2011-06-01 12:20:56 +00:00
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// Copyright (C) 1999-2000 Id Software, Inc.
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//
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// cg_drawtools.c -- helper functions called by cg_draw, cg_scoreboard, cg_info, etc
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#include "cg_local.h"
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#define CHARMAX 256
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static qboolean CG_IsWidescreen( void )
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{
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if ( cg_handleWidescreen.integer && cgs.widescreen.ratio && cgs.widescreen.state != WIDESCREEN_NONE )
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return qtrue;
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return qfalse;
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}
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/*
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================
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CG_AdjustFrom640
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Adjusted for resolution and screen aspect ratio
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================
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*/
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void CG_AdjustFrom640( float *x, float *y, float *w, float *h ) {
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//TiM - huh.... looks like the were looking into widescreens.
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//only offsetting the X value isn't good enough tho
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#if 0
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// adjust for wide screens
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if ( cgs.glconfig.vidWidth * 480 > cgs.glconfig.vidHeight * 640 ) {
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*x += 0.5 * ( cgs.glconfig.vidWidth - ( cgs.glconfig.vidHeight * 640 / 480 ) );
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}
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#endif
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// scale for screen sizes
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*x *= cgs.screenXScale;
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*y *= cgs.screenYScale;
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*w *= cgs.screenXScale;
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*h *= cgs.screenYScale;
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//TiM - handle widescreens
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if ( CG_IsWidescreen() )
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{
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*w *= cgs.widescreen.ratio;
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if ( cgs.widescreen.state == WIDESCREEN_RIGHT )
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*x = (*x * cgs.widescreen.ratio) + (cgs.widescreen.bias*2);//*x = (*x+*w) - (*w * cgs.widescreen.ratio);
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else if ( cgs.widescreen.state == WIDESCREEN_CENTER )
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*x = (*x * cgs.widescreen.ratio) + (cgs.widescreen.bias);
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else
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*x *= cgs.widescreen.ratio;
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}
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}
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/*
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================
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CG_FillRect
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Coordinates are 640*480 virtual values
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=================
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*/
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void CG_FillRect( float x, float y, float width, float height, const float *color ) {
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trap_R_SetColor( color );
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CG_AdjustFrom640( &x, &y, &width, &height );
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trap_R_DrawStretchPic( x, y, width, height, 0, 0, 0, 0, cgs.media.whiteShader );
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trap_R_SetColor( NULL );
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}
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/*
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================
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CG_DrawPic
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Coordinates are 640*480 virtual values
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=================
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*/
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void CG_DrawPic( float x, float y, float width, float height, qhandle_t hShader ) {
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CG_AdjustFrom640( &x, &y, &width, &height );
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trap_R_DrawStretchPic( x, y, width, height, 0, 0, 1, 1, hShader );
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}
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/*
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================
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CG_DrawStretchPic
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TiM: Made so we can use
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s1 - t2 as parameters as well :)
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Coordinates are 640*480 virtual values
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=================
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*/
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void CG_DrawStretchPic( float x, float y, float width, float height, float s1, float t1, float s2, float t2, qhandle_t hShader ) {
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CG_AdjustFrom640( &x, &y, &width, &height );
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trap_R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, hShader );
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}
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/*
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===============
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CG_DrawChar
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Coordinates and size in 640*480 virtual screen size
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===============
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*/
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void CG_DrawChar( int x, int y, int width, int height, int ch ) {
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int row, col;
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float frow, fcol;
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float size,size2;
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float ax, ay, aw, ah;
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ch &= 255;
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if ( ch == ' ' ) {
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return;
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}
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ax = x;
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ay = y;
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aw = width;
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ah = height;
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CG_AdjustFrom640( &ax, &ay, &aw, &ah );
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row = ch>>4;
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col = ch&15;
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frow = row*0.0625;
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fcol = col*0.0625;
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size = 0.03125;
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size2 = 0.0625;
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trap_R_DrawStretchPic( ax, ay, aw, ah,
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fcol, frow,
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fcol + size, frow + size2,
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cgs.media.charsetShader );
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}
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/*
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==================
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CG_DrawStringExt
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Draws a multi-colored string with a drop shadow, optionally forcing
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to a fixed color.
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Coordinates are at 640 by 480 virtual resolution
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==================
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*/
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void CG_DrawStringExt( int x, int y, const char *string, const float *setColor,
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qboolean forceColor, qboolean shadow, int charWidth, int charHeight, int maxChars ) {
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vec4_t color;
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const char *s;
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int xx;
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int cnt;
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if (maxChars <= 0)
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maxChars = 32767; // do them all!
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// draw the drop shadow
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if (shadow) {
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color[0] = color[1] = color[2] = 0;
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color[3] = setColor[3];
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trap_R_SetColor( color );
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s = string;
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xx = x;
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cnt = 0;
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while ( *s && cnt < maxChars) {
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if ( Q_IsColorString( s ) ) {
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s += 2;
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continue;
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}
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CG_DrawChar( xx + 2, y + 2, charWidth, charHeight, *s );
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cnt++;
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xx += charWidth;
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s++;
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}
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}
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// draw the colored text
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s = string;
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xx = x;
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cnt = 0;
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trap_R_SetColor( setColor );
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while ( *s && cnt < maxChars) {
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if ( Q_IsColorString( s ) ) {
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if ( !forceColor ) {
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memcpy( color, g_color_table[ColorIndex(*(s+1))], sizeof( color ) );
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color[3] = setColor[3];
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trap_R_SetColor( color );
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}
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s += 2;
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continue;
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}
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CG_DrawChar( xx, y, charWidth, charHeight, *s );
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xx += charWidth;
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cnt++;
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s++;
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}
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trap_R_SetColor( NULL );
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}
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void CG_DrawBigString( int x, int y, const char *s, float alpha ) {
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float color[4];
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color[0] = color[1] = color[2] = 1.0;
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color[3] = alpha;
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CG_DrawStringExt( x, y, s, color, qfalse, qtrue, BIGCHAR_WIDTH, BIGCHAR_HEIGHT, 0 );
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}
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void CG_DrawBigStringColor( int x, int y, const char *s, vec4_t color ) {
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CG_DrawStringExt( x, y, s, color, qtrue, qtrue, BIGCHAR_WIDTH, BIGCHAR_HEIGHT, 0 );
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}
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void CG_DrawSmallString( int x, int y, const char *s, float alpha ) {
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float color[4];
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color[0] = color[1] = color[2] = 1.0;
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color[3] = alpha;
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CG_DrawStringExt( x, y, s, color, qfalse, qfalse, SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, 0 );
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}
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void CG_DrawSmallStringColor( int x, int y, const char *s, vec4_t color ) {
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CG_DrawStringExt( x, y, s, color, qtrue, qfalse, SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, 0 );
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}
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/*
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=================
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CG_DrawStrlen
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Returns character count, skiping color escape codes
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=================
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*/
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int CG_DrawStrlen( const char *str ) {
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const char *s = str;
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int count = 0;
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while ( *s ) {
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if ( Q_IsColorString( s ) ) {
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s += 2;
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} else {
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count++;
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s++;
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}
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}
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return count;
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}
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/*
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=============
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CG_TileClearBox
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This repeats a 64*64 tile graphic to fill the screen around a sized down
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refresh window.
