mirror of
https://github.com/UberGames/RPG-X2.git
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0acb013a7a
... to more common names WP_0 to WP_15.
4539 lines
147 KiB
C
4539 lines
147 KiB
C
// Copyright (C) 1999-2000 Id Software, Inc.
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//
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/*
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=======================================================================
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MAIN MENU
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=======================================================================
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*/
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#include "ui_local.h"
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extern void UI_SetupWeaponsMenu( void );
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void UI_QuitMenu(void);
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static void QuitMenuInterrupt(int labelId);
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//static void QuitMenu_ChangeAreaFocus(int newSystem);
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static void UI_HolomatchIn_Menu(void);
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#define ID_TEXTLANGUAGE 102
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#define ID_VOICELANGUAGE 103
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#define ID_KEYBOARDLANGUAGE 104
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#define UI_NUM_WEAPONS 9
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static const char *s_keyboardlanguage_Names[] =
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{
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"AMERICAN",
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"DEUTSCH",
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"FRANCAIS",
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"ESPANOL",
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"ITALIANO",
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0
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};
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static struct
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{
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menuframework_s menu;
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menulist_s textlanguage;
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menulist_s voicelanguage;
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menulist_s keyboardlanguage;
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menuslider_s gamma;
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qhandle_t test;
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menuaction_s apply;
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} s_initialsetup;
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#define PIC_PHASER_STRIP "menu/voyager/phaser_strip.tga"
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#define PIC_PHOTON_LAUNCHER "menu/voyager/photon_launch.tga"
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#define PIC_BOTTOM_STRIP "menu/voyager/bottom_strip.tga"
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#define PIC_MID_HULL "menu/voyager/mid_hull.tga"
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#define PIC_WARPNAC "menu/voyager/warpnac.tga"
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#define PIC_BUSSARD "menu/voyager/bussard.tga"
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#define PIC_RCS "menu/voyager/rcs.tga"
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#define PIC_BRIDGE "menu/voyager/bridge.tga"
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#define PIC_VOYAGER "menu/special/voy_1.tga"
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#define ID_MULTIPLAYER 10
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#define ID_SETUP 11
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#define ID_DEMOS 12
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#define ID_CINEMATICS 13
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#define ID_MODS 14
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#define ID_CREDITS 15
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#define ID_QUIT 16
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#define ID_FAV0 100
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#define ID_FAV1 101
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#define ID_FAV2 102
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#define ID_FAV3 103
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#define ID_FAV4 104
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#define ID_FAV5 105
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#define ID_FAV6 106
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#define ID_FAV7 107
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#define ID_FAV8 108
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#define ID_PLAYER_SETTINGS 17
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#define ID_PLAYER_MODEL 18
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#define ID_PLAYER_REGION 19
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#define ID_LIST_UP 20
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#define ID_LIST_DOWN 21
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#define ID_REFRESH 22
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#define ID_CONNECT 23
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#define PIC_ARROW_UP "menu/common/arrow_up_16.tga"
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#define PIC_ARROW_DOWN "menu/common/arrow_dn_16.tga"
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/*#define ID_FAVLIST 19
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#define ID_FAVREFRESH 20
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#define ID_FAVSTOP 21
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#define ID_FAVGO 22*/
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/*#define ID_WEAPON1 215
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#define ID_WEAPON2 216
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#define ID_WEAPON3 217
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#define ID_WEAPON4 218
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#define ID_WEAPON5 219
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#define ID_WEAPON6 220
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#define ID_WEAPON7 221
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#define ID_WEAPON8 222
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#define ID_WEAPON9 223
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#define ID_WEAPON10 224*/
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// Quit Menu
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#define ID_PHASER_LABEL 301
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#define ID_TORPEDO_LABEL 302
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#define ID_VENTRAL_LABEL 303
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#define ID_MIDHULL_LABEL 304
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#define ID_BUSSARD_LABEL 305
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#define ID_NACELLES_LABEL 306
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#define ID_THRUSTERS_LABEL 307
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#define ID_Q_VOYAGER_LABEL 308
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#define ID_BRIDGE_LABEL 309
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#define WEAPON_WAIT 10000
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#define MAIN_LOGO_MODEL "models/mapobjects/rpg-x/logo.MD3" //TiM : Considering how big this is on-screen here, i think we can spare the processing power to render the high-res one :D
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// END RPG-X
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//ui_servers2.c struct data
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extern char* gamenames[];
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#define MAX_PINGREQUESTS 16 //max number of servers the engine can ping in one go - hard coded I think, altho TA's is 32
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#define MAX_FAVBUTTONS 8
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#define MAX_ADDRESSLENGTH 64
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#define MAX_HOSTNAMELENGTH 64
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#define MAX_MAPNAMELENGTH 30
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#define MAX_LISTBOXWIDTH 67
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typedef struct {
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char adrstr[MAX_ADDRESSLENGTH];
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int start;
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} pinglist_t;
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typedef struct servernode_s {
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char adrstr[MAX_ADDRESSLENGTH];
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char hostname[MAX_HOSTNAMELENGTH];
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char mapname[MAX_MAPNAMELENGTH];
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int numclients;
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int maxclients;
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int pingtime;
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int gametype;
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char gamename[12];
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int nettype;
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int minPing;
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int maxPing;
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qboolean isPure;
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qboolean isExpansion;
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} servernode_t;
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typedef struct {
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//char buff[MAX_LISTBOXWIDTH];
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servernode_t servernode;
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} table_t;
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typedef struct { //Struct to hold all the network relevant parameters
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qboolean refreshservers;
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int currentping;
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int nextpingtime;
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int numservers;
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int maxservers;
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int refreshtime;
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pinglist_t pinglist[MAX_PINGREQUESTS];
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table_t table[MAX_FAVORITESERVERS];
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char favBuffer[MAX_FAVORITESERVERS][MAX_ADDRESSLENGTH];
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qboolean showNoServersAlert;
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} network_t;
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//--
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typedef struct
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{
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menuframework_s menu;
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qboolean initialized;
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menubitmap_s demo;
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menubitmap_s multiplayer;
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menubitmap_s quit;
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menubitmap_s setup;
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menubitmap_s mods;
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menubitmap_s mission;
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menubitmap_s credits;
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menubitmap_s player;
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menubitmap_s playerSettings;
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menubitmap_s playerModel;
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//server buttons
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menubitmap_s upArrow;
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menubitmap_s dnArrow;
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menubitmap_s refresh;
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menubitmap_s connect;
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/* menubitmap_s favRefresh;
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menubitmap_s favStop;
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menubitmap_s favGo; */
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/* menubitmap_s weapon1;
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menubitmap_s weapon2;
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menubitmap_s weapon3;
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menubitmap_s weapon4;
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menubitmap_s weapon5;
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menubitmap_s weapon6;
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menubitmap_s weapon7;
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menubitmap_s weapon8;
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menubitmap_s weapon9;*/
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/*sfxHandle_t weaponnamesnd[UI_NUM_WEAPONS];*/
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int timer;
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int currentWeapon;
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playerInfo_t playerinfo;
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vec3_t playerViewangles;
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vec3_t playerMoveangles;
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int playerLegs;
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int playerTorso;
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int playerWeapon;
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qboolean playerChat;
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//qhandel_t rpgxlogo; //RPG-X HACK
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//RPG-X | Phenix | 18/11/2004 | Adding RPG-X logo
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qhandle_t logoModel;
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int startTime;
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qhandle_t graphic_12_8_LU;
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qhandle_t graphic_12_8_LL;
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qhandle_t graphic_12_8_RU;
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qhandle_t graphic_12_8_RL;
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qhandle_t graphic_16_12_LU;
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qhandle_t graphic_16_18_LL;
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qhandle_t soundGrid;
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qhandle_t soundWaveform;
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qhandle_t activateSound;
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network_t networkParms; //struct to hold all the data we need when pinging for online fav servers
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int favOffset; //int offset when scrolling the list
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int selectedFav; //currently selected server ( as its index in the array )
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menubitmap_s favMenu[MAX_FAVBUTTONS]; //buttons for slecting servers
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char* favList[MAX_FAVBUTTONS]; //strings to link to the buffers
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} mainmenu_t;
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static mainmenu_t s_main;
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static menubitmap_s s_main_playermdl; //RPG-X HACK
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//QVM - HACK!
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/*const char* prank_items_formal2[] =
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{
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"Crewman",
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"Cadet 4th Class",
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"Cadet 3rd Class",
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"Cadet 2nd Class",
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"Cadet 1st Class",
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"Ensign",
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"Lieutenant J.G",
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"Lieutenant",
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"Lt. Commander",
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"Commander",
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"Captain",
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"Commodore",
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"Rear Admiral",
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"Vice Admiral",
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"Admiral",
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"Fleet Admiral",
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0
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};
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const char* prank_items_actual2[] =
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{
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"crewman",
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"cadet1",
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"cadet2",
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"cadet3",
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"cadet4",
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"ensign",
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"ltjg",
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"lt",
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"ltcmdr",
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"cmdr",
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"capt",
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"cmmdr",
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"adm2",
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"adm3",
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"adm4",
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"adm5",
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0
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};
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static void* g_weapons[] =
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{
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&s_main.weapon1,
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&s_main.weapon2,
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&s_main.weapon3,
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&s_main.weapon4,
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&s_main.weapon5,
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&s_main.weapon6,
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&s_main.weapon7,
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&s_main.weapon8,
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&s_main.weapon9,
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NULL,
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};
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static const char *weaponnamefiles [UI_NUM_WEAPONS] =
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{
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"sound/voice/computer/misc/phaser.wav",
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"sound/voice/computer/misc/comprifle.wav",
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"sound/voice/computer/misc/imod.wav",
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"sound/voice/computer/misc/scavrifle.wav",
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"sound/voice/computer/misc/stasisweap.wav",
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"sound/voice/computer/misc/cgl.wav",
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"sound/voice/computer/misc/tpd.wav",
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"sound/voice/computer/misc/pptl.wav",
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"sound/voice/computer/misc/arcwelder.wav"
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};*/
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// Data for LCARS out Menu
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static struct
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{
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menuframework_s menu;
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qhandle_t logo;
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qhandle_t halfround;
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sfxHandle_t logoutsnd;
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} s_leaving_menu;
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#define ID_NO 109
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#define ID_YES 110
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#define ID_MAINMENU 121
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typedef struct
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{
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menuframework_s menu;
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qhandle_t swoop1;
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qhandle_t swoop2;
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qhandle_t corner_ur;
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menubitmap_s mainmenu;
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menubitmap_s no;
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menubitmap_s yes;
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qhandle_t quitBanner;
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/*menutext_s voyager_label;
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menubitmap_s voyager_pic;
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menutext_s thrusters_label;
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menubitmap_s thrusters_pic;
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menutext_s nacelles_label;
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menubitmap_s nacelles_pic;
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menutext_s bussard_label;
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menubitmap_s bussard_pic;
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menutext_s midhull_label;
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menubitmap_s midhull_pic;
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menutext_s ventral_label;
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menubitmap_s ventral_pic;
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menutext_s torpedo_label;
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menubitmap_s torpedo_pic;
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menutext_s phaser_label;
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menubitmap_s phaser_pic;
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menutext_s bridge_label;
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menubitmap_s bridge_pic;*/
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sfxHandle_t pingsound;
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} quitmenu_t;
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static quitmenu_t s_quit;
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#define SYSTEM_MAXDESC 5
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char systemDesc[SYSTEM_MAXDESC][512];
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typedef enum
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{
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QMG_NUMBERS,
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QMG_COL1_NUM1,
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QMG_COL1_NUM2,
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QMG_COL1_NUM3,
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QMG_COL1_NUM4,
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QMG_COL1_NUM5,
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QMG_COL2_NUM1,
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QMG_COL2_NUM2,
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QMG_COL2_NUM3,
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QMG_COL2_NUM4,
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QMG_COL2_NUM5,
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QMG_COL3_NUM1,
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QMG_COL3_NUM2,
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QMG_COL3_NUM3,
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QMG_COL3_NUM4,
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QMG_COL3_NUM5,
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QMG_COL4_NUM1,
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QMG_COL4_NUM2,
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QMG_COL4_NUM3,
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QMG_COL4_NUM4,
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QMG_COL4_NUM5,
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QMG_COL5_NUM1,
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QMG_COL5_NUM2,
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QMG_COL5_NUM3,
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QMG_COL5_NUM4,
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QMG_COL5_NUM5,
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QMG_COL6_NUM1,
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QMG_COL6_NUM2,
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QMG_COL6_NUM3,
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QMG_COL6_NUM4,
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QMG_COL6_NUM5,
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QMG_ACTIVE_SYSTEM,
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QMG_DESC_START,
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QMG_BRIDGE_DESC1,
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QMG_PHASER_STRIP1_DESC1,
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QMG_TORPEDOS_DESC1,
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QMG_VENTRAL_DESC1,
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QMG_MIDHULL_DESC1,
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QMG_BUSSARD_DESC1,
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QMG_NACELLES_DESC1,
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QMG_THRUSTERS_DESC1,
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QMG_VOYAGER_DESC1,
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QMG_DESC_END,
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QMG_LABEL_START,
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QMG_BRIDGE_LABEL,
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QMG_PHASER_LABEL,
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QMG_TORPEDO_LABEL,
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QMG_VENTRAL_LABEL,
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QMG_MIDHULL_LABEL,
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QMG_BUSSARD_LABEL,
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QMG_NACELLES_LABEL,
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QMG_THRUSTERS_LABEL,
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QMG_VOYAGER_LABEL,
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QMG_LABEL_END,
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QMG_SWOOP_START,
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QMG_BRIDGE_SWOOP,
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QMG_PHASER_STRIP1_SWOOP,
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QMG_TORPEDO_SWOOP,
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QMG_VENTRAL_SWOOP,
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QMG_MIDHULL_SWOOP,
