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https://github.com/UberGames/RPG-X2-rpgxEF.git
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26 lines
No EOL
1.4 KiB
Text
26 lines
No EOL
1.4 KiB
Text
//Kulhane
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{
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headModel models/players_rpgx/kulhane/head.md3 //head model
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torsoModel models/players_rpgx/male_crewbody/upper.mdr //torso model
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legsModel models/players_rpgx/male_crewbody/lower.mdr //legs model
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//holsterModel
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boltonModel tag_larm models/boltons/emitter.md3 //any additional static boltons (ie mobile emitter, helmet etc)
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hasRanks 1 //skinset will use the rank system (ie might not look so hot on civilians or something)
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{
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skinname default
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headSkin models/players_rpgx/kulhane/head_default.skin //references what .skin file to use
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headSkinBlink models/players_rpgx/kulhane/head_default_blink.skin //same as above, but for blinking
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headSkinFrown models/players_rpgx/kulhane/head_default_frown.skin //frowning
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headSkinFrownBlink models/players_rpgx/kulhane/head_default_blinkfrown.skin //frowning and blinking
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headBlinkTime 7 15 //seconds in where model might blink (ie between 7 and 15 second intervals)
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headFrownTime 0 0 //seconds in where model might frown
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torsoSkin models/players_rpgx/male_crewbody/upper_default.skin //torso skin
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legsSkin models/players_rpgx/male_crewbody/lower_default.skin //legs skin
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validClasses alien engineer security none //what, if any classes it is limited to
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}
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} |