mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-22 04:21:43 +00:00
56 lines
3.5 KiB
Text
56 lines
3.5 KiB
Text
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BuildQVM", "BuildQVM.vcproj", "{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame\cgame.vcproj", "{F2DB4789-20EE-4355-9844-0DEC8C2D262E}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game\game.vcproj", "{A1C15954-78A8-45B5-844D-9070B2D2FB74}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui\ui.vcproj", "{B7430F82-6210-41D4-8F07-F46B0012948F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug DLL|Win32 = Debug DLL|Win32
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Debug|Win32 = Debug|Win32
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Release DLL|Win32 = Release DLL|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Debug DLL|Win32.ActiveCfg = Debug DLL|Win32
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Debug DLL|Win32.Build.0 = Debug DLL|Win32
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Debug|Win32.ActiveCfg = Debug|Win32
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Debug|Win32.Build.0 = Debug|Win32
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Release DLL|Win32.ActiveCfg = Release|Win32
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Release DLL|Win32.Build.0 = Release|Win32
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Release|Win32.ActiveCfg = Release|Win32
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{2318F64E-DE7F-40F8-BA7F-A5952F2C1E02}.Release|Win32.Build.0 = Release|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Debug DLL|Win32.ActiveCfg = Debug DLL|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Debug DLL|Win32.Build.0 = Debug DLL|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Debug|Win32.ActiveCfg = Debug|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Debug|Win32.Build.0 = Debug|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Release DLL|Win32.ActiveCfg = Release DLL|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Release DLL|Win32.Build.0 = Release DLL|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Release|Win32.ActiveCfg = Release|Win32
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{F2DB4789-20EE-4355-9844-0DEC8C2D262E}.Release|Win32.Build.0 = Release|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Debug DLL|Win32.ActiveCfg = Debug DLL|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Debug DLL|Win32.Build.0 = Debug DLL|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Debug|Win32.ActiveCfg = Debug|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Debug|Win32.Build.0 = Debug|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Release DLL|Win32.ActiveCfg = Release DLL|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Release DLL|Win32.Build.0 = Release DLL|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Release|Win32.ActiveCfg = Release|Win32
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{A1C15954-78A8-45B5-844D-9070B2D2FB74}.Release|Win32.Build.0 = Release|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Debug DLL|Win32.ActiveCfg = Debug DLL|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Debug DLL|Win32.Build.0 = Debug DLL|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Debug|Win32.ActiveCfg = Debug|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Debug|Win32.Build.0 = Debug|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Release DLL|Win32.ActiveCfg = Release DLL|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Release DLL|Win32.Build.0 = Release DLL|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Release|Win32.ActiveCfg = Release|Win32
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{B7430F82-6210-41D4-8F07-F46B0012948F}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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