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QMG_BUSSARD_SWOOP,
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QMG_NACELLES_SWOOP,
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QMG_THRUSTERS_SWOOP,
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QMG_SWOOP_END,
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QMG_BOTTOM_BLIP,
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QMG_BOTTOM_BLIP2,
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QMG_MAX
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} quitmenu_graphics_t;
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menugraphics_s quitmenu_graphics[QMG_MAX] =
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{
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// type timer x y width height file/text graphic, min max target inc style color
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{ MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_NUMBERS
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{ MG_NUMBER, 0.0, 368, 54, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL1_NUM1
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{ MG_NUMBER, 0.0, 368, 68, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL1_NUM2
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{ MG_NUMBER, 0.0, 368, 82, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL1_NUM3
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{ MG_NUMBER, 0.0, 368, 96, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL1_NUM4
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{ MG_NUMBER, 0.0, 368, 110, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL1_NUM5
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{ MG_NUMBER, 0.0, 423, 54, 16, 10, NULL, 0, 0, 0, 6, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL2_NUM1
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{ MG_NUMBER, 0.0, 423, 68, 16, 10, NULL, 0, 0, 0, 6, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL2_NUM2
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{ MG_NUMBER, 0.0, 423, 82, 16, 10, NULL, 0, 0, 0, 6, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL2_NUM3
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{ MG_NUMBER, 0.0, 423, 96, 16, 10, NULL, 0, 0, 0, 6, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL2_NUM4
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{ MG_NUMBER, 0.0, 423, 110, 16, 10, NULL, 0, 0, 0, 6, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL2_NUM5
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{ MG_NUMBER, 0.0, 463, 54, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL3_NUM1
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{ MG_NUMBER, 0.0, 463, 68, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL3_NUM2
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{ MG_NUMBER, 0.0, 463, 82, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL3_NUM3
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{ MG_NUMBER, 0.0, 463, 96, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL3_NUM4
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{ MG_NUMBER, 0.0, 463, 110, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL3_NUM5
|
|
|
|
{ MG_NUMBER, 0.0, 526, 54, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL4_NUM1
|
|
{ MG_NUMBER, 0.0, 526, 68, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL4_NUM2
|
|
{ MG_NUMBER, 0.0, 526, 82, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL4_NUM3
|
|
{ MG_NUMBER, 0.0, 526, 96, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL4_NUM4
|
|
{ MG_NUMBER, 0.0, 526, 110, 16, 10, NULL, 0, 0, 0, 9, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL4_NUM5
|
|
|
|
{ MG_NUMBER, 0.0, 581, 54, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL5_NUM1
|
|
{ MG_NUMBER, 0.0, 581, 68, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL5_NUM2
|
|
{ MG_NUMBER, 0.0, 581, 82, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL5_NUM3
|
|
{ MG_NUMBER, 0.0, 581, 96, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL5_NUM4
|
|
{ MG_NUMBER, 0.0, 581, 110, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL5_NUM5
|
|
|
|
{ MG_NUMBER, 0.0, 601, 54, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL6_NUM1
|
|
{ MG_NUMBER, 0.0, 601, 68, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL6_NUM2
|
|
{ MG_NUMBER, 0.0, 601, 82, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL6_NUM3
|
|
{ MG_NUMBER, 0.0, 601, 96, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL6_NUM4
|
|
{ MG_NUMBER, 0.0, 601, 110, 16, 10, NULL, 0, 0, 0, 2, 0, 0, UI_TINYFONT, CT_DKPURPLE2, NULL }, // Q{ MG_COL6_NUM5
|
|
|
|
|
|
// type timer x y width height file/text graphic, min max target inc style color
|
|
{ MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_ACTIVE_SYSTEM
|
|
|
|
// type timer x y width height file/text graphic, min max target inc style color
|
|
{ MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_DESC_START
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_BRIDGE_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_BRIDGE_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_PHASER_STRIP1_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_PHASER_STRIP1_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_TORPEDOS_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_TORPEDOS_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_VENTRAL_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_VENTRAL_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_MIDHULL_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_MIDHULL_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_BUSSARD_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_BUSSARD_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_NACELLES_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_NACELLES_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_THRUSTERS_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_THRUSTERS_DESC1
|
|
{ MG_STRING, 0.0, 385, 378, 0, 0, NULL, MNT_VOYAGER_DESC1, 0, 0, 0, 0, 0, UI_TINYFONT, CT_LTGOLD1, NULL }, // Q{ MG_VOYAGER_DESC1
|
|
|
|
{ MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_DESC_END
|
|
|
|
// type timer x y width height file/text graphic, min (desc) max target (swoop) inc style color
|
|
{ MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_LABEL_START
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_BRIDGE_DESC1, 0, Q{ MG_BRIDGE_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.bridge_pic }, // Q{ MG_BRIDGE_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_PHASER_STRIP1_DESC1, 0, Q{ MG_PHASER_STRIP1_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.phaser_pic }, // Q{ MG_PHASER_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_TORPEDOS_DESC1, 0, Q{ MG_TORPEDO_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.torpedo_pic }, // Q{ MG_TORPEDOS_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_VENTRAL_DESC1, 0, Q{ MG_VENTRAL_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.ventral_pic }, // Q{ MG_VENTRAL_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_MIDHULL_DESC1, 0, Q{ MG_MIDHULL_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.midhull_pic }, // Q{ MG_MIDHULL_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_BUSSARD_DESC1, 0, Q{ MG_BUSSARD_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.bussard_pic }, // Q{ MG_BUSSARD_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_NACELLES_DESC1, 0, Q{ MG_NACELLES_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.nacelles_pic }, // Q{ MG_NACELLES_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_THRUSTERS_DESC1, 0, Q{ MG_THRUSTERS_SWOOP, 0, 0, CT_DKBROWN1, (void *) &s_quit.thrusters_pic }, // Q{ MG_THRUSTERS_LABEL
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, Q{ MG_VOYAGER_DESC1, 0, 0, 0, 0, CT_DKBROWN1, (void *) &s_quit.voyager_pic }, // Q{ MG_VOYAGER_LABEL
|
|
{ MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_LABEL_END
|
|
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_SWOOP_START
|
|
// { MG_GRAPHIC, 0.0, 156, 198, 93, 1, "menu/common/square.tga", 0, 0, 0, 0, Q{ MG_BRIDGE_DESC1, 1, 0, CT_WHITE, NULL }, // Q{ MG_BRIDGE_SWOOP
|
|
// { MG_GRAPHIC, 0.0, 155, 229, 16, 64, "menu/voyager/swoop1.tga", 0, 0, 0, 0, Q{ MG_PHASER_STRIP1_DESC1, 2, 0, CT_WHITE, NULL }, // Q{ MG_PHASER_STRIP1_SWOOP
|
|
// { MG_GRAPHIC, 0.0, 252, 272, 32, 32, "menu/voyager/swoop2.tga", 0, 0, 0, 0, Q{ MG_TORPEDOS_DESC1, 1, 0, CT_WHITE, NULL }, // Q{ MG_TORPEDOS_SWOOP
|
|
// { MG_GRAPHIC, 0.0, 318, 310, 32, 32, "menu/voyager/swoop3.tga", 0, 0, 0, 0, Q{ MG_VENTRAL_DESC1, 1, 0, CT_WHITE, NULL }, // Q{ MG_VENTRAL_SWOOP
|
|
// { MG_GRAPHIC, 0.0, 366, 247, 16, 128, "menu/voyager/swoop4.tga", 0, 0, 0, 0, Q{ MG_MIDHULL_DESC1, 1, 0, CT_WHITE, NULL }, // Q{ MG_MIDHULL_SWOOP
|
|
// { MG_GRAPHIC, 0.0, 457, 281, 64, 64, "menu/voyager/swoop5.tga", 0, 0, 0, 0, Q{ MG_BUSSARD_DESC1, 3, 0, CT_WHITE, NULL }, // Q{ MG_BUSSARD_SWOOP
|
|
// { MG_GRAPHIC, 0.0, 563, 181, 64, 128, "menu/voyager/swoop6.tga", 0, 0, 0, 0, Q{ MG_NACELLES_DESC1, 2, 0, CT_WHITE, NULL }, // Q{ MG_NACELLES_SWOOP
|
|
// { MG_GRAPHIC, 0.0, 288, 183, 64, 128, "menu/voyager/swoop7.tga", 0, 0, 0, 0, Q{ MG_THRUSTERS_DESC1, 1, 0, CT_WHITE, NULL }, // Q{ MG_THRUSTERS_SWOOP
|
|
// { MG_VAR, 0.0, 0, 0, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, NULL }, // Q{ MG_SWOOP_END
|
|
|
|
// type timer x y width height file/text graphic, min (desc) max target (swoop) inc style color
|
|
// { MG_GRAPHIC, 0.0, 0, 353, 8, 8, "menu/common/square.tga", 0, 0, 77, 550,0, 12, UI_TINYFONT, CT_LTPURPLE1, NULL }, // Q{ MG_BOTTOM_BLIP
|
|
// { MG_GRAPHIC, 0.0, 0, 167, 8, 8, "menu/common/square.tga", 0, 0, 77, 550,0, 12, UI_TINYFONT, CT_LTPURPLE1, NULL }, // Q{ MG_BOTTOM_BLIP2
|
|
};
|
|
|
|
|
|
/*
|
|
===================
|
|
RPG-X
|
|
Phenix
|
|
1/6/2004
|
|
===================
|
|
*/
|
|
typedef enum
|
|
{
|
|
AMG_MIDLEFT,
|
|
AMG_UPPERLEFT,
|
|
AMG_LOWERLEFT,
|
|
AMG_UPPERCORNER,
|
|
AMG_LOWERCORNER,
|
|
AMG_UPPERTOP1ST,
|
|
AMG_LOWERTOP1ST,
|
|
AMG_UPPERTOP2ND,
|
|
AMG_LOWERTOP2ND,
|
|
AMG_UPPERSWOOP,
|
|
AMG_LOWERSWOOP,
|
|
AMG_TOPRIGHT,
|
|
AMG_BOTTOMRIGHT,
|
|
AMG_PLAYERBKGRND,
|
|
AMG_MAX
|
|
} attackmenu_graphics1_t;
|
|
|
|
menugraphics_s attackmenu_graphics1[AMG_MAX] =
|
|
{
|
|
//X - 58
|
|
// type timer x y width height file/text graphic, min max target inc style color
|
|
{ MG_GRAPHIC, 0.0, 100, 280, 4, 32, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_MIDLEFT
|
|
{ MG_GRAPHIC, 0.0, 100, 180, 8, 97, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_UPPERLEFT
|
|
{ MG_GRAPHIC, 0.0, 100, 315, 8, 100, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_LOWERLEFT
|
|
{ MG_GRAPHIC, 0.0, 100, 164, 16, 16, "menu/common/corner_lu.tga",0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_UPPERCORNER
|
|
{ MG_GRAPHIC, 0.0, 100, 406, 32, 32, "menu/common/newswoosh.tga",0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_LOWERCORNER
|
|
|
|
{ MG_GRAPHIC, 0.0, 119, 164, 338, 8, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_UPPERTOP1ST
|
|
{ MG_GRAPHIC, 0.0, 117, 410, 340, 18, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_LOWERTOP1ST
|
|
|
|
{ MG_GRAPHIC, 0.0, 457, 164, 34, 8, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_UPPERTOP2ND
|
|
{ MG_GRAPHIC, 0.0, 457, 410, 34, 18, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_LOWERTOP2ND
|
|
|
|
{ MG_GRAPHIC, 0.0, 494, 164, 128, 128, "menu/common/swoosh_top.tga",0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_UPPERSWOOP
|
|
{ MG_GRAPHIC, 0.0, 483, 403, 128, 32, "menu/common/newswoosh_long.tga",0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_LOWERSWOOP
|
|
|
|
{ MG_GRAPHIC, 0.0, 501, 189, 110, 17, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_TOPRIGHT
|
|
{ MG_GRAPHIC, 0.0, 501, 383, 110, 17, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_BOTTOMRIGHT
|
|
|
|
{ MG_GRAPHIC, 0.0, 501, 206, 110, 177, "menu/common/square.tga", 0, 0, 0, 0, 0, 0, 0, CT_VDKPURPLE1, NULL }, // AMG_PLAYERBKGRND
|
|
};
|
|
/*
|
|
===================
|
|
END MOD
|
|
===================
|
|
*/
|
|
|
|
|
|
|
|
static float mm_buttons[6][2] =
|
|
{
|
|
{129,62},
|
|
{129,86},
|
|
{129,109},
|
|
{305,62},
|
|
{305,86},
|
|
{305,109}
|
|
};
|
|
|
|
static float federationTimer;
|
|
|
|
// Data for Welcome In Menu
|
|
static struct
|
|
{
|
|
menuframework_s menu;
|
|
sfxHandle_t inSound;
|
|
qhandle_t logo;
|
|
qhandle_t halfround;
|
|
|
|
} s_HolomatchInmenu;
|
|
|
|
/*
|
|
=================
|
|
InitialSetup_Event
|
|
=================
|
|
*/
|
|
static void InitialSetup_Event( void* ptr, int notification )
|
|
{
|
|
menuframework_s* m;
|
|
|
|
if (notification != QM_ACTIVATED)
|
|
{
|
|
return;
|
|
}
|
|
|
|
m = ((menucommon_s*)ptr)->parent;
|
|
|
|
switch (((menucommon_s*)ptr)->id)
|
|
{
|
|
case ID_TEXTLANGUAGE:
|
|
trap_Cvar_Set( "g_language", menu_normal_text[s_textlanguage_Names[s_initialsetup.textlanguage.curvalue]] );
|
|
UI_LoadButtonText();
|
|
UI_LoadMenuText();
|
|
break;
|
|
case ID_VOICELANGUAGE:
|
|
trap_Cvar_Set( "s_language", menu_normal_text[s_voicelanguage_Names[s_initialsetup.voicelanguage.curvalue]] );
|
|
break;
|
|
case ID_KEYBOARDLANGUAGE:
|
|
trap_Cvar_Set( "k_language", s_keyboardlanguage_Names[s_initialsetup.keyboardlanguage.curvalue] );
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
InitialSetupApplyChanges -
|
|
=================
|
|
*/
|
|
static void InitialSetupApplyChanges( void *unused, int notification )
|
|
{
|
|
if (notification != QM_ACTIVATED)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!uis.glconfig.deviceSupportsGamma)
|
|
{
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" );
|
|
}
|
|
|
|
trap_Cvar_Set("ui_initialsetup", "1"); // so this won't come up again
|
|
UI_MainMenu();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
M_InitialSetupMenu_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t M_InitialSetupMenu_Key (int key)
|
|
{
|
|
if (key == K_ESCAPE)
|
|
{
|
|
return(0);
|
|
}
|
|
|
|
return ( Menu_DefaultKey( &s_initialsetup.menu, key ) );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
M_InitialSetupMenu_Graphics
|
|
=================
|
|
*/
|
|
static void M_InitialSetupMenu_Graphics (void)
|
|
{
|
|
int y;
|
|
|
|
UI_MenuFrame2(&s_initialsetup.menu);
|
|
|
|
trap_R_SetColor( colorTable[CT_LTBROWN1]);
|
|
UI_DrawHandlePic(30,203, 47, 186, uis.whiteShader); // Middle left line
|
|
|
|
y = 97;
|
|
|
|
if (uis.glconfig.deviceSupportsGamma)
|
|
{
|
|
trap_R_SetColor( colorTable[CT_DKGREY]);
|
|
UI_DrawHandlePic( 178, y, 68, 68, uis.whiteShader); //
|
|
trap_R_SetColor( colorTable[CT_WHITE]);
|
|
UI_DrawHandlePic( 180, y+2, 64, 64, s_initialsetup.test); // Starfleet graphic
|
|
|
|
UI_DrawProportionalString( 256, y + 5, menu_normal_text[MNT_GAMMA_LINE1],UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 256, y + 25, menu_normal_text[MNT_GAMMA_LINE2],UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 256, y + 45, menu_normal_text[MNT_GAMMA_LINE3],UI_SMALLFONT,colorTable[CT_LTGOLD1]);
|
|
}
|
|
else
|
|
{
|
|
UI_DrawProportionalString( 178, y + 5, menu_normal_text[MNT_GAMMA2_LINE1],UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 178, y + 25,menu_normal_text[MNT_GAMMA2_LINE2],UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
M_InitialSetupMenu_Draw
|
|
=================
|
|
*/
|
|
static void M_InitialSetupMenu_Draw (void)
|
|
{
|
|
// Draw graphics particular to Main Menu
|
|
M_InitialSetupMenu_Graphics();
|
|
|
|
Menu_Draw( &s_initialsetup.menu );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
InitialSetup_SetValues
|
|
===============
|
|
*/
|
|
static void InitialSetup_SetValues(void)
|
|
{
|
|
char buffer[32];
|
|
int *language;
|
|
|
|
trap_Cvar_VariableStringBuffer( "g_language", buffer, 32 );
|
|
language = s_textlanguage_Names;
|
|
|
|
s_initialsetup.textlanguage.curvalue=0;
|
|
if (buffer[0])
|
|
{
|
|
while (*language)
|
|
{
|
|
if (Q_stricmp(menu_normal_text[*language],buffer)==0)
|
|
{
|
|
break;
|
|
}
|
|
language++;
|
|
s_initialsetup.textlanguage.curvalue++;
|
|
}
|
|
|
|
if (!*language)
|
|
{
|
|
s_initialsetup.textlanguage.curvalue = 0;
|
|
}
|
|
}
|
|
|
|
trap_Cvar_VariableStringBuffer( "s_language", buffer, 32 );
|
|
language = s_voicelanguage_Names;
|
|
s_initialsetup.voicelanguage.curvalue=0;
|
|
if (buffer[0])
|
|
{
|
|
while (*language)
|
|
{
|
|
if (Q_stricmp(menu_normal_text[*language],buffer)==0)
|
|
{
|
|
break;
|
|
}
|
|
language++;
|
|
s_initialsetup.voicelanguage.curvalue++;
|
|
}
|
|
|
|
if (!*language)
|
|
{
|
|
s_initialsetup.voicelanguage.curvalue = 0;
|
|
}
|
|
}
|
|
|
|
trap_Cvar_VariableStringBuffer( "k_language", buffer, 32 );
|
|
|
|
s_initialsetup.keyboardlanguage.curvalue=0;
|
|
if (buffer[0])
|
|
{
|
|
while (s_keyboardlanguage_Names[s_initialsetup.keyboardlanguage.curvalue])
|
|
{
|
|
if (Q_stricmp(s_keyboardlanguage_Names[s_initialsetup.keyboardlanguage.curvalue],buffer)==0)
|
|
{
|
|
break;
|
|
}
|
|
s_initialsetup.keyboardlanguage.curvalue++;
|
|
}
|
|
|
|
if (!s_keyboardlanguage_Names[s_initialsetup.keyboardlanguage.curvalue])
|
|
{
|
|
s_initialsetup.keyboardlanguage.curvalue = 0;
|
|
}
|
|
}
|
|
|
|
s_initialsetup.gamma.curvalue = trap_Cvar_VariableValue( "r_gamma" ) * 10.0f;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
InitialSetupMenu_Cache
|
|
===============
|
|
*/
|
|
static void InitialSetupMenu_Cache( void )
|
|
{
|
|
|
|
s_initialsetup.test = trap_R_RegisterShaderNoMip("menu/special/gamma_test.tga");
|
|
|
|
}
|
|
|
|
/*
|
|
===============
|
|
InitialSetupMenu_Init
|
|
===============
|
|
*/
|
|
static void InitialSetupMenu_Init( void )
|
|
{
|
|
int x = 179;
|
|
int y = 260;
|
|
|
|
InitialSetupMenu_Cache();
|
|
|
|
s_initialsetup.menu.nitems = 0;
|
|
s_initialsetup.menu.wrapAround = qtrue;
|
|
s_initialsetup.menu.draw = M_InitialSetupMenu_Draw;
|
|
s_initialsetup.menu.key = M_InitialSetupMenu_Key;
|
|
s_initialsetup.menu.fullscreen = qtrue;
|
|
s_initialsetup.menu.descX = MENU_DESC_X;
|
|
s_initialsetup.menu.descY = MENU_DESC_Y;
|
|
s_initialsetup.menu.titleX = MENU_TITLE_X;
|
|
s_initialsetup.menu.titleY = MENU_TITLE_Y;
|
|
s_initialsetup.menu.titleI = MNT_INITIALSETUP_TITLE;
|
|
s_initialsetup.menu.footNoteEnum = MNT_INITIALSETUP;
|
|
|
|
|
|
s_initialsetup.textlanguage.generic.type = MTYPE_SPINCONTROL;
|
|
s_initialsetup.textlanguage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_initialsetup.textlanguage.generic.x = x;
|
|
s_initialsetup.textlanguage.generic.y = y;
|
|
s_initialsetup.textlanguage.generic.name = GRAPHIC_BUTTONRIGHT;
|
|
s_initialsetup.textlanguage.generic.callback = InitialSetup_Event;
|
|
s_initialsetup.textlanguage.generic.id = ID_TEXTLANGUAGE;
|
|
s_initialsetup.textlanguage.color = CT_DKPURPLE1;
|
|
s_initialsetup.textlanguage.color2 = CT_LTPURPLE1;
|
|
s_initialsetup.textlanguage.textX = MENU_BUTTON_TEXT_X;
|
|
s_initialsetup.textlanguage.textY = MENU_BUTTON_TEXT_Y;
|
|
s_initialsetup.textlanguage.width = 80;
|
|
s_initialsetup.textlanguage.textEnum = MBT_TEXTLANGUAGE;
|
|
s_initialsetup.textlanguage.textcolor = CT_BLACK;
|
|
s_initialsetup.textlanguage.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
s_initialsetup.textlanguage.listnames = s_textlanguage_Names;
|
|
y += 32;
|
|
|
|
s_initialsetup.voicelanguage.generic.type = MTYPE_SPINCONTROL;
|
|
s_initialsetup.voicelanguage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_initialsetup.voicelanguage.generic.x = x;
|
|
s_initialsetup.voicelanguage.generic.y = y;
|
|
s_initialsetup.voicelanguage.generic.name = GRAPHIC_BUTTONRIGHT;
|
|
s_initialsetup.voicelanguage.generic.callback = InitialSetup_Event;
|
|
s_initialsetup.voicelanguage.generic.id = ID_VOICELANGUAGE;
|
|
s_initialsetup.voicelanguage.color = CT_DKPURPLE1;
|
|
s_initialsetup.voicelanguage.color2 = CT_LTPURPLE1;
|
|
s_initialsetup.voicelanguage.textX = MENU_BUTTON_TEXT_X;
|
|
s_initialsetup.voicelanguage.textY = MENU_BUTTON_TEXT_Y;
|
|
s_initialsetup.voicelanguage.width = 80;
|
|
s_initialsetup.voicelanguage.textEnum = MBT_VOICELANGUAGE;
|
|
s_initialsetup.voicelanguage.textcolor = CT_BLACK;
|
|
s_initialsetup.voicelanguage.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
s_initialsetup.voicelanguage.listnames = s_voicelanguage_Names;
|
|
y += 32;
|
|
|
|
s_initialsetup.keyboardlanguage.generic.type = MTYPE_SPINCONTROL;
|
|
s_initialsetup.keyboardlanguage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_initialsetup.keyboardlanguage.generic.x = x;
|
|
s_initialsetup.keyboardlanguage.generic.y = y;
|
|
s_initialsetup.keyboardlanguage.generic.name = GRAPHIC_BUTTONRIGHT;
|
|
s_initialsetup.keyboardlanguage.generic.callback = InitialSetup_Event;
|
|
s_initialsetup.keyboardlanguage.generic.id = ID_KEYBOARDLANGUAGE;
|
|
s_initialsetup.keyboardlanguage.color = CT_DKPURPLE1;
|
|
s_initialsetup.keyboardlanguage.color2 = CT_LTPURPLE1;
|
|
s_initialsetup.keyboardlanguage.textX = MENU_BUTTON_TEXT_X;
|
|
s_initialsetup.keyboardlanguage.textY = MENU_BUTTON_TEXT_Y;
|
|
s_initialsetup.keyboardlanguage.width = 80;
|
|
s_initialsetup.keyboardlanguage.textEnum = MBT_KEYBOARDLANGUAGE;
|
|
s_initialsetup.keyboardlanguage.textcolor = CT_BLACK;
|
|
s_initialsetup.keyboardlanguage.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
s_initialsetup.keyboardlanguage.itemnames = s_keyboardlanguage_Names;
|
|
|
|
x = 180;
|
|
y = 182;
|
|
s_initialsetup.gamma.generic.type = MTYPE_SLIDER;
|
|
s_initialsetup.gamma.generic.x = x + 162;
|
|
s_initialsetup.gamma.generic.y = y;
|
|
s_initialsetup.gamma.generic.flags = QMF_SMALLFONT;
|
|
s_initialsetup.gamma.generic.callback = GammaCallback;
|
|
s_initialsetup.gamma.minvalue = 5;
|
|
s_initialsetup.gamma.maxvalue = 30;
|
|
s_initialsetup.gamma.color = CT_DKPURPLE1;
|
|
s_initialsetup.gamma.color2 = CT_LTPURPLE1;
|
|
s_initialsetup.gamma.generic.name = "menu/common/monbar_2.tga";
|
|
s_initialsetup.gamma.width = 256;
|
|
s_initialsetup.gamma.height = 32;
|
|
s_initialsetup.gamma.focusWidth = 145;
|
|
s_initialsetup.gamma.focusHeight = 18;
|
|
s_initialsetup.gamma.picName = "menu/common/square.tga";
|
|
s_initialsetup.gamma.picX = x;
|
|
s_initialsetup.gamma.picY = y;
|
|
s_initialsetup.gamma.picWidth = MENU_BUTTON_MED_WIDTH + 21;
|
|
s_initialsetup.gamma.picHeight = MENU_BUTTON_MED_HEIGHT;
|
|
s_initialsetup.gamma.textX = MENU_BUTTON_TEXT_X;
|
|
s_initialsetup.gamma.textY = MENU_BUTTON_TEXT_Y;
|
|
s_initialsetup.gamma.textEnum = MBT_BRIGHTNESS;
|
|
s_initialsetup.gamma.textcolor = CT_BLACK;
|
|
s_initialsetup.gamma.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
s_initialsetup.gamma.thumbName = GRAPHIC_BUTTONSLIDER;
|
|
s_initialsetup.gamma.thumbHeight = 32;
|
|
s_initialsetup.gamma.thumbWidth = 16;
|
|
s_initialsetup.gamma.thumbGraphicWidth = 9;
|
|
s_initialsetup.gamma.thumbColor = CT_DKBLUE1;
|
|
s_initialsetup.gamma.thumbColor2 = CT_LTBLUE1;
|
|
|
|
|
|
s_initialsetup.apply.generic.type = MTYPE_ACTION;
|
|
s_initialsetup.apply.generic.flags = QMF_HIGHLIGHT_IF_FOCUS|QMF_BLINK;
|
|
s_initialsetup.apply.generic.x = 501;
|
|
s_initialsetup.apply.generic.y = 357;
|
|
s_initialsetup.apply.generic.callback = InitialSetupApplyChanges;
|
|
s_initialsetup.apply.textEnum = MBT_ACCEPT;
|
|
s_initialsetup.apply.textcolor = CT_BLACK;
|
|
s_initialsetup.apply.textcolor2 = CT_WHITE;
|
|
s_initialsetup.apply.textcolor3 = CT_LTGREY;
|
|
s_initialsetup.apply.color = CT_DKPURPLE1;
|
|
s_initialsetup.apply.color2 = CT_LTPURPLE1;
|
|
s_initialsetup.apply.color3 = CT_DKGREY;
|
|
s_initialsetup.apply.textX = 5;
|
|
s_initialsetup.apply.textY = 47;
|
|
s_initialsetup.apply.width = 110;
|
|
s_initialsetup.apply.height = 65;
|
|
|
|
|
|
Menu_AddItem( &s_initialsetup.menu, &s_initialsetup.gamma );
|
|
Menu_AddItem( &s_initialsetup.menu, &s_initialsetup.textlanguage );
|
|
Menu_AddItem( &s_initialsetup.menu, &s_initialsetup.voicelanguage );
|
|
Menu_AddItem( &s_initialsetup.menu, &s_initialsetup.keyboardlanguage );
|
|
Menu_AddItem( &s_initialsetup.menu, &s_initialsetup.apply );
|
|
|
|
InitialSetup_SetValues();
|
|
}
|
|
|
|
static void UI_InitialSetupMenu(void)
|
|
{
|
|
InitialSetupMenu_Init();
|
|
|
|
UI_PushMenu ( &s_initialsetup.menu );
|
|
|
|
trap_Key_SetCatcher( KEYCATCH_UI );
|
|
uis.menusp = 0;
|
|
}
|
|
|
|
//TiM - Functions needed for the quick connect stuff
|
|
|
|
int ArenaServers_MaxPing( void );
|
|
|
|
/*
|
|
=================
|
|
MainArenaServers_Compare
|
|
=================
|
|
*/
|
|
static int QDECL MainArenaServers_Compare( const void *arg1, const void *arg2 ) {
|
|
float f1;
|
|
float f2;
|
|
table_t* t1;
|
|
table_t* t2;
|
|
|
|
//t1 = (servernode_t *)arg1;
|
|
//t2 = (servernode_t *)arg2;
|
|
|
|
t1 = (table_t *)arg1;
|
|
t2 = (table_t *)arg2;
|
|
|
|
//hard-coded for client sorting
|
|
//f1 = t1->servernode.maxclients - t1->servernode.numclients;
|
|
f1 = t1->servernode.numclients;
|
|
if( f1 < 0 ) {
|
|
f1 = 0;
|
|
}
|
|
|
|
//f2 = t2->servernode.maxclients - t2->servernode.numclients;
|
|
f2 = t2->servernode.numclients;
|
|
if( f2 < 0 ) {
|
|
f2 = 0;
|
|
}
|
|
|
|
if( f1 < f2 ) {
|
|
return 1;
|
|
}
|
|
if( f1 == f2 ) {
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
MainArenaServers_UpdateMenu
|
|
=================
|
|
*/
|
|
static void MainArenaServers_UpdateMenu( void ) {
|
|
int i;
|
|
//int j;
|
|
//int count;
|
|
//char* buff;
|
|
//servernode_t* servernodeptr;
|
|
//table_t* tableptr;
|
|
//char *pingColor, *pongColor;
|
|
|
|
if( s_main.networkParms.numservers > 0 ) {
|
|
// servers found
|
|
if( s_main.networkParms.refreshservers && ( s_main.networkParms.currentping <= s_main.networkParms.numservers ) ) {
|
|
qsort( s_main.networkParms.table, s_main.networkParms.numservers, sizeof( table_t ), MainArenaServers_Compare);
|
|
}
|
|
else {
|
|
// all servers pinged - enable controls
|
|
s_main.refresh.generic.flags &= ~( QMF_GRAYED | QMF_INACTIVE );
|
|
//s_main.connect.generic.flags &= ~( QMF_GRAYED | QMF_INACTIVE );
|
|
|
|
//if required, enable the arrow buttons
|
|
if ( s_main.networkParms.numservers > MAX_FAVBUTTONS ) {
|
|
s_main.upArrow.generic.flags &= ~( QMF_GRAYED | QMF_INACTIVE );
|
|
s_main.dnArrow.generic.flags &= ~( QMF_GRAYED | QMF_INACTIVE );
|
|
|
|
s_main.upArrow.generic.flags |= QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.dnArrow.generic.flags |= QMF_HIGHLIGHT_IF_FOCUS;
|
|
}
|
|
|
|
//enable selection buttons
|
|
for ( i = 0; i < MAX_FAVBUTTONS; i++ ) {
|
|
if ( s_main.networkParms.numservers > i ) {
|
|
//TiM : Unhide the necessary menu buttons as we go along
|
|
s_main.favMenu[i].generic.flags = QMF_SILENT;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
// no servers found
|
|
if( s_main.networkParms.refreshservers )
|
|
{
|
|
// disable controls during refresh
|
|
s_main.refresh.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
//s_main.connect.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
|
|
s_main.upArrow.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
s_main.dnArrow.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
}
|
|
else {
|
|
s_main.refresh.generic.flags &= ~( QMF_GRAYED | QMF_INACTIVE );
|
|
//s_main.connect.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
|
|
s_main.upArrow.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
s_main.dnArrow.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
|
|
}
|
|
|
|
for ( i = 0; i < MAX_FAVBUTTONS; i++ )
|
|
s_main.favMenu[i].generic.flags |= (QMF_HIDDEN | QMF_INACTIVE);
|
|
return;
|
|
}
|
|
|
|
// build list box strings - apply culling filters
|
|
/*count = s_main.networkParms.numservers;
|
|
for( i = 0, j = 0; i < count; i++ ) {
|
|
tableptr = &s_main.networkParms.table[j];
|
|
servernodeptr = &tableptr->servernode;
|
|
buff = tableptr->buff;
|
|
|
|
if( servernodeptr->pingtime < servernodeptr->minPing ) {
|
|
pingColor = S_COLOR_BLUE;
|
|
}
|
|
else if( servernodeptr->maxPing && servernodeptr->pingtime > servernodeptr->maxPing ) {
|
|
pingColor = S_COLOR_BLUE;
|
|
}
|
|
else if( servernodeptr->pingtime < 50 ) {
|
|
pingColor = S_COLOR_WHITE;
|
|
}
|
|
else if( servernodeptr->pingtime < 200 ) {
|
|
pingColor = S_COLOR_GREEN;
|
|
}
|
|
else if( servernodeptr->pingtime < 400 ) {
|
|
pingColor = S_COLOR_YELLOW;
|
|
}
|
|
else {
|
|
pingColor = S_COLOR_RED;
|
|
}
|
|
|
|
pongColor = S_COLOR_WHITE;
|
|
Com_sprintf( buff, MAX_LISTBOXWIDTH, "%s%-31.31s %s%-11.11s %2d/%2d %-8.8s %3d", //31.31
|
|
pongColor, servernodeptr->hostname, pingColor, servernodeptr->mapname, servernodeptr->numclients,
|
|
servernodeptr->maxclients, servernodeptr->gamename, servernodeptr->pingtime);
|
|
if (!servernodeptr->isPure) { //prev length is 62, we can safely add 2 more chars.
|
|
strcat(buff, "*"); //mark this unpure server!
