= ID_BIND_SPAWN && s->id <= ID_BIND_KICK ) { int id = s->id - 40; switch ( key ) { case K_BACKSPACE: case K_DEL: case K_KP_DEL: for ( i = 1; i < 256; i++ ) { trap_Key_GetBindingBuf( i, command, 256 ); if ( !Q_stricmp( command, s_admin_bindCmds[id] ) ) { trap_Key_SetBinding( i, "" ); s_admin.binds[id] = -1; } } return ( menu_out_sound ); } } } end: return ( Menu_DefaultKey( &s_admin.menu, key ) ); } void UI_AdminMenu_Cache( void ) { trap_R_RegisterShaderNoMip(PIC_ARROW_UP); trap_R_RegisterShaderNoMip(PIC_ARROW_DOWN); s_admin.corner_ll_4_18 = trap_R_RegisterShaderNoMip( "menu/common/corner_ll_4_18" ); s_admin.corner_ll_4_4 = trap_R_RegisterShaderNoMip( "menu/common/corner_ll_4_4" ); } /* =============== AdminMenu_DrawButton TiM: Because normal buttons are drawn in a really silly way, I've custom wrote the way single buttons are rendered. =============== */ static void AdminMenu_DrawButton ( void *self ) { qboolean focus; menuaction_s* action; int color; int textColor; int x; int y; action = (menuaction_s *)self; if ( action->generic.flags & QMF_HIDDEN ) return; x = action->generic.x; y = action->generic.y; focus = ( Menu_ItemAtCursor( action->generic.parent ) == action ); /* get the needed color data */ if ( action->generic.flags & QMF_GRAYED ) { color = CT_DKGREY; textColor = CT_BLACK; } else if ( focus && action->generic.flags & QMF_HIGHLIGHT_IF_FOCUS ) { color = action->color2; textColor = action->textcolor2; } else { color = action->color; textColor = action->textcolor; } /* draw the menu caption */ if (menu_button_text[action->textEnum][1] && focus ) { UI_DrawProportionalString( action->generic.parent->descX, action->generic.parent->descY, menu_button_text[action->textEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]); } /* draw the button elements */ trap_R_SetColor( colorTable[ color ] ); UI_DrawHandlePic(x, y, MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd); /* left */ UI_DrawHandlePic(x + action->width - MENU_BUTTON_MED_HEIGHT, y, -MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd); /* right */ UI_DrawHandlePic(x + MENU_BUTTON_MED_HEIGHT - 8, y, action->width - ( MENU_BUTTON_MED_HEIGHT - 8 ) - 10, MENU_BUTTON_MED_HEIGHT, uis.whiteShader); if ( menu_button_text[action->textEnum][0] ) { UI_DrawProportionalString( x + action->textX, y + action->textY, menu_button_text[action->textEnum][0], UI_SMALLFONT, colorTable[ textColor ] ); } } /* =============== AdminMenu_DrawBinding =============== */ static void AdminMenu_DrawBinding( void *self ) { qboolean focus; menuaction_s *action; int x,y; int bind; char name[20]; int buttonColor; int textColor; int width; action = (menuaction_s *)self; x = action->generic.x; y = action->generic.y; focus = ( Menu_ItemAtCursor( action->generic.parent ) == action ); bind = s_admin.binds[ action->generic.id - 40 ]; /* Get bind name */ if ( bind <= 0 || bind >=256 ) { Q_strncpyz( name, "???", sizeof( name ) ); } else { trap_Key_KeynumToStringBuf( bind, name, sizeof( name ) ); Q_strupr( name ); } /* get relevant colors */ if ( focus ) { buttonColor = action->color2; textColor = action->textcolor2; } else { buttonColor = action->color; textColor = action->textcolor; } if ( focus ) { if ( menu_button_text[action->textEnum][1] ) { UI_DrawProportionalString( action->generic.parent->descX, action->generic.parent->descY, menu_button_text[action->textEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]); } } width = action->width; if ( !width ) { if ( menu_button_text[action->textEnum][0] ) width = 19 + (SMALLCHAR_WIDTH * strlen(menu_button_text[action->textEnum][0])) + 19; else width = 19 + (SMALLCHAR_WIDTH * 11) + 19; } if ( action->generic.flags & QMF_GRAYED ) trap_R_SetColor( colorMdGrey ); else trap_R_SetColor( colorTable[buttonColor] ); UI_DrawHandlePic( x, y, 19, 19, uis.graphicButtonLeftEnd); UI_DrawHandlePic( x + width - 19, y, -19, 19, uis.graphicButtonLeftEnd); /* right */ UI_DrawHandlePic( x + 11, y, width - 22, 19, uis.whiteShader); trap_R_SetColor( NULL ); /* button text */ if ( strlen( menu_button_text[action->textEnum][0] ) ) { UI_DrawProportionalString( x + action->textX, y + action->textY, menu_button_text[action->textEnum][0], UI_SMALLFONT, colorTable[textColor] ); } /* bind text */ if ( action->generic.flags & QMF_GRAYED ) textColor = CT_DKGREY; else textColor = CT_WHITE; UI_DrawProportionalString( x + width + 5, y+1, name, UI_SMALLFONT, colorTable[textColor] ); } /* =============== AdminMenu_Init =============== */ static void AdminMenu_Init( void ) { int i, j; char binding[256]; UI_AdminMenu_Cache(); /******************************************************************/ AdminGeneric_InitLists(); /* point the FX list */ for ( i = 0; i < 10; i++ ) { fxList[i] = s_admin_fxData[i].name; } /* get key binds for the bound list */ for ( i = 0; i < 3; i++ ) { for ( j = 0; j < 256; j++ ) { trap_Key_GetBindingBuf( j, binding, sizeof( binding ) ); if ( *binding == 0 ) continue; if ( !Q_stricmp( binding, s_admin_bindCmds[i] ) ) { s_admin.binds[i] = j; break; } } } /******************************************************************/ s_admin.menu.wrapAround = qtrue; s_admin.menu.fullscreen = qtrue; s_admin.menu.draw = AdminMenu_Draw; s_admin.menu.descX = MENU_DESC_X; s_admin.menu.descY = MENU_DESC_Y; s_admin.menu.titleX = MENU_TITLE_X; s_admin.menu.titleY = MENU_TITLE_Y; s_admin.menu.footNoteEnum = MNT_ADMIN; s_admin.menu.titleI = MNT_ADMIN_MENU; s_admin.menu.key = AdminMenu_KeyEvent; s_admin.god.generic.type = MTYPE_ACTION; s_admin.god.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.god.generic.callback = AdminMenu_Event; s_admin.god.generic.ownerdraw = AdminMenu_DrawButton; s_admin.god.generic.id = ID_GOD; s_admin.god.generic.x = 90; s_admin.god.generic.y = 143; s_admin.god.textX = 9; s_admin.god.textY = 1; s_admin.god.textEnum = MBT_ADMIN_GOD; s_admin.god.color = CT_DKPURPLE1; s_admin.god.color2 = CT_LTPURPLE1; s_admin.god.textcolor = CT_BLACK; s_admin.god.textcolor2 = CT_WHITE; s_admin.god.width = 81; s_admin.god.height = 18; s_admin.noclip.generic.type = MTYPE_ACTION; s_admin.noclip.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.noclip.generic.callback = AdminMenu_Event; s_admin.noclip.generic.ownerdraw = AdminMenu_DrawButton; s_admin.noclip.generic.id = ID_NOCLIP; s_admin.noclip.generic.x = 181; s_admin.noclip.generic.y = 143; s_admin.noclip.textX = 9; s_admin.noclip.textY = 1; s_admin.noclip.textEnum = MBT_ADMIN_NOCLIP; s_admin.noclip.color = CT_DKPURPLE1; s_admin.noclip.color2 = CT_LTPURPLE1; s_admin.noclip.textcolor = CT_BLACK; s_admin.noclip.textcolor2 = CT_WHITE; s_admin.noclip.width = 81; s_admin.noclip.height = 18; s_admin.cloak.generic.type = MTYPE_ACTION; s_admin.cloak.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.cloak.generic.callback = AdminMenu_Event; s_admin.cloak.generic.ownerdraw = AdminMenu_DrawButton; s_admin.cloak.generic.id = ID_CLOAK; s_admin.cloak.generic.x = 90; s_admin.cloak.generic.y = 165; s_admin.cloak.textX = 9; s_admin.cloak.textY = 1; s_admin.cloak.textEnum = MBT_ADMIN_CLOAK; s_admin.cloak.color = CT_DKPURPLE1; s_admin.cloak.color2 = CT_LTPURPLE1; s_admin.cloak.textcolor = CT_BLACK; s_admin.cloak.textcolor2 = CT_WHITE; s_admin.cloak.width = 81; s_admin.cloak.height = 18; s_admin.flight.generic.type = MTYPE_ACTION; s_admin.flight.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.flight.generic.callback = AdminMenu_Event; s_admin.flight.generic.ownerdraw = AdminMenu_DrawButton; s_admin.flight.generic.id = ID_FLIGHT; s_admin.flight.generic.x = 181; s_admin.flight.generic.y = 165; s_admin.flight.textX = 9; s_admin.flight.textY = 1; s_admin.flight.textEnum = MBT_ADMIN_FLIGHT; s_admin.flight.color = CT_DKPURPLE1; s_admin.flight.color2 = CT_LTPURPLE1; s_admin.flight.textcolor = CT_BLACK; s_admin.flight.textcolor2 = CT_WHITE; s_admin.flight.width = 81; s_admin.flight.height = 18; s_admin.giveList.generic.type = MTYPE_SPINCONTROL; s_admin.giveList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.giveList.generic.x = 298; s_admin.giveList.generic.y = 143; s_admin.giveList.width = 60; s_admin.giveList.height = 18; s_admin.giveList.itemnames = (const char**)s_adminGeneric.giveItems; s_admin.giveList.color = CT_DKPURPLE1; s_admin.giveList.color2 = CT_LTPURPLE1; s_admin.giveList.textcolor = CT_BLACK; s_admin.giveList.textcolor2 = CT_WHITE; s_admin.giveList.textX = 9; s_admin.giveList.textY = 1; s_admin.giveList.maxChars = 8; s_admin.giveList.textEnum = MBT_ADMIN_ITEM; /*s_admin.giveList.ignoreList = qtrue;*/ /*Sad bug in the engine cropping up, so I have to disable this :(*/ s_admin.give.generic.type = MTYPE_ACTION; s_admin.give.