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=============
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*/
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static void CG_TileClearBox( int x, int y, int w, int h, qhandle_t hShader ) {
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float s1, t1, s2, t2;
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s1 = x / 64;
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t1 = y / 64;
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s2 = (x+w) / 64;
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t2 = (y+h) / 64;
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trap_R_DrawStretchPic( x, y, w, h, s1, t1, s2, t2, hShader );
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}
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/*
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==============
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CG_TileClear
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Clear around a sized down screen
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==============
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*/
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void CG_TileClear( void ) {
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int top, bottom, left, right;
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int w, h;
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w = cgs.glconfig.vidWidth;
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h = cgs.glconfig.vidHeight;
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if ( cg.refdef.x == 0 && cg.refdef.y == 0 &&
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cg.refdef.width == w && cg.refdef.height == h ) {
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return; // full screen rendering
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}
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top = cg.refdef.y;
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bottom = top + cg.refdef.height-1;
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left = cg.refdef.x;
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right = left + cg.refdef.width-1;
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// clear above view screen
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CG_TileClearBox( 0, 0, w, top, cgs.media.backTileShader );
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// clear below view screen
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CG_TileClearBox( 0, bottom, w, h - bottom, cgs.media.backTileShader );
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// clear left of view screen
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CG_TileClearBox( 0, top, left, bottom - top + 1, cgs.media.backTileShader );
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// clear right of view screen
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CG_TileClearBox( right, top, w - right, bottom - top + 1, cgs.media.backTileShader );
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}
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/*
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================
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CG_FadeColor
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================
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*/
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float *CG_FadeColor( int startMsec, int totalMsec ) {
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static vec4_t color;
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int t;
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if ( startMsec == 0 ) {
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return NULL;
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}
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t = cg.time - startMsec;
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if ( t >= totalMsec ) {
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return NULL;
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}
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// fade out
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if ( totalMsec - t < FADE_TIME ) {
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color[3] = ( totalMsec - t ) * 1.0/FADE_TIME;
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} else {
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color[3] = 1.0;
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}
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color[0] = color[1] = color[2] = 1;
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return color;
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}
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/*
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================
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CG_TeamColor
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================
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*/
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float *CG_TeamColor( int team ) {
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static vec4_t red = {1, 0.2, 0.2, 1};
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static vec4_t blue = {0.2, 0.2, 1, 1};
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static vec4_t other = {1, 1, 1, 1};
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static vec4_t spectator = {0.7, 0.7, 0.7, 1};
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switch ( team ) {
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case TEAM_RED:
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return red;
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case TEAM_BLUE:
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return blue;
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case TEAM_SPECTATOR:
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return spectator;
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default:
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return other;
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}
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}
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/*
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=================
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CG_GetColorForHealth
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=================
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*/
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void CG_GetColorForHealth( int health, int armor, vec4_t hcolor ) {
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int count;
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int max;
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// calculate the total points of damage that can
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// be sustained at the current health / armor level
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if ( health <= 0 ) {
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VectorClear( hcolor ); // black
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hcolor[3] = 1;
