rpg-x2/mysql/wqueue.h

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2011-06-01 12:20:56 +00:00
#ifndef _wqueue_h
#define _wqueue_h
#include <my_global.h>
#include <my_pthread.h>
/* info about requests in a waiting queue */
typedef struct st_pagecache_wqueue
{
struct st_my_thread_var *last_thread; /* circular list of waiting
threads */
} WQUEUE;
#ifdef THREAD
void wqueue_link_into_queue(WQUEUE *wqueue, struct st_my_thread_var *thread);
void wqueue_unlink_from_queue(WQUEUE *wqueue, struct st_my_thread_var *thread);
void wqueue_add_to_queue(WQUEUE *wqueue, struct st_my_thread_var *thread);
void wqueue_add_and_wait(WQUEUE *wqueue,
struct st_my_thread_var *thread,
pthread_mutex_t *lock);
void wqueue_release_queue(WQUEUE *wqueue);
void wqueue_release_one_locktype_from_queue(WQUEUE *wqueue);
#endif
#endif