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.give.generic.callback = AdminMenu_Event; s_admin.give.generic.ownerdraw = AdminMenu_DrawButton; s_admin.give.generic.id = ID_GIVE; s_admin.give.generic.x = 298; s_admin.give.generic.y = 165; s_admin.give.textX = 9; s_admin.give.textY = 1; s_admin.give.textEnum = MBT_ADMIN_EXECUTE; s_admin.give.color = CT_DKPURPLE1; s_admin.give.color2 = CT_LTPURPLE1; s_admin.give.textcolor = CT_BLACK; s_admin.give.textcolor2 = CT_WHITE; s_admin.give.width = 70; s_admin.give.height = 18; s_admin.reviveList.generic.type = MTYPE_SPINCONTROL; s_admin.reviveList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.reviveList.generic.x = 474; s_admin.reviveList.generic.y = 143; s_admin.reviveList.width = 62; s_admin.reviveList.height = 18; s_admin.reviveList.listnames = s_admin_reviveList; s_admin.reviveList.color = CT_DKPURPLE1; s_admin.reviveList.color2 = CT_LTPURPLE1; s_admin.reviveList.textcolor = CT_BLACK; s_admin.reviveList.textcolor2 = CT_WHITE; s_admin.reviveList.textX = 9; s_admin.reviveList.textY = 1; s_admin.reviveList.textEnum = MBT_ADMIN_REVIVE; s_admin.revive.generic.type = MTYPE_ACTION; s_admin.revive.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.revive.generic.callback = AdminMenu_Event; s_admin.revive.generic.ownerdraw = AdminMenu_DrawButton; s_admin.revive.generic.id = ID_REVIVE; s_admin.revive.generic.x = 474; s_admin.revive.generic.y = 165; s_admin.revive.textX = 9; s_admin.revive.textY = 1; s_admin.revive.textEnum = MBT_ADMIN_EXECUTE; s_admin.revive.color = CT_DKPURPLE1; s_admin.revive.color2 = CT_LTPURPLE1; s_admin.revive.textcolor = CT_BLACK; s_admin.revive.textcolor2 = CT_WHITE; s_admin.revive.width = 72; s_admin.revive.height = 18; s_admin.msgArg.generic.type = MTYPE_FIELD; s_admin.msgArg.field.widthInChars = 30; s_admin.msgArg.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */ s_admin.msgArg.generic.x = 90 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */ s_admin.msgArg.generic.y = 217; s_admin.msgArg.field.style = UI_SMALLFONT; s_admin.msgArg.field.titleEnum = MBT_ADMIN_MESSAGE; s_admin.msgArg.field.titlecolor = CT_WHITE; s_admin.msgArg.field.textcolor = CT_DKGOLD1; s_admin.msgArg.field.textcolor2 = CT_LTGOLD1; s_admin.msg.generic.type = MTYPE_ACTION; s_admin.msg.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.msg.generic.callback = AdminMenu_Event; s_admin.msg.generic.ownerdraw = AdminMenu_DrawButton; s_admin.msg.generic.id = ID_MESSAGE; s_admin.msg.generic.x = 90; s_admin.msg.generic.y = 238; s_admin.msg.textX = 9; s_admin.msg.textY = 1; s_admin.msg.textEnum = MBT_ADMIN_EXECUTE; s_admin.msg.color = CT_DKPURPLE1; s_admin.msg.color2 = CT_LTPURPLE1; s_admin.msg.textcolor = CT_BLACK; s_admin.msg.textcolor2 = CT_WHITE; s_admin.msg.width = 100; s_admin.msg.height = 18; s_admin.useEntField.generic.type = MTYPE_FIELD; s_admin.useEntField.field.widthInChars = 11; s_admin.useEntField.field.maxchars = 32; s_admin.useEntField.generic.x = 434 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_ENTITY][0], UI_SMALLFONT ); /* 159; */ s_admin.useEntField.generic.y = 217; s_admin.useEntField.field.style = UI_SMALLFONT; s_admin.useEntField.field.titleEnum = MBT_ADMIN_ENTITY; s_admin.useEntField.field.titlecolor = CT_WHITE; s_admin.useEntField.field.textcolor = CT_DKGOLD1; s_admin.useEntField.field.textcolor2 = CT_LTGOLD1; s_admin.useEnt.generic.type = MTYPE_ACTION; s_admin.useEnt.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.useEnt.generic.callback = AdminMenu_Event; s_admin.useEnt.generic.ownerdraw = AdminMenu_DrawButton; s_admin.useEnt.generic.id = ID_ENTITY; s_admin.useEnt.generic.x = 434; s_admin.useEnt.generic.y = 238; s_admin.useEnt.textX = 9; s_admin.useEnt.textY = 1; s_admin.useEnt.textEnum = MBT_ADMIN_EXECUTE; s_admin.useEnt.color = CT_DKPURPLE1; s_admin.useEnt.color2 = CT_LTPURPLE1; s_admin.useEnt.textcolor = CT_BLACK; s_admin.useEnt.textcolor2 = CT_WHITE; s_admin.useEnt.width = 100; s_admin.useEnt.height = 18; s_admin.beamLocList.generic.type = MTYPE_SPINCONTROL; s_admin.beamLocList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.beamLocList.generic.x = 90; s_admin.beamLocList.generic.y = 290; s_admin.beamLocList.width = 123; s_admin.beamLocList.height = 18; s_admin.beamLocList.itemnames = (const char**)s_adminGeneric.locListPtr; s_admin.beamLocList.color = CT_DKPURPLE1; s_admin.beamLocList.color2 = CT_LTPURPLE1; s_admin.beamLocList.textcolor = CT_BLACK; s_admin.beamLocList.textcolor2 = CT_WHITE; s_admin.beamLocList.textX = 9; s_admin.beamLocList.textY = 1; s_admin.beamLocList.maxChars = 20; s_admin.beamLocList.textEnum = MBT_ADMIN_BEAMLOC; s_admin.beamToLoc.generic.type = MTYPE_ACTION; s_admin.beamToLoc.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.beamToLoc.generic.callback = AdminMenu_Event; s_admin.beamToLoc.generic.ownerdraw = AdminMenu_DrawButton; s_admin.beamToLoc.generic.id = ID_BEAM_LOC; s_admin.beamToLoc.generic.x = 360; s_admin.beamToLoc.generic.y = 290; s_admin.beamToLoc.textX = 9; s_admin.beamToLoc.textY = 1; s_admin.beamToLoc.textEnum = MBT_ADMIN_EXECUTE; s_admin.beamToLoc.color = CT_DKPURPLE1; s_admin.beamToLoc.color2 = CT_LTPURPLE1; s_admin.beamToLoc.textcolor = CT_BLACK; s_admin.beamToLoc.textcolor2 = CT_WHITE; s_admin.beamToLoc.width = 70; s_admin.beamToLoc.height = 18; if ( !s_adminGeneric.numLocs ) { s_admin.beamLocList.generic.flags |= QMF_GRAYED | QMF_INACTIVE; s_admin.beamToLoc.generic.flags |= QMF_GRAYED | QMF_INACTIVE; } s_admin.beamPlayerList.generic.type = MTYPE_SPINCONTROL; s_admin.beamPlayerList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.beamPlayerList.generic.x = 90; s_admin.beamPlayerList.generic.y = 312; s_admin.beamPlayerList.width = 123; s_admin.beamPlayerList.height = 18; s_admin.beamPlayerList.itemnames = (const char**)s_adminGeneric.charListPtr; s_admin.beamPlayerList.color = CT_DKPURPLE1; s_admin.beamPlayerList.color2 = CT_LTPURPLE1; s_admin.beamPlayerList.textcolor = CT_BLACK; s_admin.beamPlayerList.textcolor2 = CT_WHITE; s_admin.beamPlayerList.textX = 9; s_admin.beamPlayerList.textY = 1; s_admin.beamPlayerList.textEnum = MBT_ADMIN_BEAMPLAYER; s_admin.beamPlayerList.maxChars = 20; s_admin.beamToPlayerExecute.generic.type = MTYPE_ACTION; s_admin.beamToPlayerExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.beamToPlayerExecute.generic.callback = AdminMenu_Event; s_admin.beamToPlayerExecute.generic.ownerdraw = AdminMenu_DrawButton; s_admin.beamToPlayerExecute.generic.id = ID_BEAM_PLAYER; s_admin.beamToPlayerExecute.generic.x = 360; s_admin.beamToPlayerExecute.generic.y = 312; s_admin.beamToPlayerExecute.textX = 9; s_admin.beamToPlayerExecute.textY = 1; s_admin.beamToPlayerExecute.textEnum = MBT_ADMIN_EXECUTE; s_admin.beamToPlayerExecute.color = CT_DKPURPLE1; s_admin.beamToPlayerExecute.color2 = CT_LTPURPLE1; s_admin.beamToPlayerExecute.textcolor = CT_BLACK; s_admin.beamToPlayerExecute.textcolor2 = CT_WHITE; s_admin.beamToPlayerExecute.width = 70; s_admin.beamToPlayerExecute.height = 18; if ( !s_adminGeneric.numChars ) { s_admin.beamPlayerList.generic.flags |= QMF_GRAYED | QMF_INACTIVE; s_admin.beamToPlayerExecute.generic.flags |= QMF_GRAYED | QMF_INACTIVE; } s_admin.fxGunList.generic.type = MTYPE_SPINCONTROL; s_admin.fxGunList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.fxGunList.generic.callback = AdminMenu_Event; s_admin.fxGunList.generic.id = ID_FXGUNLIST; s_admin.fxGunList.generic.x = 457; s_admin.fxGunList.generic.y = 290; s_admin.fxGunList.width = 66; s_admin.fxGunList.height = 18; s_admin.fxGunList.itemnames = (const char**)fxList; s_admin.fxGunList.color = CT_DKPURPLE1; s_admin.fxGunList.color2 = CT_LTPURPLE1; s_admin.fxGunList.textcolor = CT_BLACK; s_admin.fxGunList.textcolor2 = CT_WHITE; s_admin.fxGunList.textX = 9; s_admin.fxGunList.textY = 1; s_admin.fxGunList.textEnum = MBT_ADMIN_FX; s_admin.fxArg1.generic.type = MTYPE_FIELD; s_admin.fxArg1.generic.flags = QMF_INACTIVE | QMF_GRAYED; s_admin.fxArg1.field.widthInChars = 3; s_admin.fxArg1.field.maxchars = 8; s_admin.fxArg1.generic.x = 457 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_PARM1][0], UI_SMALLFONT ); /* 159; */ s_admin.fxArg1.generic.y = 310; s_admin.fxArg1.field.style = UI_SMALLFONT; s_admin.fxArg1.field.titleEnum = MBT_ADMIN_PARM1; s_admin.fxArg1.field.titlecolor = CT_WHITE; s_admin.fxArg1.field.textcolor = CT_DKGOLD1; s_admin.fxArg1.field.textcolor2 = CT_LTGOLD1; s_admin.fxArg2.generic.type = MTYPE_FIELD; s_admin.fxArg2.generic.flags = QMF_INACTIVE | QMF_GRAYED; s_admin.fxArg2.field.widthInChars = 3; s_admin.fxArg2.field.maxchars = 8; s_admin.fxArg2.generic.x = 510 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_PARM2][0], UI_SMALLFONT ); /* 159; */ s_admin.fxArg2.generic.y = 310; s_admin.fxArg2.field.style = UI_SMALLFONT; s_admin.fxArg2.field.titleEnum = MBT_ADMIN_PARM2; s_admin.fxArg2.field.titlecolor = CT_WHITE; s_admin.fxArg2.field.textcolor = CT_DKGOLD1; s_admin.fxArg2.field.textcolor2 = CT_LTGOLD1; s_admin.fxArg3.generic.type = MTYPE_FIELD; s_admin.fxArg3.generic.flags = QMF_INACTIVE | QMF_GRAYED; s_admin.fxArg3.field.widthInChars = 3; s_admin.fxArg3.field.maxchars = 8; s_admin.fxArg3.generic.x = 563 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_PARM3][0], UI_SMALLFONT ); /* 159; */ s_admin.fxArg3.generic.y = 310; s_admin.fxArg3.field.style = UI_SMALLFONT; s_admin.fxArg3.field.titleEnum = MBT_ADMIN_PARM3; s_admin.fxArg3.field.titlecolor = CT_WHITE; s_admin.fxArg3.field.textcolor = CT_DKGOLD1; s_admin.fxArg3.field.textcolor2 = CT_LTGOLD1; s_admin.fxGun.generic.type = MTYPE_ACTION; s_admin.fxGun.