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return;
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}
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count = armor;
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// kef -- FIXME ...not sure what's happening here, but a divide-by-zero would be bad
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max = health;// * ARMOR_PROTECTION / ( 1.0 - ARMOR_PROTECTION );
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if ( max < count ) {
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count = max;
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}
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health += count;
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// set the color based on health
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hcolor[0] = 1.0;
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hcolor[3] = 1.0;
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if ( health >= 100 ) {
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hcolor[2] = 1.0;
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} else if ( health < 66 ) {
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hcolor[2] = 0;
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} else {
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hcolor[2] = ( health - 66 ) / 33.0;
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}
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if ( health > 60 ) {
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hcolor[1] = 1.0;
|
|
|
|
} else if ( health < 30 ) {
|
|
|
|
hcolor[1] = 0;
|
|
|
|
} else {
|
|
|
|
hcolor[1] = ( health - 30 ) / 30.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
CG_ColorForHealth
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void CG_ColorForHealth( vec4_t hcolor ) {
|
|
|
|
|
|
|
|
CG_GetColorForHealth( cg.snap->ps.stats[STAT_HEALTH],
|
|
|
|
cg.snap->ps.stats[STAT_ARMOR], hcolor );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int propMapTiny[CHARMAX][3];
|
|
|
|
static int propMap[CHARMAX][3];
|
|
|
|
static int propMapBig[CHARMAX][3];
|
|
|
|
|
|
|
|
static int propMapB[26][3] = {
|
|
|
|
{11, 12, 33},
|
|
|
|
{49, 12, 31},
|
|
|
|
{85, 12, 31},
|
|
|
|
{120, 12, 30},
|
|
|
|
{156, 12, 21},
|
|
|
|
{183, 12, 21},
|
|
|
|
{207, 12, 32},
|
|
|
|
|
|
|
|
{13, 55, 30},
|
|
|
|
{49, 55, 13},
|
|
|
|
{66, 55, 29},
|
|
|
|
{101, 55, 31},
|
|
|
|
{135, 55, 21},
|
|
|
|
{158, 55, 40},
|
|
|
|
{204, 55, 32},
|
|
|
|
|
|
|
|
{12, 97, 31},
|
|
|
|
{48, 97, 31},
|
|
|
|
{82, 97, 30},
|
|
|
|
{118, 97, 30},
|
|
|
|
{153, 97, 30},
|
|
|
|
{185, 97, 25},
|
|
|
|
{213, 97, 30},
|
|
|
|
|
|
|
|
{11, 139, 32},
|
|
|
|
{42, 139, 51},
|
|
|
|
{93, 139, 32},
|
|
|
|
{126, 139, 31},
|
|
|
|
{158, 139, 25},
|
|
|
|
};
|
|
|
|
|
|
|
|
#define PROPB_GAP_WIDTH 4
|
|
|
|
#define PROPB_SPACE_WIDTH 12
|
|
|
|
#define PROPB_HEIGHT 36
|
|
|
|
|
|
|
|
#define TEXTSHEET_SIZE 512 //TiM
|
|
|
|
#define ORIG_SCALE TEXTSHEET_SIZE / 256
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
UI_DrawBannerString
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static void UI_DrawBannerString2( int x, int y, const char* str, vec4_t color )
|
|
|
|
{
|
|
|
|
const char* s;
|
|
|
|
char ch;
|
|
|
|
float ax;
|
|
|
|
float ay;
|
|
|
|
float aw;
|
|
|
|
float ah;
|
|
|
|
float frow;
|
|
|
|
float fcol;
|
|
|
|
float fwidth;
|
|
|
|
float fheight;
|
|
|
|
|
|
|
|
// draw the colored text
|
|
|
|
trap_R_SetColor( color );
|
|
|
|
|
|
|
|
// ax = x * cgs.screenXScale + cgs.screenXBias;
|
|
|
|
ax = x * cgs.screenXScale;
|
|
|
|
ay = y * cgs.screenYScale;
|
|
|
|
|
|
|
|
s = str;
|
|
|
|
while ( *s )
|
|
|
|
{
|
|
|
|
ch = *s & 255;
|
|
|
|
if ( ch == ' ' ) {
|
|
|
|
ax += ((float)PROPB_SPACE_WIDTH + (float)PROPB_GAP_WIDTH)* cgs.screenXScale;
|
|
|
|
}
|
|
|
|
else if ( ch >= 'A' && ch <= 'Z' ) {
|
|
|
|
ch -= 'A';
|
2011-06-09 10:27:51 +00:00
|
|
|
fcol = (float)propMapB[(int)ch][0] / 256;
|
|
|
|
frow = (float)propMapB[(int)ch][1] / 256;
|
|
|
|
fwidth = (float)propMapB[(int)ch][2] / 256;
|
2011-06-01 12:20:56 +00:00
|
|
|
fheight = (float)PROPB_HEIGHT / 256;
|
2011-06-09 10:27:51 +00:00
|
|
|
aw = (float)(propMapB[(int)ch][2] * cgs.screenXScale);
|
2011-06-01 12:20:56 +00:00
|
|
|
ah = (float)(PROPB_HEIGHT * cgs.screenYScale);
|
|
|
|
trap_R_DrawStretchPic( ax, ay, aw, ah, fcol, frow, fcol+fwidth, frow+fheight, cgs.media.charsetPropB );
|
|
|
|
ax += (aw + (float)PROPB_GAP_WIDTH * cgs.screenXScale);
|
|
|
|
}
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
|
|
|
|
trap_R_SetColor( NULL );
|
|
|
|
}
|
|
|
|
|
|
|
|
void UI_DrawBannerString( int x, int y, const char* str, int style, vec4_t color ) {
|
|
|
|
const char * s;
|
|
|
|
int ch;
|
|
|
|
int width;
|
|
|
|
vec4_t drawcolor;
|
|
|
|
|
|
|
|
// find the width of the drawn text
|
|
|
|
s = str;
|
|
|
|
width = 0;
|
|
|
|
while ( *s ) {
|
|
|
|
ch = *s;
|
|
|
|
if ( ch == ' ' ) {
|
|
|
|
width += PROPB_SPACE_WIDTH;
|
|
|
|
}
|
|
|
|
else if ( ch >= 'A' && ch <= 'Z' ) {
|
|
|
|
width += propMapB[ch - 'A'][2] + PROPB_GAP_WIDTH;
|
|
|
|
}
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
width -= PROPB_GAP_WIDTH;
|
|
|
|
|
|
|
|
switch( style & UI_FORMATMASK ) {
|
|
|
|
case UI_CENTER:
|
|
|
|
x -= width / 2;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case UI_RIGHT:
|
|
|
|
x -= width;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case UI_LEFT:
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( style & UI_DROPSHADOW ) {
|
|
|
|
drawcolor[0] = drawcolor[1] = drawcolor[2] = 0;
|
|
|
|
drawcolor[3] = color[3];
|
|
|
|
UI_DrawBannerString2( x+2, y+2, str, drawcolor );
|
|
|
|
}
|
|
|
|
|
|
|
|
UI_DrawBannerString2( x, y, str, color );
|
|
|
|
}
|
|
|
|
|
|
|
|
#define MAX_STRINGWIDTH 2048
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
UI_ProportionalSizeScale
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
int UI_ProportionalStringWidth( const char* str,int style )
|
|
|
|
{
|
|
|
|
const char * s;
|
|
|
|
int ch;
|
|
|
|
int charWidth;
|
|
|
|
int width;
|
|
|
|
char holdStr[2048];
|
|
|
|
|
|
|
|
Q_strncpyz( holdStr, str, MAX_STRINGWIDTH );
|
|
|
|
|
|
|
|
Q_CleanStr(holdStr);
|
|
|
|
|
|
|
|
if (style & UI_TINYFONT)
|
|
|
|
{
|
|
|
|
s = holdStr;
|
|
|
|
width = 0;
|
|
|
|
while ( *s )
|
|
|
|
{
|
|
|
|
ch = *s & 255;
|
|
|
|
charWidth = propMapTiny[ch][2];
|
|
|
|
if ( charWidth != -1 )
|
|
|
|
{
|
|
|
|
width += charWidth;
|
|
|
|
width += PROP_GAP_TINY_WIDTH;
|
|
|
|
}
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
|
|
|
|
width -= PROP_GAP_TINY_WIDTH;
|
|
|
|
}
|
|
|
|
else if (style & UI_BIGFONT)
|
|
|
|
{
|
|
|
|
s = holdStr;
|
|
|
|
width = 0;
|
|
|
|
while ( *s )
|
|
|
|
{
|
|
|
|
ch = *s & 255;
|
|
|
|
charWidth = propMapBig[ch][2];
|
|
|
|
if ( charWidth != -1 )
|
|
|
|
{
|
|
|
|
width += charWidth;
|
|
|
|
width += PROP_GAP_BIG_WIDTH;
|
|
|
|
}
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
|
|
|
|
width -= PROP_GAP_BIG_WIDTH;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
s = holdStr;
|
|
|
|
width = 0;
|
|
|
|
while ( *s )
|
|
|
|
{
|
|
|
|
ch = *s & 255;
|
|
|
|
charWidth = propMap[ch][2];
|
|
|
|
if ( charWidth != -1 )
|
|
|
|
{
|
|
|
|
width += charWidth;
|
|
|
|
