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606 lines
16 KiB
C
606 lines
16 KiB
C
/**********************************************************************
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UI_TURBOLIFT.C
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User interface trigger from within game
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**********************************************************************/
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#include "ui_local.h"
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typedef struct
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{
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int deckNum;
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char deckDesc[MAX_QPATH];
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} deckData_t;
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// Data for Closing Credits Menu
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typedef struct //static
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{
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menuframework_s menu;
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int maxDecks;
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int chosenDeck;
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int highLightedDeck;
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sfxHandle_t openingVoice;
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menubitmap_s quitmenu;
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menubitmap_s engage;
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menubitmap_s deck1;
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menubitmap_s deck2;
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menubitmap_s deck3;
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menubitmap_s deck4;
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menubitmap_s deck5;
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menubitmap_s deck6;
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menubitmap_s deck7;
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menubitmap_s deck8;
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menubitmap_s deck9;
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menubitmap_s deck10;
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menubitmap_s deck11;
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menubitmap_s deck12;
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menubitmap_s deck13;
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menubitmap_s deck14;
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menubitmap_s deck15;
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menubitmap_s deck16;
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deckData_t deckData[MAX_DECKS];
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int numDecks;
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int liftNum;
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} turbolift_t;
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turbolift_t s_turbolift;
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void TurboliftMenu_LoadText (void);
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#define ID_ARROW1UP 2
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#define ID_ARROW1DOWN 3
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#define ID_ARROW2UP 4
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#define ID_ARROW2DOWN 5
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#define ID_COMPUTERVOICE 6
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#define ID_QUIT 10
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#define ID_DECK1 11
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#define ID_DECK2 12
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#define ID_DECK3 13
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#define ID_DECK4 14
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#define ID_DECK5 15
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#define ID_DECK6 16
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#define ID_DECK7 17
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#define ID_DECK8 18
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#define ID_DECK9 19
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#define ID_DECK10 20
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#define ID_DECK11 21
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#define ID_DECK12 22
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#define ID_DECK13 23
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#define ID_DECK14 24
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#define ID_DECK15 25
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#define ID_DECK16 26
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#define ID_ENGAGE 100
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void UI_HolodeckMenu_Cache (void);
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/*
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=================
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M_Turbolift_Event
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=================
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*/
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static void M_Turbolift_Event (void* ptr, int notification)
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{
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int id;
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menubitmap_s *holdDeck;
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id = ((menucommon_s*)ptr)->id;
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/*if ( notification != QM_ACTIVATED )
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{
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return;
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}*/
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switch (id)
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{
