mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-28 15:13:11 +00:00
548 lines
17 KiB
C
548 lines
17 KiB
C
// Copyright (C) 1999-2000 Id Software, Inc.
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//
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/*
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=======================================================================
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DEMOS MENU
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=======================================================================
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*/
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#include "ui_local.h"
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#define MAX_DEMOS 128
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#define NAMEBUFSIZE ( MAX_DEMOS * 16 )
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#define ID_MAINMENU 10
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#define ID_ENGAGE 11
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#define ID_LIST 12
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#define ID_UP 13
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#define ID_DOWN 14
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#define ID_DEMOCOMMENT1 110
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#define ID_DEMOCOMMENT2 111
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#define ID_DEMOCOMMENT3 112
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#define ID_DEMOCOMMENT4 113
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#define ID_DEMOCOMMENT5 114
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#define ID_DEMOCOMMENT6 115
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#define ID_DEMOCOMMENT7 116
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#define ID_DEMOCOMMENT8 117
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#define ID_DEMOCOMMENT9 118
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#define ID_DEMOCOMMENT10 119
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#define ID_DEMOCOMMENT11 120
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#define ID_DEMOCOMMENT12 121
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#define PIC_UNDERLINE "menu/common/underline.tga"
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typedef struct
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{
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menuframework_s menu;
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menubitmap_s main;
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menubitmap_s engage;
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menulist_s list;
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menubitmap_s upArrow;
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menubitmap_s downArrow;
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qhandle_t currentGameTopLeft; // Upper left corner of current game box
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qhandle_t currentGameBotLeft; // Bottom left corner of current game box
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qhandle_t currentGameTopRight; // Upper right corner of current game box
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qhandle_t directoryUpperCorner1; // Left Upper corner of directory box
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qhandle_t directoryLowerCorner1; // Left Lower corner of directory box
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qhandle_t directoryUpperCorner2; // Right Upper corner of directory box
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menubitmap_s currentFile;
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int numDemos;
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char names[NAMEBUFSIZE];
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char *demolist[MAX_DEMOS];
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int currentDemoIndex; //TiM - Increments whenevever they scroll. used to increment/decrement the list order
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} demos_t;
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static demos_t s_demos;
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menufield_s s_demoline1;
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menufield_s s_demoline2;
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menufield_s s_demoline3;
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menufield_s s_demoline4;
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menufield_s s_demoline5;
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menufield_s s_demoline6;
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menufield_s s_demoline7;
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menufield_s s_demoline8;
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menufield_s s_demoline9;
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menufield_s s_demoline10;
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menufield_s s_demoline11;
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menufield_s s_demoline12;
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#define MAX_DEMODISP 12
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static void* g_demoline[] =
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{
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&s_demoline1,
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&s_demoline2,
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&s_demoline3,
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&s_demoline4,
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&s_demoline5,
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&s_demoline6,
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&s_demoline7,
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&s_demoline8,
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&s_demoline9,
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&s_demoline10,
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&s_demoline11,
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&s_demoline12,
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NULL,
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};
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/*
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=================
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DemoMenu_PopulateList
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TiM: Used to fill the controls
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array with the current list
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of demos we have
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=================
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*/
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void DemoMenu_PopulateList ( int startingIndex ) {
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int i=0, len;
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char* demoName;
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while (g_demoline[i])
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{
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if (i >= s_demos.list.numitems)
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{
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break;
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}
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demoName = s_demos.demolist[startingIndex+i];
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//TiM - Error trapping. Altho this should never happen
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if ( !demoName ) {
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((menubitmap_s *)g_demoline[i])->generic.flags = QMF_INACTIVE|QMF_HIDDEN;
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continue;
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}
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// No demos???
