md3view/Base.h

42 lines
1.2 KiB
C
Executable File

/*
Copyright (C) 2010 Matthew Baranowski, Sander van Rossen & Raven software.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _BASE_H_
#define _BASE_H_
#define INT32 int
#define INT16 short
#define INT8 char
#define UINT32 unsigned int
#define UINT16 unsigned short
#define UINT8 unsigned char
#define SINT32 signed int
#define SINT16 signed short
#define SINT8 signed char
typedef float Vec3[3];
typedef float Vec2[2];
typedef Vec3 Mat3x3[3];
typedef INT32 TriVec[3]; //vertex 1,2,3 of TriVec
typedef Vec2 TexVec; //Texture U/V coordinates of vertex
#endif