|
|
}
|
|
j++;
|
|
}*/
|
|
|
|
// Com_sprintf( g_arenaservers.status.string, MAX_STATUSLENGTH, "%d of %d Arena Servers.", j, *g_arenaservers.numservers );
|
|
|
|
if (!s_main.networkParms.numservers )
|
|
{
|
|
s_main.connect.generic.flags |= ( QMF_GRAYED | QMF_INACTIVE );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
MainArenaServers_Insert
|
|
=================
|
|
*/
|
|
static void MainArenaServers_Insert( char* adrstr, char* info, int pingtime )
|
|
{
|
|
servernode_t* servernodeptr;
|
|
char* s;
|
|
int i;
|
|
|
|
if (s_main.networkParms.numservers >= s_main.networkParms.maxservers ) {
|
|
// list full;
|
|
servernodeptr = &s_main.networkParms.table[s_main.networkParms.numservers-1].servernode;
|
|
} else {
|
|
// next slot
|
|
|
|
servernodeptr = &s_main.networkParms.table[s_main.networkParms.numservers].servernode;
|
|
s_main.networkParms.numservers++;
|
|
}
|
|
|
|
Q_strncpyz( servernodeptr->adrstr, adrstr, MAX_ADDRESSLENGTH );
|
|
|
|
Q_strncpyz( servernodeptr->hostname, Info_ValueForKey( info, "hostname"), MAX_HOSTNAMELENGTH );
|
|
Q_CleanStr( servernodeptr->hostname );
|
|
Q_CleanStr( servernodeptr->hostname );
|
|
Q_CleanStr( servernodeptr->hostname );
|
|
Q_CleanStr( servernodeptr->hostname );
|
|
|
|
Q_strncpyz( servernodeptr->mapname, Info_ValueForKey( info, "mapname"), MAX_MAPNAMELENGTH );
|
|
Q_CleanStr( servernodeptr->mapname );
|
|
Q_strlwr( servernodeptr->mapname );
|
|
|
|
servernodeptr->numclients = atoi( Info_ValueForKey( info, "clients") );
|
|
servernodeptr->maxclients = atoi( Info_ValueForKey( info, "sv_maxclients") );
|
|
servernodeptr->pingtime = pingtime;
|
|
servernodeptr->minPing = atoi( Info_ValueForKey( info, "minPing") );
|
|
servernodeptr->maxPing = atoi( Info_ValueForKey( info, "maxPing") );
|
|
|
|
servernodeptr->isPure = atoi( Info_ValueForKey( info, "pure") );
|
|
servernodeptr->isExpansion= atoi( Info_ValueForKey( info, "vv") );
|
|
|
|
s = Info_ValueForKey( info, "game");
|
|
i = atoi( Info_ValueForKey( info, "gametype") );
|
|
if( i < 0 ) {
|
|
i = 0;
|
|
}
|
|
else if( i > 5 ) {
|
|
i = 5;
|
|
}
|
|
if( *s ) {
|
|
servernodeptr->gametype = -1;
|
|
Q_strncpyz( servernodeptr->gamename, s, sizeof(servernodeptr->gamename) );
|
|
}
|
|
else {
|
|
servernodeptr->gametype = i;
|
|
if (servernodeptr->isExpansion) {
|
|
Com_sprintf( servernodeptr->gamename, sizeof(servernodeptr->gamename), "vv-%s",gamenames[i]);
|
|
} else {
|
|
Q_strncpyz( servernodeptr->gamename, gamenames[i], sizeof(servernodeptr->gamename) );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
MainArenaServers_StopRefresh
|
|
=================
|
|
*/
|
|
static void MainArenaServers_StopRefresh( void )
|
|
{
|
|
if (!s_main.networkParms.refreshservers)
|
|
// not currently refreshing
|
|
return;
|
|
|
|
s_main.networkParms.refreshservers = qfalse;
|
|
|
|
// nonresponsive favorites must be shown
|
|
//MainArenaServers_InsertFavorites(); -TIMMARK
|
|
if ( s_main.networkParms.numservers < s_main.networkParms.maxservers )
|
|
{
|
|
char infoString[MAX_INFO_STRING];
|
|
int i;
|
|
int j;
|
|
|
|
infoString[0]='\0';
|
|
//write into the host name the IP that didn't work
|
|
Info_SetValueForKey( infoString, "hostname", "No Response" );
|
|
|
|
for ( i = 0; i < s_main.networkParms.maxservers; i++ ) {
|
|
|
|
//loop thru all the successfully pinged servers, and check that this one from the main list was found
|
|
for ( j = 0; j < s_main.networkParms.numservers; j++ ) {
|
|
if ( !Q_stricmp( s_main.networkParms.favBuffer[i], s_main.networkParms.table[j].servernode.adrstr ) )
|
|
break;
|
|
}
|
|
|
|
//whup, I guess we couldn't see it
|
|
if ( j >= s_main.networkParms.numservers ) {
|
|
//Insert into the list as a normal entry. Who knows, the server might be up and Q3 is dumb
|
|
MainArenaServers_Insert( s_main.networkParms.favBuffer[i], infoString, ArenaServers_MaxPing() );
|
|
}
|
|
}
|
|
}
|
|
|
|
// sort
|
|
qsort( s_main.networkParms.table, s_main.networkParms.numservers, sizeof( table_t ), MainArenaServers_Compare);
|
|
|
|
if ( !s_main.networkParms.numservers )
|
|
s_main.networkParms.showNoServersAlert = qtrue;
|
|
|
|
//Com_Printf( S_COLOR_RED "OUTPUT: Name: %s, Map: %s\n", s_main.networkParms.table[1].servernode.hostname, s_main.networkParms.table[1].servernode.mapname );
|
|
|
|
MainArenaServers_UpdateMenu();
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
MainArenaServers_DoRefresh
|
|
=================
|
|
*/
|
|
|
|
static void MainArenaServers_DoRefresh( void )
|
|
{
|
|
int i;
|
|
int j;
|
|
int time;
|
|
int maxPing;
|
|
char adrstr[MAX_ADDRESSLENGTH];
|
|
char info[MAX_INFO_STRING];
|
|
|
|
if (uis.realtime < s_main.networkParms.nextpingtime)
|
|
{
|
|
// wait for time trigger
|
|
return;
|
|
}
|
|
|
|
// trigger at 10Hz intervals
|
|
s_main.networkParms.nextpingtime = uis.realtime + 50;
|
|
|
|
// process ping results
|
|
maxPing = ArenaServers_MaxPing();
|
|
for (i=0; i<MAX_PINGREQUESTS; i++)
|
|
{
|
|
trap_LAN_GetPing( i, adrstr, MAX_ADDRESSLENGTH, &time );
|
|
if (!adrstr[0])
|
|
{
|
|
// ignore empty or pending pings
|
|
continue;
|
|
}
|
|
|
|
// find ping result in our local list
|
|
for (j=0; j<MAX_PINGREQUESTS; j++)
|
|
if (!Q_stricmp( adrstr, s_main.networkParms.pinglist[j].adrstr ))
|
|
break;
|
|
|
|
if (j < MAX_PINGREQUESTS)
|
|
{
|
|
// found it
|
|
if (!time)
|
|
{
|
|
time = uis.realtime - s_main.networkParms.pinglist[j].start;
|
|
if (time < maxPing)
|
|
{
|
|
// still waiting
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (time > maxPing)
|
|
{
|
|
// stale it out
|
|
info[0] = '\0';
|
|
time = maxPing;
|
|
}
|
|
else
|
|
{
|
|
trap_LAN_GetPingInfo( i, info, MAX_INFO_STRING ); //bookmark - TiM: This is where the info is received!
|
|
|
|
//TiM - testing the data output from this baby
|
|
//if ( !Q_stricmp( Info_ValueForKey( info, "game" ), "rpg-x" ) )
|
|
//Com_Printf( "%s", info );
|
|
}
|
|
|
|
// insert ping results
|
|
MainArenaServers_Insert( adrstr, info, time );
|
|
|
|
// clear this query from internal list
|
|
s_main.networkParms.pinglist[j].adrstr[0] = '\0';
|
|
}
|
|
|
|
// clear this query from external list
|
|
trap_LAN_ClearPing( i );
|
|
}
|
|
|
|
// send ping requests in reasonable bursts
|
|
// iterate ping through all found servers
|
|
for (i=0; i<MAX_PINGREQUESTS && s_main.networkParms.currentping < s_main.networkParms.maxservers; i++)
|
|
{
|
|
if (trap_LAN_GetPingQueueCount() >= MAX_PINGREQUESTS)
|
|
{
|
|
// ping queue is full
|
|
break;
|
|
}
|
|
|
|
// find empty slot
|
|
for (j=0; j<MAX_PINGREQUESTS; j++)
|
|
if (!s_main.networkParms.pinglist[j].adrstr[0])
|
|
break;
|
|
|
|
if (j >= MAX_PINGREQUESTS)
|
|
// no empty slots available yet - wait for timeout
|
|
break;
|
|
|
|
strcpy( s_main.networkParms.pinglist[j].adrstr, s_main.networkParms.favBuffer[s_main.networkParms.currentping] );
|
|
s_main.networkParms.pinglist[j].start = uis.realtime;
|
|
|
|
trap_Cmd_ExecuteText( EXEC_NOW, va( "ping %s\n", s_main.networkParms.pinglist[j].adrstr ) );
|
|
|
|
// advance to next server
|
|
s_main.networkParms.currentping++;
|
|
}
|
|
|
|
if (!trap_LAN_GetPingQueueCount())
|
|
{
|
|
// all pings completed
|
|
MainArenaServers_StopRefresh();
|
|
return;
|
|
}
|
|
|
|
// update the user interface with ping status
|
|
MainArenaServers_UpdateMenu();
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
MainArenaServers_StartRefresh
|
|
=================
|
|
*/
|
|
static void MainArenaServers_StartRefresh( void )
|
|
{
|
|
int i;
|
|
char address[MAX_ADDRESSLENGTH];
|
|
|
|
memset( &s_main.networkParms, 0, sizeof( s_main.networkParms ) );
|
|
|
|
//fill the main server list with all the faved addresses we have
|
|
for ( i=0; i < MAX_FAVORITESERVERS; i++ ) {
|
|
trap_Cvar_VariableStringBuffer( va( "server%i", i ), address, MAX_ADDRESSLENGTH );
|
|
|
|
if ( !address[0] || !strlen( address ) )
|
|
continue;
|
|
|
|
Q_strncpyz( s_main.networkParms.favBuffer[s_main.networkParms.maxservers], address, MAX_ADDRESSLENGTH );
|
|
s_main.networkParms.maxservers++;
|
|
}
|
|
|
|
for (i=0; i<MAX_PINGREQUESTS; i++)
|
|
{
|
|
s_main.networkParms.pinglist[i].adrstr[0] = '\0';
|
|
trap_LAN_ClearPing( i );
|
|
}
|
|
|
|
s_main.networkParms.refreshservers = qtrue;
|
|
s_main.networkParms.currentping = 0;
|
|
s_main.networkParms.nextpingtime = 0;
|
|
s_main.networkParms.numservers = 0;
|
|
|
|
//unselect
|
|
s_main.selectedFav = -1;
|
|
|
|
// allow max 5 seconds for responses
|
|
s_main.networkParms.refreshtime = uis.realtime + 5000;
|
|
|
|
// place menu in zeroed state
|
|
MainArenaServers_UpdateMenu();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Main_MenuEvent
|
|
=================
|
|
*/
|
|
static void Main_MenuEvent (void* ptr, int event)
|
|
{
|
|
//void** weaponptr;
|
|
|
|
if( event != QM_ACTIVATED )
|
|
{
|
|
return;
|
|
}
|
|
|
|
uis.spinView = qfalse;
|
|
|
|
switch( ((menucommon_s*)ptr)->id )
|
|
{
|
|
case ID_MULTIPLAYER:
|
|
UI_ChooseServerTypeMenu();
|
|
break;
|
|
|
|
case ID_SETUP:
|
|
UI_SetupWeaponsMenu();
|
|
break;
|
|
|
|
case ID_DEMOS:
|
|
UI_DemosMenu();
|
|
break;
|
|
|
|
// case ID_CINEMATICS:
|
|
// UI_CinematicsMenu();
|
|
// break;
|
|
|
|
case ID_MODS:
|
|
UI_ModsMenu();
|
|
break;
|
|
|
|
case ID_CREDITS:
|
|
UI_CreditsMenu();
|
|
break;
|
|
|
|
case ID_QUIT:
|
|
UI_PopMenu();
|
|
UI_QuitMenu();
|
|
|
|
// case ID_FAVREFRESH:
|
|
// Main_StartRefresh();
|
|
|
|
// UI_ConfirmMenu( "EXIT GAME?", NULL, MainMenu_ExitAction );
|
|
break;
|
|
|
|
case ID_PLAYER_SETTINGS:
|
|
UI_PlayerSettingsMenu(PS_MENU_CONTROLS);
|
|
break;
|
|
|
|
case ID_PLAYER_MODEL:
|
|
UI_PlayerModelMenu( PS_MENU_CONTROLS );
|
|
break;
|
|
|
|
case ID_LIST_UP:
|
|
s_main.favOffset--;
|
|
|
|
if ( s_main.favOffset < 0 )
|
|
s_main.favOffset = 0;
|
|
break;
|
|
case ID_LIST_DOWN:
|
|
s_main.favOffset++;
|
|
|
|
if ( s_main.networkParms.numservers > MAX_FAVBUTTONS && s_main.favOffset > ( s_main.networkParms.numservers - MAX_FAVBUTTONS ) )
|
|
s_main.favOffset = ( s_main.networkParms.numservers - MAX_FAVBUTTONS );
|
|
|
|
break;
|
|
case ID_FAV0:
|
|
case ID_FAV1:
|
|
case ID_FAV2:
|
|
case ID_FAV3:
|
|
case ID_FAV4:
|
|
case ID_FAV5:
|
|
case ID_FAV6:
|
|
case ID_FAV7:
|
|
trap_S_StartLocalSound( uis.menu_choice1_snd, CHAN_MENU1 );
|
|
s_main.selectedFav = ((menucommon_s *)ptr)->id - 100 + s_main.favOffset;
|
|
|
|
if ( s_main.connect.generic.flags & ( QMF_INACTIVE | QMF_GRAYED ) )
|
|
s_main.connect.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
|
|
break;
|
|
|
|
case ID_REFRESH:
|
|
MainArenaServers_StartRefresh();
|
|
break;
|
|
|
|
case ID_CONNECT:
|
|
if ( s_main.selectedFav >= 0 )
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n", s_main.networkParms.table[s_main.selectedFav].servernode.adrstr) );
|
|
break;
|
|
|
|
case ID_Q_VOYAGER_LABEL:
|
|
case ID_PHASER_LABEL:
|
|
case ID_TORPEDO_LABEL:
|
|
case ID_VENTRAL_LABEL:
|
|
case ID_MIDHULL_LABEL:
|
|
case ID_BUSSARD_LABEL:
|
|
case ID_NACELLES_LABEL:
|
|
case ID_THRUSTERS_LABEL:
|
|
case ID_BRIDGE_LABEL:
|
|
QuitMenuInterrupt(((menucommon_s*)ptr)->id);
|
|
break;
|
|
/*case ID_WEAPON1 :
|
|
case ID_WEAPON2 :
|
|
case ID_WEAPON3 :
|
|
case ID_WEAPON4 :
|
|
case ID_WEAPON5 :
|
|
case ID_WEAPON6 :
|
|
case ID_WEAPON7 :
|
|
case ID_WEAPON8 :
|
|
case ID_WEAPON9 :
|
|
|
|
trap_S_StartLocalSound( s_main.weaponnamesnd[((menucommon_s*)ptr)->id - ID_WEAPON1],CHAN_MENU1); // Weapon name
|
|
|
|
trap_S_StartLocalSound( uis.menu_choice1_snd, CHAN_LOCAL_SOUND );
|
|
|
|
weaponptr = g_weapons[s_main.currentWeapon];
|
|
((menubitmap_s*)weaponptr)->textcolor = CT_BLACK;
|
|
|
|
s_main.timer = uis.realtime + (WEAPON_WAIT * 2);
|
|
s_main.currentWeapon = (((menucommon_s*)ptr)->id - ID_WEAPON1);
|
|
|
|
weaponptr = g_weapons[s_main.currentWeapon];
|
|
((menubitmap_s*)weaponptr)->textcolor = CT_LTGOLD1;
|
|
|
|
break;*/
|
|
|
|
// case ID_EXIT:
|
|
// UI_ConfirmMenu( "EXIT GAME?", NULL, MainMenu_ExitAction );
|
|
// break;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
UI_MainMenuButtons
|
|
=================
|
|
*/
|
|
static void UI_MainMenuButtons(int count)
|
|
{
|
|
int i, j;
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
|
|
|
if (count==99) { //This how you spell hack?
|
|
j = 6;
|
|
} else {
|
|
j = count;
|
|
}
|
|
for (i=0;i<j;++i)
|
|
{
|
|
if ((count==99) && (i==5)) { //SOMEBODY SPELL RPG-X HACK!
|
|
trap_R_SetColor( colorTable[CT_VDKRED1]);
|
|
}
|
|
UI_DrawHandlePic(mm_buttons[i][0] - 14,mm_buttons[i][1], MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
|
|
}
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
qhandle_t modelhandle; // model Handle
|
|
int pitch;
|
|
int roll;
|
|
vec3_t mid;
|
|
char* modelname;
|
|
} weapongraphics_s;
|
|
|
|
/*
|
|
==========================
|
|
RPG-X Modification
|
|
Phenix
|
|
1/6/2004
|
|
==========================
|
|
*/
|
|
|
|
/*static void UI_drawRPGXLogo ( void )
|
|
{
|
|
refdef_t refdef;
|
|
refEntity_t ent;
|
|
vec3_t origin = {0.0, 0.0, 0.0};
|
|
vec3_t angles;
|
|
float adjust;
|
|
float x, y, w, h;
|
|
//vec4_t color = {0.5, 0, 0, 1};
|
|
|
|
// setup the refdef
|
|
|
|
memset( &refdef, 0, sizeof( refdef ) );
|
|
|
|
refdef.rdflags = RDF_NOWORLDMODEL;
|
|
|
|
AxisClear( refdef.viewaxis );
|
|
|
|
x = 465; //440 // controls location of top left corner of ent
|
|
y = 309 - 146; //0
|
|
|
|
w = 139; //400; //640 //150 //TiM: I don't know exactly, but w and h seem to control the size of the region the model will be drawn in
|
|
h = 139; //480; //120 //150 //good going brainiac! ;P - TiM several months later ;)
|
|
UI_AdjustFrom640( &x, &y, &w, &h );
|
|
refdef.x = x;
|
|
refdef.y = y;
|
|
refdef.width = w;
|
|
refdef.height = h;
|
|
|
|
adjust = 0; // JDC: Kenneth asked me to stop this 1.0 * sin( (float)uis.realtime / 1000 );
|
|
refdef.fov_x = 10 + adjust; //60 //TiM: Controls width scale // yeah.... coz it's the FOV lol //17
|
|
//that being the case, we have to aim for a value of 10
|
|
//(10's what I use in MD3View... anything higher and it starts to distort)
|
|
refdef.fov_y = 10 + adjust; //19.6875 // like i said, 10 ;)
|
|
|
|
refdef.time = uis.realtime;
|
|
|
|
//TiM: Okay... several months later and I actually understand what this whacky array called
|
|
//a 'vector' actually does. ;P
|
|
origin[0] = 930; //300 //TiM: Controls Overall Size //controls Z position (and hence, the scale coz it's either moving towards, or away from the camera)
|
|
origin[1] = 0; //TiM: Controls Horizontal Position //controls X
|
|
origin[2] = -27; //-32 //TiM: Controls vertical Position //controls Y
|
|
|
|
trap_R_ClearScene();
|
|
|
|
// add the model
|
|
|
|
memset( &ent, 0, sizeof(ent) );
|
|
|
|
adjust = 20.0/300.0 * uis.realtime; //5.0 * sin( (float)uis.realtime / 5000 );
|
|
VectorSet( angles, 0, 180 + adjust, 0 );
|
|
AnglesToAxis( angles, ent.axis );
|
|
ent.hModel = s_main.logoModel;
|
|
|
|
|
|
if (trap_Cvar_VariableValue("r_dynamiclight") ) {
|
|
ent.renderfx = RF_LOWLIGHT|RF_NOSHADOW; // keep it dark, and no stencil shadows //RF_LOWBRIGHT
|
|
} else {
|
|
ent.renderfx = RF_NOSHADOW; // no stencil shadows
|
|
}
|
|
|
|
|
|
VectorCopy( origin, ent.origin );
|
|
VectorCopy( origin, ent.lightingOrigin );
|
|
VectorCopy( ent.origin, ent.oldorigin );
|
|
|
|
origin[0] -= 50; // + = behind, - = in front
|
|
origin[1] += 50; // + = left, - = right
|
|
origin[2] += 50; // + = above, - = below
|
|
trap_R_AddLightToScene( origin, 500, 1.0, 1.0, 1.0 );
|
|
|
|
trap_R_AddRefEntityToScene( &ent );
|
|
|
|
trap_R_RenderScene( &refdef );
|
|
}
|
|
|
|
void P_WeaponsMenu_Blinkies (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0;i<AMG_MAX;++i)
|
|
{
|
|
attackmenu_graphics1[i].color = CT_VDKPURPLE1;
|
|
}
|
|
|
|
if (attackmenu_graphics1[AMG_MIDLEFT].timer < uis.realtime)
|
|
{
|
|
attackmenu_graphics1[AMG_MIDLEFT].timer = uis.realtime + 500;
|
|
++attackmenu_graphics1[AMG_MIDLEFT].target;
|
|
if (attackmenu_graphics1[AMG_MIDLEFT].target > 7)
|
|
{
|
|
attackmenu_graphics1[AMG_MIDLEFT].target = 0;
|
|
}
|
|
}
|
|
|
|
switch (attackmenu_graphics1[AMG_MIDLEFT].target)
|
|
{
|
|
case 0:
|
|
attackmenu_graphics1[AMG_MIDLEFT].color = CT_LTPURPLE1;
|
|
break;
|
|
case 1:
|
|
attackmenu_graphics1[AMG_UPPERLEFT].color = CT_LTPURPLE1;
|
|
attackmenu_graphics1[AMG_LOWERLEFT].color = CT_LTPURPLE1;
|
|
break;
|
|
case 2:
|
|
attackmenu_graphics1[AMG_UPPERCORNER].color = CT_LTPURPLE1;
|
|
attackmenu_graphics1[AMG_LOWERCORNER].color = CT_LTPURPLE1;
|
|
break;
|
|
case 3:
|
|
attackmenu_graphics1[AMG_UPPERTOP1ST].color = CT_LTPURPLE1;
|
|
attackmenu_graphics1[AMG_LOWERTOP1ST].color = CT_LTPURPLE1;
|
|
break;
|
|
case 4:
|
|
attackmenu_graphics1[AMG_UPPERTOP2ND].color = CT_LTPURPLE1;
|
|
attackmenu_graphics1[AMG_LOWERTOP2ND].color = CT_LTPURPLE1;
|
|
break;
|
|
case 5:
|
|
attackmenu_graphics1[AMG_UPPERSWOOP].color = CT_LTPURPLE1;
|
|
attackmenu_graphics1[AMG_LOWERSWOOP].color = CT_LTPURPLE1;
|
|
break;
|
|
case 6:
|
|
attackmenu_graphics1[AMG_TOPRIGHT].color = CT_LTPURPLE1;
|
|
attackmenu_graphics1[AMG_BOTTOMRIGHT].color = CT_LTPURPLE1;
|
|
break;
|
|
case 7:
|
|
attackmenu_graphics1[AMG_PLAYERBKGRND].color = CT_LTPURPLE1;
|
|
break;
|
|
}
|
|
|
|
}*/
|
|
|
|
static void Player_DrawPlayer( void ) //*self )
|
|
{
|
|
menubitmap_s *b;
|
|
vec3_t viewangles;
|
|
vec3_t origin = {-3, 5, -3 };//{ 0, 3.8, 0};
|
|
char buf[MAX_QPATH];
|
|
// float yaw;
|
|
|
|
trap_Cvar_VariableStringBuffer( "model", buf, sizeof( buf ) );
|
|
|
|
|
|
if ( Q_stricmp( buf, s_main.playerinfo.modelName )
|
|
|| trap_Cvar_VariableValue( "height" ) != s_main.playerinfo.height
|
|
|| trap_Cvar_VariableValue( "weight" ) != s_main.playerinfo.weight )
|
|
{
|
|
UI_PlayerInfo_SetModel( &s_main.playerinfo, buf);
|
|
|
|
viewangles[YAW] = uis.lastYaw; //yaw
|
|
viewangles[PITCH] = 0;
|
|
viewangles[ROLL] = 0;
|
|
|
|
UI_PlayerInfo_SetInfo( &s_main.playerinfo, BOTH_STAND1, BOTH_STAND1, viewangles, vec3_origin, WP_1, trap_Cvar_VariableValue( "height" ), trap_Cvar_VariableValue( "weight" ), qfalse );
|
|
|
|
//Player_UpdateModel( ANIM_IDLE ); //ADDDED
|
|
//UI_PlayerInfo_SetInfo( &s_main.playerinfo, LEGS_IDLE, TORSO_STAND2, viewangles, vec3_origin, s_main.playerWeapon, qfalse );
|
|
}
|
|
|
|
b = &s_main_playermdl; //(menubitmap_s*) self;
|
|
UI_DrawPlayer( b->generic.x, b->generic.y, b->width, b->height, origin, &s_main.playerinfo, uis.realtime );
|
|
//UI_DrawPlayer( s_main_playermdl.generic.x, s_main_playermdl.generic.y, s_main_playermdl.width, s_main_playermdl.height, origin, &s_main.playerinfo, uis.realtime/2 );
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Player_SpinPlayer
|
|
=================
|
|
*/
|
|
static void Player_SpinPlayer( void* ptr, int event)
|
|
{
|
|
if ( event == QM_ACTIVATED )
|
|
{
|
|
uis.spinView = qtrue;
|
|
uis.cursorpx = uis.cursorx;
|
|
}
|
|
}
|
|
|
|
static void Player_MenuInit( void )
|
|
{
|
|
s_main_playermdl.generic.type = MTYPE_BITMAP;
|
|
s_main_playermdl.generic.flags = QMF_SILENT; //INACTIVE
|