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if (s_demos.list.numitems == 1)
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{
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if (!strcmp( demoName, menu_normal_text[MNT_NO_DEMOS_FOUND]))
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{
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((menubitmap_s *)g_demoline[i])->generic.flags = QMF_INACTIVE;
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}
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}
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// strip extension
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len = strlen( demoName );
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if ( len>7 && !Q_stricmp(demoName + len - 7,".efdemo"))
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{
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demoName[len-7] = '\0';
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}
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Q_strupr(demoName);
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((menubitmap_s *)g_demoline[i])->textPtr = demoName;
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((menubitmap_s *)g_demoline[i])->generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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i++;
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}
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}
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/*
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=================
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DemoMenu_Graphics
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=================
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*/
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static void DemoMenu_Graphics (void)
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{
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// Draw the basic screen layout
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UI_MenuFrame(&s_demos.menu);
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UI_DrawProportionalString( 74, 66, "88134-7",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 84, "56-0990",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 188, "3456",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 206, "7618",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 395, "692",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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trap_R_SetColor( colorTable[CT_DKBLUE2]);
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UI_DrawHandlePic(30,203, 47, 130, uis.whiteShader); // Top left column square on bottom 2 3rds
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UI_DrawHandlePic(30,336, 47, 16, uis.whiteShader); // Middle left column square on bottom 2 3rds
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UI_DrawHandlePic(30,355, 47, 34, uis.whiteShader); // Bottom left column square on bottom 2 3rds
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// Numbers for left hand side
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UI_DrawProportionalString( 74, 206, "52662",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 339, "662",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 358, "101235",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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// Current game box
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trap_R_SetColor( colorTable[CT_DKPURPLE2]);
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UI_DrawHandlePic(130,64, 88, 24, uis.whiteShader); // Left Side of current game line box 3
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UI_DrawHandlePic(218,64, 320, 3, uis.whiteShader); // Top of current game line
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UI_DrawHandlePic(218,85, 320, 3, uis.whiteShader); // Bottom of current game line
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UI_DrawHandlePic(516,64, 44, 24, uis.whiteShader); // Right side of current game line
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UI_DrawHandlePic(113, 64, 32, 32, s_demos.currentGameTopLeft); // Upper left corner of current game box
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UI_DrawHandlePic(113, 97, 32, 32, s_demos.currentGameBotLeft); // Bottom left corner of current game box
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UI_DrawHandlePic(559, 64, 32, 32, s_demos.currentGameTopRight); // Upper right corner of current game box
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UI_DrawHandlePic(552, 97, -32, 32, s_demos.currentGameBotLeft); // Bottom right corner of current game box
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UI_DrawHandlePic(113,91, 18, 6, uis.whiteShader); // Left side of current game line
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UI_DrawHandlePic(566,91, 18, 6, uis.whiteShader); // Right side of current game line
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UI_DrawHandlePic(138,101, 142, 18, uis.whiteShader); // Lower bar to left side of 'engage'
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UI_DrawHandlePic(416,101, 143, 18, uis.whiteShader); // Lower bar to right side of 'engage'
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// Available Demos
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trap_R_SetColor( colorTable[CT_DKPURPLE2]);
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UI_DrawHandlePic(189, 168, 32, 32, s_demos.directoryUpperCorner1); // Left Upper corner of directory box
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UI_DrawHandlePic(189, 421, 32, 32, s_demos.directoryLowerCorner1); // Left Lower corner of directory box
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UI_DrawHandlePic(481, 168, 32, 32, s_demos.directoryUpperCorner2); // Right Upper corner of directory box
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UI_DrawHandlePic(470, 421, -32, 32, s_demos.directoryLowerCorner1); // Right Lower corner of directory box
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UI_DrawHandlePic(205, 168, 277, 18, uis.whiteShader); // Top bar
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UI_DrawHandlePic(189, 193, 16, 224, uis.whiteShader); // Left column
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{//TiM - Arrow Boxes
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UI_DrawHandlePic(485, 193, 16, 16, uis.whiteShader); // Up Arrow
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UI_DrawHandlePic(485, 212, 16, 187, uis.whiteShader); // Right column
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UI_DrawHandlePic(485, 402, 16, 16, uis.whiteShader); // Down Arrow
