mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-28 15:13:11 +00:00
178 lines
4.5 KiB
C
178 lines
4.5 KiB
C
//=======================================================
|
|
//
|
|
// This file contains entities that are used to call UIs
|
|
//
|
|
//=======================================================
|
|
|
|
#include "g_local.h"
|
|
|
|
extern void InitTrigger(gentity_t *self);
|
|
|
|
/*
|
|
QUAKED ui_transporter (.5 .5 .5) ? DISABLED
|
|
Opens the transporter UI.
|
|
|
|
DISABLED Entity is disabled
|
|
|
|
"swapname" enables/disables entity(NO_ACTIVATOR/SELF flag must be checked for any entity using this)
|
|
"target" trigger_transporter to use with this ui_transporter
|
|
*/
|
|
/**
|
|
* \brief Think function for ui_transporter entity.
|
|
* \param ent the ui_transporter entity
|
|
* \author Ubergames - GSIO01
|
|
*/
|
|
void ui_transporter_think(gentity_t *ent) {
|
|
if(!ent->activator || ent->sound1to2 >= 10000) { //player disconnect or was idle more than 10 seconds
|
|
ent->sound1to2 = 0;
|
|
ent->count = 0;
|
|
ent->nextthink = -1;
|
|
} else {
|
|
ent->nextthink = level.time + 2500;
|
|
ent->sound1to2 += 2500;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief Use function for ui_transporter entity.
|
|
*
|
|
* Either either (de)activates entity or opens up the transporter UI.
|
|
*
|
|
* \param ent the ui_transporter entity
|
|
* \param activator the entity that has used the ui_transporter entity
|
|
* \param other other entity
|
|
*
|
|
* \author Ubergames - GSIO01
|
|
*/
|
|
void ui_transporter_use(gentity_t *ent, gentity_t *other, gentity_t *activator) {
|
|
gentity_t *target;
|
|
if(!Q_stricmp(ent->swapname, activator->target)) {
|
|
ent->flags ^= FL_LOCKED;
|
|
} else {
|
|
if(ent->flags & FL_LOCKED || ent->count) return;
|
|
target = ent->target_ent;
|
|
ent->count = 1; // in use indicator
|
|
ent->touched = activator;
|
|
trap_SendServerCommand(activator-g_entities, va("ui_transporter %i", target-g_entities));
|
|
ent->nextthink = level.time + 2500;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \brief Continues setupt of ui_transporter entity after all other entites had time to spawn.
|
|
*
|
|
* \param ent the ui_transporter entity
|
|
*
|
|
* \author Ubergames - GSIO01
|
|
*/
|
|
void ui_transporter_setup(gentity_t *ent) {
|
|
//int i;
|
|
gentity_t *target = NULL;
|
|
|
|
target = G_Find(target, FOFS(targetname), ent->target);
|
|
|
|
if(!target) {
|
|
G_Printf(S_COLOR_RED "Warning: ui_transporter without trigger_transporter as target at %s!\n", vtos(ent->s.origin));
|
|
G_FreeEntity(ent);
|
|
return;
|
|
}
|
|
|
|
ent->target_ent = target;
|
|
ent->target_ent->target_ent = ent;
|
|
|
|
ent->nextthink = -1;
|
|
ent->think = ui_transporter_think;
|
|
}
|
|
|
|
/**
|
|
* \brief Spawn function of ui_transporter entity.
|
|
*
|
|
* \param ent the ui_transporter entity
|
|
*
|
|
* \author GSIO01
|
|
*/
|
|
void SP_ui_transporter(gentity_t *ent) {
|
|
|
|
if(!ent->target) {
|
|
G_Printf(S_COLOR_RED "Warning: ui_transporter without target at %s!\n", vtos(ent->s.origin));
|
|
G_FreeEntity(ent);
|
|
return;
|
|
}
|
|
|
|
if(ent->spawnflags & 1)
|
|
ent->flags ^= FL_LOCKED;
|
|
ent->use = ui_transporter_use;
|
|
ent->think = ui_transporter_setup;
|
|
ent->nextthink = level.time + 500;
|
|
ent->count = 0;
|
|
trap_LinkEntity(ent);
|
|
}
|
|
|
|
/*
|
|
QUAKED ui_holodeck (.5 .5 .5) ? DISABLED
|
|
Opens the holodeck UI.
|
|
|
|
DISABLED Entity is disabled
|
|
|
|
"swapname" enables/disables entity(NO_ACTIVATOR/SELF flag must be checked for any entity using this)
|
|
"target" trigger_holodeck to use with this ui_holodeck
|
|
*/
|
|
void ui_holodeck_think(gentity_t *ent) {
|
|
if(!ent->activator || ent->sound1to2 >= 10000) { //player disconnect or was idle more than 10 seconds
|
|
ent->sound1to2 = 0;
|
|
ent->count = 0;
|
|
ent->nextthink = -1;
|
|
} else {
|
|
ent->nextthink = level.time + 2500;
|
|
ent->sound1to2 += 2500;
|
|
}
|
|
}
|
|
|
|
void ui_holodeck_use(gentity_t *ent, gentity_t *other, gentity_t *activator) {
|
|
gentity_t *target;
|
|
if(!Q_stricmp(ent->swapname, activator->target)) {
|
|
ent->flags ^= FL_LOCKED;
|
|
} else {
|
|
if(ent->flags & FL_LOCKED || ent->count) return;
|
|
target = ent->target_ent;
|
|
ent->count = 1; // in use indicator
|
|
ent->touched = activator;
|
|
trap_SendServerCommand(activator-g_entities, va("ui_holodeck %i", target-g_entities));
|
|
ent->nextthink = level.time + 2500;
|
|
}
|
|
}
|
|
|
|
void ui_holodeck_setup(gentity_t *ent) {
|
|
//int i;
|
|
gentity_t *target;
|
|
|
|
target = G_Find(NULL, FOFS(targetname), ent->target);
|
|
|
|
if(!target) {
|
|
G_Printf(S_COLOR_RED "Warning: ui_holodekc without trigger_holodeck as target at %s!\n", vtos(ent->s.origin));
|
|
G_FreeEntity(ent);
|
|
return;
|
|
}
|
|
|
|
ent->target_ent = target;
|
|
ent->target_ent->target_ent = ent;
|
|
|
|
ent->nextthink = -1;
|
|
ent->think = ui_holodeck_think;
|
|
}
|
|
|
|
void SP_ui_holodeck(gentity_t *ent) {
|
|
if(!ent->target) {
|
|
G_Printf(S_COLOR_RED "Warning: ui_holodeck without target at %s!\n", vtos(ent->s.origin));
|
|
G_FreeEntity(ent);
|
|
}
|
|
|
|
if(ent->spawnflags & 1)
|
|
ent->flags ^= FL_LOCKED;
|
|
ent->use = ui_holodeck_use;
|
|
ent->think = ui_holodeck_setup;
|
|
ent->nextthink = level.time + 500;
|
|
ent->count = 0;
|
|
trap_LinkEntity(ent);
|
|
}
|
|
|