width += PROP_GAP_WIDTH;
|
|
|
|
}
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
|
|
|
|
width -= PROP_GAP_WIDTH;
|
|
|
|
}
|
|
|
|
|
|
|
|
return width;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int specialTinyPropChars[CHARMAX][2] = {
|
|
|
|
{0, 0},
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 10
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 20
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 30
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 40
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 50
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 60
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 70
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 80
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 90
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 100
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 110
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 120
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 130
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 140
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 150
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{2,-3},{0, 0}, // 160
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 170
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 180
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 190
|
|
|
|
{0,-1},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{0, 0},{2, 0},{2,-3}, // 200
|
|
|
|
{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{0,-1},{2,-3},{2,-3}, // 210
|
|
|
|
{2,-3},{3,-3},{2,-3},{2,-3},{0, 0},{0,-1},{2,-3},{2,-3},{2,-3},{2,-3}, // 220
|
|
|
|
{2,-3},{0,-1},{0,-1},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{0, 0}, // 230
|
|
|
|
{2, 0},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{0, 0}, // 240
|
|
|
|
{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{2,-3},{0, 0},{0,-1},{2,-3},{2,-3}, // 250
|
|
|
|
{2,-3},{2,-3},{2,-3},{0,-1},{2,-3} // 255
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
static int specialPropChars[CHARMAX][2] = {
|
|
|
|
{0, 0},
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 10
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 20
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 30
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 40
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 50
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 60
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 70
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 80
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 90
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 100
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 110
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 120
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 130
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 140
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 150
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 160
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 170
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 180
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 190
|
|
|
|
{2,-2},{2,-2},{2,-2},{2,-2},{2,-2},{2,-2},{2,-2},{0, 0},{1, 1},{2,-2}, // 200
|
|
|
|
{2,-2},{2,-2},{2,-2},{2,-2},{2,-2},{2,-2},{2,-2},{0, 0},{2,-2},{2,-2}, // 210
|
|
|
|
{2,-2},{2,-2},{2,-2},{2,-2},{0, 0},{0, 0},{2,-2},{2,-2},{2,-2},{2,-2}, // 220
|
|
|
|
{2,-2},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 230
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 240
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 250
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0} // 255
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
static int specialBigPropChars[CHARMAX][2] = {
|
|
|
|
{0, 0},
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 10
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 20
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 30
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 40
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 50
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 60
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 70
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 80
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 90
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 100
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 110
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 120
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 130
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 140
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 150
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 160
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 170
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 180
|
|
|
|
{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0},{0, 0}, // 190
|
|
|
|
{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{0, 0},{3, 1},{3,-3}, // 200
|
|
|
|
{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{0, 0},{3,-3},{3,-3}, // 210
|
|
|
|
{3,-3},{3,-3},{3,-3},{3,-3},{0, 0},{0, 0},{3,-3},{3,-3},{3,-3},{3,-3}, // 220
|
|
|
|
{3,-3},{0, 0},{0, 0},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{0, 0}, // 230
|
|
|
|
{3, 1},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{0, 0}, // 240
|
|
|
|
{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{3,-3},{0, 0},{0, 0},{3,-3},{3,-3}, // 250
|
|
|
|
{3,-3},{3,-3},{3,-3},{0, 0},{3,-3} // 255
|
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
UI_AdjustForWideScreen
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static void UI_AdjustForWidescreen( float *x, float *w )
|
|
|
|
{
|
|
|
|
if ( CG_IsWidescreen() )
|
|
|
|
*w *= cgs.widescreen.ratio;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
UI_DrawProportionalString2
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static void UI_DrawProportionalString2( int x, int y, const char* str, vec4_t color, float sizeScale,int style, qhandle_t charset,qboolean forceColor )
|
|
|
|
{
|
|
|
|
const char* s;
|
|
|
|
unsigned char ch;
|
|
|
|
float ax;
|
|
|
|
float ay,holdY;
|
|
|
|
float aw = 0; // stop compiler complaining about uninitialised vars
|
|
|
|
float ah;
|
|
|
|
float frow;
|
|
|
|
float fcol;
|
|
|
|
float fwidth;
|
|
|
|
float fheight;
|
|
|
|
vec4_t givenColor;
|
|
|
|
int colorI;
|
|
|
|
int special;
|
|
|
|
|
|
|
|
givenColor[0] = color[0];
|
|
|
|
givenColor[1] = color[1];
|
|
|
|
givenColor[2] = color[2];
|
|
|
|
givenColor[3] = color[3];
|
|
|
|
|
|
|
|
// draw the colored text
|
|
|
|
trap_R_SetColor( color );
|
|
|
|
|
|
|
|
// ax = x * cgs.screenXScale + cgs.screenXBias;
|
|
|
|
ax = x * cgs.screenXScale;
|
|
|
|
ay = y * cgs.screenYScale;
|
|
|
|
holdY = ay;
|
|
|
|
|
|
|
|
if ( CG_IsWidescreen() )
|
|
|
|
{
|
|
|
|
ax *= cgs.widescreen.ratio;
|
|
|
|
|
|
|
|
if ( cgs.widescreen.state == WIDESCREEN_CENTER )
|
|
|
|
ax += cgs.widescreen.bias;
|
|
|
|
else if ( cgs.widescreen.state == WIDESCREEN_RIGHT )
|
|
|
|
ax += (cgs.widescreen.bias*2);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (style & UI_TINYFONT)
|
|
|
|
{
|
|
|
|
s = str;
|
|
|
|
while ( *s )
|
|
|
|
{
|
|
|
|
// Is there a color character
|
|
|
|
