mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-24 05:11:19 +00:00
147 lines
4 KiB
Text
147 lines
4 KiB
Text
<html>
|
|
<body>
|
|
<pre>
|
|
<h1>Build Log</h1>
|
|
<h3>
|
|
--------------------Configuration: cgame - Win32 Debug--------------------
|
|
</h3>
|
|
<h3>Command Lines</h3>
|
|
Creating temporary file "C:\DOCUME~1\marcin\LOCALS~1\Temp\RSP194.tmp" with contents
|
|
[
|
|
/nologo /G5 /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"Release/" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
|
|
"C:\stvoy\code-dm\game\bg_misc.c"
|
|
"C:\stvoy\code-dm\game\bg_pmove.c"
|
|
"C:\stvoy\code-dm\game\bg_slidemove.c"
|
|
"C:\stvoy\code-dm\cgame\cg_consolecmds.c"
|
|
"C:\stvoy\code-dm\cgame\cg_draw.c"
|
|
"C:\stvoy\code-dm\cgame\cg_drawtools.c"
|
|
"C:\stvoy\code-dm\cgame\cg_effects.c"
|
|
"C:\stvoy\code-dm\cgame\cg_ents.c"
|
|
"C:\stvoy\code-dm\cgame\cg_env.c"
|
|
"C:\stvoy\code-dm\cgame\cg_event.c"
|
|
"C:\stvoy\code-dm\cgame\cg_info.c"
|
|
"C:\stvoy\code-dm\cgame\cg_localents.c"
|
|
"C:\stvoy\code-dm\cgame\cg_main.c"
|
|
"C:\stvoy\code-dm\cgame\cg_marks.c"
|
|
"C:\stvoy\code-dm\cgame\cg_players.c"
|
|
"C:\stvoy\code-dm\cgame\cg_playerstate.c"
|
|
"C:\stvoy\code-dm\cgame\cg_predict.c"
|
|
"C:\stvoy\code-dm\cgame\cg_scoreboard.c"
|
|
"C:\stvoy\code-dm\cgame\cg_screenfx.c"
|
|
"C:\stvoy\code-dm\cgame\cg_servercmds.c"
|
|
"C:\stvoy\code-dm\cgame\cg_snapshot.c"
|
|
"C:\stvoy\code-dm\cgame\cg_syscalls.c"
|
|
"C:\stvoy\code-dm\cgame\cg_view.c"
|
|
"C:\stvoy\code-dm\cgame\cg_weapons.c"
|
|
"C:\stvoy\code-dm\cgame\fx_borg.c"
|
|
"C:\stvoy\code-dm\cgame\fx_compression.c"
|
|
"C:\stvoy\code-dm\cgame\fx_dreadnought.c"
|
|
"C:\stvoy\code-dm\cgame\fx_grenade.c"
|
|
"C:\stvoy\code-dm\cgame\fx_imod.c"
|
|
"C:\stvoy\code-dm\cgame\fx_item.c"
|
|
"C:\stvoy\code-dm\cgame\fx_lib.c"
|
|
"C:\stvoy\code-dm\cgame\fx_misc.c"
|
|
"C:\stvoy\code-dm\cgame\fx_phaser.c"
|
|
"C:\stvoy\code-dm\cgame\fx_quantum.c"
|
|
"C:\stvoy\code-dm\cgame\fx_scavenger.c"
|
|
"C:\stvoy\code-dm\cgame\fx_stasis.c"
|
|
"C:\stvoy\code-dm\cgame\fx_tetrion.c"
|
|
"C:\stvoy\code-dm\cgame\fx_transporter.c"
|
|
]
|
|
Creating command line "cl.exe @C:\DOCUME~1\marcin\LOCALS~1\Temp\RSP194.tmp"
|
|
Creating temporary file "C:\DOCUME~1\marcin\LOCALS~1\Temp\RSP195.tmp" with contents
|
|
[
|
|
