mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-23 21:02:11 +00:00
175 lines
6.2 KiB
C
175 lines
6.2 KiB
C
/*
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** $Id: lauxlib.h,v 1.113 2010/11/16 19:20:01 roberto Exp $
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** Auxiliary functions for building Lua libraries
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** See Copyright Notice in lua.h
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*/
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#ifndef lauxlib_h
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#define lauxlib_h
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#include <stddef.h>
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#include <stdio.h>
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#include "lua.h"
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/* extra error code for `luaL_load' */
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#define LUA_ERRFILE (LUA_ERRERR+1)
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typedef struct luaL_Reg {
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const char *name;
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lua_CFunction func;
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} luaL_Reg;
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LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver);
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#define luaL_checkversion(L) luaL_checkversion_(L, LUA_VERSION_NUM)
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LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
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LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
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LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
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LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
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LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
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size_t *l);
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LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
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const char *def, size_t *l);
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LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
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LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
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LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
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LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
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lua_Integer def);
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LUALIB_API lua_Unsigned (luaL_checkunsigned) (lua_State *L, int numArg);
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LUALIB_API lua_Unsigned (luaL_optunsigned) (lua_State *L, int numArg,
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lua_Unsigned def);
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LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
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LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
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LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
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LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
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LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
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LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
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LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
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LUALIB_API void (luaL_where) (lua_State *L, int lvl);
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LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
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LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
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const char *const lst[]);
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/* pre-defined references */
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#define LUA_NOREF (-2)
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#define LUA_REFNIL (-1)
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LUALIB_API int (luaL_ref) (lua_State *L, int t);
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LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
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LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
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LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
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const char *name);
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LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
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LUALIB_API lua_State *(luaL_newstate) (void);
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LUALIB_API int (luaL_len) (lua_State *L, int idx);
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LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
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const char *r);
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LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
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LUALIB_API void (luaL_findtable) (lua_State *L, int idx, const char *fname);
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LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
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const char *msg, int level);
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LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
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lua_CFunction openf, int glb);
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/*
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** ===============================================================
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** some useful macros
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** ===============================================================
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*/
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#define luaL_newlibtable(L,l) \
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lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
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#define luaL_newlib(L,l) (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
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#define luaL_argcheck(L, cond,numarg,extramsg) \
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((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
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#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
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#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
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#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
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#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
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#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
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#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
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#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
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#define luaL_dofile(L, fn) \
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(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
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#define luaL_dostring(L, s) \
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(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
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#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
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#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
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/*
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** {======================================================
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** Generic Buffer manipulation
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** =======================================================
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*/
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typedef struct luaL_Buffer {
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char *b; /* buffer address */
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size_t size; /* buffer size */
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size_t n; /* number of characters in buffer */
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lua_State *L;
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char initb[LUAL_BUFFERSIZE]; /* initial buffer */
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} luaL_Buffer;
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#define luaL_addchar(B,c) \
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((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
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((B)->b[(B)->n++] = (c)))
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#define luaL_addsize(B,s) ((B)->n += (s))
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LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
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LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
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LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
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LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
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LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
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LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
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LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
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LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
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#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
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/* }====================================================== */
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/* compatibility with old module system */
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LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
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int sizehint);
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LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
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const luaL_Reg *l, int nup);
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#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
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#endif
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