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.fxGun.generic.callback = AdminMenu_Event; s_admin.fxGun.generic.ownerdraw = AdminMenu_DrawButton; s_admin.fxGun.generic.id = ID_FXGUN; s_admin.fxGun.generic.x = 457; s_admin.fxGun.generic.y = 330; s_admin.fxGun.textX = 9; s_admin.fxGun.textY = 1; s_admin.fxGun.textEnum = MBT_ADMIN_EXECUTE; s_admin.fxGun.color = CT_DKPURPLE1; s_admin.fxGun.color2 = CT_LTPURPLE1; s_admin.fxGun.textcolor = CT_BLACK; s_admin.fxGun.textcolor2 = CT_WHITE; s_admin.fxGun.width = 70; s_admin.fxGun.height = 18; s_admin.spawnChar.generic.type = MTYPE_ACTION; s_admin.spawnChar.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.spawnChar.generic.callback = AdminMenu_Event; s_admin.spawnChar.generic.ownerdraw = AdminMenu_DrawButton; s_admin.spawnChar.generic.id = ID_SPAWNCHAR; s_admin.spawnChar.generic.x = 90; s_admin.spawnChar.generic.y = 365; s_admin.spawnChar.textX = 9; s_admin.spawnChar.textY = 1; s_admin.spawnChar.textEnum = MBT_ADMIN_SPAWN; s_admin.spawnChar.color = CT_DKPURPLE1; s_admin.spawnChar.color2 = CT_LTPURPLE1; s_admin.spawnChar.textcolor = CT_BLACK; s_admin.spawnChar.textcolor2 = CT_WHITE; s_admin.spawnChar.width = 102; s_admin.spawnChar.height = 18; s_admin.flushList.generic.type = MTYPE_SPINCONTROL; s_admin.flushList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.flushList.generic.callback = AdminMenu_Event; s_admin.flushList.generic.x = 203; s_admin.flushList.generic.y = 365; s_admin.flushList.width = 102; s_admin.flushList.height = 18; s_admin.flushList.listnames = s_admin_spawnList; s_admin.flushList.color = CT_DKPURPLE1; s_admin.flushList.color2 = CT_LTPURPLE1; s_admin.flushList.textcolor = CT_BLACK; s_admin.flushList.textcolor2 = CT_WHITE; s_admin.flushList.textX = 9; s_admin.flushList.textY = 1; s_admin.flushList.textEnum = MBT_ADMIN_REMOVE; s_admin.flushChars.generic.type = MTYPE_ACTION; s_admin.flushChars.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.flushChars.generic.callback = AdminMenu_Event; s_admin.flushChars.generic.ownerdraw = AdminMenu_DrawButton; s_admin.flushChars.generic.id = ID_REMOVECHAR; s_admin.flushChars.generic.x = 371; s_admin.flushChars.generic.y = 365; s_admin.flushChars.textX = 9; s_admin.flushChars.textY = 1; s_admin.flushChars.textEnum = MBT_ADMIN_EXECUTE; s_admin.flushChars.color = CT_DKPURPLE1; s_admin.flushChars.color2 = CT_LTPURPLE1; s_admin.flushChars.textcolor = CT_BLACK; s_admin.flushChars.textcolor2 = CT_WHITE; s_admin.flushChars.width = 70; s_admin.flushChars.height = 18; s_admin.spawnCharBind.generic.type = MTYPE_ACTION; s_admin.spawnCharBind.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.spawnCharBind.generic.callback = AdminMenu_Event; s_admin.spawnCharBind.generic.ownerdraw = AdminMenu_DrawBinding; s_admin.spawnCharBind.generic.id = ID_BIND_SPAWN; s_admin.spawnCharBind.generic.x = 149; s_admin.spawnCharBind.generic.y = 404; s_admin.spawnCharBind.textX = 9; s_admin.spawnCharBind.textY = 1; s_admin.spawnCharBind.textEnum = MBT_ADMIN_SPAWNB; s_admin.spawnCharBind.color = CT_DKPURPLE1; s_admin.spawnCharBind.color2 = CT_LTPURPLE1; s_admin.spawnCharBind.textcolor = CT_BLACK; s_admin.spawnCharBind.textcolor2 = CT_WHITE; s_admin.spawnCharBind.width = 112; s_admin.spawnCharBind.height = 19; s_admin.useEntBind.generic.type = MTYPE_ACTION; s_admin.useEntBind.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.useEntBind.generic.callback = AdminMenu_Event; s_admin.useEntBind.generic.ownerdraw = AdminMenu_DrawBinding; s_admin.useEntBind.generic.id = ID_BIND_USEENT; s_admin.useEntBind.generic.x = 301; s_admin.useEntBind.generic.y = 404; s_admin.useEntBind.textX = 9; s_admin.useEntBind.textY = 1; s_admin.useEntBind.textEnum = MBT_ADMIN_USEENTB; s_admin.useEntBind.color = CT_DKPURPLE1; s_admin.useEntBind.color2 = CT_LTPURPLE1; s_admin.useEntBind.textcolor = CT_BLACK; s_admin.useEntBind.textcolor2 = CT_WHITE; s_admin.useEntBind.width = 112; s_admin.useEntBind.height = 19; s_admin.kickTargetBind.generic.type = MTYPE_ACTION; s_admin.kickTargetBind.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_admin.kickTargetBind.generic.callback = AdminMenu_Event; s_admin.kickTargetBind.generic.ownerdraw = AdminMenu_DrawBinding; s_admin.kickTargetBind.generic.id = ID_BIND_KICK; s_admin.kickTargetBind.generic.x = 453; s_admin.kickTargetBind.generic.y = 404; s_admin.kickTargetBind.textX = 9; s_admin.kickTargetBind.textY = 1; s_admin.kickTargetBind.textEnum = MBT_ADMIN_KICKB; s_admin.kickTargetBind.color = CT_DKPURPLE1; s_admin.kickTargetBind.color2 = CT_LTPURPLE1; s_admin.kickTargetBind.textcolor = CT_BLACK; s_admin.kickTargetBind.textcolor2 = CT_WHITE; s_admin.kickTargetBind.width = 112; s_admin.kickTargetBind.height = 19; s_admin.keyBindActive = -1; /* Represents a held-down bind */ /*s_admin.upArrow.generic.type = MTYPE_BITMAP; s_admin.upArrow.generic.flags = QMF_HIDDEN | QMF_INACTIVE | QMF_GRAYED; s_admin.upArrow.generic.x = 242; s_admin.upArrow.generic.y = 185; s_admin.upArrow.generic.name = PIC_ARROW_UP; s_admin.upArrow.generic.id = ID_LIST_UP; s_admin.upArrow.generic.callback = AdminMenu_Event; s_admin.upArrow.width = 16; s_admin.upArrow.height = 16; s_admin.upArrow.color = CT_DKPURPLE1; s_admin.upArrow.color2 = CT_LTPURPLE1; s_admin.upArrow.textX = MENU_BUTTON_TEXT_X; s_admin.upArrow.textY = MENU_BUTTON_TEXT_Y; s_admin.upArrow.textcolor = CT_BLACK; s_admin.upArrow.textcolor2 = CT_WHITE; s_admin.dnArrow.generic.type = MTYPE_BITMAP; s_admin.dnArrow.generic.flags = QMF_HIDDEN | QMF_INACTIVE | QMF_GRAYED; s_admin.dnArrow.generic.x = 242; s_admin.dnArrow.generic.y = 407; s_admin.dnArrow.generic.name = PIC_ARROW_DOWN; s_admin.dnArrow.generic.id = ID_LIST_DN; s_admin.dnArrow.generic.callback = AdminMenu_Event; s_admin.dnArrow.width = 16; s_admin.dnArrow.height = 16; s_admin.dnArrow.color = CT_DKPURPLE1; s_admin.dnArrow.color2 = CT_LTPURPLE1; s_admin.dnArrow.textX = MENU_BUTTON_TEXT_X; s_admin.dnArrow.textY = MENU_BUTTON_TEXT_Y; s_admin.dnArrow.textcolor = CT_BLACK; s_admin.dnArrow.textcolor2 = CT_WHITE;*/ /* Add the common buttons */ AdminMenu_InitButtons( &s_admin.menu ); Menu_AddItem( &s_admin.menu, &s_admin.god ); Menu_AddItem( &s_admin.menu, &s_admin.noclip ); Menu_AddItem( &s_admin.menu, &s_admin.cloak ); Menu_AddItem( &s_admin.menu, &s_admin.flight ); Menu_AddItem( &s_admin.menu, &s_admin.giveList ); Menu_AddItem( &s_admin.menu, &s_admin.give ); Menu_AddItem( &s_admin.menu, &s_admin.reviveList ); Menu_AddItem( &s_admin.menu, &s_admin.revive ); Menu_AddItem( &s_admin.menu, &s_admin.msgArg ); Menu_AddItem( &s_admin.menu, &s_admin.msg ); Menu_AddItem( &s_admin.menu, &s_admin.useEntField ); Menu_AddItem( &s_admin.menu, &s_admin.useEnt ); Menu_AddItem( &s_admin.menu, &s_admin.beamLocList ); Menu_AddItem( &s_admin.menu, &s_admin.beamToLoc ); Menu_AddItem( &s_admin.menu, &s_admin.beamPlayerList ); Menu_AddItem( &s_admin.menu, &s_admin.beamToPlayerExecute ); Menu_AddItem( &s_admin.menu, &s_admin.fxGunList ); Menu_AddItem( &s_admin.menu, &s_admin.fxArg1 ); Menu_AddItem( &s_admin.menu, &s_admin.fxArg2 ); Menu_AddItem( &s_admin.menu, &s_admin.fxArg3 ); Menu_AddItem( &s_admin.menu, &s_admin.fxGun ); Menu_AddItem( &s_admin.menu, &s_admin.spawnChar ); Menu_AddItem( &s_admin.menu, &s_admin.flushList ); Menu_AddItem( &s_admin.menu, &s_admin.flushChars ); Menu_AddItem( &s_admin.menu, &s_admin.spawnCharBind ); Menu_AddItem( &s_admin.menu, &s_admin.useEntBind ); Menu_AddItem( &s_admin.menu, &s_admin.kickTargetBind ); /*Menu_AddItem( &s_admin.menu, &s_admin.upArrow ); Menu_AddItem( &s_admin.menu, &s_admin.dnArrow );*/ /* * TiM: Ahem... haaxxxx. For some weird reason, these aren't encapsulating right * ... could be the lack of null pointer at the end ROFL */ s_admin.reviveList.numitems = 2; } /* =============== UI_AdminMenu =============== */ void UI_AdminMenu( qboolean fromConsole ) { memset( &s_admin, 0, sizeof( s_admin ) ); s_admin.fromConsole = fromConsole; AdminMenu_Init(); ingameFlag = qtrue; Mouse_Show(); UI_PushMenu( &s_admin.menu ); } /*========================================================================*/ /*Admin Client Menu*/ typedef struct { int id; char model[MAX_QPATH]; float height; float weight; char race[MAX_NAME_LENGTH]; char age[MAX_NAME_LENGTH]; int classId; } clientStats_t; typedef struct { menuframework_s menu; menulist_s clientList; int numClients; clientStats_t clientStats; menulist_s beamToLoc; menuaction_s beamToLocExecute; menulist_s beamToPlayer; menuaction_s beamToPlayerExecute; menulist_s giveItem; menuaction_s giveItemExecute; menufield_s kickReason; menuaction_s kickExecute; menulist_s forcePlayer; menufield_s forceParm; menuaction_s forceExecute; } clientAdmin_t; clientAdmin_t s_clientAdmin; /* =================== ClientAdmin_GetClient TiM: Get all the data we need to display info about the currently selected player =================== */ static void ClientAdmin_GetClient ( int listNum ) { /* get the currently