lilium-voyager/code
Zack Middleton 58f257e868 Send empty snapshots to clients downloading using legacy protocol
Save bandwidth by excluding entity and player state changes from
snapshots sent to clients downloading using the legacy protocol. The
snapshots are mainly needed to update the reliableAcknowledge.

The idea is from Noah "Chomenor" Metzger's ioef-cmod project. Though I
implemented the dummy snapshot code closer to the real snapshot code.
2018-05-18 09:53:49 -05:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Fix Elite Force rounding for SnapVector 2015-07-09 18:44:07 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
cgame Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
client Fix sending extra lastClientCommand if built as ioquake3 2018-05-18 09:26:18 -05:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libmad-0.15.1b Add libmad source to internal source tree 2018-03-03 22:47:09 -06:00
libogg-1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 2018-03-16 13:11:27 -05:00
libs Update SDL2 to 2.0.8 2018-04-26 11:21:36 -05:00
libvorbis-1.3.6 Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 2018-03-16 13:29:19 -05:00
null Added audio capture support to SDL backend. 2018-04-13 22:38:17 -04:00
opus-1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 2018-03-16 13:29:19 -05:00
opusfile-0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 2018-03-16 13:29:20 -05:00
q3_ui Make UI_DrawProportionalString handle NULL string 2018-04-26 11:22:55 -05:00
qcommon Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
renderercommon Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
renderergl1 Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
renderergl2 Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
sdl Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
SDL2 Make macOS Universal Bundle target 10.6 for x86 and x86_64 2018-04-26 11:21:36 -05:00
server Send empty snapshots to clients downloading using legacy protocol 2018-05-18 09:53:49 -05:00
sys Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
tools Few LCC memory fixes. 2017-12-15 18:08:23 -06:00
ui Merge branch 'master' into game/eliteforce 2018-05-18 04:40:21 -05:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00