mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-24 21:32:36 +00:00
688 lines
24 KiB
C
688 lines
24 KiB
C
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// Copyright (C) 1999-2000 Id Software, Inc.
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//
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/*
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=======================================================================
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GAME OPTIONS MENU
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=======================================================================
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*/
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#include "ui_local.h"
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#define NUM_CROSSHAIRS 12
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#define PIC_BUTTON2 "menu/common/full_button2.tga"
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extern void BG_LoadItemNames(void);
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// Precache stuff for Game Options Menu
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static struct
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{
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menuframework_s menu;
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qhandle_t slant1;
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qhandle_t slant2;
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qhandle_t swooptop;
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qhandle_t swoopbottom;
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qhandle_t singraph;
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qhandle_t graphbox;
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qhandle_t lswoop;
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qhandle_t lswoop2;
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qhandle_t tallswoop;
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qhandle_t tallswoop2;
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} s_gameoptions;
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extern int s_OffOnNone_Names[];
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#define ID_LIGHTFLARES 129
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#define ID_LIGHTFLARES_VALUE 130
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#define ID_WALLMARKS_VALUE 133
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#define ID_DYNAMICLIGHTS_VALUE 135
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#define ID_IDENTIFYTARGET_VALUE 137
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#define ID_SYNCEVERYFRAME_VALUE 139
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#define PREFERENCES_X_POS 360
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#define ID_TEXTLANGUAGE 126
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#define ID_CROSSHAIR 127
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#define ID_SIMPLEITEMS 128
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#define ID_HIGHQUALITYSKY 129
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#define ID_EJECTINGBRASS 130
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#define ID_WALLMARKS 131
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#define ID_DYNAMICLIGHTS 132
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#define ID_IDENTIFYTARGET 133
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#define ID_SYNCEVERYFRAME 134
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#define ID_FORCEMODEL 135
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#define ID_DRAWTEAMOVERLAY 136
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#define ID_ALLOWDOWNLOAD 137
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#define ID_BACK 138
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#define ID_VOICELANGUAGE 139
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typedef struct {
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menuframework_s menu;
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//menubitmap_s crosshair;
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menulist_s crosshair;
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menulist_s textlanguage;
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menulist_s voicelanguage;
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menulist_s simpleitems;
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menulist_s wallmarks;
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menulist_s dynamiclights;
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menulist_s identifytarget;
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menulist_s synceveryframe;
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menulist_s forcemodel;
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menulist_s drawteamoverlay;
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menulist_s allowdownload;
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menulist_s flares;
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int currentcrosshair;
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//qhandle_t crosshairShader[NUM_CROSSHAIRS];
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} preferences_t;
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static preferences_t s_preferences;
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int s_textlanguage_Names[] =
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{
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MNT_ENGLISH,
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MNT_GERMAN,
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MNT_DUTCH,
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MNT_NONE
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};
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int s_voicelanguage_Names[] =
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{
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MNT_ENGLISH,
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MNT_GERMAN,