if ( Q_IsColorString( s ) )
|
|
|
|
{
|
|
|
|
if (!forceColor)
|
|
|
|
{
|
|
|
|
colorI = ColorIndex( *(s+1) );
|
|
|
|
trap_R_SetColor( g_color_table[colorI] );
|
|
|
|
}
|
|
|
|
s += 2;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//CG_Printf("s = %s, ch = %s", s, ch);
|
|
|
|
|
|
|
|
ch = *s & 255;
|
|
|
|
if ( ch == ' ' )
|
|
|
|
{
|
|
|
|
aw = (float)PROP_SPACE_TINY_WIDTH;
|
|
|
|
}
|
|
|
|
else if ( propMapTiny[ch][2] != -1 )
|
|
|
|
{
|
|
|
|
// Because some foreign characters were a little different
|
|
|
|
special = specialTinyPropChars[ch][0];
|
|
|
|
ay = holdY + (specialTinyPropChars[ch][1] * cgs.screenYScale);
|
|
|
|
|
|
|
|
fcol = (float ) propMapTiny[ch][0] / 256;
|
|
|
|
frow = (float)propMapTiny[ch][1] / 256;
|
|
|
|
fwidth = (float)propMapTiny[ch][2] / 256;
|
|
|
|
fheight = (float)(PROP_TINY_HEIGHT + special) / 256;
|
|
|
|
aw = (float)propMapTiny[ch][2] * cgs.screenXScale * sizeScale;
|
|
|
|
ah = (float)(PROP_TINY_HEIGHT + special) * cgs.screenYScale * sizeScale;
|
|
|
|
|
|
|
|
//TiM - adjust for widescreen
|
|
|
|
UI_AdjustForWidescreen( &ax, &aw );
|
|
|
|
|
|
|
|
trap_R_DrawStretchPic( ax, ay, aw, ah, fcol, frow, fcol + fwidth, frow + fheight, charset );
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
ax += (aw + (float)PROP_GAP_TINY_WIDTH * cgs.screenXScale * sizeScale);
|
|
|
|
|
|
|
|
if ( CG_IsWidescreen() )
|
|
|
|
ax -= ((float)PROP_GAP_TINY_WIDTH * cgs.screenXScale * sizeScale)*(1.0f-cgs.widescreen.ratio);
|
|
|
|
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (style & UI_BIGFONT)
|
|
|
|
{
|
|
|
|
s = str;
|
|
|
|
while ( *s )
|
|
|
|
{
|
|
|
|
// Is there a color character
|
|
|
|
if ( Q_IsColorString( s ) )
|
|
|
|
{
|
|
|
|
if (!forceColor)
|
|
|
|
{
|
|
|
|
colorI = ColorIndex( *(s+1) );
|
|
|
|
trap_R_SetColor( g_color_table[colorI] );
|
|
|
|
}
|
|
|
|
s += 2;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
ch = *s & 255;
|
|
|
|
if ( ch == ' ' )
|
|
|
|
{
|
|
|
|
aw = (float)PROP_SPACE_BIG_WIDTH* cgs.screenXScale * sizeScale;
|
|
|
|
}
|
|
|
|
else if ( propMap[ch][2] != -1 )
|
|
|
|
{
|
|
|
|
// Because some foreign characters were a little different
|
|
|
|
special = specialBigPropChars[ch][0];
|
|
|
|
ay = holdY + (specialBigPropChars[ch][1] * cgs.screenYScale);
|
|
|
|
|
|
|
|
fcol = (float ) propMapBig[ch][0] / 256; //256.0f
|
|
|
|
frow = (float)propMapBig[ch][1] / 256;
|
|
|
|
fwidth = (float)propMapBig[ch][2] / 256;
|
|
|
|
fheight = (float)(PROP_BIG_HEIGHT+ special) / 256;
|
|
|
|
aw = (float)propMapBig[ch][2] * cgs.screenXScale * sizeScale;
|
|
|
|
ah = (float)(PROP_BIG_HEIGHT+ special) * cgs.screenYScale * sizeScale;
|
|
|
|
|
|
|
|
//TiM - adjust for widescreen
|
|
|
|
UI_AdjustForWidescreen( &ax, &aw );
|
|
|
|
|
|
|
|
trap_R_DrawStretchPic( ax, ay, aw, ah, fcol, frow, fcol + fwidth, frow + fheight,
|
|
|
|
charset );
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
aw = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
ax += (aw + (float)PROP_GAP_BIG_WIDTH * cgs.screenXScale * sizeScale);
|
|
|
|
|
|
|
|
if ( CG_IsWidescreen() )
|
|
|
|
ax -= ((float)PROP_GAP_BIG_WIDTH * cgs.screenXScale * sizeScale)*(1.0f-cgs.widescreen.ratio);
|
|
|
|
|
|
|
|
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
s = str;
|
|
|
|
while ( *s )
|
|
|
|
{
|
|
|
|
// Is there a color character
|
|
|
|
if ( Q_IsColorString( s ) )
|
|
|
|
{
|
|
|
|
if (!forceColor)
|
|
|
|
{
|
|
|
|
colorI = ColorIndex( *(s+1) );
|
|
|
|
trap_R_SetColor( g_color_table[colorI] );
|
|
|
|
}
|
|
|
|
s += 2;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
ch = *s & 255;
|
|
|
|
if ( ch == ' ' )
|
|
|
|
{
|
|
|
|
aw = (float)PROP_SPACE_WIDTH * cgs.screenXScale * sizeScale;
|
|
|
|
}
|
|
|
|
else if ( propMap[ch][2] != -1 )
|
|
|
|
{
|
|
|
|
// Because some foreign characters were a little different
|
|
|
|
special = specialPropChars[ch][0];
|
|
|
|
ay = holdY + (specialPropChars[ch][1] * cgs.screenYScale);
|
|
|
|
|
|
|
|
fcol = (float)propMap[ch][0] / 256;
|
|
|
|
frow = (float)propMap[ch][1] / 256;
|
|
|
|
fwidth = (float)propMap[ch][2] / 256;
|
|
|
|
fheight = (float)(PROP_HEIGHT+ special) / 256;
|
|
|
|
aw = (float)(propMap[ch][2] * cgs.screenXScale * sizeScale);
|
|
|
|
ah = (float)((PROP_HEIGHT+ special) * cgs.screenYScale * sizeScale);
|
|
|
|
|
|
|
|
//TiM - adjust for widescreen
|
|
|
|
UI_AdjustForWidescreen( &ax, &aw );
|
|
|
|
|
|
|
|
trap_R_DrawStretchPic( ax, ay, aw, ah, fcol, frow, fcol+fwidth, frow+fheight, charset );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
aw = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
ax += (aw + (float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale);
|
|
|
|
|
|
|
|
if ( CG_IsWidescreen() )
|
|
|
|
ax -= ((float)PROP_GAP_WIDTH * cgs.screenXScale * sizeScale)*(1.0f-cgs.widescreen.ratio);
|
|
|
|
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
trap_R_SetColor( NULL );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
UI_ProportionalSizeScale
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
float UI_ProportionalSizeScale( int style )
|
|
|
|
{
|
|
|
|
if( style & UI_SMALLFONT )
|
|
|
|
{
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1.00;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
UI_DrawProportionalString
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color )
|
|
|
|
{
|
|
|
|
vec4_t drawcolor;
|
|
|
|
int width;
|
|
|
|
float sizeScale;
|
|
|
|
qhandle_t charset;
|
|
|
|
|
|
|
|
sizeScale = UI_ProportionalSizeScale( style );
|
|
|
|
|
|
|
|
switch( style & UI_FORMATMASK )
|
|
|
|
{
|
|
|
|
case UI_CENTER:
|
|
|
|
width = UI_ProportionalStringWidth( str, style ) * sizeScale;
|
|
|
|
x -= width / 2;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case UI_RIGHT:
|
|
|
|
width = UI_ProportionalStringWidth( str,style ) * sizeScale;
|
|
|
|
x -= width;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case UI_LEFT:
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
//TiM - vertical align
|
|
|
|
if ( style & UI_BOTTOM )
|
|
|
|
{
|
|
|
|
if (style & UI_TINYFONT)
|
|
|
|
y -= (PROP_TINY_HEIGHT+3);
|
|
|
|
else if (style & UI_BIGFONT)
|
|
|
|
y -= (PROP_BIG_HEIGHT+3);
|
|
|
|
else
|
|
|
|
y -= (PROP_HEIGHT+3);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (style & UI_TINYFONT)
|
|
|
|
{
|
|
|
|
charset = cgs.media.charsetPropTiny;
|
|
|
|
}
|
|
|
|
else if (style & UI_BIGFONT)
|
|
|
|
{
|
|
|
|
charset = cgs.media.charsetPropBig;
|
|
|
|
sizeScale = 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
charset = cgs.media.charsetProp;
|
|
|
|
sizeScale = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( style & UI_DROPSHADOW )
|
|
|
|
{
|
|
|
|
drawcolor[0] = drawcolor[1] = drawcolor[2] = 0;
|
|
|
|
drawcolor[3] = color[3];
|
|
|
|
|
|
|
|
UI_DrawProportionalString2( x+2, y+2, str, drawcolor, sizeScale,style, charset,qtrue );
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( style & UI_INVERSE )
|
|
|
|
{
|
|
|
|
drawcolor[0] = color[0] * 0.8;
|
|
|
|
drawcolor[1] = color[1] * 0.8;
|
|
|
|
drawcolor[2] = color[2] * 0.8;
|
|
|
|
drawcolor[3] = color[3];
|
|
|
|
UI_DrawProportionalString2( x, y, str, drawcolor, sizeScale,style, charset,qtrue );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( style & UI_PULSE )
|
|
|
|
{
|
|
|
|
drawcolor[0] = color[0] * 0.8;
|
|
|
|
drawcolor[1] = color[1] * 0.8;