|
s_main_playermdl.generic.callback = Player_SpinPlayer;
|
|
// s_main_playermdl.generic.ownerdraw = Player_DrawPlayer;
|
|
s_main_playermdl.generic.x = 82; //440 //25
|
|
s_main_playermdl.generic.y = 158; //95
|
|
s_main_playermdl.width = 164; //32*6.6 //211.2 //246.2
|
|
s_main_playermdl.height = 276; //56*6.6 //369.6 //404.6
|
|
s_main_playermdl.generic.id = ID_PLAYER_REGION;
|
|
}
|
|
|
|
static void Player_InitModel( void )
|
|
{
|
|
memset( &s_main.playerinfo, 0, sizeof(playerInfo_t) );
|
|
|
|
UI_PlayerInfo_SetModel( &s_main.playerinfo, UI_Cvar_VariableString( "model" ) );
|
|
|
|
//Player_UpdateModel( ANIM_IDLE );
|
|
VectorClear( s_main.playerViewangles );
|
|
VectorClear( s_main.playerMoveangles );
|
|
s_main.playerViewangles[YAW] = 200;
|
|
s_main.playerViewangles[PITCH] = 0;
|
|
s_main.playerViewangles[ROLL] = 0;
|
|
s_main.playerMoveangles[YAW] = 0; //s_main.playerViewangles[YAW];
|
|
s_main.playerLegs = BOTH_STAND1;
|
|
s_main.playerWeapon = WP_0;
|
|
s_main.playerTorso = BOTH_STAND1; //TORSO_STAND2
|
|
|
|
s_main.playerinfo.randomEmote = qtrue; //play some random anims hehe
|
|
|
|
UI_PlayerInfo_SetInfo( &s_main.playerinfo,
|
|
s_main.playerLegs,
|
|
s_main.playerTorso,
|
|
s_main.playerViewangles,
|
|
s_main.playerMoveangles,
|
|
s_main.playerWeapon,
|
|
trap_Cvar_VariableValue( "height" ),
|
|
trap_Cvar_VariableValue( "weight" ),
|
|
qfalse );
|
|
}
|
|
|
|
/*
|
|
==========================
|
|
END MOFICIATION
|
|
==========================
|
|
*/
|
|
|
|
static weapongraphics_s weapon_graphics[UI_NUM_WEAPONS] = //was WP_NUM_WEAPONS, but we added some more for vv
|
|
{
|
|
{ 0, -15, -25 }, // WP_5
|
|
{ 0, 7, -20 }, // WP_6
|
|
{ 0, 15, -10 }, // WP_1
|
|
{ 0, 8, -15 }, // WP_4
|
|
{ 0, 25, 0 }, // WP_10
|
|
{ 0, 18, -17 }, // WP_8
|
|
{ 0, 5, -25 }, // WP_TETRYON_DISRUPTOR
|
|
{ 0, 20, -10 }, // WP_PHOTON_BURST
|
|
{ 0, 5, -19 } // WP_ARCWELDER
|
|
};
|
|
|
|
|
|
/*static void UI_Draw3DModel( float x, float y, float w, float h, qhandle_t model, vec3_t origin, vec3_t angles, vec3_t weaponMidpoint ) {
|
|
refdef_t refdef;
|
|
refEntity_t ent;
|
|
|
|
UI_AdjustFrom640( &x, &y, &w, &h );
|
|
|
|
memset( &refdef, 0, sizeof( refdef ) );
|
|
|
|
memset( &ent, 0, sizeof( ent ) );
|
|
AnglesToAxis( angles, ent.axis );
|
|
|
|
origin[0] -=
|
|
weaponMidpoint[0] * ent.axis[0][0] +
|
|
weaponMidpoint[1] * ent.axis[1][0] +
|
|
weaponMidpoint[2] * ent.axis[2][0];
|
|
origin[1] -=
|
|
weaponMidpoint[0] * ent.axis[0][1] +
|
|
weaponMidpoint[1] * ent.axis[1][1] +
|
|
weaponMidpoint[2] * ent.axis[2][1];
|
|
origin[2] -=
|
|
weaponMidpoint[0] * ent.axis[0][2] +
|
|
weaponMidpoint[1] * ent.axis[1][2] +
|
|
weaponMidpoint[2] * ent.axis[2][2];
|
|
|
|
VectorCopy( origin, ent.origin );
|
|
|
|
ent.hModel = model;
|
|
if (trap_Cvar_VariableValue("r_dynamiclight") ) {
|
|
ent.renderfx = RF_LOWLIGHT|RF_NOSHADOW; // keep it dark, and no stencil shadows
|
|
} else {
|
|
ent.renderfx = RF_NOSHADOW; // no stencil shadows
|
|
}
|
|
refdef.rdflags = RDF_NOWORLDMODEL;
|
|
|
|
AxisClear( refdef.viewaxis );
|
|
|
|
refdef.fov_x = 40;
|
|
refdef.fov_y = 30;
|
|
|
|
refdef.x = x;
|
|
refdef.y = y;
|
|
refdef.width = w;
|
|
refdef.height = h;
|
|
|
|
refdef.time = uis.realtime;
|
|
|
|
trap_R_ClearScene();
|
|
trap_R_AddRefEntityToScene( &ent );
|
|
|
|
origin[0] -= 50; // + = behind, - = in front
|
|
origin[1] += 50; // + = left, - = right
|
|
origin[2] += 50; // + = above, - = below
|
|
trap_R_AddLightToScene( origin, 500, 1.0, 1.0, 1.0 );
|
|
|
|
trap_R_RenderScene( &refdef );
|
|
}*/
|
|
|
|
/*
|
|
================
|
|
UI_DrawWeapon
|
|
|
|
================
|
|
*/
|
|
static void CacheWeaponModel(int i);
|
|
/*static void UI_DrawWeapon(void)
|
|
{
|
|
vec3_t origin = {50,0,2};
|
|
vec3_t angles;
|
|
|
|
origin[2] = 2; //+ = up, - = down
|
|
origin[1] = 0;
|
|
origin[0] = 60;
|
|
|
|
angles[PITCH] = weapon_graphics[s_main.currentWeapon].pitch;
|
|
angles[YAW] = 20.0/300.0 * uis.realtime; //Rotates object
|
|
angles[ROLL] = weapon_graphics[s_main.currentWeapon].roll;
|
|
|
|
if (!weapon_graphics[s_main.currentWeapon].modelhandle)
|
|
{
|
|
CacheWeaponModel(s_main.currentWeapon);
|
|
}
|
|
UI_Draw3DModel( 113, 178, 358, 244, weapon_graphics[s_main.currentWeapon].modelhandle, origin, angles, weapon_graphics[s_main.currentWeapon].mid );
|
|
|
|
angles[PITCH] = 0;
|
|
angles[ROLL] = 0;
|
|
UI_Draw3DModel( 113, 178, 358, 244, weapon_graphics[s_main.currentWeapon].modelhandle, origin, angles, weapon_graphics[s_main.currentWeapon].mid );
|
|
|
|
//BOOKMARK - 163
|
|
UI_DrawProportionalString( 289, 180, bg_itemlist[s_main.currentWeapon + 1].pickup_name,UI_CENTER|UI_SMALLFONT, colorTable[CT_YELLOW]);
|
|
}*/
|
|
|
|
/*
|
|
=================
|
|
M_MainMenu_Graphics
|
|
=================
|
|
*/
|
|
//BOOKMARK
|
|
|
|
//static qboolean hasSlashed = qfalse;
|
|
|
|
static void M_MainMenu_Graphics (void)
|
|
{
|
|
int x,y,pad; //i removed
|
|
// void** weaponptr;
|
|
char string[256];
|
|
char temp[128];
|
|
int i;
|
|
float scale;
|
|
servernode_t* node;
|
|
int style;
|
|
|
|
trap_R_ClearScene();
|
|
|
|
// Draw the basic screen layout
|
|
UI_MenuFrame(&s_main.menu);
|
|
|
|
UI_MainMenuButtons(99); //Ammount of left butty things //TiM heh heh.... butty ROFL
|
|
|
|
trap_R_SetColor( colorTable[CT_LTPURPLE1] ); // END LEFT (2112)
|
|
UI_DrawHandlePic( 460 + MENU_BUTTON_MED_WIDTH + 3 , 136, -19, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd); //right
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]); // END LEFT (2112)
|
|
UI_DrawHandlePic( 482, 136, MENU_BUTTON_MED_WIDTH - 13, MENU_BUTTON_MED_HEIGHT, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_LTBROWN1]); //LEFT BAR (93433)
|
|
UI_DrawHandlePic(30,203, 47, 88, uis.whiteShader); // Long left column square on bottom 3rd //H: 168
|
|
|
|
trap_R_SetColor( colorTable[CT_LTGOLD1]); //LEFT BAR (93433)
|
|
UI_DrawHandlePic(30,295, 47, 65, uis.whiteShader); // Long left column square on bottom 3rd
|
|
|
|
trap_R_SetColor( colorTable[CT_DKRED1]); //LEFT BAR (93433)
|
|
UI_DrawHandlePic(30,363, 47, 25, uis.whiteShader); // Long left column square on bottom 3rd
|
|
|
|
UI_DrawProportionalString( 74, 66, "7617",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 74, 84, "4396",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 74, 188, "81453",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
|
|
UI_DrawProportionalString( 74, 206, "93433",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 74, 298, "16594",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 74, 366, "44205",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
|
|
UI_DrawProportionalString( 74, 395, "431108",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
|
|
UI_DrawProportionalString( 584, 142, "2112",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
|
|
pad = 4;
|
|
y = 176 + pad;
|
|
// Draw a grid
|
|
/*trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
|
for (i=0;i<8;i++)
|
|
{
|
|
UI_DrawHandlePic(113,y + (i * 35), 358, 1, uis.whiteShader);
|
|
}
|
|
|
|
for (i=0;i<7;i++)
|
|
{
|
|
UI_DrawHandlePic(140 + (i*50),y, 1, 246, uis.whiteShader);
|
|
}*/
|
|
|
|
/*//Left Bracket around galaxy picture
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(105,173 + pad, 16, 16, uis.graphicBracket1CornerLU);
|
|
UI_DrawHandlePic(105,189+ pad, 8, 83, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKRED1]); //CT_DKBROWN1
|
|
UI_DrawHandlePic(105,275+ pad, 8, 10, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
UI_DrawHandlePic(107,288+ pad, 6, 21, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKRED1]); //CT_DKBROWN1
|
|
UI_DrawHandlePic(105,312+ pad, 8, 10, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(105,325+ pad, 8, 83, uis.whiteShader);
|
|
UI_DrawHandlePic(105,408+ pad, 16, -16, uis.graphicBracket1CornerLU); //LD*/
|
|
|
|
//P_WeaponsMenu_Blinkies();
|
|
// UI_PrintMenuGraphics(attackmenu_graphics1,AMG_MAX); //RPG-X HACK
|
|
|
|
x = 463;
|
|
/*//Right Bracket around galaxy picture
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(x,173+ pad, -16, 16, uis.graphicBracket1CornerLU); //RU
|
|
UI_DrawHandlePic(x + 8,189+ pad, 8, 83, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKRED1]); //CT_DKBROWN1
|
|
UI_DrawHandlePic(x + 8,275+ pad, 8, 10, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
UI_DrawHandlePic(x + 8,288+ pad, 6, 21, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKRED1]); //CT_DKBROWN1
|
|
UI_DrawHandlePic(x + 8,312+ pad, 8, 10, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(x + 8,325+ pad, 8, 83, uis.whiteShader);
|
|
UI_DrawHandlePic(x,408+ pad, -16, -16, uis.graphicBracket1CornerLU); //RD*/
|
|
|
|
//UI_DrawWeapon();
|
|
|
|
/* if (s_main.timer < uis.realtime)
|
|
{
|
|
weaponptr = g_weapons[s_main.currentWeapon];
|
|
((menubitmap_s*)weaponptr)->textcolor = CT_BLACK;
|
|
|
|
s_main.timer = uis.realtime + WEAPON_WAIT;
|
|
s_main.currentWeapon++;
|
|
if (s_main.currentWeapon == UI_NUM_WEAPONS)
|
|
{
|
|
s_main.currentWeapon = 0;
|
|
}
|
|
//BOOKMARK
|
|
trap_S_StartLocalSound( uis.menu_choice1_snd, CHAN_LOCAL_SOUND );
|
|
weaponptr = g_weapons[s_main.currentWeapon];
|
|
((menubitmap_s*)weaponptr)->textcolor = CT_LTGOLD1;
|
|
}
|
|
|
|
===REMOVED BECAUSE OF TIM's NEW Credits Menu===
|
|
switch (s_main.currentWeapon)
|
|
{
|
|
|
|
case 0 : // Phaser
|
|
Player_UpdateModel( ANIM_WEAPON1 ); //RUNS
|
|
UI_DrawProportionalString( 130, 308, "RPG-X Mod Credits:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
//UI_DrawProportionalString( 130, 364, "",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
//UI_DrawProportionalString( 130, 378, "LOC : 56/895 mml",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
//UI_DrawProportionalString( 130, 392, "MIO : TC/TRR/F",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON1_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
|
|
case 1 : // Phaser rifle
|
|
Player_UpdateModel( ANIM_WEAPON2 );
|
|
|
|
UI_DrawProportionalString( 130, 308, "Project Lead: Phenix",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, "Lead Coder: Jason2Jason",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, "Lead Mapper: Sniper",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 350, "Lead Graphics / Sound Artist: Sharky",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 364, "Lead Modeller: TiM",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
|
|
UI_DrawProportionalString( 130, 308, "Project Lead:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, "Lead Coder:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, "Lead Mapper:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 350, "Lead Graphics / Sound Artist:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 364, "Lead Modeller:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
UI_DrawProportionalString( 270, 308, "Phenix",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 270, 322, "Jason2Jason",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 270, 336, "Sniper",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 270, 350, "Sharky",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 270, 364, "TiM",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON2_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
|
|
case 2 : // I-MOD
|
|
Player_UpdateModel( ANIM_WEAPON3 );
|
|
UI_DrawProportionalString( 130, 308, "RPG-X Coders:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, " Jason2Jason",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, " Phenix",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 350, " RedTechie",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON3_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
|
|
case 3 : // Scavenger rifle
|
|
Player_UpdateModel( ANIM_WEAPON4 );
|
|
UI_DrawProportionalString( 130, 308, "RPG-X Mappers:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, " Alpharaptor",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, " Crackpatch",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 350, " James Nukem",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 364, " Jack Amzadi",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
UI_DrawProportionalString( 220, 322, " Johan",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 220, 336, " Red-Rum",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 220, 350, " Sniper",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON4_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
|
|
case 4 : // Stasis Weapon
|
|
Player_UpdateModel( ANIM_WEAPON5 );
|
|
UI_DrawProportionalString( 130, 308, "RPG-X Sound / Graphics Artists",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, " Sharky",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, " Simmo",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
//UI_DrawProportionalString( 130, 392, "MIO : TR/FFL/E",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON5_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
case 5 : // Grenade launcher
|
|
Player_UpdateModel( ANIM_WEAPON6 );
|
|
UI_DrawProportionalString( 130, 308, "RPG-X Modellers:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, " Crackpatch",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, " TiM",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON6_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
case 6 : // Tetryon
|
|
Player_UpdateModel( ANIM_WEAPON7 );
|
|
UI_DrawProportionalString( 130, 308, "Other RPG-X Team Members:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, " Canon Inspector: Scooter",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, " Public Relations: Highlander",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON7_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
case 7 : // Photon Burst
|
|
Player_UpdateModel( ANIM_WEAPON8 );
|
|
UI_DrawProportionalString( 130, 308, "Special Thanks:",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 322, " Raven - For the orginal Elite Force",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 336, " Gene Roddenberry - For Star Trek",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 350, " The RPG Community - For suggestions and beta testing",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 364, " Steve - For the orginal RPG Mod for Elite Force",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON8_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
case 8 : // Arc Welder
|
|
default:
|
|
Player_UpdateModel( ANIM_WEAPON9 );
|
|
UI_DrawProportionalString( 130, 336, "All materials not oringaly part of Elite Force are",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 350, "copyrighted to the RPG-X Project. 2004",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
//UI_DrawProportionalString( 130, 378, "LOC : 15/255 mml",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 130, 378, "http://www.rpg-x.net",UI_TINYFONT, colorTable[CT_LTGOLD1]);
|
|
UI_DrawProportionalString( 289, 414, menu_normal_text[MNT_WEAPON9_DESC],UI_CENTER | UI_TINYFONT, colorTable[CT_YELLOW]);
|
|
break;
|
|
}*/
|
|
|
|
// RPG-X
|
|
// UI_DrawProportionalString( 607, 174, "423",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
// UI_DrawProportionalString( 607, 406, "2-2334",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
// END RPG-X
|
|
|
|
//RPG-X : TiM - Watch me work my wonders of plagiarism ;P
|
|
|
|
//UI_DrawDigits();
|
|
|
|
/*
|
|
Courtesy of EF SP's Credits :P
|
|
*/
|
|
|
|
// Com_Printf( "%s", pClass );
|
|
|
|
/*for ( i = 0; i <= MAX_QPATH; i++ ) {
|
|
if ( pClass[0] > 96 && pClass[0] < 123) //if the first character is lower case
|
|
pClass[0] -= 32; // make it capital
|
|
|
|
if ( pClass[i] == ' ' && ( pClass[i+1] > 96 && pClass[i+1] < 123 ) ) //if there is a space and then the next char is lowercase
|
|
pClass[i+1] -= 32; //make the char uppercase
|
|
}*/
|
|
|
|
//Rank
|
|
/*Q_strncpyz( pRank, UI_Cvar_VariableString("ui_playerRank"), sizeof( pRank ) );
|
|
|
|
Q_strlwr( pRank );
|
|
|
|
if ( !strcmp( pClass, "None") || !strcmp( pClass, "Alien") ) {
|
|
Q_strncpyz( pRank, "N/A", MAX_QPATH );
|
|
}
|
|
else {
|
|
for( i = 0; i < 16; i++ ) {
|
|
if ( !strcmp( pRank, prank_items_actual2[i] ) ){
|
|
Q_strncpyz( pRank, prank_items_formal2[i], MAX_QPATH );
|
|
break;
|
|
}
|
|
}
|
|
|
|
for ( i = 0; i <= MAX_QPATH; i++ ) {
|
|
if ( pRank[0] > 96 && pRank[0] < 123) //if the first character is lower case
|
|
pRank[0] -= 32; // make it capital
|
|
|
|
if ( pRank[i] == ' ' && ( pRank[i+1] > 96 && pRank[i+1] < 123 ) ) //if there is a space and then the next char is lowercase
|
|
pRank[i+1] -= 32; //make the char uppercase
|
|
}
|
|
}*/
|
|
|
|
//The favorite servers bar
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic( 596, 159, -16, 15, uis.graphicButtonLeftEnd); //end curve
|
|
UI_DrawHandlePic( 252, 159, 348, 15, uis.whiteShader ); //Top Bar
|
|
UI_DrawHandlePic( 252, 177, 8, 32, uis.whiteShader ); //Bit directly beneath
|
|
UI_DrawHandlePic( 252, 245, 8, 32, uis.whiteShader ); //Bit beneath the dark blue bit
|
|
|
|
UI_DrawHandlePic( 252, 269, 16, 32, s_main.graphic_12_8_LL ); //Curve
|
|
UI_DrawProportionalString( 271, 284, menu_normal_text[MNT_QUICKCONNECT], UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
//block next to the name
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic( 271 + UI_ProportionalStringWidth( menu_normal_text[MNT_QUICKCONNECT], UI_SMALLFONT ) + 3, 283, 157 - UI_ProportionalStringWidth( menu_normal_text[MNT_QUICKCONNECT], UI_SMALLFONT ) - 3, 18, uis.whiteShader );
|
|
//Up Arrow Box
|
|
UI_DrawHandlePic( 431, 283, 18, 18, uis.whiteShader );
|
|
//Dn Arrow Box
|
|
UI_DrawHandlePic( 452, 283, 18, 18, uis.whiteShader );
|
|
UI_DrawHandlePic( 612-19, 283, -19, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
//Side Box
|
|
UI_DrawHandlePic( 252, 212, 8, 30, uis.whiteShader );
|
|
|
|
//Relevant text
|
|
UI_DrawProportionalString( 265, 161, menu_normal_text[MNT_HOSTNAME],UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 400, 161, menu_normal_text[MNT_MAP],UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 485, 161, menu_normal_text[MNT_PLAYERS],UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 531, 161, menu_normal_text[MNT_TYPE],UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 573, 161, menu_normal_text[MNT_PING],UI_TINYFONT, colorTable[CT_BLACK]);
|
|
|
|
//draw the data we have for the fave servers
|
|
//done separately to guarantee proper formatting
|
|
|
|
/*Com_sprintf( buff, MAX_LISTBOXWIDTH, "%s%-31.31s %s%-11.11s %2d/%2d %-8.8s %3d", //31.31
|
|
pongColor, servernodeptr->hostname, pingColor, servernodeptr->mapname, servernodeptr->numclients,
|
|
servernodeptr->maxclients, servernodeptr->gamename, servernodeptr->pingtime);
|
|
if (!servernodeptr->isPure) { //prev length is 62, we can safely add 2 more chars.
|
|
strcat(buff, "*"); //mark this unpure server!