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MNT_NONE
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};
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static int teamoverlay_names[] =
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{
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MNT_TO_OFF,
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MNT_TO_UPPER_RIGHT,
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MNT_TO_LOWER_RIGHT,
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MNT_TO_LOWER_LEFT,
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0
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};
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static void Preferences_SetMenuItems( void )
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{
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char buffer[32];
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int *language;
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s_preferences.currentcrosshair = trap_Cvar_VariableValue( "cg_drawCrosshair" ) != 0 /*% NUM_CROSSHAIRS*/;
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s_preferences.simpleitems.curvalue = trap_Cvar_VariableValue( "cg_simpleItems" ) != 0;
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s_preferences.wallmarks.curvalue = trap_Cvar_VariableValue( "cg_marks" ) != 0;
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s_preferences.identifytarget.curvalue = trap_Cvar_VariableValue( "cg_drawCrosshairNames" ) != 0;
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s_preferences.dynamiclights.curvalue = trap_Cvar_VariableValue( "r_dynamiclight" ) != 0;
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// s_preferences.highqualitysky.curvalue = trap_Cvar_VariableValue ( "r_fastsky" ) == 0;
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s_preferences.synceveryframe.curvalue = trap_Cvar_VariableValue( "r_finish" ) != 0;
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s_preferences.forcemodel.curvalue = trap_Cvar_VariableValue( "cg_forcemodel" ) != 0;
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s_preferences.drawteamoverlay.curvalue = Com_Clamp( 0, 3, trap_Cvar_VariableValue( "cg_drawTeamOverlay" ) );
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s_preferences.allowdownload.curvalue = trap_Cvar_VariableValue( "cl_allowDownload" ) != 0;
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s_preferences.flares.curvalue = Com_Clamp( 0, 1, trap_Cvar_VariableValue( "r_flares" ));
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trap_Cvar_VariableStringBuffer( "g_language", buffer, 32 );
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language = s_textlanguage_Names;
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s_preferences.textlanguage.curvalue = 0;
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if (buffer[0]) {
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while (*language) //scan for a match
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{
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if (Q_stricmp(menu_normal_text[*language],buffer)==0)
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{
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break;
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}
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language++;
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s_preferences.textlanguage.curvalue++;
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}
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if (!*language)
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{
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s_preferences.textlanguage.curvalue = 0;
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}
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}
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trap_Cvar_VariableStringBuffer( "s_language", buffer, 32 );
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language = s_voicelanguage_Names;
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s_preferences.voicelanguage.curvalue = 0;
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if (buffer[0]) {
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while (*language) //scan for a match
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{
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if (Q_stricmp(menu_normal_text[*language],buffer)==0)
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{
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break;
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}
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language++;
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s_preferences.voicelanguage.curvalue++;
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}
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if (!*language)
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{
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s_preferences.voicelanguage.curvalue = 0;
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}
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}
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}
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static void Preferences_Event( void* ptr, int notification )
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{
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if( notification != QM_ACTIVATED )
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{
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return;
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}
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switch( ((menucommon_s*)ptr)->id )
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{
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case ID_CROSSHAIR:
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/*s_preferences.currentcrosshair++;
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if( s_preferences.currentcrosshair == NUM_CROSSHAIRS )
