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40 lines
1.2 KiB
C
40 lines
1.2 KiB
C
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/*
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** $Id: ltable.h,v 2.14 2010/06/25 12:18:10 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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#ifndef ltable_h
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#define ltable_h
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#include "lobject.h"
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#define gnode(t,i) (&(t)->node[i])
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#define gkey(n) (&(n)->i_key.tvk)
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#define gval(n) (&(n)->i_val)
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#define gnext(n) ((n)->i_key.nk.next)
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LUAI_FUNC const TValue *luaH_getint (Table *t, int key);
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LUAI_FUNC TValue *luaH_setint (lua_State *L, Table *t, int key);
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LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
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LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key);
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LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
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LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
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LUAI_FUNC Table *luaH_new (lua_State *L);
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LUAI_FUNC void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize);
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LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
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LUAI_FUNC void luaH_free (lua_State *L, Table *t);
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LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
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LUAI_FUNC int luaH_getn (Table *t);
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#if defined(LUA_DEBUG)
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LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
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LUAI_FUNC int luaH_isdummy (Node *n);
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#endif
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#endif
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