|
|
}*/
|
|
|
|
y = 177;
|
|
pad = 13;
|
|
style = UI_TINYFONT;
|
|
for (i = 0; i < MAX_FAVBUTTONS; i++ ) {
|
|
node = &s_main.networkParms.table[i+s_main.favOffset].servernode;
|
|
|
|
if ( ( i + s_main.favOffset ) == s_main.selectedFav ) {
|
|
//selection rectangle
|
|
UI_FillRect( 263, y+( pad*i)-1, 332, 12, listbar_color );
|
|
}
|
|
|
|
if ( node->adrstr[0] ) {
|
|
//host name
|
|
//Com_sprintf( temp, sizeof( temp ), S_COLOR_WHITE "%-25.25s", node->hostname );
|
|
Com_sprintf( temp, sizeof( temp ), S_COLOR_WHITE "%s", node->hostname );
|
|
|
|
//cap the end of the string if it's too long
|
|
if ( strlen(temp) > 26 )
|
|
{
|
|
temp[26]='\0';
|
|
Q_strcat( temp, 30, "..." );
|
|
}
|
|
UI_DrawProportionalString( 265, y + (pad*i), temp, style, colorTable[CT_WHITE] );
|
|
|
|
//map name
|
|
Com_sprintf( temp, sizeof( temp ), S_COLOR_WHITE "%s", node->mapname );
|
|
|
|
//cap the end of the string if it's too long
|
|
if ( strlen(temp) > 17 )
|
|
{
|
|
temp[17]='\0';
|
|
Q_strcat( temp, 30, "..." );
|
|
}
|
|
UI_DrawProportionalString( 400, y + (pad*i), temp, style, colorTable[CT_WHITE] );
|
|
|
|
//players
|
|
Com_sprintf( temp, sizeof( temp ), S_COLOR_WHITE "%3i/%3i", node->numclients, node->maxclients );
|
|
UI_DrawProportionalString( 485, y + (pad*i), temp, style, colorTable[CT_WHITE] );
|
|
|
|
//server type
|
|
Com_sprintf( temp, sizeof( temp ), S_COLOR_WHITE "%-8.8s", node->gamename );
|
|
UI_DrawProportionalString( 531, y + (pad*i), temp, style, colorTable[CT_WHITE] );
|
|
|
|
//pingzor
|
|
Com_sprintf( temp, sizeof( temp ), S_COLOR_WHITE "%3i", node->pingtime );
|
|
if ( !node->isPure )
|
|
strcat( temp, "*" );
|
|
UI_DrawProportionalString( 573, y + (pad*i), temp, style, colorTable[CT_WHITE] );
|
|
}
|
|
}
|
|
|
|
//Text
|
|
y = 304;
|
|
pad = 23;
|
|
UI_DrawProportionalString( 271, y+1, menu_normal_text[MNT_PLAYERSTATS],UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
//player name
|
|
y += pad;
|
|
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_NAME], UI_Cvar_VariableString("name") );
|
|
if ( strlen( string ) > 45 )
|
|
{
|
|
string[45] = '\0';
|
|
strcat( string, "..." );
|
|
}
|
|
UI_DrawProportionalString( 270, y, string, UI_LEFT|UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
//TiM - no way of knowing which class they're in coz of the password system
|
|
Q_strncpyz( temp, UI_Cvar_VariableString("ui_playerClass"), sizeof( temp ) );
|
|
//uppercase the first letter
|
|
if ( temp[0] >= 'a' && temp[0] <= 'z') //if the first character is lower case
|
|
temp[0] -= 32; // make it capital
|
|
|
|
y+=pad;
|
|
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_CLASS], temp );
|
|
if ( strlen( string ) > 20 )
|
|
{
|
|
string[20] = '\0';
|
|
strcat( string, "..." );
|
|
}
|
|
UI_DrawProportionalString( 270, y, string, UI_LEFT|UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
scale = trap_Cvar_VariableValue( "height" ) * (float)BASE_HEIGHT;
|
|
|
|
Com_sprintf( string, sizeof( string ), "%s: %3.2f%s", menu_normal_text[MNT_HEIGHT], scale, HEIGHT_UNIT );
|
|
if ( strlen( string ) > 20 )
|
|
{
|
|
string[20] = '\0';
|
|
strcat( string, "..." );
|
|
}
|
|
UI_DrawProportionalString( 432, y, string, UI_LEFT|UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
//rank
|
|
y+=pad;
|
|
//retrieve the rank from our loaded rank data
|
|
if ( uis.rankSet.rankNames[uis.currentRank].formalName[0] )
|
|
{
|
|
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_RANK], uis.rankSet.rankNames[uis.currentRank].formalName );
|
|
}
|
|
else //failing that... load the playerrank CVAR
|
|
{
|
|
char rank[36];
|
|
Q_strncpyz( rank, UI_Cvar_VariableString( "ui_playerrank" ), 36 );
|
|
|
|
//validate we got a value
|
|
if ( !rank[0] )
|
|
Q_strncpyz( rank, "Unknown", 36 );
|
|
else if ( rank[0] >= 'a' && rank[0] <= 'z' )
|
|
rank[0] -= 32; //make first char upper case if need be
|
|
|
|
Com_sprintf( string, sizeof( string ), "%s: %s", menu_normal_text[MNT_RANK], rank );
|
|
}
|
|
|
|
//TiM - Clip it to prevent overlapping
|
|
if ( strlen( string ) > 20 )
|
|
{
|
|
string[20] = '\0';
|
|
strcat( string, "..." );
|
|
}
|
|
UI_DrawProportionalString( 270, y, string, UI_LEFT|UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
scale = trap_Cvar_VariableValue( "height" ) * trap_Cvar_VariableValue( "weight" ) * (float)BASE_WEIGHT;
|
|
if ( s_main.playerinfo.gender == GENDER_FEMALE )
|
|
scale *= (float)FEMALE_OFFSET;
|
|
|
|
Com_sprintf( string, sizeof( string ), "%s: %3.2f%s", menu_normal_text[MNT_WEIGHT], scale, WEIGHT_UNIT );
|
|
if ( strlen( string ) > 20 )
|
|
{
|
|
string[20] = '\0';
|
|
strcat( string, "..." );
|
|
}
|
|
UI_DrawProportionalString( 432, y, string, UI_LEFT|UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
y+=pad;
|
|
Com_sprintf( string, sizeof(string), "%s: %s", menu_normal_text[MNT_AGE], UI_Cvar_VariableString("age") );
|
|
if ( strlen( string ) > 20 )
|
|
{
|
|
string[20] = '\0';
|
|
strcat( string, "..." );
|
|
}
|
|
UI_DrawProportionalString( 270, y, string, UI_LEFT|UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
Com_sprintf( string, sizeof(string), "%s: %s", menu_normal_text[MNT_RACE], UI_Cvar_VariableString("race") );
|
|
//TiM - Clip it to prevent overlapping
|
|
if ( strlen( string ) > 20 )
|
|
{
|
|
string[20] = '\0';
|
|
strcat( string, "..." );
|
|
}
|
|
UI_DrawProportionalString( 432, y, string, UI_LEFT|UI_SMALLFONT, colorTable[CT_LTGOLD1]);
|
|
|
|
/*trap_R_SetColor( colorTable[CT_BLACK] );
|
|
UI_DrawHandlePic( 442, 189, 198, 89, uis.whiteShader);*/
|
|
|
|
// Grid over top of space map
|
|
trap_R_SetColor( colorTable[CT_LTBLUE1]);
|
|
UI_DrawHandlePic( 81, 228, 165, 1, uis.whiteShader); //296
|
|
UI_DrawHandlePic( 83, 293, 161, 1, uis.whiteShader);
|
|
UI_DrawHandlePic( 81, 365, 165, 1, uis.whiteShader);
|
|
//UI_DrawHandlePic( 83, 169, 1, 256, uis.whiteShader);
|
|
UI_DrawHandlePic( 136, 162, 1, 266, uis.whiteShader); //132
|
|
UI_DrawHandlePic( 186, 162, 1, 266, uis.whiteShader); //181
|
|
|
|
Player_DrawPlayer(); //RPG-X HACK - Draw the model now, so it's over the grid, yet under the brackets :)
|
|
|
|
// bracket around the buttons
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic( 252, 304, 16, 32, s_main.graphic_12_8_LU );
|
|
UI_DrawHandlePic( 252, 402, 16, 32, s_main.graphic_12_8_LL );
|
|
UI_DrawHandlePic( 595, 304, 16, 32, s_main.graphic_12_8_RU );
|
|
UI_DrawHandlePic( 595, 402, 16, 32, s_main.graphic_12_8_RL );
|
|
|
|
UI_DrawHandlePic( 252, 328, 8, 20, uis.whiteShader ); //25 //Left upper rect
|
|
UI_DrawHandlePic( 252, 388, 8, 22, uis.whiteShader ); //Left lower rect
|
|
|
|
UI_DrawHandlePic( 603, 328, 8, 20, uis.whiteShader ); //right up
|
|
UI_DrawHandlePic( 603, 388, 8, 22, uis.whiteShader ); //right down
|
|
|
|
UI_DrawHandlePic( (3 + 271 + (UI_ProportionalStringWidth(menu_normal_text[MNT_PLAYERSTATS],UI_SMALLFONT))), 304, ((321 - (UI_ProportionalStringWidth(menu_normal_text[MNT_PLAYERSTATS],UI_SMALLFONT))) - 3), 18, uis.whiteShader );
|
|
|
|
//UI_DrawHandlePic( 254, 288, 6, 21, uis.whiteShader ); //Little nurnie bits in between dark blue
|
|
//UI_DrawHandlePic( 604, 288, 6, 21, uis.whiteShader );
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic( 406, 416, 51, 18, uis.whiteShader ); //main bars along the bottom //257
|
|
//UI_DrawHandlePic( 500, 416, 91, 18, uis.whiteShader );
|
|
|
|
UI_DrawHandlePic( 252, 351, 8, 34, uis.whiteShader ); //dark blue blocks
|
|
UI_DrawHandlePic( 603, 351, 8, 34, uis.whiteShader );
|
|
|
|
//UI_DrawHandlePic( 252, 312, 8, 10, uis.whiteShader );
|
|
//UI_DrawHandlePic( 604, 312, 8, 10, uis.whiteShader );
|
|
// end bracket around the buttons
|
|
|
|
//brackets around class menu
|
|
/*
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
// UI_DrawHandlePic( 288, 228, 16, 32, uis.graphic_12_8_LU );//UpperLeft Corner
|
|
// UI_DrawHandlePic( 288, 359, 16, -16, uis.graphic_12_8_LL );//Lower left
|
|
// UI_DrawHandlePic( 367, 229, 32, 32, uis.graphic_12_8_RU ); //Upper Right
|
|
// UI_DrawHandlePic( 367, 363, 32, 32, uis.graphic_12_8_RL ); //Lower Right
|
|
|
|
UI_DrawHandlePic( 371, 253, 18, 18, uis.whiteShader ); //Square just under UpperRight corner
|
|
UI_DrawHandlePic( 371, 343, 18, 18, uis.whiteShader ); //lower square
|
|
|
|
UI_DrawHandlePic( 306, 367, 59, 8, uis.whiteShader ); //Rectangle along bottom
|
|
|
|
UI_DrawHandlePic( 288, 251, 8, 41, uis.whiteShader ); //rectangle above dark blue rectangle, left side
|
|
UI_DrawHandlePic( 288, 316, 8, 41, uis.whiteShader ); //rectangle below
|
|
|
|
UI_DrawHandlePic( (3 + 307 + (UI_ProportionalStringWidth("CLASS",UI_SMALLFONT))), 229, ((58 - (UI_ProportionalStringWidth("CLASS",UI_SMALLFONT))) - 3), 17, uis.whiteShader );
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic( 371, 273, 18, 68, uis.whiteShader ); //bar between the 2 squares
|
|
UI_DrawHandlePic( 288, 294, 4, 20, uis.whiteShader ); //rectangle opposite the above
|
|
|
|
//end
|
|
|
|
//brackets around rank
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
// UI_DrawHandlePic( 428, 228, 16, 32, uis.graphicRPGXBracket1CornerLU );//UpperLeft Corner
|
|
// UI_DrawHandlePic( 428, 391, 16, -16, uis.graphicBracket1CornerLU);//Lower left
|
|
// UI_DrawHandlePic( 561, 229, 32, 32, uis.graphic_18_18_RU ); //Upper Right
|
|
// UI_DrawHandlePic( 561, 395, 32, 32, uis.graphic_18_8_LR ); //Lower Right
|
|
|
|
UI_DrawHandlePic( 565, 253, 18, 18, uis.whiteShader ); //Square just under UpperRight corner
|
|
UI_DrawHandlePic( 565, 375, 18, 18, uis.whiteShader ); //lower square
|
|
|
|
UI_DrawHandlePic( 446, 399, 113, 8, uis.whiteShader ); //Rectangle along bottom
|
|
|
|
UI_DrawHandlePic( 428, 251, 8, 58, uis.whiteShader ); //rectangle above dark blue rectangle, left side
|
|
UI_DrawHandlePic( 428, 332, 8, 58, uis.whiteShader ); //rectangle below
|
|
|
|
UI_DrawHandlePic( 479, 229, 80, 17, uis.whiteShader ); //bar along the top
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic( 565, 273, 18, 100, uis.whiteShader ); //bar between the 2 squares
|
|
UI_DrawHandlePic( 428, 311, 4, 19, uis.whiteShader ); //rectangle opposite the above
|
|
|
|
//end
|
|
*/
|
|
|
|
//Grid in RPG-X Logo Bracket
|
|
/*trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(508,310 - 146 , 1, 121, uis.whiteShader);
|
|
UI_DrawHandlePic(561,310 - 146 , 1, 121, uis.whiteShader);
|
|
UI_DrawHandlePic(457,349 - 146 , 153, 1, uis.whiteShader);
|
|
UI_DrawHandlePic(457,392 - 146 , 153, 1, uis.whiteShader);
|
|
|
|
//Left Bracket around RPG-X Logo
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(455,306 - 146, 16, 16, uis.graphicBracket1CornerLU);
|
|
|
|
UI_DrawHandlePic(455,322 - 146 , 8, 97, uis.whiteShader);
|
|
|
|
UI_DrawHandlePic(455,418 - 146 , 16, -16, uis.graphicBracket1CornerLU);
|
|
|
|
//Right Bracket around RPG-X Logo
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(596, 306 - 146 , -16, 16, uis.graphicBracket1CornerLU);
|
|
|
|
UI_DrawHandlePic(604, 322 - 146 , 8, 97, uis.whiteShader);
|
|
|
|
UI_DrawHandlePic(596, 418 - 146 , -16, -16, uis.graphicBracket1CornerLU);*/
|
|
|
|
//Left Bracket around model picture
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(81,158, 16, 16, uis.graphicBracket1CornerLU);
|
|
UI_DrawHandlePic(81,174, 8, 94, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic(81,271, 8, 11, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
UI_DrawHandlePic(83,285, 6, 21, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic(81,310, 8, 11, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(81,324, 8, 94, uis.whiteShader);
|
|
UI_DrawHandlePic(81,418, 16, -16, uis.graphicBracket1CornerLU); //LD
|
|
|
|
//Right Bracket around model picture
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(230,158, -16, 16, uis.graphicBracket1CornerLU); //375 //RU -200
|
|
UI_DrawHandlePic(238,174, 8, 94, uis.whiteShader); //383
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic(238,271, 8, 11, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
UI_DrawHandlePic(238,285, 6, 21, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic(238,310, 8, 11, uis.whiteShader);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(238,324, 8, 94, uis.whiteShader);
|
|
UI_DrawHandlePic(230,418, -16, -16, uis.graphicBracket1CornerLU); //375 //RD
|
|
|
|
if ( s_main.networkParms.numservers == 0 && !s_main.networkParms.refreshservers ) {
|
|
UI_DrawProportionalString( 431, 199, menu_normal_text[MNT_QUICKMESSAGE], UI_TINYFONT|UI_CENTER, colorTable[CT_RED] );
|
|
UI_DrawProportionalString( 431, 215, menu_normal_text[MNT_QUICKMESSAGE2], UI_TINYFONT|UI_CENTER, colorTable[CT_RED] );
|
|
}
|
|
|
|
if ( s_main.networkParms.showNoServersAlert )
|
|
UI_DrawProportionalString( 431, 247, menu_normal_text[MNT_NO_SERVERS], UI_TINYFONT|UI_CENTER, colorTable[CT_RED] );
|
|
|
|
// Frame around model pictures
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
//UI_DrawHandlePic( 114, 62, 8, -32, s_playersettings.corner_ll_4_18); // UL Corner
|
|
//UI_DrawHandlePic( 114, 341, 8, 32, s_playersettings.corner_ll_4_18); // LL Corner
|
|
//UI_DrawHandlePic( 411, 62, 8, -32, s_playersettings.corner_lr_4_18); // UR Corner
|
|
//UI_DrawHandlePic( 411, 341, 8, 32, s_playersettings.corner_lr_4_18); // LR Corner
|
|
//UI_DrawHandlePic( 114, 93, 4, 258, uis.whiteShader); // Left side
|
|
//UI_DrawHandlePic( 414, 93, 4, 258, uis.whiteShader); // Right side
|
|
//UI_DrawHandlePic( 120, 74, 293, 18, uis.whiteShader); // Top
|
|
//UI_DrawHandlePic( 120, 343, 293, 18, uis.whiteShader); // Bottom
|
|
|
|
// Description frame
|
|
/*
|
|
trap_R_SetColor( colorTable[CT_LTBLUE1]);
|
|
UI_DrawHandlePic( 397, 163, -16, -16, cornerUpper); // Top corner
|
|
UI_DrawHandlePic( 397, 418, -16, 16, cornerUpper);// Bottom Left Corner
|
|
|
|
UI_DrawHandlePic(398, 182, 12, 233, uis.whiteShader); // Block between top & bottom corner
|
|
|
|
UI_DrawHandlePic( 412, 169, 10, 7, uis.whiteShader); // Top line
|
|
UI_DrawHandlePic( 425, 169, 187, 7, uis.whiteShader); // Top line
|
|
|
|
UI_DrawHandlePic( 412, 421, 10, 7, uis.whiteShader); // Top line
|
|
UI_DrawHandlePic( 425, 421, 187, 7, uis.whiteShader); // Bottom line
|
|
*/
|
|
//end
|
|
|
|
//brackets around fav server list
|
|
//trap_R_SetColor( colorTable[CT_DKBROWN1]); //DKPURPLE2
|
|
|
|
/* UI_DrawHandlePic( 252, 306, 32, 32, s_main.graphic_16_12_LU );
|
|
UI_DrawHandlePic( 252, 410, 32, 32, s_main.graphic_16_18_LL );
|
|
UI_DrawHandlePic( 600, 306, -12, 12, uis.graphicButtonLeftEnd);
|
|
UI_DrawHandlePic( 600, 417, -18, 18, uis.graphicButtonLeftEnd);
|
|
|
|
UI_DrawHandlePic( 279, 306, 324, 12, uis.whiteShader); //main bar along top
|
|
|
|
UI_DrawHandlePic( 252, 329, 16, 16, uis.whiteShader); //first box - up cursor
|
|
|
|
UI_DrawHandlePic( 252, 348, 16, 40, uis.whiteShader); //inbetween boxes
|
|
|
|
UI_DrawHandlePic( 252, 391, 16, 16, uis.whiteShader); //second box - down cursor
|
|
|
|
// UI_DrawHandlePic( 252, 407, 16, 12, uis.whiteShader); //end of bar runnning down left
|
|
|
|
UI_DrawHandlePic( 276, 417, 128, 18, uis.whiteShader); //bar running along bottom */
|
|
|
|
//Teh Uber Sound WaveForm
|
|
/*UI_DrawHandlePic( 253, 172, 195, 103, s_main.soundGrid );
|
|
UI_DrawHandlePic( 253, 172, 195, 103, s_main.soundWaveform );
|
|
|
|
UI_DrawHandlePic( 251, 170, 4, 108, uis.whiteShader); //left bar
|
|
UI_DrawHandlePic( 255, 170, 191, 4, uis.whiteShader); //top bar
|
|
UI_DrawHandlePic( 446, 170, 4, 108, uis.whiteShader); //right bar
|
|
UI_DrawHandlePic( 255, 274, 191, 4, uis.whiteShader); //bottom bar*/
|
|
|
|
// Com_Printf( "%i\n", trap_Milliseconds() );
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Main_MenuDraw
|
|
=================
|
|
*/
|
|
static void Main_MenuDraw (void)
|
|
{
|
|
if ( s_main.networkParms.refreshservers == qtrue ) {
|
|
MainArenaServers_DoRefresh();
|
|
}
|
|
|
|
// Draw graphics particular to Main Menu
|
|
M_MainMenu_Graphics();
|
|
|
|
Menu_Draw( &s_main.menu );
|
|
|
|
//UI_drawRPGXLogo();
|
|
}
|
|
|
|
static void CacheWeaponModel(int i)
|
|
{
|
|
// vec3_t mins, maxs;
|
|
//weapon_graphics[i].modelhandle = trap_R_RegisterModel( weapon_graphics[i].modelname);
|
|
|
|
// offset the origin y and z to center the model
|
|
//trap_R_ModelBounds( weapon_graphics[i].modelhandle, mins, maxs );
|
|
//weapon_graphics[i].mid[0] = mins[0] + 0.5 * ( maxs[0] - mins[0]);
|
|
//weapon_graphics[i].mid[1] = mins[1] + 0.5 * ( maxs[1] - mins[1]);
|
|
//weapon_graphics[i].mid[2] = mins[2] + 0.5 * ( maxs[2] - mins[2]);
|
|
}
|
|
/*
|
|
===============
|
|
MainMenu_Cache
|
|
===============
|
|
*/
|
|
//extern vmCvar_t ui_precacheweapons;
|
|
void MainMenu_Cache( void )
|
|
{
|
|
int i;
|
|
gitem_t * item;
|
|
|
|
i = 0;
|
|
for ( item = bg_itemlist + 1 ; item->classname && (i < UI_NUM_WEAPONS) ; item++ )
|
|
{
|
|
if ( item->giType != IT_WEAPON )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
weapon_graphics[i].modelname = item->world_model;
|
|
CacheWeaponModel(i);
|
|
i++;
|
|
}
|
|
|
|
/*for (i=0;i<UI_NUM_WEAPONS;i++)
|
|
{
|
|
s_main.weaponnamesnd[i] = trap_S_RegisterSound(weaponnamefiles[i]);
|
|
}*/
|
|
|
|
// Precache all menu graphics in array - Makes the graphics stay
|
|
for (i=0;i<AMG_MAX;++i)
|
|
{
|
|
if (attackmenu_graphics1[i].type == MG_GRAPHIC)
|
|
{
|
|
attackmenu_graphics1[i].graphic = trap_R_RegisterShaderNoMip(attackmenu_graphics1[i].file);
|
|
}
|
|
}
|
|
|
|
s_main.logoModel = trap_R_RegisterModel( MAIN_LOGO_MODEL );
|
|
|
|
//RPG-X - TiM: main menu additional lcars shapes cache
|
|
s_main.graphic_12_8_LU = trap_R_RegisterShaderNoMip( "menu/common/corner_ul_8_12.tga" );
|
|
s_main.graphic_12_8_LL = trap_R_RegisterShaderNoMip( "menu/common/corner_ll_8_12.tga" );
|
|
s_main.graphic_12_8_RU = trap_R_RegisterShaderNoMip( "menu/common/corner_ur_8_12.tga" );
|
|
s_main.graphic_12_8_RL = trap_R_RegisterShaderNoMip( "menu/common/corner_lr_8_12.tga" );
|
|
|
|
s_main.graphic_16_12_LU = trap_R_RegisterShaderNoMip( "menu/common/corner_ul_16_12.tga" );
|
|
s_main.graphic_16_18_LL = trap_R_RegisterShaderNoMip( "menu/common/corner_ll_16_18.tga" );
|
|
|
|
//s_main.soundGrid = trap_R_RegisterShaderNoMip("menu/special/grid.tga");
|
|
//s_main.soundWaveform = trap_R_RegisterShaderNoMip("menu/special/wave3.tga");
|
|
|
|
s_main.activateSound = trap_S_RegisterSound( "sound/interface/button2.wav" );
|
|
|
|
}
|
|
|
|
/*
|
|
===============
|
|
UI_MainMenu_Init
|
|
===============
|
|
*/
|
|
static void UI_MainMenu_Init(void)
|
|
{
|
|
int y,x;
|
|
int pad;
|
|
int i;
|
|
//void** weaponptr;
|
|
|
|
memset( &s_main, 0, sizeof(mainmenu_t) );
|
|
|
|
MainMenu_Cache();
|
|
Player_MenuInit();
|
|
|
|
//Spin Model init
|
|
uis.spinView = qfalse;
|
|
uis.lastYaw = 200;
|
|
|
|
//Set selected favs to NULL by default
|
|
s_main.selectedFav = -1;
|
|
|
|
//RPG-X Phenix/J2J
|
|
// BOOKMARK s_main.rpgxlogo = trap_R_RegisterModel( //
|
|
|
|
s_main.menu.draw = Main_MenuDraw;
|
|
s_main.menu.fullscreen = qtrue;
|
|
s_main.menu.wrapAround = qtrue;
|
|
s_main.menu.descX = MENU_DESC_X;
|
|
s_main.menu.descY = MENU_DESC_Y;
|
|
s_main.menu.titleX = MENU_TITLE_X;
|
|
s_main.menu.titleY = MENU_TITLE_Y;
|
|
s_main.menu.titleI = MNT_MAINMENU_TITLE;
|
|
s_main.menu.footNoteEnum = MNT_HOLOMATCHWEAPONRY;
|
|
|
|
|
|
y = 134;
|
|
s_main.multiplayer.generic.type = MTYPE_BITMAP;
|
|
s_main.multiplayer.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.multiplayer.generic.x = mm_buttons[0][0];
|
|
s_main.multiplayer.generic.y = mm_buttons[0][1];
|
|
s_main.multiplayer.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_main.multiplayer.generic.id = ID_MULTIPLAYER;
|
|
s_main.multiplayer.generic.callback = Main_MenuEvent;
|
|
s_main.multiplayer.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.multiplayer.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.multiplayer.color = CT_DKPURPLE1;
|
|
s_main.multiplayer.color2 = CT_LTPURPLE1;
|
|
s_main.multiplayer.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.multiplayer.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.multiplayer.textEnum = MBT_MULTIPLAYER;
|
|
s_main.multiplayer.textcolor = CT_BLACK;
|
|
s_main.multiplayer.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
s_main.setup.generic.type = MTYPE_BITMAP;
|
|
s_main.setup.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.setup.generic.x = mm_buttons[1][0];
|
|
s_main.setup.generic.y = mm_buttons[1][1];
|
|
s_main.setup.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_main.setup.generic.id = ID_SETUP;
|
|
s_main.setup.generic.callback = Main_MenuEvent;
|
|
s_main.setup.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.setup.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.setup.color = CT_DKPURPLE1;
|
|
s_main.setup.color2 = CT_LTPURPLE1;
|
|
s_main.setup.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.setup.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.setup.textEnum = MBT_SETUP;
|
|
s_main.setup.textcolor = CT_BLACK;
|
|
s_main.setup.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
s_main.demo.generic.type = MTYPE_BITMAP;
|
|
s_main.demo.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.demo.generic.x = mm_buttons[2][0];
|
|
s_main.demo.generic.y = mm_buttons[2][1];
|
|
s_main.demo.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_main.demo.generic.id = ID_DEMOS;
|
|
s_main.demo.generic.callback = Main_MenuEvent;
|
|
s_main.demo.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.demo.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.demo.color = CT_DKPURPLE1;
|
|
s_main.demo.color2 = CT_LTPURPLE1;
|
|
s_main.demo.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.demo.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.demo.textEnum = MBT_DEMO;
|
|
s_main.demo.textcolor = CT_BLACK;
|
|
s_main.demo.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
if (uis.demoversion)
|
|
{
|
|
s_main.demo.generic.flags |= QMF_GRAYED;
|
|
}
|
|
|
|
s_main.mods.generic.type = MTYPE_BITMAP;
|
|
s_main.mods.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.mods.generic.x = mm_buttons[3][0];
|
|
s_main.mods.generic.y = mm_buttons[3][1];
|
|
s_main.mods.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_main.mods.generic.id = ID_MODS;
|
|
s_main.mods.generic.callback = Main_MenuEvent;
|
|
s_main.mods.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.mods.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.mods.color = CT_DKPURPLE1;
|
|
s_main.mods.color2 = CT_LTPURPLE1;
|
|
s_main.mods.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.mods.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.mods.textEnum = MBT_MODS;
|
|
s_main.mods.textcolor = CT_BLACK;
|
|
s_main.mods.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
if (uis.demoversion)
|
|
{
|
|
s_main.mods.generic.flags |= QMF_GRAYED;
|
|
}
|
|
|
|
s_main.credits.generic.type = MTYPE_BITMAP;
|
|
s_main.credits.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.credits.generic.x = mm_buttons[4][0];
|
|
s_main.credits.generic.y = mm_buttons[4][1];
|
|
s_main.credits.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_main.credits.generic.id = ID_CREDITS;
|
|
s_main.credits.generic.callback = Main_MenuEvent;
|
|
s_main.credits.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.credits.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.credits.color = CT_DKPURPLE1;
|
|
s_main.credits.color2 = CT_LTPURPLE1;
|
|
s_main.credits.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.credits.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.credits.textEnum = MBT_CREDITS;
|
|
s_main.credits.textcolor = CT_BLACK;
|
|
s_main.credits.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
|
|
s_main.quit.generic.type = MTYPE_BITMAP;
|
|
s_main.quit.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.quit.generic.x = mm_buttons[5][0];
|
|
s_main.quit.generic.y = mm_buttons[5][1];
|
|
s_main.quit.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_main.quit.generic.id = ID_QUIT;
|
|
s_main.quit.generic.callback = Main_MenuEvent;
|
|
s_main.quit.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.quit.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.quit.color = CT_VDKRED1; //CT_DKPURPLE1;
|
|
s_main.quit.color2 = CT_DKRED1; //CT_LTPURPLE1;
|
|
s_main.quit.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.quit.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.quit.textEnum = MBT_GAMEQUIT;
|
|
s_main.quit.textcolor = CT_BLACK;