selected client, and parse their info string */ char info[MAX_TOKEN_CHARS]; trap_GetConfigString( CS_PLAYERS + s_adminGeneric.charList[listNum].id, info, sizeof( info ) ); /* holy crap this is bad. */ /* This could happen if a selected player disconnected at exactly the wrong time lol */ if ( !info[0] ) { Com_Printf( S_COLOR_RED "ERROR: Selected player was not found. Please try again." ); /* Re-Init. If it were a dud player, this'll probably get rid of them */ s_clientAdmin.clientList.curvalue = 0; AdminGeneric_InitLists(); /*return;*/ } /* Fill the fields up */ s_clientAdmin.clientStats.id = s_adminGeneric.charList[s_clientAdmin.clientList.curvalue].id; s_clientAdmin.clientStats.height = atof( Info_ValueForKey( info, "height" ) ); s_clientAdmin.clientStats.weight = atof( Info_ValueForKey( info, "weight" ) ); s_clientAdmin.clientStats.classId = atoi( Info_ValueForKey( info, "p" ) ); Q_strncpyz( s_clientAdmin.clientStats.model, Info_ValueForKey( info, "model" ), sizeof( s_clientAdmin.clientStats.model ) ); Q_strncpyz( s_clientAdmin.clientStats.race, Info_ValueForKey( info, "race" ), sizeof( s_clientAdmin.clientStats.race ) ); Q_strncpyz( s_clientAdmin.clientStats.age, Info_ValueForKey( info, "age" ), sizeof( s_clientAdmin.clientStats.age ) ); } /* =================== ClientAdmin_Event =================== */ static void ClientAdmin_Event( void *ptr, int event ) { if ( event != QM_ACTIVATED ) return; switch( ((menucommon_s *)ptr)->id ) { case ID_CLIENT_SELECT: ClientAdmin_GetClient(s_adminGeneric.charList[s_clientAdmin.clientList.curvalue].id); break; case ID_BEAM_LOC: /*UI_ForceMenuOff()*/; trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToLocation %i %i", s_clientAdmin.clientStats.id, s_clientAdmin.beamToLoc.curvalue + 1 ) ); break; case ID_BEAM_PLAYER: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "beamToPlayer %i %i", s_clientAdmin.clientStats.id, s_adminGeneric.charList[s_clientAdmin.beamToPlayer.curvalue].id ) ); break; case ID_GIVE: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "give %i %s", s_clientAdmin.clientStats.id, s_adminGeneric.giveItems[s_clientAdmin.giveItem.curvalue] ) ); break; case ID_CLIENT_KICK: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "kick2 %i %s", s_clientAdmin.clientStats.id, s_clientAdmin.kickReason.field.buffer ) ); break; case ID_CLIENT_FORCE: /*UI_ForceMenuOff();*/ /* TiM: Manual overrides for class and rank */ if ( !Q_stricmp( s_admin_forceParams[s_clientAdmin.forcePlayer.curvalue], "class" ) ) { trap_Cmd_ExecuteText( EXEC_APPEND, va( "forceClass %i %s", s_clientAdmin.clientStats.id, s_clientAdmin.forceParm.field.buffer ) ); } else if ( !Q_stricmp( s_admin_forceParams[s_clientAdmin.forcePlayer.curvalue], "rank" ) ) { trap_Cmd_ExecuteText( EXEC_APPEND, va( "forceRank %i %s", s_clientAdmin.clientStats.id, s_clientAdmin.forceParm.field.buffer ) ); } else { trap_Cmd_ExecuteText( EXEC_APPEND, va( "forcePlayer %i %s %s", s_clientAdmin.clientStats.id, s_admin_forceParams[s_clientAdmin.forcePlayer.curvalue], s_clientAdmin.forceParm.field.buffer ) ); } break; } } /* =================== ClientAdmin_Draw =================== */ static void ClientAdmin_Draw( void ) { vec_t* color = colorTable[CT_LTORANGE]; char string[MAX_QPATH]; int x, y; UI_MenuFrame2( &s_clientAdmin.menu ); /* Main Box */ AdminMenu_DrawLCARSBox( 81, 122, 527, 118, color, MNT_CLIENT_INFO_CMDS ); /* Beam List */ AdminMenu_DrawLCARSBox( 81, 244, 351, 70, color, MNT_BEAM_CMDS ); /* Give Item */ AdminMenu_DrawLCARSBox( 435, 244, 173, 70, color, MNT_GIVE_CMDS ); /* Kick Client */ AdminMenu_DrawLCARSBox( 81, 318, 527, 48, color, MNT_KICK_CLIENT_CMDS ); /* Force Parm */ AdminMenu_DrawLCARSBox( 81, 370, 527, 48, color, MNT_FORCE_PARAM_CMDS ); /* Draw Player Data */ x = 106; y = 169; /* Player ID */ Com_sprintf( string, sizeof( string ), "%s: %3i", menu_normal_text[MNT_ID], s_clientAdmin.clientStats.id ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]); /* Player Model */ x+=174; Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_MODEL], s_clientAdmin.clientStats.model ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]); /* Height */ x+=233; /* big gap for long model names */ Com_sprintf( string, sizeof( string ), "%s: %3.2f", menu_normal_text[MNT_HEIGHT], s_clientAdmin.clientStats.height ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]); /* Race */ x = 106; y += 22; Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_RACE], s_clientAdmin.clientStats.race ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]); /* Class */ x+=174; Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_CLASS], uis.classData[s_clientAdmin.clientStats.classId].classNameFull ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]); /* Weight */ x+=233; /* big gap for long model names */ Com_sprintf( string, sizeof( string ), "%s: %3.2f", menu_normal_text[MNT_WEIGHT], s_clientAdmin.clientStats.weight ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]); /* Age */ x = 106; y += 22; Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_AGE], s_clientAdmin.clientStats.age ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]); /* Rank */ /* *SOBS* Won't work since we can't access the scores from here :S */ /*x+=174; Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_RANK], "TestRank" ); UI_DrawProportionalString( x, y, string, UI_SMALLFONT | UI_LEFT, colorTable[CT_WHITE]);*/ AdminMenu_DrawCommon(); Menu_Draw( &s_clientAdmin.menu ); } /* =================== ClientAdmin_Init =================== */ static void ClientAdmin_Init( void ) { AdminGeneric_InitLists(); s_clientAdmin.menu.wrapAround = qtrue; s_clientAdmin.menu.fullscreen = qtrue; s_clientAdmin.menu.draw = ClientAdmin_Draw; s_clientAdmin.menu.descX = MENU_DESC_X; s_clientAdmin.menu.descY = MENU_DESC_Y; s_clientAdmin.menu.titleX = MENU_TITLE_X; s_clientAdmin.menu.titleY = MENU_TITLE_Y; s_clientAdmin.menu.footNoteEnum = MNT_ADMIN; s_clientAdmin.menu.titleI = MNT_CLIENT_MENU; s_clientAdmin.clientList.generic.type = MTYPE_SPINCONTROL; s_clientAdmin.clientList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.clientList.generic.x = 96; s_clientAdmin.clientList.generic.y = 145; s_clientAdmin.clientList.width = 128; s_clientAdmin.clientList.height = 18; s_clientAdmin.clientList.itemnames = (const char**)s_adminGeneric.charListPtr; s_clientAdmin.clientList.color = CT_DKPURPLE1; s_clientAdmin.clientList.color2 = CT_LTPURPLE1; s_clientAdmin.clientList.textcolor = CT_BLACK; s_clientAdmin.clientList.textcolor2 = CT_WHITE; s_clientAdmin.clientList.textX = 9; s_clientAdmin.clientList.textY = 1; s_clientAdmin.clientList.textEnum = MBT_CLIENT_SELECT; s_clientAdmin.clientList.generic.callback = ClientAdmin_Event; s_clientAdmin.clientList.generic.id = ID_CLIENT_SELECT; s_clientAdmin.beamToLoc.generic.type = MTYPE_SPINCONTROL; s_clientAdmin.beamToLoc.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.beamToLoc.generic.x = 91; s_clientAdmin.beamToLoc.generic.y = 266; s_clientAdmin.beamToLoc.width = 123; s_clientAdmin.beamToLoc.height = 18; s_clientAdmin.beamToLoc.itemnames = (const char**)s_adminGeneric.locListPtr; s_clientAdmin.beamToLoc.color = CT_DKPURPLE1; s_clientAdmin.beamToLoc.color2 = CT_LTPURPLE1; s_clientAdmin.beamToLoc.textcolor = CT_BLACK; s_clientAdmin.beamToLoc.textcolor2 = CT_WHITE; s_clientAdmin.beamToLoc.textX = 9; s_clientAdmin.beamToLoc.textY = 1; s_clientAdmin.beamToLoc.maxChars = 20; s_clientAdmin.beamToLoc.textEnum = MBT_ADMIN_BEAMLOC; s_clientAdmin.beamToLocExecute.generic.type = MTYPE_ACTION; s_clientAdmin.beamToLocExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.beamToLocExecute.generic.callback = ClientAdmin_Event; s_clientAdmin.beamToLocExecute.generic.ownerdraw = AdminMenu_DrawButton; s_clientAdmin.beamToLocExecute.generic.id = ID_BEAM_LOC; s_clientAdmin.beamToLocExecute.generic.x = 355; s_clientAdmin.beamToLocExecute.generic.y = 266; s_clientAdmin.beamToLocExecute.textX = 9; s_clientAdmin.beamToLocExecute.textY = 1; s_clientAdmin.beamToLocExecute.textEnum = MBT_ADMIN_EXECUTE; s_clientAdmin.beamToLocExecute.color = CT_DKPURPLE1; s_clientAdmin.beamToLocExecute.color2 = CT_LTPURPLE1; s_clientAdmin.beamToLocExecute.textcolor = CT_BLACK; s_clientAdmin.beamToLocExecute.textcolor2 = CT_WHITE; s_clientAdmin.beamToLocExecute.width = 70; s_clientAdmin.beamToLocExecute.height = 18; if ( !s_adminGeneric.numLocs ) { s_clientAdmin.beamToLoc.generic.flags |= QMF_GRAYED | QMF_INACTIVE; s_clientAdmin.beamToLocExecute.generic.flags |= QMF_GRAYED | QMF_INACTIVE; } s_clientAdmin.beamToPlayer.generic.type = MTYPE_SPINCONTROL; s_clientAdmin.beamToPlayer.