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}
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UI_DrawHandlePic(205, 424, 277, 8, uis.whiteShader); // Bottom bar
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UI_DrawProportionalString( 124, 67, "67B",UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 220, 169, menu_normal_text[MNT_CURRENTDEMOSAVAILABLE], UI_SMALLFONT, colorTable[CT_BLACK]);
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}
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/*
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=================
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Demos_MenuDraw
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=================
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*/
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static void Demos_MenuDraw (void)
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{
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// Draw graphics particular to Demo Menu
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DemoMenu_Graphics();
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Menu_Draw( &s_demos.menu );
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}
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/*
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===============
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Demos_MenuEvent
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===============
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*/
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static void Demos_MenuEvent( void *ptr, int event )
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{
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int index;
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if( event != QM_ACTIVATED )
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{
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return;
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}
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switch( ((menucommon_s*)ptr)->id )
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{
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case ID_UP:
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s_demos.currentDemoIndex--;
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if ( s_demos.currentDemoIndex < 0 )
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s_demos.currentDemoIndex = 0;
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DemoMenu_PopulateList( s_demos.currentDemoIndex );
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break;
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case ID_DOWN:
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s_demos.currentDemoIndex++;
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//TiM - cap it when the final entry is in view
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if ( s_demos.list.numitems > MAX_DEMODISP
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&& ( s_demos.currentDemoIndex + MAX_DEMODISP ) > s_demos.list.numitems )
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s_demos.currentDemoIndex = s_demos.list.numitems-MAX_DEMODISP;
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DemoMenu_PopulateList( s_demos.currentDemoIndex );
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break;
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case ID_DEMOCOMMENT1:
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case ID_DEMOCOMMENT2:
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case ID_DEMOCOMMENT3:
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case ID_DEMOCOMMENT4:
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case ID_DEMOCOMMENT5:
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case ID_DEMOCOMMENT6:
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case ID_DEMOCOMMENT7:
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case ID_DEMOCOMMENT8:
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case ID_DEMOCOMMENT9:
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case ID_DEMOCOMMENT10:
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case ID_DEMOCOMMENT11:
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case ID_DEMOCOMMENT12:
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index = ((menucommon_s*)ptr)->id - ID_DEMOCOMMENT1;
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if (((menubitmap_s *)g_demoline[index])->textPtr)
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{
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//s_demos.currentDemoIndex = index;
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s_demos.currentFile.textPtr = (((menubitmap_s *)g_demoline[index])->textPtr);
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//make it so
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s_demos.engage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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}
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break;
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case ID_ENGAGE:
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UI_ForceMenuOff ();
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trap_Cmd_ExecuteText( EXEC_APPEND, va( "demo %s.efdemo\n", s_demos.currentFile.textPtr) );
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break;
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case ID_MAINMENU:
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UI_PopMenu();
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break;
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}
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}
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/*
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=================
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UI_DemosMenu_Key
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=================
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*/
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static sfxHandle_t UI_DemosMenu_Key( int key )
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{
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menucommon_s *item;
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item = Menu_ItemAtCursor( &s_demos.menu );
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return Menu_DefaultKey( &s_demos.menu, key );
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}
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/*
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===============
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UI_DemosMenu_Cache
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===============
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*/