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case ID_QUIT:
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if ( notification == QM_ACTIVATED )
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UI_PopMenu();
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break;
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case ID_DECK1:
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case ID_DECK2:
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case ID_DECK3:
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case ID_DECK4:
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case ID_DECK5:
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case ID_DECK6:
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case ID_DECK7:
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case ID_DECK8:
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case ID_DECK9:
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case ID_DECK10:
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case ID_DECK11:
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case ID_DECK12:
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case ID_DECK13:
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case ID_DECK14:
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case ID_DECK15:
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case ID_DECK16:
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if ( notification == QM_ACTIVATED )
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{
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if (s_turbolift.chosenDeck >= 0)
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{
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holdDeck = &s_turbolift.deck1;
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holdDeck += s_turbolift.chosenDeck;
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holdDeck->textcolor = CT_BLACK;
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}
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s_turbolift.chosenDeck = id - ID_DECK1;
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s_turbolift.engage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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holdDeck = &s_turbolift.deck1;
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holdDeck += s_turbolift.chosenDeck;
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//holdDeck->textcolor = CT_WHITE;//CT_LTGOLD1;
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}
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else if ( notification == QM_GOTFOCUS )
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{
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s_turbolift.highLightedDeck = id - ID_DECK1;
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}
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break;
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case ID_ENGAGE: // Active only if a deck has been chosen
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if ( notification == QM_ACTIVATED ) {
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UI_ForceMenuOff();
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trap_Cmd_ExecuteText( EXEC_APPEND, va( "deck %i %i", s_turbolift.liftNum, s_turbolift.deckData[s_turbolift.chosenDeck].deckNum ) );
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}
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break;
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}
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}
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/*
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=================
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TurboliftMenu_Key
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=================
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*/
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sfxHandle_t TurboliftMenu_Key (int key)
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{
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return ( Menu_DefaultKey( &s_turbolift.menu, key ) );
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}
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qhandle_t leftRound;
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qhandle_t corner_ul_24_60;
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qhandle_t corner_ll_12_60;
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qhandle_t turbolift;
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/*
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=================
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M_TurboliftMenu_Graphics
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=================
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*/
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static void M_TurboliftMenu_Graphics (void)
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{
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menubitmap_s *holdDeck;
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int i,length,xTurboStart;
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int numColor,roundColor;
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// Draw the basic screen frame
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// Upper corners
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trap_R_SetColor( colorTable[CT_DKPURPLE1]);
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UI_DrawHandlePic( 20, 24, 64, 32, corner_ul_24_60); // Upper corner
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UI_DrawHandlePic( 20, 353, 64, 16, corner_ll_12_60); // Lower Corner
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trap_R_SetColor( colorTable[CT_LTPURPLE1] ); //colorTable[CT_LTBLUE1] //[CT_DKGOLD1] //colorTable[CT_VDKPURPLE2]
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UI_DrawHandlePic( 100, 86, 128, 128, turbolift); // Turbolift graphic
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// Lower corners
