..
AL
5882 - Update OpenAL Headers to OpenAL Soft 1.15.1
2013-02-17 07:34:41 -06:00
asm
Fix #5849 - broken snapvector inverts player speed
2013-01-09 23:15:21 -06:00
botlib
Fix BotExportTest's args for BotGetReachabilityToGoal
2013-02-27 15:57:55 -06:00
cgame
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
client
Show lowercased ascii in bind command
2013-03-03 19:14:36 -06:00
game
Fix vote Y/1 and teamvote Y/1
2013-03-03 21:53:14 -06:00
jpeg-8c
Mark JPEG lib changes, file provided by Simon McVittie
2012-07-01 18:07:56 +00:00
libcurl /curl
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
libogg-1.3.0
Fix last commit
2013-02-17 20:42:18 -06:00
libs
More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
2012-12-31 01:32:15 +00:00
libspeex
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
null
Add renderercommon/tr_common.h
2013-02-16 20:58:04 +00:00
opus-1.0.2
Add libopus 1.0.2 and libopusfile 0.2
2013-02-17 18:33:39 -06:00
opusfile-0.2
Fix compiling opusfile on mingw32
2013-02-18 19:00:41 -06:00
q3_ui
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
qcommon
Remove Sys_SnapVector
2013-02-18 19:05:37 -06:00
renderercommon
Move noise function declations to tr_common.h
2013-02-27 15:35:02 -06:00
renderergl1
Fix origin returned by IQM's LerpTag
2013-03-08 13:47:16 -06:00
renderergl2
Fix origin returned by IQM's LerpTag
2013-03-08 13:47:16 -06:00
sdl
Add renderercommon/tr_common.h
2013-02-16 20:58:04 +00:00
SDL12 /include
Minor hack to SDL headers for building on Linux.
2012-04-11 04:51:58 +00:00
server
Unify/cleanup max snapshot entities on client and server
2013-02-11 15:49:47 -06:00
sys
5717 - Gamecode can open file "" for reading
2013-02-15 21:08:47 -06:00
tools
Remove a few name tags
2013-02-16 21:03:56 +00:00
ui
Fix comment for gametype parsing in ui
2013-02-27 16:09:10 -06:00
zlib
- Tested and updated MSVC project file to really make it work with new zlib
2009-10-19 16:16:52 +00:00