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112 lines
3.7 KiB
C
112 lines
3.7 KiB
C
// Copyright (C) 1999-2000 Id Software, Inc.
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//
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//===========================================================================
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//
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// Name: match.h
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// Function: match template defines
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// Programmer: Mr Elusive
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// Last update: 1999-10-01
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// Tab Size: 4 (real tabs)
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//===========================================================================
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//match template contexts
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#define MTCONTEXT_ENTERGAME 2
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#define MTCONTEXT_INITIALTEAMCHAT 4
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#define MTCONTEXT_TIME 8
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#define MTCONTEXT_TEAMMATE 16
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#define MTCONTEXT_ADDRESSEE 32
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#define MTCONTEXT_PATROLKEYAREA 64
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#define MTCONTEXT_REPLYCHAT 128
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#define MTCONTEXT_CTF 256
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//message types
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#define MSG_ENTERGAME 2 //!<enter game message
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#define MSG_HELP 3 //!<help someone
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#define MSG_ACCOMPANY 4 //!<accompany someone
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#define MSG_DEFENDKEYAREA 5 //!<defend a key area
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#define MSG_RUSHBASE 6 //!<everyone rush to base
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#define MSG_GETFLAG 7 //!<get the enemy flag
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#define MSG_STARTTEAMLEADERSHIP 8 //!<someone wants to become the team leader
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#define MSG_STOPTEAMLEADERSHIP 9 //!<someone wants to stop being the team leader
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#define MSG_WHOISTEAMLAEDER 10 //!<who is the team leader
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#define MSG_WAIT 11 //!<wait for someone
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#define MSG_WHATAREYOUDOING 12 //!<what are you doing?
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#define MSG_JOINSUBTEAM 13 //!<join a sub-team
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#define MSG_LEAVESUBTEAM 14 //!<leave a sub-team
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#define MSG_CREATENEWFORMATION 15 //!<create a new formation
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#define MSG_FORMATIONPOSITION 16 //!<tell someone his/her position in a formation
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#define MSG_FORMATIONSPACE 17 //!<set the formation intervening space
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#define MSG_DOFORMATION 18 //!<form a known formation
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#define MSG_DISMISS 19 //!<dismiss commanded team mates
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#define MSG_CAMP 20 //!<camp somewhere
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#define MSG_CHECKPOINT 21 //!<remember a check point
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#define MSG_PATROL 22 //!<patrol between certain keypoints
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#define MSG_LEADTHEWAY 23 //!<lead the way
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#define MSG_GETITEM 24 //!<get an item
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#define MSG_KILL 25 //!<kill someone
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#define MSG_WHEREAREYOU 26 //!<where is someone
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#define MSG_RETURNFLAG 27 //!<return the flag
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#define MSG_WHATISMYCOMMAND 28 //!<ask the team leader what to do
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#define MSG_WHICHTEAM 29 //!<ask which team a bot is in
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#define MSG_CTFTASKPREFERENCE 30 //!<tell your CTF task preference
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//
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#define MSG_ME 100
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#define MSG_EVERYONE 101
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#define MSG_MULTIPLENAMES 102
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#define MSG_NAME 103
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#define MSG_PATROLKEYAREA 104
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#define MSG_MINUTES 105
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#define MSG_SECONDS 106
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#define MSG_FOREVER 107
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//
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#define MSG_CHATALL 200
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#define MSG_CHATTEAM 201
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//
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#define MSG_CTF 300 //!<ctf message
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//command sub types
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#define ST_SOMEWHERE 0
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#define ST_NEARITEM 1
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#define ST_ADDRESSED 2
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#define ST_METER 4
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#define ST_FEET 8
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#define ST_TIME 16
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#define ST_HERE 32
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#define ST_THERE 64
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#define ST_I 128
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#define ST_MORE 256
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#define ST_BACK 512
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#define ST_REVERSE 1024
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#define ST_SOMEONE 2048
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#define ST_GOTFLAG 4096
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#define ST_CAPTUREDFLAG 8192
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#define ST_RETURNEDFLAG 16384
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#define ST_TEAM 32768
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//ctf task preferences
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#define ST_DEFENDER 1
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#define ST_ATTACKER 2
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#define ST_ROAMER 4
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//word replacement variables
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#define THE_ENEMY 7
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#define THE_TEAM 7
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//team message variables
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#define NETNAME 0
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#define PLACE 1
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#define FLAG 1
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#define MESSAGE 2
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#define ADDRESSEE 2
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#define ITEM 3
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#define TEAMMATE 4
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#define TEAMNAME 4
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#define ENEMY 4
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#define KEYAREA 5
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#define FORMATION 5
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#define POSITION 5
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#define NUMBER 5
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#define TIME 6
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#define NAME 6
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#define MORE 6
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