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.beamToPlayer.generic.x = 91; s_clientAdmin.beamToPlayer.generic.y = 288; s_clientAdmin.beamToPlayer.width = 123; s_clientAdmin.beamToPlayer.height = 18; s_clientAdmin.beamToPlayer.itemnames = (const char**)s_adminGeneric.charListPtr; s_clientAdmin.beamToPlayer.color = CT_DKPURPLE1; s_clientAdmin.beamToPlayer.color2 = CT_LTPURPLE1; s_clientAdmin.beamToPlayer.textcolor = CT_BLACK; s_clientAdmin.beamToPlayer.textcolor2 = CT_WHITE; s_clientAdmin.beamToPlayer.textX = 9; s_clientAdmin.beamToPlayer.textY = 1; s_clientAdmin.beamToPlayer.textEnum = MBT_ADMIN_BEAMPLAYER; s_clientAdmin.beamToPlayer.maxChars = 20; s_clientAdmin.beamToPlayerExecute.generic.type = MTYPE_ACTION; s_clientAdmin.beamToPlayerExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.beamToPlayerExecute.generic.callback = ClientAdmin_Event; s_clientAdmin.beamToPlayerExecute.generic.ownerdraw = AdminMenu_DrawButton; s_clientAdmin.beamToPlayerExecute.generic.id = ID_BEAM_PLAYER; s_clientAdmin.beamToPlayerExecute.generic.x = 355; s_clientAdmin.beamToPlayerExecute.generic.y = 288; s_clientAdmin.beamToPlayerExecute.textX = 9; s_clientAdmin.beamToPlayerExecute.textY = 1; s_clientAdmin.beamToPlayerExecute.textEnum = MBT_ADMIN_EXECUTE; s_clientAdmin.beamToPlayerExecute.color = CT_DKPURPLE1; s_clientAdmin.beamToPlayerExecute.color2 = CT_LTPURPLE1; s_clientAdmin.beamToPlayerExecute.textcolor = CT_BLACK; s_clientAdmin.beamToPlayerExecute.textcolor2 = CT_WHITE; s_clientAdmin.beamToPlayerExecute.width = 70; s_clientAdmin.beamToPlayerExecute.height = 18; if ( !s_adminGeneric.numChars ) { s_clientAdmin.beamToPlayer.generic.flags |= QMF_GRAYED | QMF_INACTIVE; s_clientAdmin.beamToPlayerExecute.generic.flags |= QMF_GRAYED | QMF_INACTIVE; } s_clientAdmin.giveItem.generic.type = MTYPE_SPINCONTROL; s_clientAdmin.giveItem.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.giveItem.generic.x = 446; s_clientAdmin.giveItem.generic.y = 266; s_clientAdmin.giveItem.width = 60; s_clientAdmin.giveItem.height = 18; s_clientAdmin.giveItem.itemnames = (const char**)s_adminGeneric.giveItems; s_clientAdmin.giveItem.color = CT_DKPURPLE1; s_clientAdmin.giveItem.color2 = CT_LTPURPLE1; s_clientAdmin.giveItem.textcolor = CT_BLACK; s_clientAdmin.giveItem.textcolor2 = CT_WHITE; s_clientAdmin.giveItem.textX = 9; s_clientAdmin.giveItem.textY = 1; s_clientAdmin.giveItem.maxChars = 8; s_clientAdmin.giveItem.textEnum = MBT_ADMIN_ITEM; /*s_clientAdmin.giveItem.ignoreList = qtrue;*/ /*Sad bug in the engine cropping up, so I have to disable this :(*/ s_clientAdmin.giveItemExecute.generic.type = MTYPE_ACTION; s_clientAdmin.giveItemExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.giveItemExecute.generic.callback = ClientAdmin_Event; s_clientAdmin.giveItemExecute.generic.ownerdraw = AdminMenu_DrawButton; s_clientAdmin.giveItemExecute.generic.id = ID_GIVE; s_clientAdmin.giveItemExecute.generic.x = 446; s_clientAdmin.giveItemExecute.generic.y = 288; s_clientAdmin.giveItemExecute.textX = 9; s_clientAdmin.giveItemExecute.textY = 1; s_clientAdmin.giveItemExecute.textEnum = MBT_ADMIN_EXECUTE; s_clientAdmin.giveItemExecute.color = CT_DKPURPLE1; s_clientAdmin.giveItemExecute.color2 = CT_LTPURPLE1; s_clientAdmin.giveItemExecute.textcolor = CT_BLACK; s_clientAdmin.giveItemExecute.textcolor2 = CT_WHITE; s_clientAdmin.giveItemExecute.width = 70; s_clientAdmin.giveItemExecute.height = 18; s_clientAdmin.kickReason.generic.type = MTYPE_FIELD; s_clientAdmin.kickReason.field.widthInChars = 42; s_clientAdmin.kickReason.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O*/ s_clientAdmin.kickReason.generic.x = 91 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_CLIENT_KICK][0], UI_SMALLFONT ); /* 159; */ s_clientAdmin.kickReason.generic.y = 340; s_clientAdmin.kickReason.field.style = UI_SMALLFONT; s_clientAdmin.kickReason.field.titleEnum = MBT_CLIENT_KICK; s_clientAdmin.kickReason.field.titlecolor = CT_WHITE; s_clientAdmin.kickReason.field.textcolor = CT_DKGOLD1; s_clientAdmin.kickReason.field.textcolor2 = CT_LTGOLD1; s_clientAdmin.kickExecute.generic.type = MTYPE_ACTION; s_clientAdmin.kickExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.kickExecute.generic.callback = ClientAdmin_Event; s_clientAdmin.kickExecute.generic.ownerdraw = AdminMenu_DrawButton; s_clientAdmin.kickExecute.generic.id = ID_CLIENT_KICK; s_clientAdmin.kickExecute.generic.x = 512; s_clientAdmin.kickExecute.generic.y = 340; s_clientAdmin.kickExecute.textX = 9; s_clientAdmin.kickExecute.textY = 1; s_clientAdmin.kickExecute.textEnum = MBT_ADMIN_EXECUTE; s_clientAdmin.kickExecute.color = CT_DKPURPLE1; s_clientAdmin.kickExecute.color2 = CT_LTPURPLE1; s_clientAdmin.kickExecute.textcolor = CT_BLACK; s_clientAdmin.kickExecute.textcolor2 = CT_WHITE; s_clientAdmin.kickExecute.width = 91; s_clientAdmin.kickExecute.height = 18; s_clientAdmin.forcePlayer.generic.type = MTYPE_SPINCONTROL; s_clientAdmin.forcePlayer.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.forcePlayer.generic.x = 91; s_clientAdmin.forcePlayer.generic.y = 392; s_clientAdmin.forcePlayer.width = 98; s_clientAdmin.forcePlayer.height = 18; s_clientAdmin.forcePlayer.itemnames = (const char**)s_admin_forceParams; s_clientAdmin.forcePlayer.color = CT_DKPURPLE1; s_clientAdmin.forcePlayer.color2 = CT_LTPURPLE1; s_clientAdmin.forcePlayer.textcolor = CT_BLACK; s_clientAdmin.forcePlayer.textcolor2 = CT_WHITE; s_clientAdmin.forcePlayer.textX = 9; s_clientAdmin.forcePlayer.textY = 1; s_clientAdmin.forcePlayer.maxChars = 20; s_clientAdmin.forcePlayer.textEnum = MBT_CLIENT_FORCE; s_clientAdmin.forceParm.generic.type = MTYPE_FIELD; s_clientAdmin.forceParm.field.widthInChars = 15; s_clientAdmin.forceParm.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */ s_clientAdmin.forceParm.generic.x = 281 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_CLIENT_PARAM][0], UI_SMALLFONT ); /* 159; */ s_clientAdmin.forceParm.generic.y = 392; s_clientAdmin.forceParm.field.style = UI_SMALLFONT; s_clientAdmin.forceParm.field.titleEnum = MBT_CLIENT_PARAM; s_clientAdmin.forceParm.field.titlecolor = CT_WHITE; s_clientAdmin.forceParm.field.textcolor = CT_DKGOLD1; s_clientAdmin.forceParm.field.textcolor2 = CT_LTGOLD1; s_clientAdmin.forceExecute.generic.type = MTYPE_ACTION; s_clientAdmin.forceExecute.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_clientAdmin.forceExecute.generic.callback = ClientAdmin_Event; s_clientAdmin.forceExecute.generic.ownerdraw = AdminMenu_DrawButton; s_clientAdmin.forceExecute.generic.id = ID_CLIENT_FORCE; s_clientAdmin.forceExecute.generic.x = 512; s_clientAdmin.forceExecute.generic.y = 392; s_clientAdmin.forceExecute.textX = 9; s_clientAdmin.forceExecute.textY = 1; s_clientAdmin.forceExecute.textEnum = MBT_ADMIN_EXECUTE; s_clientAdmin.forceExecute.color = CT_DKPURPLE1; s_clientAdmin.forceExecute.color2 = CT_LTPURPLE1; s_clientAdmin.forceExecute.textcolor = CT_BLACK; s_clientAdmin.forceExecute.textcolor2 = CT_WHITE; s_clientAdmin.forceExecute.width = 91; s_clientAdmin.forceExecute.height = 18; AdminMenu_InitButtons( &s_clientAdmin.menu ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.clientList ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToLoc ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToLocExecute ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToPlayer); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.beamToPlayerExecute ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.giveItem ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.giveItemExecute ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.kickReason ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.kickExecute ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.forcePlayer ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.forceParm ); Menu_AddItem( &s_clientAdmin.menu, &s_clientAdmin.forceExecute ); ClientAdmin_GetClient( 0 ); } /* =================== UI_ClientAdminMenu =================== */ void UI_ClientAdminMenu( void ) { memset( &s_clientAdmin, 0, sizeof( s_clientAdmin ) ); ClientAdmin_Init(); Mouse_Show(); UI_PushMenu( &s_clientAdmin.menu ); } /*****************************************************************************************/ /* TiM - Admin Audio Menu */ #define MAX_SONGS 2048 #define MAX_SOUNDS_ 1024 #define MAX_BUTTONS 7 #define MAX_AUDIO_LOCATIONS 32 /* menu choices defines */ #define ID_SONGBUTTON0 100 #define ID_SONGBUTTON1 101 #define ID_SONGBUTTON2 102 #define ID_SONGBUTTON3 103 #define ID_SONGBUTTON4 104 #define ID_SONGBUTTON5 105 #define ID_SONGBUTTON6 106 #define ID_PLAYSONG 1 #define ID_STOPSONG 2 #define ID_SONGUP 3 #define ID_SONGDN 4 #define ID_SNDBUTTON0 200 #define ID_SNDBUTTON1 201 #define ID_SNDBUTTON2 202 #define ID_SNDBUTTON3 203 #define ID_SNDBUTTON4 204 #define ID_SNDBUTTON5 205 #define ID_SNDBUTTON6 206 #define ID_PLAYSND 5 #define ID_SNDUP 6 #define ID_SNDDN 7 typedef enum { TYPE_WAV, TYPE_MP3 } soundFormat_t; typedef struct { char fileRoute[MAX_QPATH]; byte format; } soundList_t; typedef struct { menuframework_s menu; /* song list */ menubitmap_s songButtons[MAX_BUTTONS]; menubitmap_s songUpArrow; menubitmap_s songDnArrow; menubitmap_s playSong; menubitmap_s stopSong; /* sound list */ menubitmap_s soundButtons[MAX_BUTTONS]; menubitmap_s soundUpArrow; menubitmap_s soundDnArrow; menubitmap_s playSound; soundList_t musicList[MAX_SONGS]; int numSongs; int songOffset; int selectedSong; soundList_t soundList[MAX_SOUNDS_]; int