mirror of
https://github.com/UberGames/RPG-X2.git
synced 2024-11-27 14:42:13 +00:00
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
|
// Copyright (C) 1999-2000 Id Software, Inc.
|
||
|
//
|
||
|
|
||
|
/*****************************************************************************
|
||
|
* name: be_ai_char.h
|
||
|
*
|
||
|
* desc: bot characters
|
||
|
*
|
||
|
* $Archive: /StarTrek/Code-DM/game/be_ai_char.h $
|
||
|
* $Author: Jmonroe $
|
||
|
* $Revision: 1 $
|
||
|
* $Modtime: 1/21/00 10:12p $
|
||
|
* $Date: 1/25/00 6:26p $
|
||
|
*
|
||
|
*****************************************************************************/
|
||
|
|
||
|
//!loads a bot character from a file
|
||
|
int BotLoadCharacter(char *charfile, int skill);
|
||
|
//!frees a bot character
|
||
|
void BotFreeCharacter(int character);
|
||
|
//!float characteristic
|
||
|
float Characteristic_Float(int character, int index);
|
||
|
//!bounded float characteristic
|
||
|
float Characteristic_BFloat(int character, int index, float min, float max);
|
||
|
//!integer characteristic
|
||
|
int Characteristic_Integer(int character, int index);
|
||
|
//!bounded integer characteristic
|
||
|
int Characteristic_BInteger(int character, int index, int min, int max);
|
||
|
//!string characteristic
|
||
|
void Characteristic_String(int character, int index, char *buf, int size);
|
||
|
//!free cached bot characters
|
||
|
void BotShutdownCharacters(void);
|