mirror of
https://github.com/UberGames/RPG-X2.git
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130 lines
4.4 KiB
C
130 lines
4.4 KiB
C
/* Copyright (C) 2008 MySQL AB, 2008-2009 Sun Microsystems, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
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#ifndef _waiting_threads_h
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#define _waiting_threads_h
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#include <my_global.h>
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#include <my_sys.h>
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#include <lf.h>
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C_MODE_START
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typedef struct st_wt_resource_id WT_RESOURCE_ID;
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typedef struct st_wt_resource WT_RESOURCE;
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typedef struct st_wt_resource_type {
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my_bool (*compare)(const void *a, const void *b);
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const void *(*make_key)(const WT_RESOURCE_ID *id, uint *len); /* not used */
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} WT_RESOURCE_TYPE;
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struct st_wt_resource_id {
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ulonglong value;
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const WT_RESOURCE_TYPE *type;
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};
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/* the below differs from sizeof(WT_RESOURCE_ID) by the amount of padding */
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#define sizeof_WT_RESOURCE_ID (sizeof(ulonglong)+sizeof(void*))
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#define WT_WAIT_STATS 24
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#define WT_CYCLE_STATS 32
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extern ulonglong wt_wait_table[WT_WAIT_STATS];
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extern uint32 wt_wait_stats[WT_WAIT_STATS+1];
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extern uint32 wt_cycle_stats[2][WT_CYCLE_STATS+1];
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extern uint32 wt_success_stats;
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typedef struct st_wt_thd {
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/*
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XXX
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there's no protection (mutex) against concurrent access of the
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dynarray below. it is assumed that a caller will have it anyway
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(not to protect this array but to protect its own - caller's -
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data structures), and we'll get it for free. A caller needs to
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ensure that a blocker won't release a resource before a blocked
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thread starts waiting, which is usually done with a mutex.
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If the above assumption is wrong, we'll need to add a mutex here.
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*/
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DYNAMIC_ARRAY my_resources;
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/*
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'waiting_for' is modified under waiting_for->lock, and only by thd itself
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'waiting_for' is read lock-free (using pinning protocol), but a thd object
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can read its own 'waiting_for' without any locks or tricks.
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*/
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WT_RESOURCE *waiting_for;
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LF_PINS *pins;
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/* pointers to values */
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const ulong *timeout_short;
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const ulong *deadlock_search_depth_short;
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const ulong *timeout_long;
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const ulong *deadlock_search_depth_long;
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/*
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weight relates to the desirability of a transaction being killed if it's
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part of a deadlock. In a deadlock situation transactions with lower weights
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are killed first.
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Examples of using the weight to implement different selection strategies:
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1. Latest
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Keep all weights equal.
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2. Random
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Assight weights at random.
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(variant: modify a weight randomly before every lock request)
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3. Youngest
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Set weight to -NOW()
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4. Minimum locks
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count locks granted in your lock manager, store the value as a weight
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5. Minimum work
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depends on the definition of "work". For example, store the number
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of rows modifies in this transaction (or a length of REDO log for a
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transaction) as a weight.
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It is only statistically relevant and is not protected by any locks.
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*/
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ulong volatile weight;
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/*
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'killed' is indirectly protected by waiting_for->lock because
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a killed thread needs to clear its 'waiting_for' and thus needs a lock.
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That is a thread needs an exclusive lock to read 'killed' reliably.
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But other threads may change 'killed' from 0 to 1, a shared
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lock is enough for that.
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*/
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my_bool killed;
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#ifndef DBUG_OFF
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const char *name;
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#endif
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} WT_THD;
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#define WT_TIMEOUT ETIMEDOUT
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#define WT_OK 0
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#define WT_DEADLOCK -1
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#define WT_DEPTH_EXCEEDED -2
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#define WT_FREE_TO_GO -3
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void wt_init(void);
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void wt_end(void);
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void wt_thd_lazy_init(WT_THD *, const ulong *, const ulong *, const ulong *, const ulong *);
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void wt_thd_destroy(WT_THD *);
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int wt_thd_will_wait_for(WT_THD *, WT_THD *, const WT_RESOURCE_ID *);
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int wt_thd_cond_timedwait(WT_THD *, pthread_mutex_t *);
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void wt_thd_release(WT_THD *, const WT_RESOURCE_ID *);
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#define wt_thd_release_all(THD) wt_thd_release((THD), 0)
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my_bool wt_resource_id_memcmp(const void *, const void *);
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C_MODE_END
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#endif
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