/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:yes /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /debug /machine:I386 /def:".\cgame.def" /out:"../debug/cgamex86.dll" /implib:"Release/cgamex86.lib"
|
|
".\Release\bg_misc.obj"
|
|
".\Release\bg_oums.obj"
|
|
".\Release\bg_pmove.obj"
|
|
".\Release\bg_slidemove.obj"
|
|
".\Release\cg_consolecmds.obj"
|
|
".\Release\cg_draw.obj"
|
|
".\Release\cg_drawtools.obj"
|
|
".\Release\cg_effects.obj"
|
|
".\Release\cg_ents.obj"
|
|
".\Release\cg_env.obj"
|
|
".\Release\cg_event.obj"
|
|
".\Release\cg_info.obj"
|
|
".\Release\cg_localents.obj"
|
|
".\Release\cg_main.obj"
|
|
".\Release\cg_marks.obj"
|
|
".\Release\cg_players.obj"
|
|
".\Release\cg_playerstate.obj"
|
|
".\Release\cg_predict.obj"
|
|
".\Release\cg_scoreboard.obj"
|
|
".\Release\cg_screenfx.obj"
|
|
".\Release\cg_servercmds.obj"
|
|
".\Release\cg_snapshot.obj"
|
|
".\Release\cg_syscalls.obj"
|
|
".\Release\cg_view.obj"
|
|
".\Release\cg_weapons.obj"
|
|
".\Release\fx_borg.obj"
|
|
".\Release\fx_compression.obj"
|
|
".\Release\fx_dreadnought.obj"
|
|
".\Release\fx_grenade.obj"
|
|
".\Release\fx_imod.obj"
|
|
".\Release\fx_item.obj"
|
|
".\Release\fx_lib.obj"
|
|
".\Release\fx_misc.obj"
|
|
".\Release\fx_phaser.obj"
|
|
".\Release\fx_quantum.obj"
|
|
".\Release\fx_scavenger.obj"
|
|
".\Release\fx_stasis.obj"
|
|
".\Release\fx_tetrion.obj"
|
|
".\Release\fx_transporter.obj"
|
|
".\Release\q_math.obj"
|
|
".\Release\q_shared.obj"
|
|
]
|
|
Creating command line "link.exe @C:\DOCUME~1\marcin\LOCALS~1\Temp\RSP195.tmp"
|
|
<h3>Output Window</h3>
|
|
Compiling...
|
|
bg_misc.c
|
|
bg_pmove.c
|
|
bg_slidemove.c
|
|
cg_consolecmds.c
|
|
cg_draw.c
|
|
cg_drawtools.c
|
|
cg_effects.c
|
|
cg_ents.c
|
|
cg_env.c
|
|
cg_event.c
|
|
cg_info.c
|
|
cg_localents.c
|
|
cg_main.c
|
|
cg_marks.c
|
|
cg_players.c
|
|
cg_playerstate.c
|
|
cg_predict.c
|
|
cg_scoreboard.c
|
|
cg_screenfx.c
|
|
cg_servercmds.c
|
|
cg_snapshot.c
|
|
cg_syscalls.c
|
|
cg_view.c
|
|
cg_weapons.c
|
|
fx_borg.c
|
|
fx_compression.c
|
|
fx_dreadnought.c
|
|
fx_grenade.c
|
|
fx_imod.c
|
|
fx_item.c
|
|
fx_lib.c
|
|
fx_misc.c
|
|
fx_phaser.c
|
|
fx_quantum.c
|
|
fx_scavenger.c
|
|
fx_stasis.c
|
|
fx_tetrion.c
|
|
fx_transporter.c
|
|
Linking...
|
|
Creating library Release/cgamex86.lib and object Release/cgamex86.exp
|
|
|
|
|
|
|
|
<h3>Results</h3>
|
|
cgamex86.dll - 0 error(s), 0 warning(s)
|
|
</pre>
|
|
</body>
|
|
</html>
|