numSounds; int soundOffset; int selectedSound; } adminAudio_t; adminAudio_t s_adminAudio; /* ==================== AdminAudio_OffsetList TiM: Offset the list of char pointers when we click an arrow button ==================== */ /*char mainArray[][MAX_QPATH]*/ static void AdminAudio_OffsetList ( soundList_t *soundList, int *offset, int numSounds, menubitmap_s *btnList ) { int i; char *buffer; if ( *offset < 0 ) { *offset = 0; } if ( numSounds > MAX_BUTTONS && ( *offset > ( numSounds - MAX_BUTTONS ) ) ) { *offset = ( numSounds - MAX_BUTTONS ); } for ( i = 0; i < MAX_BUTTONS; i ++ ) { buffer = soundList[*offset+i].fileRoute; if ( !buffer[0] ) { if ( btnList[i].generic.flags & ( QMF_INACTIVE | QMF_HIDDEN ) ) { continue; } else { btnList[i].generic.flags |= ( QMF_INACTIVE | QMF_HIDDEN ); continue; } } btnList[i].generic.flags = QMF_HIGHLIGHT_IF_FOCUS; btnList[i].textPtr = buffer; } } /* ==================== AdminAudio_InitFilesList TiM: Load our dat file, and see where we need to look for sound/music files ==================== */ static void AdminAudio_InitFilesList ( void ) { int numFiles; char buffer[20000]; char* strPtr; char* token; int strLen; fileHandle_t f; char soundDirs[MAX_AUDIO_LOCATIONS][MAX_QPATH]; char musicDirs[MAX_AUDIO_LOCATIONS][MAX_QPATH]; int numMusicDirs=0; int numSndDirs=0; int i, j; /* First step: Parse in the config where we store all our file dirs */ strLen = trap_FS_FOpenFile( "ext_data/audioFileRoutes.dat", &f, FS_READ ); if ( !strLen ) { Com_Printf( S_COLOR_RED "Warning: ext_data/audioFileRoutes.dat could not be found.\n" ); return; } trap_FS_Read( buffer, sizeof( buffer ), f ); if ( !buffer[0] ) { Com_Printf( S_COLOR_RED "Warning: could not read ext_data/audio_dirs.dat\n" ); return; } trap_FS_FCloseFile( f ); COM_BeginParseSession(); strPtr = buffer; while ( 1 ) { token = COM_Parse( &strPtr ); if ( !token[0] ) break; /* music list */ if ( !Q_stricmp( "musicFiles", token ) ) { token = COM_Parse( &strPtr ); if ( !token[0] ) break; /* next item should be brackets */ if ( !Q_stricmpn( token, "{", 1 ) ) { /* start loop */ token = COM_Parse( &strPtr ); if ( !token[0] ) break; while ( token[0] && Q_stricmpn( token, "}", 1 ) ) { Q_strncpyz( musicDirs[numMusicDirs], token, sizeof( musicDirs[numMusicDirs] ) ); numMusicDirs++; token = COM_Parse( &strPtr ); if ( !token[0] ) break; } } else { Com_Printf( "ERROR: musicFiles does not have an opening brace!\n" ); continue; } } /* sound list */ if ( !Q_stricmp( "soundFiles", token ) ) { token = COM_Parse( &strPtr ); if ( !token[0] ) break; /* next item should be brackets */ if ( !Q_stricmpn( token, "{", 1 ) ) { /* start loop */ token = COM_Parse( &strPtr ); if ( !token[0] ) break; while ( token[0] && Q_stricmpn( token, "}", 1 ) ) { Q_strncpyz( soundDirs[numSndDirs], token, sizeof( soundDirs[numSndDirs] ) ); numSndDirs++; token = COM_Parse( &strPtr ); if ( !token[0] ) break; } } else { Com_Printf( "ERROR: soundFiles does not have an opening brace!\n" ); continue; } } } /* step two - load in the music dir mp3s */ memset( &s_adminAudio.musicList, 0, sizeof( s_adminAudio.musicList ) ); for ( i = 0; i < numMusicDirs; i++ ) { /* first, get the file list */ numFiles = trap_FS_GetFileList( musicDirs[i], ".mp3", buffer, sizeof( buffer ) ); if ( !numFiles || !buffer[0] ) { Com_Printf( S_COLOR_RED "WARNING: No songs found in directory: %s\n", musicDirs[i] ); continue; } strPtr = buffer; j=0; while ( j < numFiles ) { if ( !strPtr ) break; strLen = strlen( strPtr ); /* * the API returns files in subfolders too * but we're not interested in that here */ if ( strchr( strPtr, '/' ) != NULL ) { strPtr += strLen + 1; j++; continue; } if ( !Q_stricmp( strPtr + strLen - 4, ".mp3" ) ) { strPtr[strLen-4] = '\0'; } Com_sprintf( s_adminAudio.musicList[s_adminAudio.numSongs].fileRoute, sizeof( s_adminAudio.musicList[s_adminAudio.numSongs].fileRoute ), "%s/%s", musicDirs[i], strPtr ); /*Com_Printf( S_COLOR_RED "%s\n", s_adminAudio.musicList[s_adminAudio.numSongs] );*/ s_adminAudio.musicList[s_adminAudio.numSongs].format = TYPE_MP3; s_adminAudio.numSongs++; if ( s_adminAudio.numSongs >= MAX_SONGS ) break; strPtr += strLen + 1; j++; } } /* step three - sound files */ memset( &s_adminAudio.soundList, 0, sizeof( s_adminAudio.soundList ) ); for ( i = 0; i < numSndDirs; i++ ) { /* first, get the file list for mp3s */ numFiles = trap_FS_GetFileList( soundDirs[i], ".mp3", buffer, sizeof( buffer ) ); strPtr = buffer; j=0; while ( j < numFiles ) { if ( !strPtr ) break; strLen = strlen( strPtr ); /* no hierarchical files here */ if ( strchr( strPtr, '/' ) != NULL ) { strPtr += strLen + 1; j++; continue; } if ( !Q_stricmp( strPtr + strLen - 4, ".mp3" ) ) { strPtr[strLen-4] = '\0'; } Com_sprintf( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute, sizeof( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute ), "%s/%s", soundDirs[i], strPtr ); /* Com_Printf( S_COLOR_RED "%s\n", s_adminAudio.soundList[s_adminAudio.numSounds] ); */ s_adminAudio.soundList[s_adminAudio.numSounds].format = TYPE_MP3; s_adminAudio.numSounds++; if ( s_adminAudio.numSounds >= MAX_SONGS ) break; strPtr += strLen + 1; j++; } /* * second - wav files * in EF, MP3 files are usually single FX while wavs are loops * tho custom sounds might not abide by this */ numFiles = trap_FS_GetFileList( soundDirs[i], ".wav", buffer, sizeof( buffer ) ); strPtr = buffer; j=0; while ( j < numFiles ) { if ( !strPtr ) break; strLen = strlen( strPtr ); /* no hierarchical files here */ if ( strchr( strPtr, '/' ) != NULL ) { strPtr += strLen + 1; j++; continue; } if ( !Q_stricmp( strPtr + strLen - 4, ".wav" ) ) { strPtr[strLen-4] = '\0'; } Com_sprintf( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute, sizeof( s_adminAudio.soundList[s_adminAudio.numSounds].fileRoute ), "%s/%s", soundDirs[i], strPtr ); /* Com_Printf( S_COLOR_RED "%s\n", s_adminAudio.soundList[s_adminAudio.numSounds] ); */ s_adminAudio.soundList[s_adminAudio.numSounds].format = TYPE_WAV; s_adminAudio.numSounds++; if ( s_adminAudio.numSounds >= MAX_SONGS ) break; strPtr += strLen + 1; j++; } } } /* ==================== AdminAudio_Event ==================== */ static void AdminAudio_Event( void *ptr, int event ) { if ( event != QM_ACTIVATED ) return; switch( ((menucommon_s *)ptr)->id ) { /* Song Buttons */ case ID_SONGBUTTON0: case ID_SONGBUTTON1: case ID_SONGBUTTON2: case ID_SONGBUTTON3: case ID_SONGBUTTON4: case ID_SONGBUTTON5: case ID_SONGBUTTON6: { if ( s_adminAudio.selectedSong < 0 ) s_adminAudio.playSong.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_adminAudio.selectedSong = s_adminAudio.songOffset + ( ((menucommon_s *)ptr)->id - 100 ); } break; case ID_SONGUP: s_adminAudio.songOffset-=7; /*--;*/ AdminAudio_OffsetList( s_adminAudio.musicList, &s_adminAudio.songOffset, s_adminAudio.numSongs, s_adminAudio.songButtons ); break; case ID_SONGDN: s_adminAudio.songOffset+=7; /*++;*/ AdminAudio_OffsetList( s_adminAudio.musicList, &s_adminAudio.songOffset, s_adminAudio.numSongs, s_adminAudio.songButtons ); break; case ID_STOPSONG: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, "stopMusic" ); break; case ID_PLAYSONG: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "playMusic %s", s_adminAudio.musicList[s_adminAudio.selectedSong].fileRoute ) ); break; /* Sound Buttons */ case ID_SNDBUTTON0: case ID_SNDBUTTON1: case ID_SNDBUTTON2: case ID_SNDBUTTON3: case ID_SNDBUTTON4: case ID_SNDBUTTON5: case ID_SNDBUTTON6: { if ( s_adminAudio.selectedSound < 0 ) s_adminAudio.playSound.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_adminAudio.selectedSound = s_adminAudio.soundOffset + ( ((menucommon_s *)ptr)->id - 200 ); } break; case ID_SNDUP: s_adminAudio.soundOffset-=7; /*--;*/ AdminAudio_OffsetList( s_adminAudio.soundList, &s_adminAudio.soundOffset, s_adminAudio.numSounds, s_adminAudio.soundButtons ); break; case ID_SNDDN: s_adminAudio.soundOffset+=7; /*++;*/ AdminAudio_OffsetList( s_adminAudio.soundList, &s_adminAudio.soundOffset, s_adminAudio.numSounds, s_adminAudio.soundButtons ); break; case ID_PLAYSND: /*UI_ForceMenuOff();*/ trap_Cmd_ExecuteText( EXEC_APPEND, va( "playSound %s.