rpg-x2/lcc/bin/include/time.h

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2011-06-01 12:20:56 +00:00
/* time.h Struct and function declarations for dealing with time. */
#ifndef _TIME_H_
#define _TIME_H_
typedef unsigned long clock_t;
#ifndef _TIME_T_DEFINED
#define _TIME_T_DEFINED
typedef unsigned long time_t;
#endif
#define CLOCKS_PER_SEC 1000 /* Machine dependent */
#define _TIME_T_DEFINED
struct tm
{
int tm_sec;
int tm_min;
int tm_hour;
int tm_mday;
int tm_mon;
int tm_year;
int tm_wday;
int tm_yday;
int tm_isdst;
};
unsigned int clock(void);
double difftime(time_t _time2, time_t _time1);
time_t mktime(struct tm *_timeptr);
time_t time(clock_t *_timer);
char *asctime(const struct tm *_tblock);
char *ctime(time_t *_time);
struct tm *gmtime(time_t *_timer);
struct tm *localtime(time_t *_timer);
unsigned int strftime(char *_s, unsigned long _maxsize, char *_fmt, struct tm *_t);
char *_asctime_r(struct tm *_tblock, void *_p);
extern int _daylight;
extern int *(_imp___daylight);
#define _daylight *(_imp___daylight)
char *_strtime(char *);
char *strtime(char *);
#define strtime _strtime
char *_strdate(char *);
#define strdate _strdate
extern long _timezone;
extern long *(_imp___timezone);
#define _timezone *(_imp___timezone)
extern char *_tzname[2];
extern char **(_imp___tzname)[2];
#define _tzname *(_imp___tzname)
void _tzset(void);
#endif /* _TIME_H_ */