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void UI_DemosMenu_Cache( void )
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{
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s_demos.currentGameTopLeft = trap_R_RegisterShaderNoMip("menu/common/corner_ul_18_24.tga");
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s_demos.currentGameBotLeft = trap_R_RegisterShaderNoMip("menu/common/corner_ll_18_18.tga");
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s_demos.currentGameTopRight = trap_R_RegisterShaderNoMip("menu/common/corner_ur_18_24.tga");
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s_demos.directoryUpperCorner1 = trap_R_RegisterShaderNoMip("menu/common/corner_ul_16_18.tga");
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s_demos.directoryLowerCorner1 = trap_R_RegisterShaderNoMip("menu/common/corner_ll_8_16.tga");
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s_demos.directoryUpperCorner2 = trap_R_RegisterShaderNoMip("menu/common/corner_ur_16_18.tga");
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trap_R_RegisterShaderNoMip( "menu/common/arrow_up_16.tga" );
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trap_R_RegisterShaderNoMip( "menu/common/arrow_dn_16.tga" );
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trap_R_RegisterShaderNoMip( PIC_UNDERLINE );
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}
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/*
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===============
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Demos_MenuInit
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===============
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*/
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static void Demos_MenuInit( void )
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{
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int i,x,y;
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int len;
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char *demoname;
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memset( &s_demos, 0 ,sizeof(demos_t) );
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s_demos.menu.key = UI_DemosMenu_Key;
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UI_DemosMenu_Cache();
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s_demos.menu.fullscreen = qtrue;
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s_demos.menu.wrapAround = qtrue;
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s_demos.menu.draw = Demos_MenuDraw;
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s_demos.menu.descX = MENU_DESC_X;
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s_demos.menu.descY = MENU_DESC_Y;
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s_demos.menu.titleX = MENU_TITLE_X;
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s_demos.menu.titleY = MENU_TITLE_Y;
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s_demos.menu.titleI = MNT_DEMOS_TITLE;
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s_demos.menu.footNoteEnum = MNT_DEMOS;
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s_demos.main.generic.type = MTYPE_BITMAP;
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s_demos.main.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_demos.main.generic.x = 482;
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s_demos.main.generic.y = 136;
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s_demos.main.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
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s_demos.main.generic.id = ID_MAINMENU;
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s_demos.main.generic.callback = Demos_MenuEvent;
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s_demos.main.width = MENU_BUTTON_MED_WIDTH;
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s_demos.main.height = MENU_BUTTON_MED_HEIGHT;
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s_demos.main.color = CT_DKPURPLE1;
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s_demos.main.color2 = CT_LTPURPLE1;
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s_demos.main.textX = MENU_BUTTON_TEXT_X;
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s_demos.main.textY = MENU_BUTTON_TEXT_Y;
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s_demos.main.textEnum = MBT_MAINMENU;
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s_demos.main.textcolor = CT_BLACK;
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s_demos.main.textcolor2 = CT_WHITE;
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s_demos.engage.generic.type = MTYPE_BITMAP;
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s_demos.engage.generic.flags = (QMF_INACTIVE|QMF_GRAYED);
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s_demos.engage.generic.x = 283;
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s_demos.engage.generic.y = 101;
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s_demos.engage.generic.name = GRAPHIC_SQUARE;
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s_demos.engage.generic.id = ID_ENGAGE;
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s_demos.engage.generic.callback = Demos_MenuEvent;
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s_demos.engage.width = MENU_BUTTON_MED_WIDTH;
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s_demos.engage.height = MENU_BUTTON_MED_HEIGHT;
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s_demos.engage.color = CT_DKPURPLE1;
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s_demos.engage.color2 = CT_LTPURPLE1;
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s_demos.engage.textX = MENU_BUTTON_TEXT_X;
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s_demos.engage.textY = MENU_BUTTON_TEXT_Y;
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s_demos.engage.textEnum = MBT_ENGAGEDEMO;
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s_demos.engage.textcolor = CT_BLACK;
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s_demos.engage.textcolor2 = CT_WHITE;
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s_demos.upArrow.generic.type = MTYPE_BITMAP;
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s_demos.upArrow.generic.flags = (QMF_INACTIVE|QMF_GRAYED);
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s_demos.upArrow.generic.x = 486;
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s_demos.upArrow.generic.y = 195;
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s_demos.upArrow.generic.name = "menu/common/arrow_up_16.tga";
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s_demos.upArrow.generic.id = ID_UP;
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s_demos.upArrow.generic.callback = Demos_MenuEvent;