|
|
|
|
drawcolor[2] = color[2] * 0.8;
|
|
|
|
drawcolor[3] = color[3];
|
|
|
|
UI_DrawProportionalString2( x, y, str, color, sizeScale,style, charset,qtrue );
|
|
|
|
|
|
|
|
drawcolor[0] = color[0];
|
|
|
|
drawcolor[1] = color[1];
|
|
|
|
drawcolor[2] = color[2];
|
|
|
|
drawcolor[3] = 0.5 + 0.5 * sin( cg.time / PULSE_DIVISOR );
|
|
|
|
UI_DrawProportionalString2( x, y, str, drawcolor, sizeScale,style,charset,qtrue );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( style & UI_FORCECOLOR )
|
|
|
|
{
|
|
|
|
UI_DrawProportionalString2( x, y, str, color, sizeScale,style, charset,qtrue);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
UI_DrawProportionalString2( x, y, str, color, sizeScale,style, charset,qfalse);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
CG_DrawNumField
|
|
|
|
|
|
|
|
Take x,y positions as if 640 x 480 and scales them to the proper resolution
|
|
|
|
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
void CG_DrawNumField (int x, int y, int width, int value,int charWidth,int charHeight,int style)
|
|
|
|
{
|
|
|
|
char num[16], *ptr;
|
|
|
|
int l;
|
|
|
|
int frame;
|
|
|
|
int xWidth;
|
|
|
|
|
|
|
|
if (width < 1) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw number string
|
|
|
|
if (width > 5) {
|
|
|
|
width = 5;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch ( width ) {
|
|
|
|
case 1:
|
|
|
|
value = value > 9 ? 9 : value;
|
|
|
|
value = value < 0 ? 0 : value;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
value = value > 99 ? 99 : value;
|
|
|
|
value = value < -9 ? -9 : value;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
value = value > 999 ? 999 : value;
|
|
|
|
value = value < -99 ? -99 : value;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
value = value > 9999 ? 9999 : value;
|
|
|
|
value = value < -999 ? -999 : value;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
Com_sprintf (num, sizeof(num), "%i", value);
|
|
|
|
l = strlen(num);
|
|
|
|
if (l > width)
|
|
|
|
l = width;
|
|
|
|
|
|
|
|
if (style & NUM_FONT_SMALL)
|
|
|
|
{
|
|
|
|
xWidth = 4 + 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
xWidth = (charWidth/2) + 3;//(charWidth/6);
|
|
|
|
}
|
|
|
|
|
|
|
|
x += 2 + (xWidth)*(width - l);
|
|
|
|
|
|
|
|
ptr = num;
|
|
|
|
while (*ptr && l)
|
|
|
|
{
|
|
|
|
if (*ptr == '-')
|
|
|
|
frame = STAT_MINUS;
|
|
|
|
else
|
|
|
|
frame = *ptr -'0';
|
|
|
|
|
|
|
|
if (style & NUM_FONT_SMALL)
|
|
|
|
{
|
|
|
|
CG_DrawPic( x,y, charWidth, charHeight, cgs.media.smallnumberShaders[frame] );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
CG_DrawPic( x,y, charWidth, charHeight, cgs.media.numberShaders[frame] );
|
|
|
|
}
|
|
|
|
|
|
|
|
x += (xWidth);
|
|
|
|
ptr++;
|
|
|
|
l--;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
CG_PrintInterfaceGraphics
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void CG_PrintInterfaceGraphics(int min,int max)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
vec4_t drawcolor;
|
|
|
|
|
|
|
|
// Printing graphics
|
|
|
|
for (i=min;i<max;++i)
|
|
|
|
{
|
|
|
|
drawcolor[0] = colorTable[interface_graphics[i].color][0];
|
|
|
|
drawcolor[1] = colorTable[interface_graphics[i].color][1];
|
|
|
|
drawcolor[2] = colorTable[interface_graphics[i].color][2];
|
|
|
|
drawcolor[3] = colorTable[interface_graphics[i].color][3];
|
|
|
|
|
|
|
|
if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_RED )
|
|
|
|
{
|
|
|
|
drawcolor[0] = 1;
|
|
|
|
}
|
|
|
|
else if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_BLUE )
|
|
|
|
{
|
|
|
|
drawcolor[2] = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (interface_graphics[i].type == SG_GRAPHIC)
|
|
|
|
{
|
|
|
|
trap_R_SetColor(drawcolor);
|
|
|
|
|
|
|
|
CG_DrawPic( interface_graphics[i].x,
|
|
|
|
interface_graphics[i].y,
|
|
|
|
interface_graphics[i].width,
|
|
|
|
interface_graphics[i].height,
|
|
|
|
interface_graphics[i].graphic);
|
|
|
|
}
|
|
|
|
else if (interface_graphics[i].type == SG_NUMBER)
|
|
|
|
{
|
|
|
|
if (interface_graphics[i].style & UI_PULSE)
|
|
|
|
{
|
|
|
|
drawcolor[3] = 0.5+0.5*sin(cg.time/PULSE_DIVISOR);
|
|
|
|
}
|
|
|
|
trap_R_SetColor( drawcolor);
|
|
|
|
|
|
|
|
CG_DrawNumField (
|
|
|
|
interface_graphics[i].x,
|
|
|
|
interface_graphics[i].y, 3,
|
|
|
|
interface_graphics[i].max,
|
|
|
|
interface_graphics[i].width,
|
|
|
|
interface_graphics[i].height,interface_graphics[i].style);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
trap_R_SetColor(NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
CG_ParseFontParms
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static char *CG_ParseFontParms(char *buffer,int propArray[CHARMAX][3])
|
|
|
|
{
|
|
|
|
char *token;
|
|
|
|
int i,i2;
|
|
|
|
|
|
|
|
while ( buffer )
|
|
|
|
{
|
|
|
|
token = COM_ParseExt( &buffer, qtrue );
|
|
|
|
|
|
|
|
// Start with open braket
|
|
|
|
if ( !Q_stricmp( token, "{" ) )
|
|
|
|
{
|
|
|
|
for (i=0;i<CHARMAX;++i)
|
|
|
|
{
|
|
|
|
// Brackets for the numbers
|
|
|
|
token = COM_ParseExt( &buffer, qtrue );
|
|
|
|
if ( !Q_stricmpn( token, "{", 1 ) )
|
|
|
|
{
|
|
|
|
;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
trap_Print( va( S_COLOR_RED "CG_ParseFontParms : Invalid FONTS.DAT data, near character %d!\n",i));
|
|
|
|
return(NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i2=0;i2<3;++i2)
|
|
|
|
{
|
|
|
|
token = COM_ParseExt( &buffer, qtrue );
|
|
|
|
propArray[i][i2] = atoi(token);
|
|
|
|
}
|
|
|
|
|
|
|
|
token = COM_ParseExt( &buffer, qtrue );
|
|
|
|
if ( !Q_stricmp( token, "}" ) )
|
|
|
|
{
|
|
|
|
;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
trap_Print( va( S_COLOR_RED "CG_ParseFontParms : Invalid FONTS.DAT data, near character %d!\n",i));
|
|
|
|
return(NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
token = COM_ParseExt( &buffer, qtrue ); // Grab closing bracket
|
|
|
|
if ( !Q_stricmp( token, "}" ) )
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return(buffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
#define FONT_BUFF_LENGTH 20000
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
CG_LoadFonts
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void CG_LoadFonts(void)
|
|
|
|
{
|
|
|
|
char buffer[FONT_BUFF_LENGTH];
|
|
|
|
int len;
|
|
|
|
fileHandle_t f;
|
|
|
|
char *holdBuf;
|
|
|
|
|
|
|
|
len = trap_FS_FOpenFile( "ext_data/fonts.dat", &f, FS_READ );
|
|
|
|
|
|
|
|
if ( !f )
|
|
|
|
{
|
|
|
|
trap_Print( va( S_COLOR_RED "CG_LoadFonts : FONTS.DAT file not found!\n"));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (len > FONT_BUFF_LENGTH)
|
|
|
|
{
|
|
|
|
trap_Print( va( S_COLOR_RED "CG_LoadFonts : FONTS.DAT file bigger than %d!\n",FONT_BUFF_LENGTH));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// initialise the data area
|
|
|
|
memset(buffer, 0, sizeof(buffer));
|
|
|
|
|
|
|
|
trap_FS_Read( buffer, len, f );
|
|
|
|
|
|
|
|
trap_FS_FCloseFile( f );
|
|
|
|
|
|
|
|
COM_BeginParseSession();
|
|
|
|
|
|
|
|
holdBuf = (char *) buffer;
|
|
|
|
holdBuf = CG_ParseFontParms( holdBuf,propMapTiny);
|
|
|
|
holdBuf = CG_ParseFontParms( holdBuf,propMap);
|
|
|
|
holdBuf = CG_ParseFontParms( holdBuf,propMapBig);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
CG_ParseRankData
|
|
|
|
|
|
|
|
Takes '{ x, y, w, h, file_route } and parses it.