|
|
s_main.quit.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
s_main.mission.generic.type = MTYPE_BITMAP;
|
|
s_main.mission.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.mission.generic.x = 30;
|
|
s_main.mission.generic.y = 161;
|
|
s_main.mission.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_main.mission.generic.id = ID_DEMOS;
|
|
s_main.mission.generic.callback = Main_MenuEvent;
|
|
s_main.mission.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.mission.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.mission.color = CT_DKPURPLE1;
|
|
s_main.mission.color2 = CT_LTPURPLE1;
|
|
s_main.mission.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.mission.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.mission.textEnum = MBT_MISSION;
|
|
s_main.mission.textcolor = CT_BLACK;
|
|
s_main.mission.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
s_main.playerSettings.generic.type = MTYPE_BITMAP;
|
|
s_main.playerSettings.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.playerSettings.generic.x = 271;
|
|
s_main.playerSettings.generic.y = 416;
|
|
s_main.playerSettings.generic.callback = Main_MenuEvent;
|
|
s_main.playerSettings.generic.id = ID_PLAYER_SETTINGS;
|
|
s_main.playerSettings.generic.name = GRAPHIC_SQUARE;
|
|
s_main.playerSettings.width = 132;
|
|
s_main.playerSettings.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.playerSettings.color = CT_DKPURPLE1;
|
|
s_main.playerSettings.color2 = CT_LTPURPLE1;
|
|
s_main.playerSettings.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.playerSettings.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.playerSettings.textEnum = MBT_PLAYERDATA;
|
|
s_main.playerSettings.textcolor = CT_BLACK;
|
|
s_main.playerSettings.textcolor2 = CT_WHITE;
|
|
|
|
s_main.playerModel.generic.type = MTYPE_BITMAP;
|
|
s_main.playerModel.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.playerModel.generic.x = 460;
|
|
s_main.playerModel.generic.y = 416;
|
|
s_main.playerModel.generic.callback = Main_MenuEvent;
|
|
s_main.playerModel.generic.id = ID_PLAYER_MODEL;
|
|
s_main.playerModel.generic.name = GRAPHIC_SQUARE;
|
|
s_main.playerModel.width = 132;
|
|
s_main.playerModel.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.playerModel.color = CT_DKPURPLE1;
|
|
s_main.playerModel.color2 = CT_LTPURPLE1;
|
|
s_main.playerModel.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.playerModel.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.playerModel.textEnum = MBT_CHANGEMODEL;
|
|
s_main.playerModel.textcolor = CT_BLACK;
|
|
s_main.playerModel.textcolor2 = CT_WHITE;
|
|
|
|
s_main.upArrow.generic.type = MTYPE_BITMAP;
|
|
s_main.upArrow.generic.flags = QMF_INACTIVE | QMF_GRAYED;
|
|
s_main.upArrow.generic.x = 432;
|
|
s_main.upArrow.generic.y = 286;
|
|
s_main.upArrow.generic.name = PIC_ARROW_UP;
|
|
s_main.upArrow.generic.id = ID_LIST_UP;
|
|
s_main.upArrow.generic.callback = Main_MenuEvent;
|
|
s_main.upArrow.width = 16;
|
|
s_main.upArrow.height = 16;
|
|
s_main.upArrow.color = CT_DKPURPLE1;
|
|
s_main.upArrow.color2 = CT_LTPURPLE1;
|
|
s_main.upArrow.textcolor = CT_BLACK;
|
|
s_main.upArrow.textcolor2 = CT_WHITE;
|
|
|
|
s_main.dnArrow.generic.type = MTYPE_BITMAP;
|
|
s_main.dnArrow.generic.flags = QMF_INACTIVE | QMF_GRAYED;
|
|
s_main.dnArrow.generic.x = 453;
|
|
s_main.dnArrow.generic.y = 286;
|
|
s_main.dnArrow.generic.name = PIC_ARROW_DOWN;
|
|
s_main.dnArrow.generic.id = ID_LIST_DOWN;
|
|
s_main.dnArrow.generic.callback = Main_MenuEvent;
|
|
s_main.dnArrow.width = 16;
|
|
s_main.dnArrow.height = 16;
|
|
s_main.dnArrow.color = CT_DKPURPLE1;
|
|
s_main.dnArrow.color2 = CT_LTPURPLE1;
|
|
s_main.dnArrow.textcolor = CT_BLACK;
|
|
s_main.dnArrow.textcolor2 = CT_WHITE;
|
|
|
|
s_main.refresh.generic.type = MTYPE_BITMAP;
|
|
s_main.refresh.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.refresh.generic.x = 473;
|
|
s_main.refresh.generic.y = 283;
|
|
s_main.refresh.generic.callback = Main_MenuEvent;
|
|
s_main.refresh.generic.id = ID_REFRESH;
|
|
s_main.refresh.generic.name = GRAPHIC_SQUARE;
|
|
s_main.refresh.width = 63;
|
|
s_main.refresh.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.refresh.color = CT_DKPURPLE1;
|
|
s_main.refresh.color2 = CT_LTPURPLE1;
|
|
s_main.refresh.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.refresh.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.refresh.textEnum = MBT_REFRESH;
|
|
s_main.refresh.textcolor = CT_BLACK;
|
|
s_main.refresh.textcolor2 = CT_WHITE;
|
|
|
|
s_main.connect.generic.type = MTYPE_BITMAP;
|
|
s_main.connect.generic.flags = QMF_GRAYED | QMF_INACTIVE;
|
|
s_main.connect.generic.x = 539;
|
|
s_main.connect.generic.y = 283;
|
|
s_main.connect.generic.callback = Main_MenuEvent;
|
|
s_main.connect.generic.id = ID_CONNECT;
|
|
s_main.connect.generic.name = GRAPHIC_SQUARE;
|
|
s_main.connect.width = 58;
|
|
s_main.connect.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.connect.color = CT_DKPURPLE1;
|
|
s_main.connect.color2 = CT_LTPURPLE1;
|
|
s_main.connect.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.connect.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.connect.textEnum = MBT_ENGAGEMULTIPLAYER;
|
|
s_main.connect.textcolor = CT_BLACK;
|
|
s_main.connect.textcolor2 = CT_WHITE;
|
|
|
|
for ( i = 0; i < MAX_FAVBUTTONS; i++ ) {
|
|
s_main.favMenu[i].generic.type = MTYPE_BITMAP;
|
|
s_main.favMenu[i].generic.flags = QMF_SILENT | QMF_HIDDEN | QMF_INACTIVE;
|
|
s_main.favMenu[i].generic.x = 263;
|
|
s_main.favMenu[i].generic.y = 176 + ( 13 * i );
|
|
s_main.favMenu[i].generic.callback = Main_MenuEvent;
|
|
s_main.favMenu[i].generic.id = ID_FAV0+i;
|
|
s_main.favMenu[i].width = 332;
|
|
s_main.favMenu[i].height = 12;
|
|
}
|
|
|
|
/* s_main.favList.generic.type = MTYPE_SCROLLLIST;
|
|
s_main.favList.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.favList.generic.id = ID_FAVLIST;
|
|
s_main.favList.generic.callback = Main_MenuEvent;
|
|
s_main.favList.generic.x = 279;
|
|
s_main.favList.generic.y = 319;
|
|
s_main.favList.width = MAX_LISTBOXWIDTH - 3;
|
|
s_main.favList.height = 6;
|
|
s_main.favList.itemnames = (const char **)s_main.items;
|
|
for( i = 0; i < MAX_LISTBOXITEMS; i++ )
|
|
{
|
|
s_main.items[i] = s_main.table[i].buff;
|
|
}
|
|
|
|
s_main.favRefresh.generic.type = MTYPE_BITMAP;
|
|
s_main.favRefresh.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.favRefresh.generic.x = 407;
|
|
s_main.favRefresh.generic.y = 417;
|
|
s_main.favRefresh.generic.callback = Main_MenuEvent;
|
|
s_main.favRefresh.generic.id = ID_FAVREFRESH;
|
|
s_main.favRefresh.generic.name = GRAPHIC_SQUARE;
|
|
s_main.favRefresh.width = 56;
|
|
s_main.favRefresh.height = 18;
|
|
s_main.favRefresh.color = CT_DKPURPLE1;
|
|
s_main.favRefresh.color2 = CT_LTPURPLE1;
|
|
s_main.favRefresh.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.favRefresh.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.favRefresh.textEnum = MBT_REFRESH;
|
|
s_main.favRefresh.textcolor = CT_BLACK;
|
|
s_main.favRefresh.textcolor2 = CT_WHITE;
|
|
|
|
s_main.favStop.generic.type = MTYPE_BITMAP;
|
|
s_main.favStop.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.favStop.generic.x = 466;
|
|
s_main.favStop.generic.y = 417;
|
|
s_main.favStop.generic.callback = Main_MenuEvent;
|
|
s_main.favStop.generic.id = ID_FAVSTOP;
|
|
s_main.favStop.generic.name = GRAPHIC_SQUARE;
|
|
s_main.favStop.width = 56;
|
|
s_main.favStop.height = 18;
|
|
s_main.favStop.color = CT_DKPURPLE1;
|
|
s_main.favStop.color2 = CT_LTPURPLE1;
|
|
s_main.favStop.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.favStop.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.favStop.textEnum = MBT_STOPREFRESH;
|
|
s_main.favStop.textcolor = CT_BLACK;
|
|
s_main.favStop.textcolor2 = CT_WHITE;
|
|
|
|
s_main.favGo.generic.type = MTYPE_BITMAP;
|
|
s_main.favGo.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.favGo.generic.x = 525;
|
|
s_main.favGo.generic.y = 417;
|
|
s_main.favGo.generic.callback = Main_MenuEvent;
|
|
s_main.favGo.generic.id = ID_FAVGO;
|
|
s_main.favGo.generic.name = GRAPHIC_SQUARE;
|
|
s_main.favGo.width = 81;
|
|
s_main.favGo.height = 18;
|
|
s_main.favGo.color = CT_DKPURPLE1;
|
|
s_main.favGo.color2 = CT_LTPURPLE1;
|
|
s_main.favGo.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.favGo.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.favGo.textEnum = MBT_ENGAGEMULTIPLAYER;
|
|
s_main.favGo.textcolor = CT_BLACK;
|
|
s_main.favGo.textcolor2 = CT_WHITE; */
|
|
|
|
|
|
// Label buttons
|
|
|
|
Menu_AddItem( &s_main.menu, &s_main.multiplayer );
|
|
Menu_AddItem( &s_main.menu, &s_main.setup );
|
|
Menu_AddItem( &s_main.menu, &s_main.demo );
|
|
Menu_AddItem( &s_main.menu, &s_main.mods );
|
|
Menu_AddItem( &s_main.menu, &s_main.credits );
|
|
Menu_AddItem( &s_main.menu, &s_main.quit );
|
|
|
|
for ( i = 0; i < MAX_FAVBUTTONS; i++ )
|
|
Menu_AddItem( &s_main.menu, &s_main.favMenu[i] );
|
|
|
|
Menu_AddItem( &s_main.menu, &s_main.upArrow );
|
|
Menu_AddItem( &s_main.menu, &s_main.dnArrow );
|
|
Menu_AddItem( &s_main.menu, &s_main.refresh );
|
|
Menu_AddItem( &s_main.menu, &s_main.connect );
|
|
|
|
Menu_AddItem( &s_main.menu, &s_main.playerSettings);
|
|
Menu_AddItem( &s_main.menu, &s_main.playerModel );
|
|
// Menu_AddItem( &s_main.menu, &s_main.favList);
|
|
// Menu_AddItem( &s_main.menu, &s_main.favStop);
|
|
// Menu_AddItem( &s_main.menu, &s_main.favGo);
|
|
|
|
// Menu_AddItem( &s_main.menu, &s_main.favRefresh);
|
|
// Menu_AddItem( &s_main.menu, &s_main.mission );
|
|
s_main.currentWeapon = 0;
|
|
|
|
pad = 26;
|
|
y = 189;
|
|
x = 482;
|
|
/*s_main.weapon1.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon1.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon1.generic.x = x;
|
|
s_main.weapon1.generic.y = y;
|
|
s_main.weapon1.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon1.generic.id = ID_WEAPON1;
|
|
s_main.weapon1.generic.callback = Main_MenuEvent;
|
|
s_main.weapon1.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon1.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.weapon1.color = CT_DKPURPLE1;
|
|
s_main.weapon1.color2 = CT_LTPURPLE1;
|
|
s_main.weapon1.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon1.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon1.textEnum = MBT_WEAPON1;
|
|
s_main.weapon1.textcolor = CT_BLACK;
|
|
s_main.weapon1.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon2.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon2.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon2.generic.x = x;
|
|
s_main.weapon2.generic.y = y;
|
|
s_main.weapon2.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon2.generic.id = ID_WEAPON2;
|
|
s_main.weapon2.generic.callback = Main_MenuEvent;
|
|
s_main.weapon2.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon2.height = MENU_BUTTON_MED_HEIGHT;
|
|
// COLOUR
|
|
s_main.weapon2.color = CT_DKPURPLE1;
|
|
s_main.weapon2.color2 = CT_LTPURPLE1;
|
|
s_main.weapon2.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon2.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon2.textEnum = MBT_WEAPON2;
|
|
s_main.weapon2.textcolor = CT_BLACK;
|
|
s_main.weapon2.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon3.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon3.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon3.generic.x = x;
|
|
s_main.weapon3.generic.y = y;
|
|
s_main.weapon3.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon3.generic.id = ID_WEAPON3;
|
|
s_main.weapon3.generic.callback = Main_MenuEvent;
|
|
s_main.weapon3.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon3.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.weapon3.color = CT_DKPURPLE1;
|
|
s_main.weapon3.color2 = CT_LTPURPLE1;
|
|
s_main.weapon3.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon3.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon3.textEnum = MBT_WEAPON3;
|
|
s_main.weapon3.textcolor = CT_BLACK;
|
|
s_main.weapon3.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon4.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon4.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon4.generic.x = x;
|
|
s_main.weapon4.generic.y = y;
|
|
s_main.weapon4.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon4.generic.id = ID_WEAPON4;
|
|
s_main.weapon4.generic.callback = Main_MenuEvent;
|
|
s_main.weapon4.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon4.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.weapon4.color = CT_DKPURPLE1;
|
|
s_main.weapon4.color2 = CT_LTPURPLE1;
|
|
s_main.weapon4.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon4.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon4.textEnum = MBT_WEAPON4;
|
|
s_main.weapon4.textcolor = CT_BLACK;
|
|
s_main.weapon4.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon5.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon5.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon5.generic.x = x;
|
|
s_main.weapon5.generic.y = y;
|
|
s_main.weapon5.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon5.generic.id = ID_WEAPON5;
|
|
s_main.weapon5.generic.callback = Main_MenuEvent;
|
|
s_main.weapon5.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon5.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.weapon5.color = CT_DKPURPLE1;
|
|
s_main.weapon5.color2 = CT_LTPURPLE1;
|
|
s_main.weapon5.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon5.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon5.textEnum = MBT_WEAPON5;
|
|
s_main.weapon5.textcolor = CT_BLACK;
|
|
s_main.weapon5.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon6.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon6.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon6.generic.x = x;
|
|
s_main.weapon6.generic.y = y;
|
|
s_main.weapon6.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon6.generic.id = ID_WEAPON6;
|
|
s_main.weapon6.generic.callback = Main_MenuEvent;
|
|
s_main.weapon6.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon6.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.weapon6.color = CT_DKPURPLE1;
|
|
s_main.weapon6.color2 = CT_LTPURPLE1;
|
|
s_main.weapon6.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon6.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon6.textEnum = MBT_WEAPON6;
|
|
s_main.weapon6.textcolor = CT_BLACK;
|
|
s_main.weapon6.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon7.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon7.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon7.generic.x = x;
|
|
s_main.weapon7.generic.y = y;
|
|
s_main.weapon7.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon7.generic.id = ID_WEAPON7;
|
|
s_main.weapon7.generic.callback = Main_MenuEvent;
|
|
s_main.weapon7.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon7.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.weapon7.color = CT_DKPURPLE1;
|
|
s_main.weapon7.color2 = CT_LTPURPLE1;
|
|
s_main.weapon7.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon7.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon7.textEnum = MBT_WEAPON7;
|
|
s_main.weapon7.textcolor = CT_BLACK;
|
|
s_main.weapon7.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon8.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon8.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon8.generic.x = x;
|
|
s_main.weapon8.generic.y = y;
|
|
s_main.weapon8.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon8.generic.id = ID_WEAPON8;
|
|
s_main.weapon8.generic.callback = Main_MenuEvent;
|
|
s_main.weapon8.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon8.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.weapon8.color = CT_DKPURPLE1;
|
|
s_main.weapon8.color2 = CT_LTPURPLE1;
|
|
s_main.weapon8.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon8.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon8.textEnum = MBT_WEAPON8;
|
|
s_main.weapon8.textcolor = CT_BLACK;
|
|
s_main.weapon8.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
y = y + pad;
|
|
s_main.weapon9.generic.type = MTYPE_BITMAP;
|
|
s_main.weapon9.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_main.weapon9.generic.x = x;
|
|
s_main.weapon9.generic.y = y;
|
|
s_main.weapon9.generic.name = GRAPHIC_SQUARE;
|
|
s_main.weapon9.generic.id = ID_WEAPON9;
|
|
s_main.weapon9.generic.callback = Main_MenuEvent;
|
|
s_main.weapon9.width = MENU_BUTTON_MED_WIDTH;
|
|
s_main.weapon9.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_main.weapon9.color = CT_DKPURPLE1;
|
|
s_main.weapon9.color2 = CT_LTPURPLE1;
|
|
s_main.weapon9.textX = MENU_BUTTON_TEXT_X;
|
|
s_main.weapon9.textY = MENU_BUTTON_TEXT_Y;
|
|
s_main.weapon9.textEnum = MBT_WEAPON9;
|
|
s_main.weapon9.textcolor = CT_BLACK;
|
|
s_main.weapon9.textcolor2 = CT_BLACK; //CT_WHITE;*/
|
|
|
|
/*Menu_AddItem( &s_main.menu, &s_main.weapon1 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon2 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon3 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon4 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon5 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon6 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon7 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon8 );
|
|
Menu_AddItem( &s_main.menu, &s_main.weapon9 );*/
|
|
|
|
/*
|
|
==========
|
|
RPG-X Mod
|
|
Phenix
|
|
1/6/2004
|
|
==========
|
|
|
|
s_main.player.generic.type = MTYPE_BITMAP;
|
|
s_main.player.generic.flags = QMF_INACTIVE;
|
|
s_main.player.generic.ownerdraw = Player_DrawPlayer;
|
|
s_main.player.generic.x = 440;
|
|
s_main.player.generic.y = 100;
|
|
s_main.player.width = 32*6.6; //5.6 or 7.3
|
|
s_main.player.height = 56*6.6;
|
|
|
|
Menu_AddItem( &s_main.menu, &s_main.player );
|
|
|
|
=========
|
|
End Mod
|
|
=========
|
|
*/
|
|
Menu_AddItem( &s_main.menu, ( void * )&s_main_playermdl);
|
|
|
|
// intialize the model
|
|
Player_InitModel();
|
|
|
|
uis.menusp = 0;
|
|
UI_PushMenu ( &s_main.menu );
|
|
|
|
/*s_main.timer = uis.realtime + WEAPON_WAIT;
|
|
s_main.currentWeapon = 0;
|
|
weaponptr = g_weapons[s_main.currentWeapon];
|
|
((menubitmap_s*)weaponptr)->textcolor = CT_LTGOLD1;*/
|
|
|
|
if ( s_HolomatchInmenu.menu.initialized )
|
|
trap_S_StartLocalSound( s_main.activateSound, CHAN_LOCAL );
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
UI_MainMenu
|
|
|
|
The main menu only comes up when not in a game,
|
|
so make sure that the attract loop server is down
|
|
and that local cinematics are killed
|
|
===============
|
|
*/
|
|
void UI_MainMenu( void )
|
|
{
|
|
|
|
trap_Cvar_Set( "sv_killserver", "1" );
|
|
ingameFlag = qfalse; // true when ingame menu is in use
|
|
|
|
//#ifdef NDEBUG
|
|
if (!s_HolomatchInmenu.menu.initialized) // Haven't played Holomatch In menu yet
|
|
{
|
|
UI_HolomatchIn_Menu();
|
|
return;
|
|
}
|
|
//#endif
|
|
|
|
Mouse_Show();
|
|
|
|
// Get CD Key if it's never been checked before
|
|
if (!uis.demoversion && !trap_Cvar_VariableValue( "ui_cdkeychecked" ))
|
|
{
|
|
UI_CDKeyMenu2();
|
|
return;
|
|
}
|
|
|
|
if (!trap_Cvar_VariableValue( "ui_initialsetup" ))
|
|
{
|
|
UI_InitialSetupMenu();
|
|
return;
|
|
}
|
|
|
|
|
|
UI_MainMenu_Init();
|
|
//trap_Cvar_Set ("rpg_playIntro", "1"); Didnt work
|
|
|
|
|
|
trap_Key_SetCatcher( KEYCATCH_UI );
|
|
|
|
}
|
|
|
|
/*
|
|
=======================================================================
|
|
|
|
LCARS IN MENU
|
|
|
|
=======================================================================
|
|
*/
|
|
|
|
/*
|
|
=================
|
|
M_HolomatchIn_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t M_HolomatchIn_Key (int key)
|
|
{
|
|
// Advance to Main Menu
|
|
if ((key == K_SPACE) || (key == K_ENTER) || (key == K_ESCAPE) || (key == K_MOUSE1))
|
|
{
|
|
UI_PopMenu(); // Get rid of whatever is ontop
|
|
UI_MainMenu();
|
|
}
|
|
return ( menu_out_sound );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
HolomatchInMenu_Draw
|
|
===============
|
|
*/
|
|
static void HolomatchInMenu_Draw(void)
|
|
{
|
|
int len,x,y;
|
|
|
|
x = 30;
|
|
y = 15;
|
|
|
|
// Top line
|
|
UI_DrawProportionalString(x, y, menu_normal_text[MNT_HOLOMATCH], UI_BIGFONT, colorTable[CT_LTGOLD1]);
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
len = UI_ProportionalStringWidth( menu_normal_text[MNT_HOLOMATCH],UI_BIGFONT);
|
|
UI_DrawHandlePic( x + len + 6, y, 580 - (x + len + 6), 22, uis.whiteShader);
|
|
UI_DrawHandlePic( 584 , y, 32, 32, s_HolomatchInmenu.halfround);
|
|
|
|
|
|
trap_R_SetColor( colorTable[CT_WHITE]);
|
|
UI_DrawHandlePic( 175, 63, 316, 316, s_HolomatchInmenu.logo );
|
|
//UI_DrawHandlePic( 160, 62, 420, 420, s_HolomatchInmenu.logo);
|
|
|
|
UI_DrawProportionalString(320, 380, menu_normal_text[MNT_WELCOMETOHOLMATCH], UI_BIGFONT | UI_CENTER, colorTable[CT_LTGOLD1]);
|
|
// UI_DrawProportionalString(320, 360, menu_normal_text[MNT_ACCESSINGLCARS], UI_BIGFONT | UI_CENTER, colorTable[CT_WHITE]);
|
|
UI_DrawProportionalString(320, 450, menu_normal_text[MNT_PARAMOUNT_LEGAL], UI_TINYFONT | UI_CENTER, colorTable[CT_MDGREY]);
|
|
UI_DrawProportionalString(320, 465, menu_normal_text[MNT_ID_LEGAL], UI_TINYFONT | UI_CENTER, colorTable[CT_MDGREY]);
|
|
|
|
// Bottom line
|
|
UI_DrawProportionalString(610, 422, menu_normal_text[MNT_HOLODECK1], UI_SMALLFONT | UI_RIGHT, colorTable[CT_LTGOLD1]);
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
len = UI_ProportionalStringWidth( menu_normal_text[MNT_HOLODECK1],UI_SMALLFONT);
|
|
UI_DrawHandlePic( x, 420, (610 - (len + 4)) - x, 18, uis.whiteShader);
|
|
|
|
UI_DrawProportionalString(320, 450, menu_normal_text[MNT_PARAMOUNT_LEGAL], UI_TINYFONT | UI_CENTER, colorTable[CT_MDGREY]);
|
|
UI_DrawProportionalString(320, 465, menu_normal_text[MNT_ID_LEGAL], UI_TINYFONT | UI_CENTER, colorTable[CT_MDGREY]);
|
|
|
|
if (federationTimer < uis.realtime)
|
|
{
|
|
|
|
UI_PopMenu(); // Get rid of whatever is ontop
|
|
UI_MainMenu();
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
HolomatchInMenu_Cache
|
|
===============
|
|
*/
|
|
void UI_HolomatchInMenu_Cache (void)
|
|
{
|
|
s_HolomatchInmenu.inSound = trap_S_RegisterSound( "sound/voice/computer/rpg-x/welcome.wav" );
|
|
s_HolomatchInmenu.logo = trap_R_RegisterShaderNoMip( "menu/special/rpgx_logo.tga" ); //menu/special/holo_logo.tga
|
|
s_HolomatchInmenu.halfround = trap_R_RegisterShaderNoMip( "menu/common/halfroundr_22.tga" );
|
|
}
|
|
|
|
void UI_PlayIntroCinematic( void )
|
|
{
|
|
if ( !uis.playCinematic ) { //&& ( trap_Milliseconds() <=5000 )
|
|
uis.playCinematic = qtrue; //FIXME: Duhhh I'm a stupid function that completely ignores the value of uis.playCinematic O_o
|
|
//Com_Printf( "qtrue" );
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "wait 5; wait 5; cinematic rpgx_intro.roq \n" );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
HolomatchInMenu_Init
|
|
===============
|
|
*/
|
|
static void HolomatchInMenu_Init(void)
|
|
{
|
|
UI_HolomatchInMenu_Cache();
|
|
|
|
s_HolomatchInmenu.menu.nitems = 0;
|
|
s_HolomatchInmenu.menu.wrapAround = qtrue;
|
|
s_HolomatchInmenu.menu.draw = HolomatchInMenu_Draw;
|
|
s_HolomatchInmenu.menu.key = M_HolomatchIn_Key;
|
|
s_HolomatchInmenu.menu.fullscreen = qtrue;
|
|
s_HolomatchInmenu.menu.descX = 0;
|
|
s_HolomatchInmenu.menu.descY = 0;
|
|
s_HolomatchInmenu.menu.titleX = 0;
|
|
s_HolomatchInmenu.menu.titleY = 0;
|
|
s_HolomatchInmenu.menu.titleI = MNT_NONE;
|
|
|
|
s_HolomatchInmenu.menu.initialized = qtrue;
|
|
|
|
//trap_S_StartLocalSound( s_HolomatchInmenu.inSound,CHAN_MENU1);
|
|
|
|
federationTimer = uis.realtime + 12000; //12000
|
|
|
|
//if (trap_Cvar_VariableValue ("rpg_playIntro") == 1) { trap_Cvar_Set ("rpg_playIntro", "0"); UI_PlayIntroCinematic(); }
|
|
|
|
|
|
}
|
|
|
|
/*
|
|
===============
|
|
UI_HolomatchIn_Menu
|
|
===============
|
|
*/
|
|
static void UI_HolomatchIn_Menu(void)
|
|
{
|
|
|
|
Mouse_Hide();
|
|
|
|
HolomatchInMenu_Init();
|
|
|
|
UI_PushMenu ( &s_HolomatchInmenu.menu );
|
|
|
|
trap_Key_SetCatcher( KEYCATCH_UI );
|
|
|
|
}
|
|
|
|
/*
|
|
=======================================================================
|
|
|
|
LCARS OUT MENU
|
|
|
|
=======================================================================
|
|
*/
|
|
|
|
/*
|
|
=================
|
|
M_LCARSOut_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t M_Leaving_Key (int key)
|
|
{
|
|
// Get out now!!
|
|
if ((key == K_SPACE) || (key == K_ENTER) || (key == K_ESCAPE) || (key == K_MOUSE1))
|
|
{
|
|
federationTimer = 0; // Get out of game now!!!
|
|
return(0);
|
|
}
|
|
|
|
return ( Menu_DefaultKey( &s_leaving_menu.menu, key ) );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
LeavingMenu_Draw
|
|
===============
|
|
*/
|
|
static void LeavingMenu_Draw(void)
|
|
{
|
|
int len,x,y;
|
|
|
|
x = 30;
|
|
y = 15;
|
|
|
|
// Top line
|
|
UI_DrawProportionalString(x, y, menu_normal_text[MNT_HOLOMATCH], UI_BIGFONT, colorTable[CT_LTGOLD1]);
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
len = UI_ProportionalStringWidth( menu_normal_text[MNT_HOLOMATCH],UI_BIGFONT);
|
|
UI_DrawHandlePic( x + len + 6, y, 580 - (x + len + 6), 22, uis.whiteShader);
|
|
UI_DrawHandlePic( 584 , y, 32, 32, s_leaving_menu.halfround);
|
|
|
|
|
|
trap_R_SetColor( colorTable[CT_WHITE]);
|
|
UI_DrawHandlePic( 170, 80, 280, 280, s_leaving_menu.logo);
|
|
|
|
UI_DrawProportionalString(320, 360, menu_normal_text[MNT_CLOSINGLCARS], UI_BIGFONT | UI_CENTER, colorTable[CT_WHITE]);
|
|
|
|
// Bottom line
|
|
UI_DrawProportionalString(610, 422, menu_normal_text[MNT_HOLODECK1], UI_SMALLFONT | UI_RIGHT, colorTable[CT_LTGOLD1]);
|
|
trap_R_SetColor( colorTable[CT_LTORANGE]);
|
|
len = UI_ProportionalStringWidth( menu_normal_text[MNT_HOLODECK1],UI_SMALLFONT);
|
|
UI_DrawHandlePic( x, 420, (610 - (len + 4)) - x, 18, uis.whiteShader);
|
|
|
|
UI_DrawProportionalString(320, 450, menu_normal_text[MNT_PARAMOUNT_LEGAL], UI_TINYFONT | UI_CENTER, colorTable[CT_MDGREY]);
|
|
UI_DrawProportionalString(320, 465, menu_normal_text[MNT_ID_LEGAL], UI_TINYFONT | UI_CENTER, colorTable[CT_MDGREY]);
|
|
|
|
// Leave game
|
|
if (federationTimer < uis.realtime)
|
|
{
|
|
//trap_Cvar_Set ("rpg_playIntro", "1");
|
|
trap_Cmd_ExecuteText( EXEC_NOW, "quit\n" );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
LeavingMenu_Cache
|
|
===============
|
|
*/
|
|
void LeavingMenu_Cache (void)
|
|
{
|
|
s_leaving_menu.logo = trap_R_RegisterShaderNoMip("menu/special/rpgx_logo.tga");
|
|
s_leaving_menu.halfround = trap_R_RegisterShaderNoMip( "menu/common/halfroundr_22.tga" );
|
|
s_leaving_menu.logoutsnd = trap_S_RegisterSound( "sound/voice/computer/menu/logout.wav" );
|
|
|
|
}
|
|
|
|
/*
|
|
===============
|
|
LCARSOutMenu_Init
|
|
===============
|
|
*/
|
|
static void LeavingMenu_Init(void)
|
|
{
|
|
LeavingMenu_Cache();
|
|
|
|
s_leaving_menu.menu.nitems = 0;
|
|
s_leaving_menu.menu.wrapAround = qtrue;
|
|
s_leaving_menu.menu.draw = LeavingMenu_Draw;
|
|
s_leaving_menu.menu.key = M_Leaving_Key;
|
|
s_leaving_menu.menu.fullscreen = qtrue;
|
|
s_leaving_menu.menu.descX = 0;
|
|
s_leaving_menu.menu.descY = 0;
|
|
s_leaving_menu.menu.titleX = 0;
|
|
s_leaving_menu.menu.titleY = 0;
|
|
s_leaving_menu.menu.titleI = MNT_NONE;
|
|
|
|
federationTimer = uis.realtime + 3000;
|
|
//trap_Cvar_Set ("rpg_playIntro", "1");
|
|
trap_S_StartLocalSound( s_leaving_menu.logoutsnd, CHAN_MENU1 );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
UI_Leaving_Menu
|
|
===============
|
|
*/
|
|
static void UI_Leaving_Menu(void)
|
|
{
|
|
|
|
LeavingMenu_Init();
|
|
|
|
UI_PushMenu ( &s_leaving_menu.menu );
|
|
|
|
trap_Key_SetCatcher( KEYCATCH_UI );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_Setup_MenuButtons
|
|
=================
|
|
*/
|
|
void UI_Setup_MenuButtons(void)
|
|
{
|
|
int i,max;
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
|
|
|
max=7;
|
|
|
|
for (i=0;i<max;++i)
|
|
{
|
|
UI_DrawHandlePic(setup_menubuttons[i][0] - 14,setup_menubuttons[i][1], MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
M_Quit_SplitDesc
|
|
=================
|
|
*/
|
|
/*static void M_Quit_SplitDesc(int descI)
|
|
{
|
|
int lineWidth,currentWidth,charCnt,currentLineI;
|
|
const char *s, *holds;
|
|
char holdChar[2];
|
|
|
|
// Clean out any old data
|
|
memset(systemDesc,0,sizeof(systemDesc));
|
|
|
|
// Break into individual lines
|
|
s = menu_normal_text[quitmenu_graphics[descI].normaltextEnum];
|
|
holds = s;
|
|
|
|
|
|
lineWidth = 228; // How long (in pixels) a line can be
|
|
currentWidth = 0;
|
|
holdChar[1] = '\0';
|
|
charCnt= 0;
|
|
currentLineI = 0;
|
|
|
|
while( *s )
|
|
{
|
|
charCnt++;
|
|
holdChar[0] = *s;
|
|
currentWidth += UI_ProportionalStringWidth(holdChar,UI_TINYFONT);
|
|
currentWidth +=1; // The space between characters
|
|
|
|
if ( currentWidth >= lineWidth )
|
|
{//Reached max length of this line
|
|
//step back until we find a space
|
|
|
|
while((currentWidth) && (*s != ' '))
|
|
{
|
|
holdChar[0] = *s;
|
|
currentWidth -= UI_ProportionalStringWidth(holdChar,UI_TINYFONT);
|
|
s--;
|
|
charCnt--;
|
|
}
|
|
|
|
Q_strncpyz( systemDesc[currentLineI], holds, charCnt);
|
|
systemDesc[currentLineI][charCnt] = 0;
|
|
|
|
currentLineI++;
|
|
currentWidth = 0;
|
|
charCnt = 0;
|
|
|
|
holds = s;
|
|
holds++;
|
|
|
|
if (currentLineI > SYSTEM_MAXDESC)
|
|
{
|
|
currentLineI = (SYSTEM_MAXDESC -1);
|
|
break;
|
|
}
|
|
}
|
|
++s;
|
|
}
|
|
|
|
++charCnt; // So the NULL will be properly placed at the end of the string of Q_strncpyz
|
|
Q_strncpyz( systemDesc[currentLineI], holds, charCnt);
|
|
systemDesc[currentLineI][charCnt] = 0;
|
|
|
|
}*/
|
|
|
|
/*
|
|
=================
|
|
QuitMenu_Label
|
|
=================
|
|
*/
|
|
/*menutext_s *QuitMenu_Label(int labelId)
|
|
{
|
|
menutext_s *label;
|
|
|
|
switch(labelId)
|
|
{
|
|
case QMG_PHASER_LABEL :
|
|
label = &s_quit.phaser_label;
|
|
break;
|
|
|
|
case QMG_TORPEDO_LABEL :
|
|
label = &s_quit.torpedo_label;
|
|
break;
|
|
|
|
case QMG_VENTRAL_LABEL :
|
|
label = &s_quit.ventral_label;
|
|
break;
|
|
|
|
case QMG_MIDHULL_LABEL :
|
|
label = &s_quit.midhull_label;
|
|
break;
|
|
|
|
case QMG_BUSSARD_LABEL :
|
|
label = &s_quit.bussard_label;
|
|
break;
|
|
|
|
case QMG_NACELLES_LABEL :
|
|
label = &s_quit.nacelles_label;
|
|
break;
|
|
|
|
case QMG_THRUSTERS_LABEL :
|
|
label = &s_quit.thrusters_label;
|
|
break;
|
|
|
|
case QMG_BRIDGE_LABEL :
|
|
label = &s_quit.bridge_label;
|
|
break;
|
|
|
|
case QMG_VOYAGER_LABEL :
|
|
label = &s_quit.voyager_label;
|
|
break;
|
|
|
|
default:
|
|
label = &s_quit.bridge_label;
|
|
break;
|
|
}
|
|
|
|
return(label);
|
|
}*/
|
|
|
|
|
|
/*
|
|
=================
|
|
QuitMenuInterrupt
|
|
=================
|
|
*/
|
|
static void QuitMenuInterrupt(int labelId)
|
|
{
|
|
int newSystem;
|
|
|
|
switch(labelId)
|
|
{
|
|
case ID_PHASER_LABEL :
|
|
newSystem = QMG_PHASER_LABEL;
|
|
break;
|
|
|
|
case ID_TORPEDO_LABEL :
|
|
newSystem = QMG_TORPEDO_LABEL;
|
|
break;
|
|
|
|
case ID_VENTRAL_LABEL :
|
|
newSystem = QMG_VENTRAL_LABEL;
|
|
break;
|
|
|
|
case ID_MIDHULL_LABEL :
|
|
newSystem = QMG_MIDHULL_LABEL;
|
|
break;
|
|
|
|
case ID_BUSSARD_LABEL :
|
|
newSystem = QMG_BUSSARD_LABEL;
|
|
break;
|
|
|
|
case ID_NACELLES_LABEL :
|
|
newSystem = QMG_NACELLES_LABEL;
|
|
break;
|
|
|
|
case ID_THRUSTERS_LABEL :
|
|
newSystem = QMG_THRUSTERS_LABEL;
|
|
break;
|
|
|
|
case ID_BRIDGE_LABEL :
|
|
newSystem = QMG_BRIDGE_LABEL;
|
|
break;
|
|
|
|
case ID_Q_VOYAGER_LABEL :
|
|
newSystem = QMG_VOYAGER_LABEL;
|
|
break;
|
|
|
|
default:
|
|
newSystem = QMG_VOYAGER_LABEL;
|
|
break;
|
|
}
|
|
|
|
//QuitMenu_ChangeAreaFocus(newSystem);
|
|
|
|
// ten seconds from now, start the auto animation again
|
|
quitmenu_graphics[QMG_ACTIVE_SYSTEM].timer = uis.realtime + 10000;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
QuitMenu_ChangeAreaFocus
|
|
=================
|
|
*/
|
|
/*static void QuitMenu_ChangeAreaFocus(int newSystem)
|
|
{
|
|
int swoopI;
|
|
int descI;
|
|
int oldSystem;
|
|
menubitmap_s *bitmap;
|
|
menutext_s *oldLabel,*newLabel;
|
|
|
|
|
|
// Turn off current system info
|
|
oldSystem = quitmenu_graphics[QMG_ACTIVE_SYSTEM].target;
|
|
|
|
|
|
// Turn old label brown
|
|
oldLabel = QuitMenu_Label(oldSystem);
|
|
oldLabel->color = colorTable[CT_DKBROWN1];
|
|
|
|
// Turn off swoop
|
|
swoopI = quitmenu_graphics[oldSystem].target;
|
|
if (swoopI)
|
|
{
|
|
quitmenu_graphics[swoopI].type = MG_OFF;
|
|
}
|
|
|
|
// Turn pic off
|
|
if (quitmenu_graphics[oldSystem].pointer)
|
|
{
|
|
bitmap = (menubitmap_s *) quitmenu_graphics[oldSystem].pointer;
|
|
|
|
if (oldSystem == QMG_VOYAGER_LABEL) //Voyager graphic can't be hidden
|
|
{
|
|
bitmap->color = CT_LTBLUE1;
|
|
}
|
|
else
|
|
{
|
|
bitmap->generic.flags |= QMF_HIDDEN;
|
|
}
|
|
}
|
|
|
|
// Turning on the new system graphics
|
|
quitmenu_graphics[QMG_ACTIVE_SYSTEM].target = newSystem;
|
|
|
|
// Turn on new label
|
|
newLabel = QuitMenu_Label(newSystem);
|
|
newLabel->color = colorTable[CT_YELLOW];
|
|
|
|
// Turn on system description
|
|
descI = quitmenu_graphics[newSystem].min;
|
|
if (descI)
|
|
{
|
|
M_Quit_SplitDesc(descI);
|
|
}
|
|
|
|
// Turn on pic
|
|
if (quitmenu_graphics[newSystem].pointer)
|
|
{
|
|
bitmap = (menubitmap_s *) quitmenu_graphics[newSystem].pointer;
|
|
bitmap->generic.flags &= ~QMF_HIDDEN;
|
|
|
|
if (newSystem == QMG_VOYAGER_LABEL) //Voyager graphic can't be hidden
|
|
{
|
|
bitmap->color = CT_LTGOLD1;
|
|
}
|
|
}
|
|
|
|
// Turn onswoop
|
|
swoopI = quitmenu_graphics[newSystem].target;
|
|
if (swoopI)
|
|
{
|
|
quitmenu_graphics[swoopI].type = MG_GRAPHIC;
|
|
}
|
|
|
|
}*/
|
|
|
|
|
|
/*
|
|
===============
|
|
M_Quit_Event
|
|
===============
|
|
*/
|
|
static void M_Quit_Event (void* ptr, int notification)
|
|
{
|
|
if (notification != QM_ACTIVATED)
|
|
return;
|
|
|
|
switch (((menucommon_s*)ptr)->id)
|
|
{
|
|
case ID_MAINMENU:
|
|
UI_PopMenu ();
|
|
break;
|
|
|
|
case ID_NO:
|
|
UI_PopMenu ();
|
|
break;
|
|
|
|
case ID_YES:
|
|
UI_Leaving_Menu();
|
|
// trap_Cmd_ExecuteText( EXEC_NOW, "quit\n" );
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Quit_MenuKey
|
|
===============
|
|
*/
|
|
static sfxHandle_t Quit_MenuKey( int key )
|
|
{
|
|
switch ( key )
|
|
{
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
key = K_TAB;
|
|
break;
|
|
|
|
case 'n':
|
|
case 'N':
|
|
M_Quit_Event( &s_quit.no, QM_ACTIVATED );
|
|
break;
|
|
|
|
case 'y':
|
|
case 'Y':
|
|
M_Quit_Event( &s_quit.yes, QM_ACTIVATED );
|
|
break;
|
|
}
|
|
|
|
return ( Menu_DefaultKey( &s_quit.menu, key ) );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Quit_MenuBlinkies
|
|
===============
|
|
*/
|
|
static void Quit_MenuBlinkies( void )
|
|
{
|
|
int /*activeSystem,*/i;
|
|
|
|
// Move bottom blip
|
|
if ( quitmenu_graphics[QMG_BOTTOM_BLIP].timer < uis.realtime )
|
|
{
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP].x += 7;
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP2].x = quitmenu_graphics[QMG_BOTTOM_BLIP].x;
|
|
|
|
/*if (quitmenu_graphics[QMG_BOTTOM_BLIP].x > quitmenu_graphics[QMG_BOTTOM_BLIP].max)
|
|
{
|
|
trap_S_StartLocalSound(s_quit.pingsound, CHAN_MENU1);
|
|
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP].x = quitmenu_graphics[QMG_BOTTOM_BLIP].min;
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP2].x = quitmenu_graphics[QMG_BOTTOM_BLIP].min;
|
|
}*/
|
|
|
|
// Middle ping?
|
|
/*if ((quitmenu_graphics[QMG_BOTTOM_BLIP].x > 304) &&
|
|
(quitmenu_graphics[QMG_BOTTOM_BLIP].x < 314))
|
|
{
|
|
trap_S_StartLocalSound(s_quit.pingsound, CHAN_LOCAL);
|
|
}*/
|
|
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP].timer = uis.realtime + 75;
|
|
}
|
|
|
|
// Time to change systems???
|
|
/*if ( quitmenu_graphics[QMG_ACTIVE_SYSTEM].timer < uis.realtime )
|
|
{
|
|
activeSystem = quitmenu_graphics[QMG_ACTIVE_SYSTEM].target;
|
|
|
|
// Change again in five seconds
|
|
quitmenu_graphics[QMG_ACTIVE_SYSTEM].timer = uis.realtime + 5000;
|
|
|
|
// Advance to next system
|
|
++activeSystem;
|
|
if (activeSystem >= QMG_LABEL_END) // Past max strings
|
|
{
|
|
activeSystem = QMG_LABEL_START +1; // Reset
|
|
}
|
|
|
|
QuitMenu_ChangeAreaFocus(activeSystem);
|
|
|
|
trap_S_StartLocalSound( uis.menu_choice1_snd, CHAN_MENU1 ); // Ping!
|
|
|
|
}*/
|
|
|
|
// Generate new numbers
|
|
if ((quitmenu_graphics[QMG_NUMBERS].timer < uis.realtime) && (quitmenu_graphics[QMG_NUMBERS].target==5))
|
|
{
|
|
|
|
for (i=0;i<5;++i)
|
|
{
|
|
quitmenu_graphics[i + QMG_COL1_NUM1].target = (random() * (900000000)) + 99999999;
|
|
quitmenu_graphics[i + QMG_COL3_NUM1].target = (random() * (900000000)) + 99999999;
|
|
quitmenu_graphics[i + QMG_COL4_NUM1].target = (random() * (900000000)) + 99999999;
|
|
}
|
|
|
|
for (i=0;i<5;++i)
|
|
{
|
|
quitmenu_graphics[i + QMG_COL2_NUM1].target = (random() * (900000)) + 99999;
|
|
}
|
|
|
|
for (i=0;i<5;++i)
|
|
{
|
|
quitmenu_graphics[i + QMG_COL5_NUM1].target = (random() * (90)) + 9;
|
|
quitmenu_graphics[i + QMG_COL6_NUM1].target = (random() * (90)) + 9;
|
|
}
|
|
|
|
quitmenu_graphics[QMG_NUMBERS].target=1;
|
|
|
|
// Turn off all but the first row
|
|
for (i=0;i<4;++i)
|
|
{
|
|
quitmenu_graphics[i + QMG_COL1_NUM2].type = MG_OFF;
|
|
quitmenu_graphics[i + QMG_COL2_NUM2].type = MG_OFF;
|
|
quitmenu_graphics[i + QMG_COL3_NUM2].type = MG_OFF;
|
|
quitmenu_graphics[i + QMG_COL4_NUM2].type = MG_OFF;
|
|
quitmenu_graphics[i + QMG_COL5_NUM2].type = MG_OFF;
|
|
quitmenu_graphics[i + QMG_COL6_NUM2].type = MG_OFF;
|
|
}
|
|
}
|
|
// Activate the next row of numbers. When at the last row wait and then generate new numbers
|
|
else if ((quitmenu_graphics[QMG_NUMBERS].timer < uis.realtime) && (quitmenu_graphics[QMG_NUMBERS].target<5))
|
|
{
|
|
trap_S_StartLocalSound( uis.menu_datadisp1_snd, CHAN_LOCAL ); //
|
|
|
|
quitmenu_graphics[QMG_NUMBERS].timer = uis.realtime + 50;
|
|
|
|
i = quitmenu_graphics[QMG_NUMBERS].target;
|
|
quitmenu_graphics[i + QMG_COL1_NUM1].type = MG_NUMBER;
|
|
quitmenu_graphics[i + QMG_COL2_NUM1].type = MG_NUMBER;
|
|
quitmenu_graphics[i + QMG_COL3_NUM1].type = MG_NUMBER;
|
|
quitmenu_graphics[i + QMG_COL4_NUM1].type = MG_NUMBER;
|
|
quitmenu_graphics[i + QMG_COL5_NUM1].type = MG_NUMBER;
|
|
quitmenu_graphics[i + QMG_COL6_NUM1].type = MG_NUMBER;
|
|
|
|
++quitmenu_graphics[QMG_NUMBERS].target;
|
|
|
|
if (quitmenu_graphics[QMG_NUMBERS].target == 5)
|
|
{
|
|
quitmenu_graphics[QMG_NUMBERS].timer = uis.realtime + 6000;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Quit_MenuDraw
|
|
===============
|
|
*/
|
|
static void Quit_MenuDraw( void )
|
|
{
|
|
int i,y;
|
|
|
|
// Draw the basic screen layout
|
|
UI_MenuFrame(&s_quit.menu);
|
|
|
|
UI_DrawProportionalString( 74, 66, "6881",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 74, 84, "2-099",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
UI_DrawProportionalString( 74, 395, "45677",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(30,364, 47, 25, uis.whiteShader); // Left hand column
|
|
UI_DrawHandlePic(80,364, 247, 7, uis.whiteShader); // Top line above CONFIDENTIAL
|
|
UI_DrawHandlePic(334,386, 30, 50, uis.whiteShader); // LH Middle column
|
|
UI_DrawHandlePic(327,364, 64, 64, s_quit.swoop1); //
|
|
|
|
UI_DrawHandlePic(334,386, 30, 50, uis.whiteShader); // LH Middle column
|
|
|
|
UI_DrawHandlePic(367,379, 15, 57, uis.whiteShader); // RH Middle column
|
|
UI_DrawHandlePic(387,364, 225, 7, uis.whiteShader); // Top line above systems description
|
|
UI_DrawHandlePic(367,364, 32, 32, s_quit.swoop2); //
|
|
|
|
UI_DrawProportionalString( 74, 368, "2166",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
|
|
// Leave Voyager box
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic(301, 57, 64, 32, s_quit.corner_ur); // Corner
|
|
UI_DrawHandlePic( 81, 57, 224, 18, uis.whiteShader); // Top
|
|
UI_DrawHandlePic(305, 74, 60, 62, uis.whiteShader); // Right side
|
|
UI_DrawProportionalString(157,58,menu_normal_text[MNT_QUIT_ELITE_FORCE], UI_BLINK | UI_SMALLFONT, colorTable[CT_LTGOLD1] );
|
|
|
|
//block under the picture
|
|
trap_R_SetColor( colorTable[CT_DKBROWN1]);
|
|
UI_DrawHandlePic( 30, 353, 47, 8, uis.whiteShader);
|
|
|
|
// Litte squares off to the side of the LEAVE VOYAGER Yes/No buttons
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
|
UI_DrawHandlePic(140,81, 8, MENU_BUTTON_MED_HEIGHT, uis.whiteShader); // LEAVE VOYAGER?