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trap_R_SetColor( colorTable[CT_DKPURPLE3]); //colorTable[CT_VDKPURPLE2]
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UI_DrawHandlePic( 20, 375, 64, -16, corner_ll_12_60); //
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UI_DrawHandlePic( 20, 440, 64, 16, corner_ll_12_60); //
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xTurboStart = 604;
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length = UI_ProportionalStringWidth( menu_normal_text[MNT_TURBOLIFT],UI_BIGFONT);
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length += 4;
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// Upper half
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trap_R_SetColor( colorTable[CT_DKPURPLE1]); //DKGOLD1
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UI_DrawHandlePic( 79, 24, xTurboStart - (79 + length), PROP_BIG_HEIGHT, uis.whiteShader); // Top left line
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UI_DrawHandlePic( 20, 60, 60, 40, uis.whiteShader); //
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trap_R_SetColor( colorTable[CT_DKPURPLE3]);
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UI_DrawHandlePic( 20, 106, 60, 11, uis.whiteShader); //
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trap_R_SetColor( colorTable[CT_DKPURPLE1]); //DKGOLD1
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UI_DrawHandlePic( 20, 123, 60, 240, uis.whiteShader); // Left hand column
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UI_DrawHandlePic( 69, 356, 245, 12, uis.whiteShader); //
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trap_R_SetColor( colorTable[CT_DKPURPLE3] ); //colorTable[CT_DKPURPLE1]
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UI_DrawHandlePic(319, 356, 93, 5, uis.whiteShader); //
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UI_DrawHandlePic(319, 360, 31, 8, uis.whiteShader); //
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UI_DrawHandlePic(381, 360, 31, 8, uis.whiteShader); //
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trap_R_SetColor( colorTable[CT_DKPURPLE1]);
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UI_DrawHandlePic(417, 356, 93, 12, uis.whiteShader); //
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UI_DrawHandlePic(510, 356,114, 12, uis.whiteShader); //
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// Lower half
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trap_R_SetColor( colorTable[CT_DKPURPLE3] ); //colorTable[CT_VDKPURPLE2]
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UI_DrawHandlePic( 20, 380, 60, 70, uis.whiteShader); // Left Column
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trap_R_SetColor( colorTable[CT_DKPURPLE3] ); //colorTable[CT_VDKPURPLE2]
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UI_DrawHandlePic( 69, 376, 158, 12, uis.whiteShader); // Top line
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UI_DrawHandlePic(232, 376, 82, 12, uis.whiteShader); // Top line
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UI_DrawHandlePic(417, 376, 12, 12, uis.whiteShader); //
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UI_DrawHandlePic(434, 376, 190, 12, uis.whiteShader); //
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// Funky indent
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trap_R_SetColor( colorTable[CT_DKPURPLE1] ); //colorTable[CT_DKGOLD1]
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UI_DrawHandlePic(319, 383, 93, 5, uis.whiteShader); //
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UI_DrawHandlePic(319, 376, 31, 8, uis.whiteShader); //
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UI_DrawHandlePic(381, 376, 31, 8, uis.whiteShader); //
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// Bottom line
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trap_R_SetColor( colorTable[CT_DKPURPLE3] ); //colorTable[CT_VDKPURPLE2]
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UI_DrawHandlePic( 69, 443, 287, 12, uis.whiteShader); //
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trap_R_SetColor( colorTable[CT_DKPURPLE1]); //colorTable[CT_DKGOLD1]
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UI_DrawHandlePic(364, 443, 260, 12, uis.whiteShader); // Bottom line
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UI_DrawProportionalString( xTurboStart, 24,
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menu_normal_text[MNT_TURBOLIFT], UI_BIGFONT | UI_RIGHT, colorTable[CT_WHITE]);
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trap_R_SetColor( colorTable[CT_DKPURPLE1]); //DKGOLD1
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UI_DrawHandlePic( 607, 24,-16, 32, leftRound);
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holdDeck = &s_turbolift.deck1;
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// Print deck buttons
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for (i=0;i<s_turbolift.maxDecks;i++)
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{
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if (s_turbolift.deckData[i].deckNum )
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{
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if (s_turbolift.chosenDeck == i) // This deck was chosen
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{
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numColor = CT_WHITE;//CT_LTGOLD1;
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roundColor = CT_LTPURPLE1;//CT_LTGOLD1;
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}
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else // This deck was not chosen
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{
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numColor = CT_WHITE;
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roundColor = CT_DKPURPLE1;//CT_DKGOLD1;
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}
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UI_DrawProportionalString( holdDeck->generic.x - 6,
