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Fixed different versionnumbers
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1 changed files with 1 additions and 5 deletions
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@ -10,12 +10,8 @@
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// because games can change separately from the main system version, we need a
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// second version that must match between game and cgame
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<<<<<<< HEAD
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#define RPGX_VERSION "2.2 Beta wc12122011a"
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=======
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#define RPGX_VERSION "2.2 Beta wc121211a"
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>>>>>>> origin/master
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#define RPGX_COMPILEDATE "20/05/11"
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#define RPGX_COMPILEDATE "12/12/11"
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#define RPGX_COMPILEDBY "GSIO01"
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//const char GAME_VERSION[] = strcat("RPG-X v",RPGX_VERSION);
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//ehem why not:
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