rpg-x2/temp.patch

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2011-06-01 12:20:56 +00:00
Index: game/g_usable.c
===================================================================
--- game/g_usable.c (revision 78)
+++ game/g_usable.c (working copy)
@@ -188,6 +188,7 @@
self->pain = func_usable_pain;
}
+ //as we do doors as well now should we move this into a separate function avaible in both g_usable.c and g_mover.c?
//if the map has a usables file, get the data of of that
if ( rpg_scannablePanels.integer )
{
Index: stefgame.ncb
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Index: stefgame.suo
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream