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https://github.com/UberGames/RPG-X2.git
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58 lines
1.1 KiB
C
58 lines
1.1 KiB
C
/*
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** $Id: lualib.h,v 1.41 2010/10/25 14:32:36 roberto Exp $
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** Lua standard libraries
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** See Copyright Notice in lua.h
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*/
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#ifndef lualib_h
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#define lualib_h
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#include "lua.h"
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/* Key to file-handle type */
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#define LUA_FILEHANDLE "FILE*"
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LUAMOD_API int (luaopen_base) (lua_State *L);
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#define LUA_COLIBNAME "coroutine"
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LUAMOD_API int (luaopen_coroutine) (lua_State *L);
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#define LUA_TABLIBNAME "table"
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LUAMOD_API int (luaopen_table) (lua_State *L);
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#define LUA_IOLIBNAME "io"
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LUAMOD_API int (luaopen_io) (lua_State *L);
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#define LUA_OSLIBNAME "os"
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LUAMOD_API int (luaopen_os) (lua_State *L);
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#define LUA_STRLIBNAME "string"
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LUAMOD_API int (luaopen_string) (lua_State *L);
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#define LUA_BITLIBNAME "bit32"
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LUAMOD_API int (luaopen_bit32) (lua_State *L);
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#define LUA_MATHLIBNAME "math"
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LUAMOD_API int (luaopen_math) (lua_State *L);
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#define LUA_DBLIBNAME "debug"
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LUAMOD_API int (luaopen_debug) (lua_State *L);
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#define LUA_LOADLIBNAME "package"
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LUAMOD_API int (luaopen_package) (lua_State *L);
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/* open all previous libraries */
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LUALIB_API void (luaL_openlibs) (lua_State *L);
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#ifndef lua_assert
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#define lua_assert(x) ((void)0)
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#endif
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#endif
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