mirror of
https://github.com/UberGames/RPG-X2-rpgxEF.git
synced 2025-02-12 15:15:42 +00:00
func_breakables now don't need a trigger anymore to be repaired which saves one entity for each reapairable func_breakable. Still needs a bit of finetuning and code cleanup. |
||
---|---|---|
.. | ||
stv_version.h |