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define MAX_RANK_WIDTH 67
|
|
|
|
#define MAX_RANK_HEIGHT 15
|
|
|
|
|
|
|
|
qboolean CG_ParseRankData( char **data, rankMenuData_t* rankMenuData ) {
|
|
|
|
const char* token;
|
|
|
|
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !Q_stricmp( token, "{" ) ) {
|
|
|
|
//parse w value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->w = atoi( token );
|
|
|
|
|
|
|
|
if ( rankMenuData->w > MAX_RANK_WIDTH ) {
|
|
|
|
rankMenuData->w = MAX_RANK_WIDTH;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse h value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->h = atoi( token );
|
|
|
|
|
|
|
|
if ( rankMenuData->h > MAX_RANK_HEIGHT ) {
|
|
|
|
rankMenuData->h = MAX_RANK_HEIGHT;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse s1 value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->s1 = atoi( token );
|
|
|
|
|
|
|
|
if ( !rankMenuData->s1 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Invalid s1 value in rankset\n");
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse t1 value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->t1 = atoi( token );
|
|
|
|
|
|
|
|
if ( !rankMenuData->t1 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Invalid t1 value in rankset\n");
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse s2 value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->s2 = atoi( token );
|
|
|
|
|
|
|
|
if ( !rankMenuData->s2 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Invalid s2 value in rankset\n");
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse t2 value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->t2 = atoi( token );
|
|
|
|
|
|
|
|
if ( !rankMenuData->t2 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Invalid t2 value in rankset\n");
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse gWidth value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->gWidth = atoi( token );
|
|
|
|
|
|
|
|
if ( !rankMenuData->gWidth ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Invalid graphic width value in rankset\n");
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse gHeight value
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->gHeight = atoi( token );
|
|
|
|
|
|
|
|
if ( !rankMenuData->gHeight ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Invalid graphic height value in rankset\n");
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//parse graphics handle
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
rankMenuData->graphic = trap_R_RegisterShaderNoMip( token );
|
|
|
|
|
|
|
|
if ( !rankMenuData->graphic ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unable to find shader in rankset: %s\n", token );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//error checking - we should see a '}' now :P
|
|
|
|
token = COM_ParseExt( data, qtrue );
|
|
|
|
if ( token[0] == 0 ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Unexpected EOF! O_o\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
|
|
|
|
//all good :) return the function good
|
|
|
|
if ( !Q_stricmp( token, "}" ) ) {
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
Com_Printf( S_COLOR_RED, "Could not find { in current rankset file.\n" );
|
|
|
|
return qtrue;
|
|
|
|
}
|
|
|
|
}
|
|
|
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/*
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=================
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CG_LoadRanks
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By TiM
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=================
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*/
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qboolean CG_LoadRanks( void ) {
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fileHandle_t file;
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int file_len;
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char charText[32000];
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char *textPtr, *prevValue;
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char fileName[MAX_QPATH];
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int i;
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int rankCount=0;
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char *token;
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qboolean DefaultRankLoaded = qfalse;
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if ( cgs.rankSet ) {
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Com_sprintf( fileName, sizeof( fileName ), "ext_data/ranksets/%s.ranks", cgs.rankSet );
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}
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else {
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return qfalse;
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}
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file_len = trap_FS_FOpenFile( fileName, &file, FS_READ );
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if ( file_len <= 0 ) {
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return qfalse;
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}
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if ( file_len >= sizeof( charText ) - 1 ) {
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Com_Printf( S_COLOR_RED "Size of rankset file %s is too large.\n", fileName );
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return qfalse;
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}
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memset( &charText, 0, sizeof( charText ) );
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memset( &cgs.defaultRankData, 0, sizeof( cgs.defaultRankData ) );
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memset( &cgs.ranksData, 0, sizeof( cgs.ranksData ) );
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trap_FS_Read( charText, file_len, file );
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charText[file_len] = 0;
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trap_FS_FCloseFile( file );
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COM_BeginParseSession();
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textPtr = charText;
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token = COM_Parse( &textPtr );
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if ( !token[0] ) {
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Com_Printf( S_COLOR_RED "No data found in rankset: %s\n", fileName );
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return qfalse;
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}
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if ( Q_stricmp( token, "{" ) ) {
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Com_Printf( S_COLOR_RED "Missing starting { in rankset file: %s\n", fileName);
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return qfalse;
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}
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//Parse the first one only... the first one should be the DEFAULT RANK!!!
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//DEFAULT I SAY! IT'S SPECIAL!
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//WE NEED A DEFAULT FOR ERRORS! NO DEFAULT NO RANK FOR YOU!
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while ( 1 ) {
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prevValue = textPtr;
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token = COM_Parse( &textPtr );
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if ( !token[0] ) {
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break;
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}
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if ( !Q_stricmpn( token, "MenuTextureDef", 14 ) ) {
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if ( CG_ParseRankData( &textPtr, &cgs.defaultRankData.rankMenuData ) ) {
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continue;
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}
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DefaultRankLoaded = qtrue;
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continue;
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}
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else if ( !Q_stricmpn( token, "BoltModel", 9 ) ) {
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if ( COM_ParseString( &textPtr, &token ) ) {
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continue;
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}
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Q_strncpyz( cgs.defaultRankData.rankModelData.boltModelPath, token,
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sizeof( cgs.defaultRankData.rankModelData.boltModelPath ) );
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/*if ( !cgs.defaultRankData.boltModel ) {
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Com_Printf(S_COLOR_RED "Unable to load model file: %s\n", token );
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}*/
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continue;
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}
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else if ( !Q_stricmpn( token, "boltShader", 8 ) ) {
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if ( COM_ParseString( &textPtr, &token ) ) {
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continue;
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}
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Q_strncpyz( cgs.defaultRankData.rankModelData.boltShaderPath, token,
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sizeof( cgs.defaultRankData.rankModelData.boltShaderPath ) );
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/*cgs.defaultRankData.boltShader = trap_R_RegisterSkin( token );
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if ( !cgs.defaultRankData.boltShader ) {
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Com_Printf(S_COLOR_RED "Unable to load skin file: %s\n", token );
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}*/
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continue;
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}
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else if ( !Q_stricmpn( token, "AdmiralRank", 11 ) ) {
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if ( COM_ParseInt( &textPtr, &i ) ) {
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continue;
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}
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cgs.defaultRankData.rankModelData.admiralRank = i;
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continue;
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}
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else if ( !Q_stricmp( token, "}" ) ) {
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break;
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}
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}
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//if we succeeded in loading a default value (^_^!), then begin parsing the main ranks
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if ( !DefaultRankLoaded ) {
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Com_Printf( S_COLOR_RED "No default rank located in %s\n", fileName );
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return qfalse;
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}
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else {
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//Parse.Rank.Data? :) *sigh* if only rofl
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while (1) {
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prevValue = textPtr;
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token = COM_Parse( &textPtr );
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if ( !token[0] ) {
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break;
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}
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if ( rankCount >= MAX_RANKS ) {
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break;
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}
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if ( !Q_stricmpn( token, "{", 1 ) ) {
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while ( 1 ) {
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token = COM_Parse( &textPtr );
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if ( !token[0] ) {
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break;
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}
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if ( !Q_stricmpn( token, "ConsoleName", 11 ) ) {
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if ( COM_ParseString( &textPtr, &token ) ) {
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Com_Printf( S_COLOR_RED "Could not parse console rank name for rank number: %i\n", rankCount );
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return qfalse;
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}
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Q_strncpyz( cgs.ranksData[rankCount].consoleName, token, sizeof( cgs.ranksData[rankCount].consoleName ) );
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continue;
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}
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if ( !Q_stricmpn( token, "FormalName", 10 ) ) {
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if ( COM_ParseString( &textPtr, &token ) ) {
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Com_Printf( S_COLOR_RED "Could not parse formal rank name for rank number: %i\n", rankCount );
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return qfalse;
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}
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Q_strncpyz( cgs.ranksData[rankCount].formalName, token, sizeof( cgs.ranksData[rankCount].formalName ) );
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continue;
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}
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if ( !Q_stricmpn( token, "MenuTextureRed", 14 ) ) {
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if ( CG_ParseRankData( &textPtr, &cgs.ranksData[rankCount].rankMenuData[CLR_RED] ) ) {
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Com_Printf( S_COLOR_RED "Could not parse red rank color for rank number: %i\n", rankCount );
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return qfalse;
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}
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continue;
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}
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else if ( !Q_stricmpn( token, "MenuTextureTeal", 15 ) ) {
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if ( CG_ParseRankData( &textPtr, &cgs.ranksData[rankCount].rankMenuData[CLR_TEAL] ) ) {
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Com_Printf( S_COLOR_RED "Could not parse teal rank color for rank number: %i\n", rankCount );
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return qfalse;
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}
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continue;
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}
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else if ( !Q_stricmpn( token, "MenuTextureGold", 15 ) ) {
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if ( CG_ParseRankData( &textPtr, &cgs.ranksData[rankCount].rankMenuData[CLR_GOLD] ) ) {
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Com_Printf( S_COLOR_RED "Could not parse teal rank color for rank number: %i\n", rankCount );
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return qfalse;
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}
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continue;
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}
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else if ( !Q_stricmpn( token, "MenuTextureGreen", 16 ) ) {
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if ( CG_ParseRankData( &textPtr, &cgs.ranksData[rankCount].rankMenuData[CLR_GREEN] ) ) {
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Com_Printf( S_COLOR_RED "Could not parse green rank color for rank number: %i\n", rankCount );
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return qfalse;
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}
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continue;
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}
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else if ( !Q_stricmpn( token, "BoltModel", 9 ) ) {
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if ( COM_ParseString( &textPtr, &token ) ) {
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continue;
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}
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//cgs.ranksData[rankCount].boltModel = trap_R_RegisterModel( token );
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Q_strncpyz( cgs.ranksData[rankCount].rankModelData.boltModelPath,
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token,
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sizeof( cgs.ranksData[rankCount].rankModelData.boltModelPath) );
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/*if ( !cgs.ranksData[rankCount].boltModel ) {
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Com_Printf( S_COLOR_RED, "Could not load bolt model: %s\n", token );
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}*/
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continue;
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}
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else if ( !Q_stricmpn( token, "boltShader", 8 ) ) {
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if ( COM_ParseString( &textPtr, &token ) ) {
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continue;
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}
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Q_strncpyz( cgs.ranksData[rankCount].rankModelData.boltShaderPath,
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token,
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sizeof( cgs.ranksData[rankCount].rankModelData.boltShaderPath) );
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/*if ( !cgs.ranksData[rankCount].boltShader ) {
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Com_Printf( S_COLOR_RED, "Could not load bolt skin: %s\n", token );
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}*/
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continue;
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}
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else if ( !Q_stricmpn( token, "AdmiralRank", 11 ) ) {
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if ( COM_ParseInt( &textPtr, &i ) ) {
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continue;
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}
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cgs.ranksData[rankCount].rankModelData.admiralRank = i;
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continue;
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}
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else if ( !Q_stricmpn( token, "}", 1 ) ) {
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break;
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}
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}
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rankCount++;
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}
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}
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}
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return qtrue;
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}
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/*
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=================
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CG_LoadCrosshairs
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By TiM
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Parsing script to load
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and display multiple
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crosshairs.