|
|
UI_DrawHandlePic(140,81 + MENU_BUTTON_MED_HEIGHT + 6, 8, MENU_BUTTON_MED_HEIGHT, uis.whiteShader); // LEAVE VOYAGER?
|
|
|
|
|
|
trap_R_SetColor( colorTable[CT_BLACK]);
|
|
UI_DrawHandlePic(30, 164, 47, 3, uis.whiteShader); // Upper left hand blip columns
|
|
UI_DrawHandlePic(30, 175, 47, 25, uis.whiteShader); // Upper left hand blip columns
|
|
|
|
/*trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(30, 167, 47, 8, uis.whiteShader); // Blip columns
|
|
UI_DrawHandlePic(565, 167, 47, 8, uis.whiteShader); // Blip columns
|
|
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE2]);
|
|
UI_DrawHandlePic(30, 353, 47, 8, uis.whiteShader); // Blip columns
|
|
UI_DrawHandlePic(565,353, 47, 8, uis.whiteShader); // Blip columns*/
|
|
|
|
//RPG-X Fling
|
|
UI_DrawProportionalString(97, 380, menu_normal_text[MNT_STARTREK1], UI_SMALLFONT, colorTable[CT_LTBROWN1] );
|
|
UI_DrawProportionalString(97, 400, menu_normal_text[MNT_STARTREK2], UI_SMALLFONT, colorTable[CT_LTBROWN1] );
|
|
UI_DrawProportionalString(97, 426, menu_normal_text[MNT_FORMOREINFO], UI_TINYFONT, colorTable[CT_LTBROWN1] );
|
|
|
|
//UberGames Fling
|
|
UI_DrawProportionalString(610, 380, menu_normal_text[MNT_UBERGAMES], UI_SMALLFONT|UI_RIGHT, colorTable[CT_LTBROWN1] );
|
|
UI_DrawProportionalString(610, 398, menu_normal_text[MNT_UBERGAMES2], UI_TINYFONT|UI_RIGHT, colorTable[CT_LTBROWN1] );
|
|
UI_DrawProportionalString(610, 426, menu_normal_text[MNT_UBERGAMESINFO], UI_TINYFONT|UI_RIGHT, colorTable[CT_LTBROWN1] );
|
|
|
|
//draw the giant banner
|
|
UI_DrawHandleStretchPic( 30, 178, 582, 172, 0, 0, 0.97412, 1.0, s_quit.quitBanner );
|
|
|
|
trap_R_SetColor( colorTable[CT_NONE]);
|
|
|
|
Menu_Draw( &s_quit.menu );
|
|
|
|
Quit_MenuBlinkies();
|
|
|
|
UI_PrintMenuGraphics(quitmenu_graphics,QMG_MAX);
|
|
|
|
y = 374;
|
|
for (i=0;i<SYSTEM_MAXDESC;++i)
|
|
{
|
|
UI_DrawProportionalString(384, y, systemDesc[i],UI_TINYFONT,colorTable[CT_LTGOLD1]);
|
|
y += 12;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
UI_QuitMenu_Cache
|
|
===============
|
|
*/
|
|
void UI_QuitMenu_Cache( void )
|
|
{
|
|
s_quit.corner_ur = trap_R_RegisterShaderNoMip("menu/common/corner_ur_18_60.tga");
|
|
s_quit.swoop1 = trap_R_RegisterShaderNoMip("menu/common/corner_ur_7_30.tga");
|
|
s_quit.swoop2 = trap_R_RegisterShaderNoMip("menu/common/corner_ul_7_15.tga");
|
|
s_quit.quitBanner = trap_R_RegisterShaderNoMip("gfx/2d/quit_banner.tga");
|
|
//s_quit.pingsound = trap_S_RegisterSound( "sound/interface/sensorping.wav" );
|
|
|
|
/*trap_R_RegisterShaderNoMip(PIC_PHASER_STRIP);
|
|
trap_R_RegisterShaderNoMip(PIC_PHOTON_LAUNCHER);
|
|
trap_R_RegisterShaderNoMip(PIC_BOTTOM_STRIP);
|
|
trap_R_RegisterShaderNoMip(PIC_MID_HULL);
|
|
trap_R_RegisterShaderNoMip(PIC_WARPNAC);
|
|
trap_R_RegisterShaderNoMip(PIC_BUSSARD);
|
|
trap_R_RegisterShaderNoMip(PIC_RCS);
|
|
trap_R_RegisterShaderNoMip(PIC_BRIDGE);
|
|
trap_R_RegisterShaderNoMip(PIC_VOYAGER);*/
|
|
|
|
// Precache all menu graphics in array
|
|
UI_PrecacheMenuGraphics(quitmenu_graphics,QMG_MAX);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_QuitMenu
|
|
=================
|
|
*/
|
|
static void Quit_MenuInit(void)
|
|
{
|
|
int y,x,i;
|
|
int picColor;
|
|
float *normalColor;
|
|
float *highlightColor;
|
|
|
|
|
|
UI_QuitMenu_Cache();
|
|
|
|
s_quit.menu.nitems = 0;
|
|
s_quit.menu.draw = Quit_MenuDraw;
|
|
s_quit.menu.key = Quit_MenuKey;
|
|
s_quit.menu.wrapAround = qtrue;
|
|
s_quit.menu.descX = MENU_DESC_X;
|
|
s_quit.menu.descY = MENU_DESC_Y;
|
|
s_quit.menu.titleX = MENU_TITLE_X;
|
|
s_quit.menu.titleY = MENU_TITLE_Y;
|
|
s_quit.menu.titleI = MNT_QUITMENU_TITLE;
|
|
s_quit.menu.footNoteEnum = MNT_SHIP_SYSTEMS;
|
|
|
|
// if (uis.stack[0] == &s_ingame_menu)
|
|
// {
|
|
// // float on top of running game
|
|
// s_quit.menu.fullscreen = qfalse;
|
|
// }
|
|
// else
|
|
// {
|
|
// game not running
|
|
s_quit.menu.fullscreen = qtrue;
|
|
// }
|
|
|
|
s_quit.mainmenu.generic.type = MTYPE_BITMAP;
|
|
s_quit.mainmenu.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_quit.mainmenu.generic.x = 482;
|
|
s_quit.mainmenu.generic.y = 136;
|
|
s_quit.mainmenu.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_quit.mainmenu.generic.id = ID_MAINMENU;
|
|
s_quit.mainmenu.generic.callback = M_Quit_Event;
|
|
s_quit.mainmenu.width = MENU_BUTTON_MED_WIDTH;
|
|
s_quit.mainmenu.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_quit.mainmenu.color = CT_DKPURPLE1;
|
|
s_quit.mainmenu.color2 = CT_LTPURPLE1;
|
|
s_quit.mainmenu.textX = MENU_BUTTON_TEXT_X;
|
|
s_quit.mainmenu.textY = MENU_BUTTON_TEXT_Y;
|
|
s_quit.mainmenu.textEnum = MBT_MAINMENU;
|
|
s_quit.mainmenu.textcolor = CT_BLACK;
|
|
s_quit.mainmenu.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
|
|
y = 81;
|
|
x = 152;
|
|
s_quit.yes.generic.type = MTYPE_BITMAP;
|
|
s_quit.yes.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_quit.yes.generic.x = x;
|
|
s_quit.yes.generic.y = y;
|
|
s_quit.yes.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_quit.yes.generic.id = ID_YES;
|
|
s_quit.yes.generic.callback = M_Quit_Event;
|
|
s_quit.yes.width = MENU_BUTTON_MED_WIDTH;
|
|
s_quit.yes.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_quit.yes.color = CT_DKPURPLE1;
|
|
s_quit.yes.color2 = CT_LTPURPLE1;
|
|
s_quit.yes.textX = MENU_BUTTON_TEXT_X;
|
|
s_quit.yes.textY = MENU_BUTTON_TEXT_Y;
|
|
s_quit.yes.textEnum = MBT_QUITGAME_YES;
|
|
s_quit.yes.textcolor = CT_BLACK;
|
|
s_quit.yes.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
s_quit.no.generic.type = MTYPE_BITMAP;
|
|
s_quit.no.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_quit.no.generic.x = x;
|
|
s_quit.no.generic.y = y + MENU_BUTTON_MED_HEIGHT + 6;
|
|
s_quit.no.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
|
|
s_quit.no.generic.id = ID_NO;
|
|
s_quit.no.generic.callback = M_Quit_Event;
|
|
s_quit.no.width = MENU_BUTTON_MED_WIDTH;
|
|
s_quit.no.height = MENU_BUTTON_MED_HEIGHT;
|
|
s_quit.no.color = CT_DKPURPLE1;
|
|
s_quit.no.color2 = CT_LTPURPLE1;
|
|
s_quit.no.textX = MENU_BUTTON_TEXT_X;
|
|
s_quit.no.textY = MENU_BUTTON_TEXT_Y;
|
|
s_quit.no.textEnum = MBT_QUITGAME_NO;
|
|
s_quit.no.textcolor = CT_BLACK;
|
|
s_quit.no.textcolor2 = CT_BLACK; //CT_WHITE;
|
|
|
|
|
|
normalColor = colorTable[CT_DKBROWN1];
|
|
highlightColor= colorTable[CT_WHITE];
|
|
picColor = CT_LTGOLD1;
|
|
|
|
/* s_quit.phaser_label.generic.type = MTYPE_TEXT;
|
|
s_quit.phaser_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_RIGHT_JUSTIFY;
|
|
s_quit.phaser_label.generic.x = 152;
|
|
s_quit.phaser_label.generic.y = 290;
|
|
s_quit.phaser_label.generic.id = ID_PHASER_LABEL;
|
|
s_quit.phaser_label.generic.callback = Main_MenuEvent;
|
|
s_quit.phaser_label.buttontextEnum = MBT_V_PHASER_LABEL;
|
|
s_quit.phaser_label.style = UI_TINYFONT | UI_RIGHT;
|
|
s_quit.phaser_label.color = normalColor;
|
|
s_quit.phaser_label.color2 = highlightColor;
|
|
|
|
s_quit.phaser_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.phaser_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.phaser_pic.generic.x = 99;
|
|
s_quit.phaser_pic.generic.y = 225;
|
|
s_quit.phaser_pic.generic.name = PIC_PHASER_STRIP;
|
|
s_quit.phaser_pic.width = 256;
|
|
s_quit.phaser_pic.height = 16;
|
|
s_quit.phaser_pic.color = picColor;
|
|
|
|
s_quit.torpedo_label.generic.type = MTYPE_TEXT;
|
|
s_quit.torpedo_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_RIGHT_JUSTIFY;
|
|
s_quit.torpedo_label.generic.x = 250;
|
|
s_quit.torpedo_label.generic.y = 278;
|
|
s_quit.torpedo_label.generic.id = ID_TORPEDO_LABEL;
|
|
s_quit.torpedo_label.generic.callback = Main_MenuEvent;
|
|
s_quit.torpedo_label.buttontextEnum = MBT_V_TORPEDOS_LABEL;
|
|
s_quit.torpedo_label.buttontextEnum2 = MBT_V_TORPEDOS_LABEL2;
|
|
s_quit.torpedo_label.buttontextEnum3 = MBT_V_TORPEDOS_LABEL3;
|
|
s_quit.torpedo_label.style = UI_TINYFONT | UI_RIGHT;
|
|
s_quit.torpedo_label.color = normalColor;
|
|
s_quit.torpedo_label.color2 = highlightColor;
|
|
|
|
s_quit.torpedo_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.torpedo_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.torpedo_pic.generic.x = 273;
|
|
s_quit.torpedo_pic.generic.y = 265;
|
|
s_quit.torpedo_pic.generic.name = PIC_PHOTON_LAUNCHER;
|
|
s_quit.torpedo_pic.width = 16;
|
|
s_quit.torpedo_pic.height = 16;
|
|
s_quit.torpedo_pic.color = picColor;
|
|
|
|
s_quit.ventral_label.generic.type = MTYPE_TEXT;
|
|
s_quit.ventral_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_RIGHT_JUSTIFY;
|
|
s_quit.ventral_label.generic.x = 316;
|
|
s_quit.ventral_label.generic.y = 322;
|
|
s_quit.ventral_label.generic.id = ID_VENTRAL_LABEL;
|
|
s_quit.ventral_label.generic.callback = Main_MenuEvent;
|
|
s_quit.ventral_label.buttontextEnum = MBT_V_VENTRAL_LABEL;
|
|
s_quit.ventral_label.style = UI_TINYFONT | UI_RIGHT;
|
|
s_quit.ventral_label.color = normalColor;
|
|
s_quit.ventral_label.color2 = highlightColor;
|
|
|
|
s_quit.ventral_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.ventral_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.ventral_pic.generic.x = 330;
|
|
s_quit.ventral_pic.generic.y = 296;
|
|
s_quit.ventral_pic.generic.name = PIC_BOTTOM_STRIP;
|
|
s_quit.ventral_pic.width = 16;
|
|
s_quit.ventral_pic.height = 16;
|
|
s_quit.ventral_pic.color = picColor;
|
|
|
|
s_quit.midhull_label.generic.type = MTYPE_TEXT;
|
|
s_quit.midhull_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_quit.midhull_label.generic.x = 381;
|
|
s_quit.midhull_label.generic.y = 322;
|
|
s_quit.midhull_label.generic.id = ID_MIDHULL_LABEL;
|
|
s_quit.midhull_label.generic.callback = Main_MenuEvent;
|
|
s_quit.midhull_label.buttontextEnum = MBT_V_MIDHULL_LABEL;
|
|
s_quit.midhull_label.buttontextEnum2 = MBT_V_MIDHULL_LABEL2;
|
|
s_quit.midhull_label.style = UI_TINYFONT;
|
|
s_quit.midhull_label.color = normalColor;
|
|
s_quit.midhull_label.color2 = highlightColor;
|
|
|
|
s_quit.midhull_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.midhull_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.midhull_pic.generic.x = 357;
|
|
s_quit.midhull_pic.generic.y = 244;
|
|
s_quit.midhull_pic.generic.name = PIC_MID_HULL;
|
|
s_quit.midhull_pic.width = 32;
|
|
s_quit.midhull_pic.height = 8;
|
|
s_quit.midhull_pic.color = picColor;
|
|
|
|
s_quit.nacelles_label.generic.type = MTYPE_TEXT;
|
|
s_quit.nacelles_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_RIGHT_JUSTIFY;
|
|
s_quit.nacelles_label.generic.x = 560;
|
|
s_quit.nacelles_label.generic.y = 180;
|
|
s_quit.nacelles_label.generic.id = ID_NACELLES_LABEL;
|
|
s_quit.nacelles_label.generic.callback = Main_MenuEvent;
|
|
s_quit.nacelles_label.buttontextEnum = MBT_V_NACELLES_LABEL;
|
|
s_quit.nacelles_label.style = UI_TINYFONT | UI_RIGHT;
|
|
s_quit.nacelles_label.color = normalColor;
|
|
s_quit.nacelles_label.color2 = highlightColor;
|
|
|
|
s_quit.nacelles_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.nacelles_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.nacelles_pic.generic.x = 470;
|
|
s_quit.nacelles_pic.generic.y = 265;
|
|
s_quit.nacelles_pic.generic.name = PIC_WARPNAC;
|
|
s_quit.nacelles_pic.width = 256;
|
|
s_quit.nacelles_pic.height = 32;
|
|
s_quit.nacelles_pic.color = picColor;
|
|
|
|
s_quit.bussard_label.generic.type = MTYPE_TEXT;
|
|
s_quit.bussard_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_quit.bussard_label.generic.x = 489;
|
|
s_quit.bussard_label.generic.y = 322;
|
|
s_quit.bussard_label.generic.id = ID_BUSSARD_LABEL;
|
|
s_quit.bussard_label.generic.callback = Main_MenuEvent;
|
|
s_quit.bussard_label.buttontextEnum = MBT_V_BUSSARD_LABEL;
|
|
s_quit.bussard_label.style = UI_TINYFONT;
|
|
s_quit.bussard_label.color = normalColor;
|
|
s_quit.bussard_label.color2 = highlightColor;
|
|
|
|
s_quit.bussard_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.bussard_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.bussard_pic.generic.x = 439;
|
|
s_quit.bussard_pic.generic.y = 269;
|
|
s_quit.bussard_pic.generic.name = PIC_BUSSARD;
|
|
s_quit.bussard_pic.width = 32;
|
|
s_quit.bussard_pic.height = 32;
|
|
s_quit.bussard_pic.color = picColor;
|
|
|
|
s_quit.thrusters_label.generic.type = MTYPE_TEXT;
|
|
s_quit.thrusters_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_RIGHT_JUSTIFY;
|
|
s_quit.thrusters_label.generic.x = 283;
|
|
s_quit.thrusters_label.generic.y = 180;
|
|
s_quit.thrusters_label.generic.id = ID_THRUSTERS_LABEL;
|
|
s_quit.thrusters_label.generic.callback = Main_MenuEvent;
|
|
s_quit.thrusters_label.buttontextEnum = MBT_V_THRUSTERS_LABEL;
|
|
s_quit.thrusters_label.style = UI_TINYFONT | UI_RIGHT;
|
|
s_quit.thrusters_label.color = normalColor;
|
|
s_quit.thrusters_label.color2 = highlightColor;
|
|
|
|
s_quit.thrusters_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.thrusters_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.thrusters_pic.generic.x = 314;
|
|
s_quit.thrusters_pic.generic.y = 243;
|
|
s_quit.thrusters_pic.generic.name = PIC_RCS;
|
|
s_quit.thrusters_pic.width = 32;
|
|
s_quit.thrusters_pic.height = 16;
|
|
s_quit.thrusters_pic.color = picColor;
|
|
|
|
s_quit.bridge_label.generic.type = MTYPE_TEXT;
|
|
s_quit.bridge_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_RIGHT_JUSTIFY;
|
|
s_quit.bridge_label.generic.x = 152;
|
|
s_quit.bridge_label.generic.y = 195;
|
|
s_quit.bridge_label.generic.id = ID_BRIDGE_LABEL;
|
|
s_quit.bridge_label.generic.callback = Main_MenuEvent;
|
|
s_quit.bridge_label.buttontextEnum = MBT_V_BRIDGE_LABEL;
|
|
s_quit.bridge_label.style = UI_TINYFONT | UI_RIGHT;
|
|
s_quit.bridge_label.color = normalColor;
|
|
s_quit.bridge_label.color2 = highlightColor;
|
|
|
|
s_quit.bridge_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.bridge_pic.generic.flags = QMF_HIDDEN | QMF_INACTIVE;
|
|
s_quit.bridge_pic.generic.x = 250;
|
|
s_quit.bridge_pic.generic.y = 198;
|
|
s_quit.bridge_pic.generic.name = PIC_BRIDGE;
|
|
s_quit.bridge_pic.width = 32;
|
|
s_quit.bridge_pic.height = 32;
|
|
s_quit.bridge_pic.color = picColor;
|
|
|
|
s_quit.voyager_label.generic.type = MTYPE_TEXT;
|
|
s_quit.voyager_label.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_quit.voyager_label.generic.x = 30;
|
|
s_quit.voyager_label.generic.y = 325;
|
|
s_quit.voyager_label.generic.id = ID_Q_VOYAGER_LABEL;
|
|
s_quit.voyager_label.generic.callback = Main_MenuEvent;
|
|
s_quit.voyager_label.buttontextEnum = MBT_V_VOYAGER_LABEL;
|
|
s_quit.voyager_label.style = UI_BIGFONT;
|
|
s_quit.voyager_label.color = normalColor;
|
|
s_quit.voyager_label.color2 = highlightColor;
|
|
|
|
s_quit.voyager_pic.generic.type = MTYPE_BITMAP;
|
|
s_quit.voyager_pic.generic.flags = QMF_INACTIVE;
|
|
s_quit.voyager_pic.generic.x = 30;
|
|
s_quit.voyager_pic.generic.y = 180;
|
|
s_quit.voyager_pic.generic.name = PIC_VOYAGER;
|
|
s_quit.voyager_pic.width = 1024;
|
|
s_quit.voyager_pic.height = 256;
|
|
s_quit.voyager_pic.color = CT_LTBLUE1;*/
|
|
|
|
Menu_AddItem( &s_quit.menu, &s_quit.mainmenu );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.no );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.yes );
|
|
|
|
/* Menu_AddItem( &s_quit.menu, &s_quit.voyager_pic ); // This has to be first
|
|
Menu_AddItem( &s_quit.menu, &s_quit.voyager_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.bridge_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.bridge_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.thrusters_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.thrusters_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.nacelles_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.nacelles_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.bussard_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.bussard_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.midhull_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.midhull_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.ventral_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.ventral_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.torpedo_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.torpedo_label );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.phaser_pic );
|
|
Menu_AddItem( &s_quit.menu, &s_quit.phaser_label );*/
|
|
|
|
s_quit.menu.initialized = qtrue;
|
|
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP].x = quitmenu_graphics[QMG_BOTTOM_BLIP].min;
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP2].x = quitmenu_graphics[QMG_BOTTOM_BLIP].x;
|
|
quitmenu_graphics[QMG_BOTTOM_BLIP].timer = uis.realtime + 50;
|
|
|
|
// Turn off swoops
|
|
for (i=QMG_SWOOP_START+1;i<QMG_SWOOP_END;++i)
|
|
{
|
|
quitmenu_graphics[i].type = CT_LTGREY;
|
|
}
|
|
|
|
// Turn off descriptions
|
|
for (i=QMG_DESC_START+1;i<QMG_DESC_END;++i)
|
|
{
|
|
quitmenu_graphics[i].type = MG_OFF;
|
|
}
|
|
|
|
// Set labels to brown
|
|
for (i=(QMG_LABEL_START+1);i<QMG_LABEL_END;++i)
|
|
{
|
|
quitmenu_graphics[i].color = CT_DKBROWN1;
|
|
}
|
|
|
|
// Turn on active system info
|
|
quitmenu_graphics[QMG_ACTIVE_SYSTEM].timer = uis.realtime + 100; // When to change to next system
|
|
quitmenu_graphics[QMG_ACTIVE_SYSTEM].target = QMG_LABEL_END - 1; // Give it an old system to turn off
|
|
|
|
//QuitMenu_ChangeAreaFocus(QMG_LABEL_START + 1);
|
|
|
|
// Force numbers to change
|
|
quitmenu_graphics[QMG_NUMBERS].timer = 0; // To get numbers right away
|
|
quitmenu_graphics[QMG_NUMBERS].target=5;
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_QuitMenu
|
|
=================
|
|
*/
|
|
void UI_QuitMenu( void )
|
|
{
|
|
|
|
//f (!s_quit.menu.initialized)
|
|
//
|
|
Quit_MenuInit();
|
|
//
|
|
|
|
UI_PushMenu( &s_quit.menu );
|
|
}
|
|
|