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{
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s_preferences.currentcrosshair = 0;
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}*/
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//trap_Cvar_SetValue( "cg_drawCrosshair", s_preferences.currentcrosshair );
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trap_Cvar_SetValue( "cg_drawCrosshair", s_preferences.crosshair.curvalue );
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break;
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case ID_SIMPLEITEMS:
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trap_Cvar_SetValue( "cg_simpleItems", s_preferences.simpleitems.curvalue );
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break;
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case ID_LIGHTFLARES:
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trap_Cvar_SetValue( "r_flares", s_preferences.flares.curvalue );
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break;
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case ID_WALLMARKS:
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trap_Cvar_SetValue( "cg_marks", s_preferences.wallmarks.curvalue );
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break;
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case ID_DYNAMICLIGHTS:
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trap_Cvar_SetValue( "r_dynamiclight", s_preferences.dynamiclights.curvalue );
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break;
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case ID_IDENTIFYTARGET:
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trap_Cvar_SetValue( "cg_drawCrosshairNames", s_preferences.identifytarget.curvalue );
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break;
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case ID_SYNCEVERYFRAME:
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trap_Cvar_SetValue( "r_finish", s_preferences.synceveryframe.curvalue );
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break;
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case ID_FORCEMODEL:
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trap_Cvar_SetValue( "cg_forcemodel", s_preferences.forcemodel.curvalue );
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break;
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case ID_DRAWTEAMOVERLAY:
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trap_Cvar_SetValue( "cg_drawTeamOverlay", s_preferences.drawteamoverlay.curvalue );
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break;
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case ID_ALLOWDOWNLOAD:
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trap_Cvar_SetValue( "cl_allowDownload", s_preferences.allowdownload.curvalue );
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break;
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case ID_TEXTLANGUAGE:
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trap_Cvar_Set( "g_language", menu_normal_text[s_textlanguage_Names[s_preferences.textlanguage.curvalue]] );
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UI_LoadButtonText(); //reload the menus
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UI_LoadMenuText();
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BG_LoadItemNames();
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break;
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case ID_VOICELANGUAGE:
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trap_Cvar_Set( "s_language", menu_normal_text[s_voicelanguage_Names[s_preferences.voicelanguage.curvalue]] );
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trap_Cmd_ExecuteText( EXEC_APPEND, "snd_restart\n" );
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break;
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case ID_BACK:
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UI_PopMenu();
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break;
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}
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}
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/*
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=================
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Crosshair_Draw
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=================
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*/
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/*
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static void Crosshair_Draw( void *self ) {
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menulist_s *s;
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float *color;
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int x, y;
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int style;
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qboolean focus;
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s = (menulist_s *)self;
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x = s->generic.x;
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y = s->generic.y;
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style = UI_SMALLFONT;
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focus = (s->generic.parent->cursor == s->generic.menuPosition);
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if ( s->generic.flags & QMF_GRAYED )
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color = text_color_disabled;
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else if ( focus )
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{
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color = text_color_highlight;
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style |= UI_PULSE;
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}
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else if ( s->generic.flags & QMF_BLINK )
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{
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color = text_color_highlight;
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style |= UI_BLINK;
