Walter Julius Hennecke
45e4d5f31c
Fixed a bug ...
...
... where on maps without target_safezone(s) player wouldn't die through
self destruct.
2012-08-01 21:28:56 +02:00
Walter Julius Hennecke
2ba2ab8005
Fix for shader remapping
2012-08-01 15:28:27 +02:00
Walter Julius Hennecke
ff9d79a85a
Modified repairing of func_breakables
...
func_breakables now don't need a trigger anymore to be repaired which
saves one entity for each reapairable func_breakable. Still needs a bit of
finetuning and code cleanup.
2012-07-18 15:03:52 +02:00
Walter Julius Hennecke
a0a0ac525e
Removed all #ifdefs that are no longer needed
2012-05-05 23:35:00 +02:00
Walter Julius Hennecke
27269ee319
initial commit
2012-05-05 13:49:28 +02:00