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=================
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*/
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qboolean CG_LoadCrosshairs(void) {
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fileHandle_t f;
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int file_len;
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char charText[20000];
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char *token, *textPtr;
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char *fileName = "ext_data/crosshairs.dat";
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int cHairCount = 0;
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//int i;
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//load file and get file length
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file_len = trap_FS_FOpenFile( fileName, &f, FS_READ );
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memset( &charText, 0, sizeof( charText ) );
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memset( &cgs.crosshairsData, 0, sizeof( &cgs.crosshairsData ) );
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//check to see if we got anything
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if ( file_len <= 0 ) {
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Com_Printf( S_COLOR_RED "Could not find file: %s\n", fileName );
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return qfalse;
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}
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//check to see if we got too much
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if ( file_len > sizeof( charText) - 1 ) {
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Com_Printf( S_COLOR_RED "File %s waaaaay too big.\n", fileName );
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return qfalse;
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}
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//read the data into the array
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trap_FS_Read( charText, file_len, f );
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//EOF?
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charText[file_len] = 0;
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trap_FS_FCloseFile( f );
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COM_BeginParseSession();
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textPtr = charText;
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token = COM_Parse( &textPtr );
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//wtf? Nothing here??
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if ( !token[0] ) {
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Com_Printf( S_COLOR_RED "File: %s terminated rather unexpectantly\n", fileName );
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return qfalse;
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}
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if ( Q_stricmp( token, "{" ) ) {
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Com_Printf( S_COLOR_RED "File: %s had no starting {\n", fileName );
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return qfalse;
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}
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//now for the natural hard-core loop parsing bit
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while ( 1 ) {
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if ( cHairCount >= MAX_CROSSHAIRS ) {
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break;
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}
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if ( !Q_stricmpn( token, "{", 1 ) ) {
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//Make color default to white
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VectorCopy( colorTable[CT_WHITE], cgs.crosshairsData[cHairCount].color );
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cgs.crosshairsData[cHairCount].color[3] = 1.0f;
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while ( 1 )
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{
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token = COM_Parse( &textPtr );
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if (!token[0]) {
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break;
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}
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if ( !Q_stricmpn( token, "noDraw", 6 ) ) {
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cgs.crosshairsData[cHairCount].noDraw = qtrue;
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break;
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}
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else if ( !Q_stricmpn( token, "CrosshairColor", 14 ) ) {
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if ( COM_ParseVec4( &textPtr, cgs.crosshairsData[cHairCount].color ) ) {
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Com_Printf( S_COLOR_RED "Invalid Color Value in %s\n", fileName );
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return qfalse;
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}
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VectorScale( cgs.crosshairsData[cHairCount].color, 1.0f/255.0f, cgs.crosshairsData[cHairCount].color );
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cgs.crosshairsData[cHairCount].color[3] *= 1.0f/255.0f;
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continue;
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}
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else if ( !Q_stricmpn( token, "BitmapCoords", 12 ) ) {
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if ( COM_ParseString( &textPtr, &token ) ) {
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Com_Printf( S_COLOR_RED "No bitmap co-ords found in %s\n", fileName );
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return qfalse;
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}
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if ( Q_stricmpn( token, "{", 1 ) ) {
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Com_Printf( S_COLOR_RED "No { found in bitmap co-ords in %s\n", fileName );
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return qfalse;
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}
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//parse s1 value
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if ( COM_ParseString( &textPtr, &token ) ) {
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Com_Printf( S_COLOR_RED "Bit co-ord value ended prematurely: %s\n", fileName );
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return qfalse;
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}
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cgs.crosshairsData[cHairCount].s1 = atoi( token );
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//parse t1 value
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if ( COM_ParseString( &textPtr, &token ) ) {
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Com_Printf( S_COLOR_RED "Bit co-ord value ended prematurely: %s\n", fileName );
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return qfalse;
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}
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|
|
|
|
|
|
cgs.crosshairsData[cHairCount].t1 = atoi( token );
|
|
|
|
|
|
|
|
//parse s2 value
|
|
|
|
if ( COM_ParseString( &textPtr, &token ) ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Bit co-ord value ended prematurely: %s\n", fileName );
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
cgs.crosshairsData[cHairCount].s2 = atoi( token );
|
|
|
|
|
|
|
|
//parse t2 value
|
|
|
|
if ( COM_ParseString( &textPtr, &token ) ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Bit co-ord value ended prematurely: %s\n", fileName );
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
cgs.crosshairsData[cHairCount].t2 = atoi( token );
|
|
|
|
|
|
|
|
//make sure we have } at the end FFS
|
|
|
|
if ( COM_ParseString( &textPtr, &token ) ) {
|
|
|
|
Com_Printf( S_COLOR_RED "Bit co-ord value ended prematurely: %s\n", fileName );
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
|
|
|
|
//This is needed or else we can't tell between this and the main closing }
|
|
|
|
if ( Q_stricmpn( token, "}", 1 ) ) {
|
|
|
|
Com_Printf( S_COLOR_RED "No terminating } in bitmap co-ord: %s\n", fileName );
|
|
|
|
return qfalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ( !Q_stricmpn ( token, "}", 1 ) ) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
cHairCount++;
|
|
|
|
}
|
|
|
|
|
|
|
|
token = COM_Parse( &textPtr );
|
|
|
|
if (!token[0]) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return qtrue;
|
|
|
|
}
|