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holdDeck->generic.y,
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va("%d",s_turbolift.deckData[i].deckNum), UI_BIGFONT|UI_RIGHT, colorTable[numColor]); //i+1
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trap_R_SetColor( colorTable[roundColor]);
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UI_DrawHandlePic( holdDeck->generic.x - 45,
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holdDeck->generic.y,
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16, 32, leftRound);
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}
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holdDeck++;
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}
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if ( s_turbolift.highLightedDeck >= 0 )
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{
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UI_DrawProportionalString( 353, 409,
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s_turbolift.deckData[s_turbolift.highLightedDeck].deckDesc, UI_SMALLFONT|UI_CENTER, colorTable[CT_WHITE]);
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}
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else
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{
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UI_DrawProportionalString( 353, 409, menu_normal_text[MNT_SPECFICYDECK], UI_SMALLFONT|UI_CENTER, colorTable[CT_WHITE]);
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}
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// Round graphic on left of engage & quit button
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trap_R_SetColor( colorTable[s_turbolift.quitmenu.color]);
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UI_DrawHandlePic(s_turbolift.engage.generic.x - 14,
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s_turbolift.engage.generic.y,
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MENU_BUTTON_MED_HEIGHT, s_turbolift.engage.height, uis.graphicButtonLeftEnd);
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UI_DrawHandlePic(s_turbolift.quitmenu.generic.x - 14,
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s_turbolift.quitmenu.generic.y,
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MENU_BUTTON_MED_HEIGHT, s_turbolift.quitmenu.height, uis.graphicButtonLeftEnd);
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}
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/*
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===============
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TurboliftMenu_Draw
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===============
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*/
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static void TurboliftMenu_Draw(void)
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{
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// Draw graphics particular to Main Menu
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M_TurboliftMenu_Graphics();
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Menu_Draw( &s_turbolift.menu );
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}
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/*
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===============
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UI_TurboliftMenu_Cache
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===============
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*/
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void UI_TurboliftMenu_Cache (void)
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{
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leftRound = trap_R_RegisterShaderNoMip("menu/common/halfroundl_24.tga");
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corner_ul_24_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ul_24_60.tga");
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corner_ll_12_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ll_12_60.tga");
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turbolift = trap_R_RegisterShaderNoMip("menu/common/lift_button.tga");
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}
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//Sorts decks in ascending order
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static int QDECL SortDecks( const void *arg1, const void *arg2 )
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{
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int deck1;
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int deck2;
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deck1 = ( (deckData_t *)arg1)->deckNum;
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deck2 = ( (deckData_t *)arg2)->deckNum;
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if ( deck1 < 0 )
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deck1 = 0;
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if ( deck2 < 0 )
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deck2 = 0;
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if ( deck1 > deck2 )
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return 1;
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if ( deck1 == deck2 )
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return 0;
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return -1;
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}
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static void UI_TurboliftMenu_LoadDecks( void )
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{
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char buffer[MAX_TOKEN_CHARS];
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int i;
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char *temp;
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s_turbolift.numDecks = 0;
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//load the string
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trap_GetConfigString( CS_TURBOLIFT_DATA, buffer, sizeof( buffer ) );
