lilium-voyager/code
Zack Middleton 738465d677 Revert my recent cvar latch changes
My cvar latch system changes prevent the Game VM from changing
g_gametype when the value is out of range due to it being registed in
the engine. It's been pointed out as fragile method of security, which
was still exploitable, by Noah Metzger (Chomenor). It doesn't seem like
this is working out to be a good solution.

The issue of fs_game '..' on server being relicated on client via
systeminfo exploit is still fixed as it's not affected by latch.
There are a few cases from current values of fs_game are used which
ideally should use fs_gamedir char array which has been validated.

Revert "Don't let VMs change engine latch cvars immediately"
Partially revert "Fix fs_game '..' reading outside of home and base path"
Revert "Fix VMs forcing engine latch cvar to update to latched value"
2018-01-21 22:45:46 -06:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Make FS_BuildOSPath for botlib.log consistent with typical usage 2017-12-23 17:01:08 -06:00
cgame Fix invalid model frame developer warnings in Team Arena 2017-11-22 20:21:02 -06:00
client Revert my recent cvar latch changes 2018-01-21 22:45:46 -06:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game fix a few potential buffer overwrite in Game VM 2017-12-16 12:51:34 -06:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.2 Rename (already updated) libogg-1.3.1 to libogg-1.3.2 2017-05-23 11:47:26 -05:00
libs Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
libvorbis-1.3.5 Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5 2017-05-23 11:47:26 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.1.4 Rename (already updated) opus-1.1 to opus-1.1.4 2017-05-23 11:47:27 -05:00
opusfile-0.8 Fix more maybe-uninitialized warnings in opusfile 2017-07-09 14:01:41 -05:00
q3_ui Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
qcommon Revert my recent cvar latch changes 2018-01-21 22:45:46 -06:00
renderercommon Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
renderergl1 Use standard offsetof facility. Dereferencing a null pointer results 2018-01-21 06:01:50 -06:00
renderergl2 OpenGL2: Restore adding fixed ambient light when HDR is enabled 2017-12-15 17:46:51 -06:00
sdl Load OpenGL ES 1.1 function procs 2017-10-02 04:48:07 -05:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
server Don't register fs_game cvar everywhere just to get the value 2018-01-21 06:02:08 -06:00
sys Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
tools Few LCC memory fixes. 2017-12-15 18:08:23 -06:00
ui Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00