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}
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else
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color = text_color_normal;
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if ( focus )
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{
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// draw cursor
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UI_FillRect( s->generic.left, s->generic.top, s->generic.right-s->generic.left+1, s->generic.bottom-s->generic.top+1, listbar_color );
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UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
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}
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UI_DrawString( x - SMALLCHAR_WIDTH, y, s->generic.name, style|UI_RIGHT, color );
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if( !s->curvalue ) {
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return;
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}
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UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y - 4, 24, 24, s_preferences.crosshairShader[s->curvalue] );
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}
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*/
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/*
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=================
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GameOptions_MenuDraw
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=================
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*/
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static void GameOptions_MenuDraw( void )
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{
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//int x;
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UI_MenuFrame(&s_gameoptions.menu);
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UI_Setup_MenuButtons();
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trap_R_SetColor( colorTable[CT_DKPURPLE2]);
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UI_DrawHandlePic(30,203, 47, 186, uis.whiteShader); // Long left hand column square
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/*
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UI_DrawHandlePic( 543, 171, 128, 32, s_gameoptions.swooptop);
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UI_DrawHandlePic( 543, 396, 128, 32, s_gameoptions.swoopbottom);
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UI_DrawHandlePic(548, 195, 64, 8, uis.whiteShader); // Top of right hand column
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UI_DrawHandlePic(548, 389, 64, 7, uis.whiteShader); // Bottom of right hand column
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UI_DrawHandlePic( 548, 206, 64, 180, uis.whiteShader); //
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UI_DrawHandlePic( 104, 171, 436, 12, uis.whiteShader); // Top
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UI_DrawHandlePic( 104, 182, 16, 227, uis.whiteShader); // Side
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UI_DrawHandlePic( 104, 408, 436, 12, uis.whiteShader); // Bottom
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*/
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//RPG-X TiM : We can't customize our crosshairs no more. :'(
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// trap_R_SetColor( colorTable[CT_DKBLUE1]);
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// UI_DrawHandlePic(387, 245, 8, 87, uis.whiteShader); // Lefthand side of CROSSHAIR box
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// UI_DrawHandlePic(513, 245, 8, 87, uis.whiteShader); // Righthand side of CROSSHAIR box
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// UI_DrawHandlePic(395, 335, 116, 3, uis.whiteShader); // Bottom of CROSSHAIR box
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// UI_DrawHandlePic( 387, 332, 16, 16,s_gameoptions.lswoop); // lower left hand swoop
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// UI_DrawHandlePic( 510, 332, 16, 16,s_gameoptions.lswoop2); // lower right hand swoop
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//
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// UI_DrawHandlePic( 387, 224, 16, 32, s_gameoptions.tallswoop); // upper left hand swoop
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// UI_DrawHandlePic( 507, 224, 16, 32, s_gameoptions.tallswoop2); // upper right hand swoop
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//
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// trap_R_SetColor( colorTable[CT_YELLOW]);
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// x = 438;
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// if (s_preferences.currentcrosshair)
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// {
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// UI_DrawHandlePic(x,270, 32, 32, s_preferences.crosshairShader[s_preferences.currentcrosshair]); // Draw crosshair
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// }
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// else
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// {
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// UI_DrawProportionalString( 454, 275, menu_normal_text[MNT_CROSSHAIR_NONE],UI_CENTER|UI_SMALLFONT, colorTable[CT_LTGOLD1]); // No crosshair
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// }
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// Menu frame numbers
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UI_DrawProportionalString( 74, 66, "1776",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 84, "9214",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 188, "2510-81",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 206, "644",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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UI_DrawProportionalString( 74, 395, "1001001",UI_RIGHT|UI_TINYFONT, colorTable[CT_BLACK]);