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if ( !buffer[0] )
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return;
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memset( &s_turbolift.deckData, 0, sizeof( s_turbolift.deckData ) );
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for ( i=0; i < MAX_DECKS; i++ )
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{
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temp = Info_ValueForKey( buffer, va( "d%i", i ) );
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if ( !temp[0] )
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break;
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s_turbolift.deckData[ s_turbolift.numDecks ].deckNum = atoi( temp );
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temp = Info_ValueForKey( buffer, va( "n%i", i ) );
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Q_strncpyz( s_turbolift.deckData[ s_turbolift.numDecks ].deckDesc, temp, sizeof( s_turbolift.deckData[ s_turbolift.numDecks ].deckDesc ) );
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s_turbolift.numDecks++;
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}
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//TiM - sort the decks into their sequential order
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qsort( s_turbolift.deckData, s_turbolift.numDecks, sizeof( deckData_t ), SortDecks );
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}
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static void UI_ManageDeckLoading( void )
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{
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char fileRoute[MAX_QPATH];
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char mapRoute[MAX_QPATH];
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char info[MAX_TOKEN_CHARS];
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fileHandle_t f;
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int file_len;
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char *textPtr;
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char buffer[20000];
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char *token;
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//get the map name
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trap_GetConfigString( CS_SERVERINFO, info, sizeof( info ) );
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Com_sprintf( mapRoute, sizeof( fileRoute ), "maps/%s", Info_ValueForKey( info, "mapname" ) );
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//check for language
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UI_LanguageFilename( mapRoute, "turbolift", fileRoute );
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file_len = trap_FS_FOpenFile( fileRoute, &f, FS_READ );
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if ( file_len <= 1 )
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{
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//Com_Printf( S_COLOR_YELLOW "WARNING: Attempted to load %s, but wasn't found.\n", fileRoute );
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UI_TurboliftMenu_LoadDecks();
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return;
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}
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trap_FS_Read( buffer, file_len, f );
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trap_FS_FCloseFile( f );
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if ( !buffer[0] )
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{
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Com_Printf( S_COLOR_RED "ERROR: Attempted to load %s, but no data was read.\n", fileRoute );
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UI_TurboliftMenu_LoadDecks();
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return;
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}
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s_turbolift.numDecks = 0;
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memset( &s_turbolift.deckData, 0, sizeof( s_turbolift.deckData ) );
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buffer[file_len] = '\0';
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COM_BeginParseSession();
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textPtr = buffer;
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//Com_Printf( S_COLOR_RED "Beginning Parse\n" );
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//expected format is 'decknum' <space> 'deck Desc'
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while( 1 )
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{
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token = COM_Parse( &textPtr );
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if ( !token[0] )
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break;
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//Com_Printf( S_COLOR_RED "First Token: %s\n", token );
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//in case of Scooter's EF SP style DAT files, which require 'DECK' in front of the number
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if ( !Q_strncmp( token, "DECK", 4 ) )
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token += 4;
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//grab the deck number
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s_turbolift.deckData[s_turbolift.numDecks].deckNum = atoi( token );
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token = COM_ParseExt( &textPtr, qfalse );
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if (!token[0])
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continue;
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//Com_Printf( S_COLOR_RED "Second Token: %s\n", token );
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Q_strncpyz( s_turbolift.deckData[s_turbolift.numDecks].deckDesc,
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token,
