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func_breakables now don't need a trigger anymore to be repaired which saves one entity for each reapairable func_breakable. Still needs a bit of finetuning and code cleanup.
5 lines
90 B
C
5 lines
90 B
C
// Current version of holomatch game
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#define Q3_VERSION "RPG-X v2.2 wc18072012"
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// end
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