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Menu_Draw( &s_gameoptions.menu );
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}
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/*
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=================
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GameOptions_MenuKey
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=================
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*/
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static sfxHandle_t GameOptions_MenuKey( int key )
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{
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return Menu_DefaultKey( &s_gameoptions.menu, key );
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}
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/*
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===============
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UI_GameOptionsMenu_Cache
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===============
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*/
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void UI_GameOptionsMenu_Cache( void )
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{
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//int i;
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s_gameoptions.slant1 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/slant1.tga");
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s_gameoptions.slant2 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/slant2.tga");
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s_gameoptions.swooptop = trap_R_RegisterShaderNoMip("menu/lcarscontrols/bigswooptop.tga");
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s_gameoptions.swoopbottom = trap_R_RegisterShaderNoMip("menu/lcarscontrols/bigswoopbottom.tga");
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s_gameoptions.singraph = trap_R_RegisterShaderNoMip("menu/lcarscontrols/singraph.tga");
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s_gameoptions.graphbox = trap_R_RegisterShaderNoMip("menu/lcarscontrols/graphbox.tga");
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s_gameoptions.lswoop = trap_R_RegisterShaderNoMip("menu/lcarscontrols/lswoop.tga");
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s_gameoptions.lswoop2 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/lswoop2.tga");
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s_gameoptions.tallswoop = trap_R_RegisterShaderNoMip("menu/lcarscontrols/tallswoop.tga");
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s_gameoptions.tallswoop2 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/tallswoop2.tga");
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trap_R_RegisterShaderNoMip(PIC_BUTTON2);
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// Precache crosshairs
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/*for( i = 0; i < NUM_CROSSHAIRS; i++ )
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{
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s_preferences.crosshairShader[i] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%c", 'a' + i ) );
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}*/
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}
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/*
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=================
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GameOptions_MenuInit
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=================
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*/
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static void GameOptions_MenuInit( void )
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{
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int x,y,inc,width;
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UI_GameOptionsMenu_Cache();
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s_gameoptions.menu.nitems = 0;
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s_gameoptions.menu.wrapAround = qtrue;
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s_gameoptions.menu.draw = GameOptions_MenuDraw;
|
||
|
s_gameoptions.menu.key = GameOptions_MenuKey;
|
||
|
s_gameoptions.menu.fullscreen = qtrue;
|
||
|
s_gameoptions.menu.descX = MENU_DESC_X;
|
||
|
s_gameoptions.menu.descY = MENU_DESC_Y;
|
||
|
s_gameoptions.menu.titleX = MENU_TITLE_X;
|
||
|
s_gameoptions.menu.titleY = MENU_TITLE_Y;
|
||
|
s_gameoptions.menu.titleI = MNT_CONTROLSMENU_TITLE;
|
||
|
s_gameoptions.menu.footNoteEnum = MNT_GAMEOPTION_LABEL;
|
||
|
|
||
|
SetupMenu_TopButtons(&s_gameoptions.menu,MENU_GAME,NULL);
|
||
|
|
||
|
inc = 24;
|
||
|
x = 100;
|
||
|
y = 170;
|
||
|
width = 160; //170
|
||
|
|
||
|
s_preferences.flares.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.flares.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.flares.generic.x = x;
|
||
|
s_preferences.flares.generic.y = y;
|
||
|
s_preferences.flares.generic.callback = Preferences_Event;
|
||
|
s_preferences.flares.generic.id = ID_LIGHTFLARES;
|
||
|
s_preferences.flares.textEnum = MBT_LIGHTFLARES;
|
||
|
s_preferences.flares.textcolor = CT_BLACK;
|
||
|
s_preferences.flares.textcolor2 = CT_WHITE;
|
||
|
s_preferences.flares.color = CT_DKPURPLE1;
|
||
|
s_preferences.flares.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.flares.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.flares.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.flares.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.flares.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.wallmarks.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.wallmarks.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.wallmarks.generic.x = x;
|
||
|
s_preferences.wallmarks.generic.y = y;
|
||
|
s_preferences.wallmarks.generic.callback = Preferences_Event;
|
||
|
s_preferences.wallmarks.generic.id = ID_WALLMARKS;
|
||
|
s_preferences.wallmarks.textEnum = MBT_WALLMARKS1;
|
||
|