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s_demos.upArrow.width = 14;
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s_demos.upArrow.height = 14;
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s_demos.upArrow.color = CT_DKGOLD1;;
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s_demos.upArrow.color2 = CT_LTGOLD1;;
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s_demos.upArrow.textcolor = CT_BLACK;
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s_demos.upArrow.textcolor2 = CT_WHITE;
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s_demos.downArrow.generic.type = MTYPE_BITMAP;
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s_demos.downArrow.generic.flags = (QMF_INACTIVE|QMF_GRAYED);
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s_demos.downArrow.generic.x = 486;
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s_demos.downArrow.generic.y = 404;
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s_demos.downArrow.generic.name = "menu/common/arrow_dn_16.tga";
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s_demos.downArrow.generic.id = ID_DOWN;
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s_demos.downArrow.generic.callback = Demos_MenuEvent;
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s_demos.downArrow.width = 14;
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s_demos.downArrow.height = 14;
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s_demos.downArrow.color = CT_DKGOLD1;
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s_demos.downArrow.color2 = CT_LTGOLD1;
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s_demos.downArrow.textcolor = CT_BLACK;
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s_demos.downArrow.textcolor2 = CT_WHITE;
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s_demos.currentFile.generic.type = MTYPE_BITMAP;
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s_demos.currentFile.generic.flags = QMF_INACTIVE;
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s_demos.currentFile.generic.x = 218;
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s_demos.currentFile.generic.y = 68;
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s_demos.currentFile.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
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s_demos.currentFile.generic.id = ID_MAINMENU;
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s_demos.currentFile.generic.callback = Demos_MenuEvent;
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s_demos.currentFile.width = MENU_BUTTON_MED_WIDTH;
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s_demos.currentFile.height = MENU_BUTTON_MED_HEIGHT;
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s_demos.currentFile.color = CT_BLACK;
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s_demos.currentFile.color2 = CT_BLACK;
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s_demos.currentFile.textX = MENU_BUTTON_TEXT_X;
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s_demos.currentFile.textY = MENU_BUTTON_TEXT_Y;
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s_demos.currentFile.textEnum = MNT_NONE;
|
|
s_demos.currentFile.textPtr = NULL;
|
|
s_demos.currentFile.textcolor = CT_YELLOW;
|
|
|
|
s_demos.list.generic.type = MTYPE_SCROLLLIST;
|
|
s_demos.list.generic.flags = QMF_PULSEIFFOCUS;
|
|
s_demos.list.generic.callback = Demos_MenuEvent;
|
|
s_demos.list.generic.id = ID_LIST;
|
|
s_demos.list.generic.x = 118;
|
|
s_demos.list.generic.y = 170;
|
|
s_demos.list.width = 16;
|
|
s_demos.list.height = 14;
|
|
s_demos.list.numitems = trap_FS_GetFileList( "demos", ".efdemo", s_demos.names, NAMEBUFSIZE );
|
|
s_demos.list.itemnames = (const char **)s_demos.demolist;
|
|
s_demos.list.columns = 3;
|
|
|
|
x = 225;
|
|
y = 200;
|
|
i=0;
|
|
while (g_demoline[i])
|
|
{
|
|
((menubitmap_s *)g_demoline[i])->generic.type = MTYPE_BITMAP;
|
|
((menubitmap_s *)g_demoline[i])->generic.flags = QMF_INACTIVE | QMF_HIDDEN;
|
|
((menubitmap_s *)g_demoline[i])->generic.x = x;
|
|
((menubitmap_s *)g_demoline[i])->generic.y = y;
|
|
((menubitmap_s *)g_demoline[i])->generic.name = PIC_UNDERLINE;
|
|
((menubitmap_s *)g_demoline[i])->generic.callback = Demos_MenuEvent;
|
|
((menubitmap_s *)g_demoline[i])->generic.id = ID_DEMOCOMMENT1+i;
|
|
((menubitmap_s *)g_demoline[i])->width = 240;
|
|
((menubitmap_s *)g_demoline[i])->height = 16;
|
|
((menubitmap_s *)g_demoline[i])->color = CT_DKPURPLE1;
|
|
((menubitmap_s *)g_demoline[i])->color2 = CT_LTPURPLE1;
|
|
((menubitmap_s *)g_demoline[i])->textPtr = NULL;
|
|
((menubitmap_s *)g_demoline[i])->textX = 4;
|
|
((menubitmap_s *)g_demoline[i])->textY = 1;
|
|
((menubitmap_s *)g_demoline[i])->textcolor = CT_DKGOLD1;
|
|
((menubitmap_s *)g_demoline[i])->textcolor2 = CT_LTGOLD1;
|
|
((menubitmap_s *)g_demoline[i])->textStyle = UI_TINYFONT;
|
|
// ((menubitmap_s *)g_demoline[i])->textEnum = MBT_DEMOLINE;
|
|
|
|
Menu_AddItem( &s_demos.menu, ( void * )g_demoline[i]);
|
|
y += 18;
|
|
++i;
|
|
}
|
|
|
|
// No demos??
|
|
if (!s_demos.list.numitems)
|
|
{
|
|
strcpy( s_demos.names, menu_normal_text[MNT_NO_DEMOS_FOUND] );
|
|
s_demos.list.numitems = 1;
|
|
}
|
|
else if (s_demos.list.numitems > MAX_DEMOS)
|
|
{// Too many demos???
|
|
s_demos.list.numitems = MAX_DEMOS;
|
|
}
|
|
|
|
//TiM - If the list is longer than we can fit, enable the scroll buttons
|
|
if ( s_demos.list.numitems > MAX_DEMODISP ) {
|
|
s_demos.upArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_demos.downArrow.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
}
|
|
|
|
// Point fields to demo names
|
|
i=0;
|
|
demoname = s_demos.names;
|
|
//TiM - instead of sending the list names directly to the controls, we'll populate an array
|
|
//with them and then selectively add the ones we want at the time to the controls. :)
|
|
while ( i < s_demos.list.numitems ) {
|
|
if ( !demoname )
|
|
break;
|
|
|
|
// strip extension
|
|
len = strlen( demoname );
|
|
if ( len>7 && !Q_stricmp(demoname + len - 7,".efdemo"))
|
|
{
|
|
demoname[len-7] = '\0';
|
|
}
|
|
//Q_strupr(demoname);
|
|
|
|
//insert into the array
|
|
s_demos.demolist[i] = demoname;
|
|
|
|
//increment
|
|
demoname += len + 1;
|
|
i++;
|
|
}
|
|
|
|
//Populate the controls with the values from the array
|
|
DemoMenu_PopulateList( s_demos.currentDemoIndex );
|
|
|
|
Menu_AddItem( &s_demos.menu, &s_demos.main );
|
|
// Menu_AddItem( &s_demos.menu, &s_demos.list );
|
|
Menu_AddItem( &s_demos.menu, &s_demos.engage );
|
|
Menu_AddItem( &s_demos.menu, &s_demos.currentFile );
|
|
Menu_AddItem( &s_demos.menu, &s_demos.upArrow );
|
|
Menu_AddItem( &s_demos.menu, &s_demos.downArrow );
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
UI_DemosMenu
|
|
===============
|
|
*/
|
|
void UI_DemosMenu( void )
|
|
{
|
|
Demos_MenuInit();
|
|
UI_PushMenu( &s_demos.menu );
|
|
}
|