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sizeof( s_turbolift.deckData[s_turbolift.numDecks].deckDesc ) );
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s_turbolift.numDecks++;
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//if this is an EF SP style script, there may be more data after these two. ignore them
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if ( COM_ParseExt( &textPtr, qfalse ) == NULL )
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SkipRestOfLine( &textPtr );
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}
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qsort( s_turbolift.deckData, s_turbolift.numDecks, sizeof( deckData_t ), SortDecks );
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}
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/*
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===============
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TurboliftMenu_Init
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===============
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*/
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void TurboliftMenu_Init(void)
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{
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int y,pad,x;
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menubitmap_s *holdDeck;
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int i,width;
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UI_ManageDeckLoading();
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s_turbolift.menu.nitems = 0;
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s_turbolift.menu.draw = TurboliftMenu_Draw;
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s_turbolift.menu.key = TurboliftMenu_Key;
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s_turbolift.menu.wrapAround = qtrue;
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s_turbolift.menu.descX = MENU_DESC_X;
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s_turbolift.menu.descY = MENU_DESC_Y;
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s_turbolift.menu.titleX = MENU_TITLE_X;
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s_turbolift.menu.titleY = MENU_TITLE_Y;
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|
|
|
s_turbolift.chosenDeck = -1;
|
|
s_turbolift.highLightedDeck = -1;
|
|
|
|
pad = PROP_BIG_HEIGHT + 10;
|
|
y = 72;
|
|
x = 319;
|
|
width = MENU_BUTTON_MED_WIDTH-20;
|
|
|
|
s_turbolift.maxDecks = MAX_DECKS;
|
|
holdDeck = &s_turbolift.deck1;
|
|
|
|
for (i=0;i<s_turbolift.maxDecks;i++)
|
|
{
|
|
holdDeck->generic.type = MTYPE_BITMAP;
|
|
holdDeck->generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
holdDeck->generic.x = x;
|
|
holdDeck->generic.y = y;
|
|
holdDeck->generic.name = GRAPHIC_BUTTONRIGHT;
|
|
holdDeck->generic.id = ID_DECK1 + i;
|
|
holdDeck->generic.callback = M_Turbolift_Event;
|
|
holdDeck->width = width;
|
|
holdDeck->height = PROP_BIG_HEIGHT;
|
|
holdDeck->color = CT_DKPURPLE1;//CT_VDKRED1;//CT_DKGOLD1;
|
|
holdDeck->color2 = CT_LTPURPLE1;//CT_DKRED1;//CT_LTGOLD1;
|
|
holdDeck->textX = MENU_BUTTON_TEXT_X;
|
|
holdDeck->textY = 12;
|
|
holdDeck->textEnum = MBT_DECK;
|
|
holdDeck->textcolor = CT_BLACK;
|
|
holdDeck->textcolor2 = CT_WHITE;
|
|
holdDeck->textStyle = UI_TINYFONT;
|
|
|
|
holdDeck++;
|
|
y += pad;
|
|
|
|
// Start the next column
|
|
if (i == ((s_turbolift.maxDecks-1)/2))
|
|
{
|
|
x += width + 90;
|
|
y = 80;
|
|
}
|
|
}
|
|
|
|
s_turbolift.engage.generic.type = MTYPE_BITMAP;
|
|
s_turbolift.engage.generic.flags = QMF_GRAYED;
|
|
s_turbolift.engage.generic.x = 110;
|
|
s_turbolift.engage.generic.y = 72 + (pad * 5);
|
|
s_turbolift.engage.generic.name = GRAPHIC_BUTTONRIGHT;
|
|
s_turbolift.engage.generic.id = ID_ENGAGE;
|
|
s_turbolift.engage.generic.callback = M_Turbolift_Event;
|
|
s_turbolift.engage.width = width;
|
|
s_turbolift.engage.height = PROP_BIG_HEIGHT;
|
|
s_turbolift.engage.color = CT_DKORANGE;
|
|
s_turbolift.engage.color2 = CT_LTORANGE;
|
|
s_turbolift.engage.textX = MENU_BUTTON_TEXT_X;
|
|
s_turbolift.engage.textY = 6;
|
|
s_turbolift.engage.textEnum = MBT_ENGAGE;
|
|
s_turbolift.engage.textcolor = CT_BLACK;
|
|
s_turbolift.engage.textcolor2 = CT_WHITE;
|
|
//s_turbolift.engage.generic.statusbarfunc = Turbolift_StatusBar;
|
|
|
|
s_turbolift.quitmenu.generic.type = MTYPE_BITMAP;
|
|
s_turbolift.quitmenu.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_turbolift.quitmenu.generic.x = 110;
|
|
s_turbolift.quitmenu.generic.y = 72 + (pad * 7);
|
|
s_turbolift.quitmenu.generic.name = GRAPHIC_BUTTONRIGHT;
|
|
s_turbolift.quitmenu.generic.id = ID_QUIT;
|
|
s_turbolift.quitmenu.generic.callback = M_Turbolift_Event;
|
|
s_turbolift.quitmenu.width = width;
|
|
s_turbolift.quitmenu.height = PROP_BIG_HEIGHT;
|
|
s_turbolift.quitmenu.color = CT_DKORANGE;
|
|
s_turbolift.quitmenu.color2 = CT_LTORANGE;
|
|
s_turbolift.quitmenu.textX = MENU_BUTTON_TEXT_X;
|
|
s_turbolift.quitmenu.textY = 6;
|
|
s_turbolift.quitmenu.textEnum = MBT_RETURNMENU;//MBT_RETURN;
|
|
s_turbolift.quitmenu.textcolor = CT_BLACK;
|
|
s_turbolift.quitmenu.textcolor2 = CT_WHITE;
|
|
//s_turbolift.quitmenu.generic.statusbarfunc = Turbolift_StatusBar;
|
|
|
|
Menu_AddItem( &s_turbolift.menu, &s_turbolift.engage );
|
|
Menu_AddItem( &s_turbolift.menu, &s_turbolift.quitmenu );
|
|
|
|
holdDeck = &s_turbolift.deck1;
|
|
for (i=0;i<s_turbolift.maxDecks;i++)
|
|
{
|
|
if (s_turbolift.deckData[i].deckDesc[0])
|
|
{
|
|
Menu_AddItem( &s_turbolift.menu, holdDeck );
|
|
}
|
|
holdDeck++;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
UI_TurboliftMenu
|
|
===============
|
|
*/
|
|
void UI_TurboliftMenu ( int liftNum )
|
|
{
|
|
if ( !liftNum )
|
|
return;
|
|
|
|
memset( &s_turbolift, 0, sizeof( s_turbolift ) );
|
|
|
|
s_turbolift.liftNum = liftNum;
|
|
|
|
uis.menusp = 0;
|
|
|
|
ingameFlag = qtrue; // true when in game menu is in use
|
|
|
|
Mouse_Show();
|
|
|
|
UI_TurboliftMenu_Cache();
|
|
|
|
TurboliftMenu_Init();
|
|
|
|
UI_PushMenu( &s_turbolift.menu );
|
|
|
|
Menu_AdjustCursor( &s_turbolift.menu, 1 );
|
|
}
|
|
|