s_preferences.wallmarks.textcolor = CT_BLACK;
|
||
|
s_preferences.wallmarks.textcolor2 = CT_WHITE;
|
||
|
s_preferences.wallmarks.color = CT_DKPURPLE1;
|
||
|
s_preferences.wallmarks.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.wallmarks.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.wallmarks.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.wallmarks.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.wallmarks.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.dynamiclights.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.dynamiclights.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.dynamiclights.generic.x = x;
|
||
|
s_preferences.dynamiclights.generic.y = y;
|
||
|
s_preferences.dynamiclights.generic.callback = Preferences_Event;
|
||
|
s_preferences.dynamiclights.generic.id = ID_DYNAMICLIGHTS;
|
||
|
s_preferences.dynamiclights.textEnum = MBT_DYNAMICLIGHTS1;
|
||
|
s_preferences.dynamiclights.textcolor = CT_BLACK;
|
||
|
s_preferences.dynamiclights.textcolor2 = CT_WHITE;
|
||
|
s_preferences.dynamiclights.color = CT_DKPURPLE1;
|
||
|
s_preferences.dynamiclights.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.dynamiclights.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.dynamiclights.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.dynamiclights.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.dynamiclights.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.identifytarget.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.identifytarget.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.identifytarget.generic.x = x;
|
||
|
s_preferences.identifytarget.generic.y = y;
|
||
|
s_preferences.identifytarget.generic.callback = Preferences_Event;
|
||
|
s_preferences.identifytarget.generic.id = ID_IDENTIFYTARGET;
|
||
|
s_preferences.identifytarget.textEnum = MBT_IDENTIFYTARGET1;
|
||
|
s_preferences.identifytarget.textcolor = CT_BLACK;
|
||
|
s_preferences.identifytarget.textcolor2 = CT_WHITE;
|
||
|
s_preferences.identifytarget.color = CT_DKPURPLE1;
|
||
|
s_preferences.identifytarget.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.identifytarget.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.identifytarget.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.identifytarget.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.identifytarget.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.synceveryframe.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.synceveryframe.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.synceveryframe.generic.x = x;
|
||
|
s_preferences.synceveryframe.generic.y = y;
|
||
|
s_preferences.synceveryframe.generic.callback = Preferences_Event;
|
||
|
s_preferences.synceveryframe.generic.id = ID_SYNCEVERYFRAME;
|
||
|
s_preferences.synceveryframe.textEnum = MBT_SYNCEVERYFRAME1;
|
||
|
s_preferences.synceveryframe.textcolor = CT_BLACK;
|
||
|
s_preferences.synceveryframe.textcolor2 = CT_WHITE;
|
||
|
s_preferences.synceveryframe.color = CT_DKPURPLE1;
|
||
|
s_preferences.synceveryframe.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.synceveryframe.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.synceveryframe.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.synceveryframe.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.synceveryframe.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.forcemodel.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.forcemodel.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.forcemodel.generic.x = x;
|
||
|
s_preferences.forcemodel.generic.y = y;
|
||
|
s_preferences.forcemodel.generic.callback = Preferences_Event;
|
||
|
s_preferences.forcemodel.generic.id = ID_FORCEMODEL;
|
||
|
s_preferences.forcemodel.textEnum = MBT_FORCEMODEL;
|
||
|
s_preferences.forcemodel.textcolor = CT_BLACK;
|
||
|
s_preferences.forcemodel.textcolor2 = CT_WHITE;
|
||
|
s_preferences.forcemodel.color = CT_DKPURPLE1;
|
||
|
s_preferences.forcemodel.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.forcemodel.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.forcemodel.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.forcemodel.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.forcemodel.width = width;
|
||
|
|
||
|
//TiM - Replace overlay with crosshairs
|
||
|
y += inc;
|
||
|
s_preferences.crosshair.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.crosshair.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.crosshair.generic.x = x;
|
||
|
s_preferences.crosshair.generic.y = y;
|
||
|
//s_preferences.crosshair.generic.name = PIC_BUTTON2;
|
||
|
s_preferences.crosshair.generic.id = ID_CROSSHAIR;
|
||
|
s_preferences.crosshair.generic.callback = Preferences_Event;
|
||
|
s_preferences.crosshair.width = width;
|
||
|
//s_preferences.crosshair.height = 32;
|
||
|
s_preferences.crosshair.color = CT_DKPURPLE1;
|
||
|
s_preferences.crosshair.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.crosshair.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.crosshair.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.crosshair.textEnum = MBT_CROSSHAIR;
|
||
|
s_preferences.crosshair.textcolor = CT_BLACK;
|
||
|
s_preferences.crosshair.textcolor2 = CT_WHITE;
|
||
|
s_preferences.crosshair.listnames = s_OffOnNone_Names;;
|
||
|
|
||
|
/*s_preferences.drawteamoverlay.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.drawteamoverlay.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.drawteamoverlay.generic.x = x;
|
||
|
s_preferences.drawteamoverlay.generic.y = y;
|
||
|
s_preferences.drawteamoverlay.generic.callback = Preferences_Event;
|
||
|
s_preferences.drawteamoverlay.generic.id = ID_DRAWTEAMOVERLAY;
|
||
|
s_preferences.drawteamoverlay.textEnum = MBT_DRAWTEAMOVERLAY;
|
||
|
s_preferences.drawteamoverlay.textcolor = CT_BLACK;
|
||
|
s_preferences.drawteamoverlay.textcolor2 = CT_WHITE;
|
||
|
s_preferences.drawteamoverlay.color = CT_DKPURPLE1;
|
||
|
s_preferences.drawteamoverlay.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.drawteamoverlay.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.drawteamoverlay.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.drawteamoverlay.listnames = teamoverlay_names;
