mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-14 22:20:58 +00:00
53 lines
2 KiB
Markdown
53 lines
2 KiB
Markdown
<img src="https://raw.githubusercontent.com/zturtleman/lilium-voyager/master/misc/lilium.png" width="64">
|
|
|
|
**Lilium Voyager** is a fork of [ioquake3](https://github.com/ioquake/ioq3) for running _Star Trek Voyager: Elite Force_ multiplayer. It is based on Thilo Schulz' [ioEF engine](http://thilo.kickchat.com/efport-progress/) (also known as iostvoyHM). The focus for Lilium Voyager is to maintain Elite Force multiplayer support on newer ioquake3 versions.
|
|
|
|
Differences from ioEF 1.38-rc1 (2011):
|
|
|
|
* Better compatibility with newer operating systems (from ioq3).
|
|
* VoIP uses Opus codec instead of Speex (from ioq3).
|
|
* Player origin rounding is compatible with the original QVMs.
|
|
* Network compatible with ioEF 1.37.
|
|
* Dedicated servers are listed on official Raven master server.
|
|
* Support for ioquake3's OpenGL2 renderer.
|
|
* Client and server use separate config files like ioq3.
|
|
|
|
Lilium Voyager code commits: [compare/upstream...master](https://github.com/zturtleman/lilium-voyager/compare/upstream...master)
|
|
|
|
The source code for the Elite Force game, cgame, and ui code is not included as it remains under a non-free license.
|
|
|
|
|
|
## Compiling
|
|
|
|
Lilium Voyager is compiled using `make`. For details see [building ioquake3](http://wiki.ioquake3.org/Building_ioquake3) and the [ioquake3 readme](README-ioq3.md).
|
|
|
|
The Visual Studio project files are not supported.
|
|
|
|
Additional make variables not in ioquake3:
|
|
* `USE_CODEC_MP3=1` - Enable MP3 support using libmad (defaults to 1).
|
|
* `USE_INTERNAL_MP3=1` - Use libmad in the local source tree (defaults to 1).
|
|
|
|
|
|
## Discussion
|
|
|
|
[Magical Clover Forum](https://forum.clover.moe). It supports creating an account or logging in using a GitHub account.
|
|
|
|
|
|
## License
|
|
|
|
Lilium Voyager is licensed under [the GNU GPLv2](COPYING.txt) (or at your option, any later version).
|
|
|
|
|
|
## Credits
|
|
|
|
* Quake 3 - id Software
|
|
* ioquake3 - ioquake3 contributors
|
|
* ioEF - Thilo Schulz & contributers
|
|
* Lilium Voyager - Zack Middleton
|
|
|
|
|
|
## Contributing
|
|
|
|
Please submit all patches at the [Magical Clover Forum](https://forum.clover.moe)
|
|
or as a GitHub pull request.
|
|
|