rpg-x2/game/lua_weapons.c

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// lua library for weapons
#include "g_lua.h"
#ifdef G_LUA
static const luaL_Reg lib_weapons[] = {
{NULL, NULL}
};
int Luaopen_Weapons(lua_State *L) {
luaL_register(L, "weapons", lib_weapons);
return 1;
}
#endif