|
||
|
s_preferences.drawteamoverlay.width = width;*/
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.allowdownload.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.allowdownload.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.allowdownload.generic.x = x;
|
||
|
s_preferences.allowdownload.generic.y = y;
|
||
|
s_preferences.allowdownload.generic.callback = Preferences_Event;
|
||
|
s_preferences.allowdownload.generic.id = ID_ALLOWDOWNLOAD;
|
||
|
s_preferences.allowdownload.textEnum = MBT_ALLOWDOWNLOAD;
|
||
|
s_preferences.allowdownload.textcolor = CT_BLACK;
|
||
|
s_preferences.allowdownload.textcolor2 = CT_WHITE;
|
||
|
s_preferences.allowdownload.color = CT_DKPURPLE1;
|
||
|
s_preferences.allowdownload.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.allowdownload.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.allowdownload.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.allowdownload.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.allowdownload.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.simpleitems.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.simpleitems.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.simpleitems.generic.x = x;
|
||
|
s_preferences.simpleitems.generic.y = y;
|
||
|
s_preferences.simpleitems.generic.callback = Preferences_Event;
|
||
|
s_preferences.simpleitems.generic.id = ID_SIMPLEITEMS;
|
||
|
s_preferences.simpleitems.textEnum = MBT_SIMPLEITEMS;
|
||
|
s_preferences.simpleitems.textcolor = CT_BLACK;
|
||
|
s_preferences.simpleitems.textcolor2 = CT_WHITE;
|
||
|
s_preferences.simpleitems.color = CT_DKPURPLE1;
|
||
|
s_preferences.simpleitems.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.simpleitems.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.simpleitems.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.simpleitems.listnames = s_OffOnNone_Names;
|
||
|
s_preferences.simpleitems.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.textlanguage.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.textlanguage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.textlanguage.generic.x = x;
|
||
|
s_preferences.textlanguage.generic.y = y;
|
||
|
s_preferences.textlanguage.generic.name = "menu/common/bar1.tga";
|
||
|
s_preferences.textlanguage.generic.callback = Preferences_Event;
|
||
|
s_preferences.textlanguage.generic.id = ID_TEXTLANGUAGE;
|
||
|
s_preferences.textlanguage.color = CT_DKPURPLE1;
|
||
|
s_preferences.textlanguage.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.textlanguage.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.textlanguage.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.textlanguage.textEnum = MBT_TEXTLANGUAGE;
|
||
|
s_preferences.textlanguage.textcolor = CT_BLACK;
|
||
|
s_preferences.textlanguage.textcolor2 = CT_WHITE;
|
||
|
s_preferences.textlanguage.listnames = s_textlanguage_Names;
|
||
|
s_preferences.textlanguage.width = width;
|
||
|
|
||
|
y += inc;
|
||
|
s_preferences.voicelanguage.generic.type = MTYPE_SPINCONTROL;
|
||
|
s_preferences.voicelanguage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.voicelanguage.generic.x = x;
|
||
|
s_preferences.voicelanguage.generic.y = y;
|
||
|
s_preferences.voicelanguage.generic.name = "menu/common/bar1.tga";
|
||
|
s_preferences.voicelanguage.generic.callback = Preferences_Event;
|
||
|
s_preferences.voicelanguage.generic.id = ID_VOICELANGUAGE;
|
||
|
s_preferences.voicelanguage.color = CT_DKPURPLE1;
|
||
|
s_preferences.voicelanguage.color2 = CT_LTPURPLE1;
|
||
|
s_preferences.voicelanguage.textX = MENU_BUTTON_TEXT_X;
|
||
|
s_preferences.voicelanguage.textY = MENU_BUTTON_TEXT_Y;
|
||
|
s_preferences.voicelanguage.textEnum = MBT_VOICELANGUAGE;
|
||
|
s_preferences.voicelanguage.textcolor = CT_BLACK;
|
||
|
s_preferences.voicelanguage.textcolor2 = CT_WHITE;
|
||
|
s_preferences.voicelanguage.listnames = s_voicelanguage_Names;
|
||
|
s_preferences.voicelanguage.width = width;
|
||
|
|
||
|
/* s_preferences.crosshair.generic.type = MTYPE_BITMAP;
|
||
|
s_preferences.crosshair.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
||
|
s_preferences.crosshair.generic.x = 404;
|
||
|
s_preferences.crosshair.generic.y = 224;
|
||
|
s_preferences.crosshair.generic.name = PIC_BUTTON2;
|
||
|
s_preferences.crosshair.generic.id = ID_CROSSHAIR;
|
||
|
s_preferences.crosshair.generic.callback = Preferences_Event;
|
||
|
s_preferences.crosshair.width = 100;
|
||
|
s_preferences.crosshair.height = 32;
|
||
|
s_preferences.crosshair.color = CT_DKBLUE1;
|
||
|
s_preferences.crosshair.color2 = CT_LTBLUE1;
|
||
|
s_preferences.crosshair.textX = 20;
|
||
|
s_preferences.crosshair.textY = 1;
|
||
|
s_preferences.crosshair.textEnum = MBT_CROSSHAIR;
|
||
|
s_preferences.crosshair.textcolor = CT_BLACK;
|
||
|
s_preferences.crosshair.textcolor2 = CT_WHITE;*/
|
||
|
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.flares );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.wallmarks );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.dynamiclights );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.identifytarget );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.synceveryframe );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.forcemodel );
|
||
|
//Menu_AddItem( &s_gameoptions.menu, &s_preferences.drawteamoverlay );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.allowdownload );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.simpleitems );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.textlanguage );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.voicelanguage );
|
||
|
Menu_AddItem( &s_gameoptions.menu, &s_preferences.crosshair);
|
||
|
|
||
|
s_gameoptions.menu.initialized = qtrue; // Show we've been here
|
||
|
|
||
|
Preferences_SetMenuItems();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
UI_GameOptionsMenu
|
||
|
=================
|
||
|
*/
|
||
|
void UI_GameOptionsMenu( void )
|
||
|
{
|
||
|
|
||
|
GameOptions_MenuInit();
|
||
|
|
||
|
UI_PushMenu( &s_gameoptions.menu );
|
||
|
}
|
||
|
|