%s", s_adminAudio.soundList[s_adminAudio.selectedSound].fileRoute, s_adminAudio.soundList[s_adminAudio.selectedSound].format == TYPE_MP3 ? "mp3" : "wav" ) ); break; } } /* ==================== AdminAudio_Draw ==================== */ static void AdminAudio_Draw( void ) { int i; int x, y, w, h; UI_MenuFrame2( &s_adminAudio.menu ); /* * Music UI Elements * As opposed to the other functions, we need * to custom make this function */ x = 81; y = 121; w = 529; h = 155; trap_R_SetColor( colorTable[CT_LTORANGE] ); /* draw upper box end curve */ UI_DrawHandlePic( x + w - 18, y, -18, 18, uis.graphicButtonLeftEnd ); /* draw upper main box */ UI_DrawHandlePic( x + 10, y, w - 262, 18, uis.whiteShader ); /* draw left brace */ UI_DrawHandlePic( x, y + 20, 4, h - 26, uis.whiteShader ); /* draw top left corner GFX */ UI_DrawHandlePic( x, y - 12, 8, -32, s_admin.corner_ll_4_18 ); /* lower left end curve */ UI_DrawHandlePic( x, y + h - 6, 8, 8, s_admin.corner_ll_4_4 ); /* teeny weeny end piece for lower bar */ UI_DrawHandlePic( x + w - 4, y + h - 4, -4, 4, uis.graphicButtonLeftEnd ); /* lower bar */ UI_DrawHandlePic( x + 9, y + h - 4, w - 11, 4, uis.whiteShader ); /* if possible, add a title */ UI_DrawProportionalString( x + 15, y + 1, menu_normal_text[ MNT_PLAYMUSIC ], UI_LEFT | UI_SMALLFONT, colorTable[CT_BLACK] ); /* Arrow Buttons */ trap_R_SetColor( colorTable[CT_DKPURPLE1] ); UI_DrawHandlePic( x + 476, y, 18, 18, uis.whiteShader ); UI_DrawHandlePic( x + 497, y, 18, 18, uis.whiteShader ); x = 81; y = 279; w = 529; h = 155; trap_R_SetColor( colorTable[CT_LTORANGE] ); /* draw upper box end curve */ UI_DrawHandlePic( x + w - 18, y, -18, 18, uis.graphicButtonLeftEnd ); /* draw upper main box */ UI_DrawHandlePic( x + 10, y, w - 164, 18, uis.whiteShader ); /* draw left brace */ UI_DrawHandlePic( x, y + 20, 4, h - 26, uis.whiteShader ); /* draw top left corner GFX */ UI_DrawHandlePic( x, y - 12, 8, -32, s_admin.corner_ll_4_18 ); /* lower left end curve */ UI_DrawHandlePic( x, y + h - 6, 8, 8, s_admin.corner_ll_4_4 ); /* teeny weeny end piece for lower bar */ UI_DrawHandlePic( x + w - 4, y + h - 4, -4, 4, uis.graphicButtonLeftEnd ); /* lower bar */ UI_DrawHandlePic( x + 9, y + h - 4, w - 11, 4, uis.whiteShader ); /* if possible, add a title */ UI_DrawProportionalString( x + 15, y + 1, menu_normal_text[ MNT_PLAYSOUND ], UI_LEFT | UI_SMALLFONT, colorTable[CT_BLACK] ); /* Arrow Buttons */ trap_R_SetColor( colorTable[CT_DKPURPLE1] ); UI_DrawHandlePic( x + 476, y, 18, 18, uis.whiteShader ); UI_DrawHandlePic( x + 497, y, 18, 18, uis.whiteShader ); /* TiM - paint the selected menu option white */ for ( i = 0; i < MAX_BUTTONS; i++ ) { /* selected song */ { if ( i + s_adminAudio.songOffset == s_adminAudio.selectedSong ) { s_adminAudio.songButtons[i].textcolor = CT_WHITE; s_adminAudio.songButtons[i].textcolor2 = CT_WHITE; } else { if ( s_adminAudio.songButtons[i].textcolor == CT_WHITE && s_adminAudio.songButtons[i].textcolor2 == CT_WHITE ) { s_adminAudio.songButtons[i].textcolor = CT_DKGOLD1; s_adminAudio.songButtons[i].textcolor2 = CT_LTGOLD1; } } } /* selected sound */ { if ( i + s_adminAudio.soundOffset == s_adminAudio.selectedSound ) { s_adminAudio.soundButtons[i].textcolor = CT_WHITE; s_adminAudio.soundButtons[i].textcolor2 = CT_WHITE; } else { if ( s_adminAudio.soundButtons[i].textcolor == CT_WHITE && s_adminAudio.soundButtons[i].textcolor2 == CT_WHITE ) { s_adminAudio.soundButtons[i].textcolor = CT_DKGOLD1; s_adminAudio.soundButtons[i].textcolor2 = CT_LTGOLD1; } } } } AdminMenu_DrawCommon(); Menu_Draw( &s_adminAudio.menu ); } /*static void AdminAudio_Cache( void ) { trap_R_RegisterShaderNoMip( PIC_ARROW_UP ); trap_R_RegisterShaderNoMip( PIC_ARROW_DOWN ); }*/ /* ==================== AdminAudio_Init ==================== */ static void AdminAudio_Init( void ) { int i, x, y; s_adminAudio.selectedSong = -1; s_adminAudio.selectedSound = -1; AdminAudio_InitFilesList(); s_adminAudio.menu.wrapAround = qtrue; s_adminAudio.menu.fullscreen = qtrue; s_adminAudio.menu.draw = AdminAudio_Draw; s_adminAudio.menu.descX = MENU_DESC_X; s_adminAudio.menu.descY = MENU_DESC_Y; s_adminAudio.menu.titleX = MENU_TITLE_X; s_adminAudio.menu.titleY = MENU_TITLE_Y; s_adminAudio.menu.footNoteEnum = MNT_ADMIN; s_adminAudio.menu.titleI = MNT_AUDIO_MENU; x = 93; y = 141; for ( i = 0; i < MAX_BUTTONS; i++ ) { s_adminAudio.songButtons[i].generic.type = MTYPE_BITMAP; s_adminAudio.songButtons[i].generic.flags = QMF_INACTIVE | QMF_HIDDEN; s_adminAudio.songButtons[i].generic.x = x; s_adminAudio.songButtons[i].generic.y = y; s_adminAudio.songButtons[i].generic.callback = AdminAudio_Event; s_adminAudio.songButtons[i].generic.id = ID_SONGBUTTON0+i; s_adminAudio.songButtons[i].width = 500; /*129*/ s_adminAudio.songButtons[i].height = 16; s_adminAudio.songButtons[i].color = CT_DKPURPLE1; s_adminAudio.songButtons[i].color2 = CT_LTPURPLE1; s_adminAudio.songButtons[i].textPtr = NULL; s_adminAudio.songButtons[i].textX = 4; s_adminAudio.songButtons[i].textY = 1; s_adminAudio.songButtons[i].textcolor = CT_DKGOLD1; s_adminAudio.songButtons[i].textcolor2 = CT_LTGOLD1; s_adminAudio.songButtons[i].textStyle = UI_SMALLFONT; y += 18; } s_adminAudio.playSong.generic.type = MTYPE_BITMAP; s_adminAudio.playSong.generic.name = GRAPHIC_SQUARE; s_adminAudio.playSong.generic.flags = QMF_GRAYED | QMF_INACTIVE; s_adminAudio.playSong.generic.callback = AdminAudio_Event; s_adminAudio.playSong.generic.id = ID_PLAYSONG; s_adminAudio.playSong.generic.x = 361; s_adminAudio.playSong.generic.y = 121; s_adminAudio.playSong.width = 95; s_adminAudio.playSong.height = 18; s_adminAudio.playSong.color = CT_DKPURPLE1; s_adminAudio.playSong.color2 = CT_LTPURPLE1; s_adminAudio.playSong.textX = MENU_BUTTON_TEXT_X; s_adminAudio.playSong.textY = MENU_BUTTON_TEXT_Y; s_adminAudio.playSong.textEnum = MBT_AUDIO_PLAYSONG; s_adminAudio.playSong.textcolor = CT_BLACK; s_adminAudio.playSong.textcolor2 = CT_WHITE; s_adminAudio.stopSong.generic.type = MTYPE_BITMAP; s_adminAudio.stopSong.generic.name = GRAPHIC_SQUARE; s_adminAudio.stopSong.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_adminAudio.stopSong.generic.callback = AdminAudio_Event; s_adminAudio.stopSong.generic.id = ID_STOPSONG; s_adminAudio.stopSong.generic.x = 459; s_adminAudio.stopSong.generic.y = 121; s_adminAudio.stopSong.width = 95; s_adminAudio.stopSong.height = 18; s_adminAudio.stopSong.color = CT_DKPURPLE1; s_adminAudio.stopSong.color2 = CT_LTPURPLE1; s_adminAudio.stopSong.textX = MENU_BUTTON_TEXT_X; s_adminAudio.stopSong.textY = MENU_BUTTON_TEXT_Y; s_adminAudio.stopSong.textEnum = MBT_AUDIO_STOPSONG; s_adminAudio.stopSong.textcolor = CT_BLACK; s_adminAudio.stopSong.textcolor2 = CT_WHITE; s_adminAudio.songUpArrow.generic.type = MTYPE_BITMAP; s_adminAudio.songUpArrow.generic.name = PIC_ARROW_UP; s_adminAudio.songUpArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE; s_adminAudio.songUpArrow.generic.callback = AdminAudio_Event; s_adminAudio.songUpArrow.generic.id = ID_SONGUP; s_adminAudio.songUpArrow.generic.x = 558; s_adminAudio.songUpArrow.generic.y = 123; s_adminAudio.songUpArrow.width = 16; s_adminAudio.songUpArrow.height = 16; s_adminAudio.songUpArrow.color = CT_DKGOLD1; s_adminAudio.songUpArrow.color2 = CT_LTGOLD1; s_adminAudio.songUpArrow.textX = MENU_BUTTON_TEXT_X; s_adminAudio.songUpArrow.textY = MENU_BUTTON_TEXT_Y; s_adminAudio.songUpArrow.textcolor = CT_BLACK; s_adminAudio.songUpArrow.textcolor2 = CT_WHITE; s_adminAudio.songDnArrow.generic.type = MTYPE_BITMAP; s_adminAudio.songDnArrow.generic.name = PIC_ARROW_DOWN; s_adminAudio.songDnArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE; s_adminAudio.songDnArrow.generic.callback = AdminAudio_Event; s_adminAudio.songDnArrow.generic.id = ID_SONGDN; s_adminAudio.songDnArrow.generic.x = 579; s_adminAudio.songDnArrow.generic.y = 123; s_adminAudio.songDnArrow.width = 16; s_adminAudio.songDnArrow.height = 16; s_adminAudio.songDnArrow.color = CT_DKGOLD1; s_adminAudio.songDnArrow.color2 = CT_LTGOLD1; s_adminAudio.songDnArrow.textX = MENU_BUTTON_TEXT_X; s_adminAudio.songDnArrow.textY = MENU_BUTTON_TEXT_Y; s_adminAudio.songDnArrow.textcolor = CT_BLACK; s_adminAudio.songDnArrow.textcolor2 = CT_WHITE; if ( s_adminAudio.numSongs > MAX_BUTTONS ) { s_adminAudio.songUpArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_adminAudio.songDnArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; } x=93; y=299; for ( i = 0; i < MAX_BUTTONS; i++ ) { s_adminAudio.soundButtons[i].generic.type = MTYPE_BITMAP; s_adminAudio.soundButtons[i].generic.flags = QMF_INACTIVE | QMF_HIDDEN; s_adminAudio.soundButtons[i].generic.x = x; s_adminAudio.soundButtons[i].generic.y = y; s_adminAudio.soundButtons[i].generic.callback = AdminAudio_Event; s_adminAudio.soundButtons[i].generic.id = ID_SNDBUTTON0+i; s_adminAudio.soundButtons[i].width = 500; /*129*/ s_adminAudio.soundButtons[i].height = 16; s_adminAudio.soundButtons[i].color = CT_DKPURPLE1; s_adminAudio.soundButtons[i].color2 = CT_LTPURPLE1; s_adminAudio.soundButtons[i].textPtr = NULL; s_adminAudio.soundButtons[i].textX = 4; s_adminAudio.soundButtons[i].textY = 1; s_adminAudio.soundButtons[i].textcolor = CT_DKGOLD1; s_adminAudio.soundButtons[i].textcolor2 = CT_LTGOLD1; s_adminAudio.soundButtons[i].textStyle = UI_SMALLFONT; y += 18; } s_adminAudio.playSound.generic.type = MTYPE_BITMAP; s_adminAudio.playSound.generic.name = GRAPHIC_SQUARE; s_adminAudio.playSound.generic.flags = QMF_GRAYED | QMF_INACTIVE; s_adminAudio.playSound.generic.callback = AdminAudio_Event; s_adminAudio.playSound.generic.id = ID_PLAYSND; s_adminAudio.playSound.generic.x = 459; s_adminAudio.playSound.generic.y = 279; s_adminAudio.playSound.width = 95; s_adminAudio.playSound.height = 18; s_adminAudio.playSound.color = CT_DKPURPLE1; s_adminAudio.playSound.color2 = CT_LTPURPLE1; s_adminAudio.playSound.textX = MENU_BUTTON_TEXT_X; s_adminAudio.playSound.textY = MENU_BUTTON_TEXT_Y; s_adminAudio.playSound.textEnum = MBT_AUDIO_PLAYSND; s_adminAudio.playSound.textcolor = CT_BLACK; s_adminAudio.playSound.textcolor2 = CT_WHITE; s_adminAudio.soundUpArrow.generic.type = MTYPE_BITMAP; s_adminAudio.soundUpArrow.generic.name = PIC_ARROW_UP; s_adminAudio.soundUpArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE; s_adminAudio.soundUpArrow.generic.callback = AdminAudio_Event; s_adminAudio.soundUpArrow.generic.id = ID_SNDUP; s_adminAudio.soundUpArrow.generic.x = 558; s_adminAudio.soundUpArrow.generic.y = 281; s_adminAudio.soundUpArrow.width = 16; s_adminAudio.soundUpArrow.height = 16; s_adminAudio.soundUpArrow.color = CT_DKGOLD1; s_adminAudio.soundUpArrow.color2 = CT_LTGOLD1; s_adminAudio.soundUpArrow.textX = MENU_BUTTON_TEXT_X; s_adminAudio.soundUpArrow.textY = MENU_BUTTON_TEXT_Y; s_adminAudio.soundUpArrow.textcolor = CT_BLACK; s_adminAudio.soundUpArrow.textcolor2 = CT_WHITE; s_adminAudio.soundDnArrow.generic.type = MTYPE_BITMAP; s_adminAudio.soundDnArrow.generic.name = PIC_ARROW_DOWN; s_adminAudio.soundDnArrow.generic.flags = QMF_GRAYED | QMF_INACTIVE; s_adminAudio.soundDnArrow.generic.callback = AdminAudio_Event; s_adminAudio.soundDnArrow.generic.id = ID_SNDDN; s_adminAudio.soundDnArrow.generic.x = 579; s_adminAudio.soundDnArrow.generic.y = 281; s_adminAudio.soundDnArrow.width = 16; s_adminAudio.soundDnArrow.height = 16; s_adminAudio.soundDnArrow.color = CT_DKGOLD1; s_adminAudio.soundDnArrow.color2 = CT_LTGOLD1; s_adminAudio.soundDnArrow.textX = MENU_BUTTON_TEXT_X; s_adminAudio.soundDnArrow.textY = MENU_BUTTON_TEXT_Y; s_adminAudio.soundDnArrow.textcolor = CT_BLACK; s_adminAudio.soundDnArrow.textcolor2 = CT_WHITE; if ( s_adminAudio.numSounds > MAX_BUTTONS ) { s_adminAudio.soundUpArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_adminAudio.soundDnArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; } AdminMenu_InitButtons( &s_adminAudio.menu ); for ( i = 0; i < MAX_BUTTONS; i++ ) Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.songButtons[i] ); Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.playSong ); Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.stopSong ); Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.songUpArrow ); Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.songDnArrow ); for ( i = 0; i < MAX_BUTTONS; i++ ) Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.soundButtons[i] ); Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.playSound ); Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.soundUpArrow ); Menu_AddItem( &s_adminAudio.menu, &s_adminAudio.soundDnArrow ); AdminAudio_OffsetList( s_adminAudio.musicList, &s_adminAudio.songOffset, s_adminAudio.numSongs, s_adminAudio.songButtons ); AdminAudio_OffsetList( s_adminAudio.soundList, &s_adminAudio.soundOffset, s_adminAudio.numSounds, s_adminAudio.soundButtons ); } /* ==================== UI_AdminAudioMenu ==================== */ void UI_AdminAudioMenu( void ) { memset( &s_adminAudio, 0, sizeof( s_adminAudio ) ); AdminAudio_Init(); Mouse_Show(); UI_PushMenu( &s_adminAudio.menu ); } /********************************************************************** UI_LOGIN.C User inferface for user login (sql) **********************************************************************/ #include "ui_local.h" static byte sqlkey; typedef struct { menuframework_s menu; sfxHandle_t openingVoice; menuaction_s admin; menuaction_s sql; menubitmap_s quit; menufield_s apassword; menufield_s username; menufield_s password; } login_t; login_t s_login; #define ID_COMPUTERVOICE 6 #define ID_ADMIN 100001 #define ID_SQL 100002 void UI_LoginMenu_Cache (void); /* ================= UI_LoginSetSqlkey ================= */ void UI_LoginSetSqlkey(int key) { sqlkey = (byte)key; } /* ================= M_Login_Event ================= */ static void M_Login_Event(void* ptr, int notification) { int id; id = ((menucommon_s*)ptr)->id; switch(id) { case ID_SQL: if(notification == QM_ACTIVATED) { trap_Cmd_ExecuteText( EXEC_APPEND, va( "userlogin %s %s\n", s_login.username.field.buffer, s_login.password.field.buffer )); UI_PopMenu(); } break; case ID_ADMIN: if(notification == QM_ACTIVATED) { trap_Cmd_ExecuteText( EXEC_APPEND, va( "adminlogin %s\n", s_login.apassword.field.buffer )); UI_PopMenu(); } break; } } /* ================= LoginMenu_Key ================= */ sfxHandle_t LoginMenu_Key(int key) { return (Menu_DefaultKey(&s_login.menu, key)); } extern qhandle_t leftRound; extern qhandle_t corner_ul_24_60; extern qhandle_t corner_ll_12_60; /* =============== LoginMenu_Draw =============== */ static void LoginMenu_Draw(void) { AdminMenu_DrawCommon(); vec_t* color = colorTable[CT_LTORANGE]; AdminMenu_DrawLCARSBox( 81, 194, 339, 70, color, MNT_BROADCAST_CMDS ); /* Admin Login */ AdminMenu_DrawLCARSBox( 81, 268, 339, 91, color, MNT_BROADCAST_CMDS ); /* SQL Login */ Menu_Draw(&s_login.menu); } /* =============== UI_LoginMenu_Cache =============== */ void UI_LoginMenu_Cache(void) { leftRound = trap_R_RegisterShaderNoMip("menu/common/halfroundl_24.tga"); corner_ul_24_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ul_24_60.tga"); corner_ll_12_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ll_12_60.tga"); } /* =============== LoginMenu_Init =============== */ void LoginMenu_Init(void) { /*int y, pad, x; int i, width;*/ s_login.menu.wrapAround = qtrue; s_login.menu.fullscreen = qtrue; s_login.menu.draw = LoginMenu_Draw; s_login.menu.descX = MENU_DESC_X; s_login.menu.descY = MENU_DESC_Y; s_login.menu.titleX = MENU_TITLE_X; s_login.menu.titleY = MENU_TITLE_Y; s_login.menu.footNoteEnum = MNT_ADMIN; s_login.menu.titleI = MNT_ADMIN_MENU; s_login.menu.key = LoginMenu_Key; s_login.apassword.generic.type = MTYPE_FIELD; s_login.apassword.field.widthInChars = 30; s_login.apassword.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */ s_login.apassword.generic.x = 90 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */ s_login.apassword.generic.y = 217; s_login.apassword.field.style = UI_SMALLFONT; s_login.apassword.field.titleEnum = MBT_ADMIN_MESSAGE; s_login.apassword.field.titlecolor = CT_WHITE; s_login.apassword.field.textcolor = CT_DKGOLD1; s_login.apassword.field.textcolor2 = CT_LTGOLD1; s_login.admin.generic.type = MTYPE_ACTION; s_login.admin.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_login.admin.generic.callback = M_Login_Event; s_login.admin.generic.ownerdraw = AdminMenu_DrawButton; s_login.admin.generic.id = ID_ADMIN; s_login.admin.generic.x = 90; s_login.admin.generic.y = 238; s_login.admin.textX = 9; s_login.admin.textY = 1; s_login.admin.textEnum = MBT_ADMIN_EXECUTE; s_login.admin.color = CT_DKPURPLE1; s_login.admin.color2 = CT_LTPURPLE1; s_login.admin.textcolor = CT_BLACK; s_login.admin.textcolor2 = CT_WHITE; s_login.admin.width = 100; s_login.admin.height = 18; s_login.username.generic.type = MTYPE_FIELD; s_login.username.field.widthInChars = 30; s_login.username.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */ s_login.username.generic.x = 90 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */ s_login.username.generic.y = 290; s_login.username.field.style = UI_SMALLFONT; s_login.username.field.titleEnum = MBT_ADMIN_MESSAGE; s_login.username.field.titlecolor = CT_WHITE; s_login.username.field.textcolor = CT_DKGOLD1; s_login.username.field.textcolor2 = CT_LTGOLD1; s_login.password.generic.type = MTYPE_FIELD; s_login.password.field.widthInChars = 30; s_login.password.field.maxchars = MAX_TOKEN_CHARS; /* Freeking hell this is long... who coded this admin thing? O_O */ s_login.password.generic.x = 90 + 5 + UI_ProportionalStringWidth( menu_button_text[MBT_ADMIN_MESSAGE][0], UI_SMALLFONT ); /* 159; */ s_login.password.generic.y = 312; s_login.password.field.style = UI_SMALLFONT; s_login.password.field.titleEnum = MBT_ADMIN_MESSAGE; s_login.password.field.titlecolor = CT_WHITE; s_login.password.field.textcolor = CT_DKGOLD1; s_login.password.field.textcolor2 = CT_LTGOLD1; s_login.sql.generic.type = MTYPE_ACTION; s_login.sql.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_login.sql.generic.callback = M_Login_Event; s_login.sql.generic.ownerdraw = AdminMenu_DrawButton; s_login.sql.generic.id = ID_SQL; s_login.sql.generic.x = 90; s_login.sql.generic.y = 334; s_login.sql.textX = 9; s_login.sql.textY = 1; s_login.sql.textEnum = MBT_ADMIN_EXECUTE; s_login.sql.color = CT_DKPURPLE1; s_login.sql.color2 = CT_LTPURPLE1; s_login.sql.textcolor = CT_BLACK; s_login.sql.textcolor2 = CT_WHITE; s_login.sql.width = 100; s_login.sql.height = 18; AdminMenu_InitButtons( &s_login.menu ); Menu_AddItem( &s_login.menu, &s_login.apassword); Menu_AddItem( &s_login.menu, &s_login.admin ); Menu_AddItem( &s_login.menu, &s_login.username ); Menu_AddItem( &s_login.menu, &s_login.password ); Menu_AddItem( &s_login.menu, &s_login.sql ); } /* =============== UI_LoginMenu =============== */ void UI_LoginMenu(void) { memset(&s_login, 0, sizeof(s_login)); uis.menusp = 0; ingameFlag = qtrue; Mouse_Show(); UI_LoginMenu_Cache(); LoginMenu_Init(); UI_PushMenu(&s_login.menu); Menu_AdjustCursor(&s_login.menu, 1); }